oh no :(
PTV Feckingwrecked Vs. Bretters
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Feckingwrecked is axis Bretters is Allies. no bid
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@bretters
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 artilleries; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery and 3 infantry moved from Western Germany to France 1 fighter moved from Poland to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 tactical_bomber moved from Germany to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 4/14 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Yugoslavia, round 3 : 5/12 hits, 3.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 114 Sea Zone Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 114 Sea Zone Germans win with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in 113 Sea Zone Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 3 fighters in 113 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 113 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 113 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits British roll dice for 1 battleship in 113 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 4 : 2/4 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/2 hits, 0.33 expected hits Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 2 : 11/20 hits, 7.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans, 1 armour owned by the French, 6 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 3 : 10/16 hits, 6.83 expected hits French roll dice for 1 fighter in France, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Germans: 5 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from France to Western Germany 2 bombers moved from 113 Sea Zone to Western Germany 2 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from Denmark to 116 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from 116 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 3 artilleries placed in Germany 3 armour placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -0.33 Neutral_Allies regular : 1.00 Germans regular : 9.33 British regular : -3.50 French AA : -0.33
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 fighter moved from Holland Belgium to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to France 1 fighter moved from Poland to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 5/14 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans lost in 114 Sea Zone Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone Germans win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 8 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 fighter in 113 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the French and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser and 1 fighter Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/2 hits, 0.33 expected hits Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 2 : 11/20 hits, 7.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 1 aaGun owned by the French, 1 artillery owned by the Germans, 5 infantry owned by the Germans, 1 armour owned by the French, 6 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/14 hits, 6.17 expected hits French roll dice for 1 fighter in France, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Germans: 2 artilleries and 5 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 tactical_bomber moved from France to Western Germany 1 fighter moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 2 bombers, 2 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Germany to Poland 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 2 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from Denmark to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Germany Place Units - Germans 6 artilleries placed in Germany Germans undo move 1. 5 artilleries placed in Germany 1 armour and 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 2.67 Neutral_Allies regular : 2.33 Germans regular : -0.83 British regular : -2.67 French AA : -0.33
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 6 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 3 infantry moved from Amur to Siberia 1 aaGun moved from Sakha to Buryatia 1 infantry moved from Sakha to Buryatia 1 infantry moved from Sakha to Buryatia 1 infantry moved from Sakha to Buryatia 1 aaGun moved from Sakha to Siberia 1 infantry moved from Sakha to Siberia 1 infantry moved from Sakha to Siberia 1 infantry moved from Sakha to Buryatia 1 mech_infantry moved from Stalingrad to Southern Caucasus 1 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Southern Caucasus to Northern Caucasus 1 armour moved from Stalingrad to Ukraine 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Archangel to Leningrad 1 infantry moved from Karelia to Archangel 1 infantry moved from Karelia to Archangel 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Vyborg to Leningrad 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 fighter moved from Russia to Leningrad 1 tactical_bomber moved from Russia to Leningrad 1 mech_infantry moved from Russia to Kursk 1 armour moved from Russia to Kursk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 aaGun moved from Leningrad to Novgorod Place Units - Russians 3 artilleries placed in Leningrad 1 submarine placed in 5 Sea Zone 2 artilleries placed in Siberia 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Siberia 2 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from Korea to Amur 1 infantry moved from Korea to Amur 1 fighter moved from Korea to Siberia 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Siberia 1 mech_infantry moved from Southern Manchuria to Amur 3 infantry moved from Southern Manchuria to Northern Manchuria 1 artillery moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Fukien to Kiangsi Japanese take Kiangsi from Chinese 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 destroyers and 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 battleship and 2 carriers moved from 7 Sea Zone to 5 Sea Zone 1 cruiser moved from 7 Sea Zone to 5 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Siberia 2 artilleries and 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Kyushu to Japan 3 infantry moved from Japan to Hokkaido 1 battleship moved from 20 Sea Zone to 5 Sea Zone 1 destroyer moved from 20 Sea Zone to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 7 Sea Zone 1 artillery moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 fighter moved from Formosa to Japan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 5 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports Russians defend with 1 submarine Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 transports in 5 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 5 Sea Zone Japanese win, taking 5 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Siberia Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 8 infantry Russians roll AA dice in Siberia : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Siberia, round 2 : 9/17 hits, 8.67 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 8 infantry in Siberia, round 2 : 3/10 hits, 3.33 expected hits 2 infantry owned by the Japanese, 8 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Siberia Japanese roll dice for 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers in Siberia, round 3 : 6/14 hits, 7.67 expected hits Russians roll dice for 2 artilleries in Siberia, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 artilleries owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 8 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 marine moved from 7 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Shansi to Jehol 2 bombers moved from Siberia to Korea 1 fighter and 1 tactical_bomber moved from Siberia to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Siberia to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Siberia to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Siberia to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Siberia to 5 Sea Zone Russians take Olgiy from Mongolians Russians take Dzavhan from Mongolians Russians take Tsagaan Olom from Mongolians Russians take Central Mongolia from Mongolians Russians take Buyant-Uhaa from Mongolians Russians take Ulaanbaatar from Mongolians Place Units - Japanese 1 factory_minor placed in Shantung 1 destroyer placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -3.00 Russians regular : -0.17 Russians AA : -0.50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Davao to Wake Island 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier and 1 transport placed in 11 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Shansi 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Tsinghai 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Tsinghai Place Units - Chinese 2 artilleries placed in Inner Mongolia 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Davao to Wake Island 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier and 1 transport placed in 11 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Shansi 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Tsinghai 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Tsinghai Place Units - Chinese 2 artilleries placed in Inner Mongolia 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 bomber moved from United Kingdom to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Scotland to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 cruiser moved from 40 Sea Zone to 132 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 132 Sea Zone 1 infantry moved from Western India to Baluchistan 1 infantry moved from 132 Sea Zone to Siam 1 artillery moved from 132 Sea Zone to Siam 1 destroyer moved from 40 Sea Zone to 132 Sea Zone 1 fighter moved from Burma to Siam 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 5 infantry moved from Eastern India to Burma 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 tactical_bomber moved from Eastern India to Siam 1 cruiser moved from 93 Sea Zone to 94 Sea Zone Combat - British Battle in Tobruk British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 5/6 hits, 2.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the British lost in Tobruk 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 3 infantry Battle in 114 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 battleship British roll dice for 1 bomber and 1 destroyer in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 114 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 10 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Battle in 98 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in Siam British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Siam, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam British win, taking Siam from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 infantry moved from Egypt to Alexandria 1 fighter moved from Tobruk to 94 Sea Zone 1 fighter moved from 98 Sea Zone to Malta 1 carrier moved from 100 Sea Zone to 94 Sea Zone 1 cruiser moved from 100 Sea Zone to 94 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from Scotland to 112 Sea Zone 1 infantry moved from United Kingdom to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 tactical_bomber moved from Tobruk to Malta 1 bomber moved from 114 Sea Zone to Gibraltar 1 aaGun moved from Scotland to United Kingdom 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec 1 aaGun moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 fighter moved from Siam to Yunnan 1 tactical_bomber moved from Siam to Yunnan Place Units - British 1 airfield placed in Gibraltar 1 artillery placed in Union of South Africa 1 transport placed in 73 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,5,2 British collect 25 PUs (3 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 mech_infantry and 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 UK_Pacific collect 16 PUs (2 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in Eastern India change ownership: 1 mech_infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -0.50 Italians regular : 2.33 Japanese regular : -0.33 Germans regular : 0.33 British regular : 1.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to Egypt 1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from Albania to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Egypt 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Albania to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 101 Sea Zone 1 cruiser moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians British scrambles 2 units out of Malta to defend against the attack in 98 Sea Zone Battle in Alexandria Italians attack with 1 armour, 1 artillery and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the ANZAC, 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Casualties for ANZAC: 2 infantry Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer, 1 fighter and 1 tactical_bomber Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone 1 fighter owned by the Italians retreated British win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter and 1 submarine Casualties for British: 1 destroyer and 1 fighter Moving scrambled unit from 98 Sea Zone back to originating territory: Malta Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Southern Italy 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Egypt to Ethiopia Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5 Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 British regular : -0.17
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone 1 cruiser moved from 65 Sea Zone to 43 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 43 Sea Zone to Java 1 fighter moved from New Zealand to Queensland 1 fighter moved from New Zealand to Queensland 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to Malaya Place Units - ANZAC 1 artillery placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone 1 cruiser moved from 65 Sea Zone to 43 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 43 Sea Zone to Java 1 fighter moved from New Zealand to Queensland 1 fighter moved from New Zealand to Queensland 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to Malaya Place Units - ANZAC 1 artillery placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 74 Sea Zone to 60 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 armour moved from Western Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 armour, 1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to United Kingdom 1 cruiser moved from 116 Sea Zone to 113 Sea Zone 2 bombers, 4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Western Germany to France 5 artilleries and 1 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Yugoslavia to Northern Italy 5 infantry moved from Bulgaria to Romania 1 infantry moved from Poland to Slovakia Hungary 3 armour and 3 infantry moved from Yugoslavia to Romania 6 armour and 5 mech_infantrys moved from France to Germany 5 infantry moved from Poland to Slovakia Hungary 2 artilleries moved from Yugoslavia to Romania 1 infantry moved from Poland to Slovakia Hungary Combat - Germans Battle in United Kingdom Germans attack with 1 armour, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 2/11 hits, 1.83 expected hits 2 bombers owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 4 fighters, 1 infantry and 5 tactical_bombers in United Kingdom, round 2 : 7/11 hits, 6.00 expected hits British roll dice for 5 aaGuns and 5 infantry in United Kingdom, round 2 : 0/5 hits, 1.67 expected hits 5 aaGuns owned by the British, 2 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 4 fighters, 1 infantry and 5 tactical_bombers in United Kingdom, round 3 : 7/11 hits, 6.00 expected hits British roll dice for 2 infantry in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 2 infantry owned by the British lost in United Kingdom Germans captures 31PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 bombers and 1 fighter Casualties for British: 5 aaGuns and 3 infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 3 aaGuns moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 3 fighters and 5 tactical_bombers moved from United Kingdom to Holland Belgium Place Units - Germans 1 artillery and 1 infantry placed in France 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany 1 destroyer placed in 113 Sea Zone 7 armour placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 78 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 81 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
British AA : 0.17 Germans regular : 2.50 British regular : -1.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Buyant-Uhaa to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 armour moved from Kursk to Bessarabia 1 mech_infantry moved from Kursk to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia 1 infantry moved from Archangel to Vologda 1 aaGun moved from Novgorod to Smolensk 4 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Archangel to Vologda 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 aaGun moved from Russia to Bryansk 1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Central Mongolia to Inner Mongolia 1 infantry moved from Tsagaan Olom to Inner Mongolia 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Olgiy to Kansu 1 infantry moved from Olgiy to Kansu Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 artilleries placed in Leningrad 1 infantry placed in Urals 1 infantry placed in Stalingrad 5 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1,5,1,4,4,1,2,2,1,5 Russians collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Buyant-Uhaa to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 armour moved from Kursk to Bessarabia 1 mech_infantry moved from Kursk to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia 1 infantry moved from Archangel to Vologda 1 aaGun moved from Novgorod to Smolensk 4 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Archangel to Vologda 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 aaGun moved from Russia to Bryansk 1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Central Mongolia to Inner Mongolia 1 infantry moved from Tsagaan Olom to Inner Mongolia 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Olgiy to Kansu 1 infantry moved from Olgiy to Kansu Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 artilleries placed in Leningrad 1 infantry placed in Urals 1 infantry placed in Stalingrad 5 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1,5,1,4,4,1,2,2,1,5 Russians collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 45 to 47 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 battleship and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Manilla 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Shantung to Manilla 1 artillery and 3 infantry moved from Kiangsi to Fukien 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Shansi 1 artillery moved from Anhwe to Shansi 1 artillery moved from Anhwe to Shantung 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 5 Sea Zone to 9 Sea Zone 1 artillery moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Korea to Buryatia Japanese take Buryatia from Russians 5 infantry moved from Amur to Buryatia 1 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 2 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Korea to Southern Manchuria 1 artillery and 4 infantry moved from Kwangsi to Kwangtung 1 submarine moved from 37 Sea Zone to 21 Sea Zone 2 carriers moved from 5 Sea Zone to 7 Sea Zone 1 carrier moved from 7 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Southern Manchuria 2 bombers moved from Korea to Shansi 1 fighter moved from Northern Manchuria to 7 Sea Zone 1 tactical_bomber moved from 5 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Northern Manchuria to Southern Manchuria 1 carrier moved from 7 Sea Zone to 20 Sea Zone 1 fighter moved from 7 Sea Zone to 20 Sea Zone 1 cruiser moved from 7 Sea Zone to 21 Sea Zone 2 battleships, 1 cruiser and 2 destroyers moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 7 Sea Zone to Northern Manchuria Combat - Japanese Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 cruisers in Manilla, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 4 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 4 infantry in Kwangtung, round 2 : 0/5 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 3 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 4 : 2/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Fukien Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Fukien, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shansi Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shansi, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Southern Manchuria Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Manchuria, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Southern Manchuria to Northern Manchuria 1 fighter moved from Southern Manchuria to Japan 1 tactical_bomber moved from Southern Manchuria to Northern Manchuria 1 tactical_bomber moved from Southern Manchuria to Japan 1 fighter and 1 tactical_bomber moved from Manilla to 21 Sea Zone 3 infantry moved from Hokkaido to 5 Sea Zone 3 infantry and 2 transports moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 4 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Shansi to Northern Manchuria Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 2 armour and 1 infantry placed in Japan 1 battleship placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : 0.50 UK_Pacific regular : 0.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 cruiser moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 104 Sea Zone 1 transport placed in 104 Sea Zone 1 fighter placed in Eastern United States 2 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Neutral_Axis regular : -0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 artilleries, 1 fighter and 3 infantry moved from Inner Mongolia to Shansi 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Shansi Chinese attack with 2 artilleries, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Shansi, round 2 : 3/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Szechwan Place Units - Chinese 1 artillery placed in Yunnan 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 cruiser moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 104 Sea Zone 1 transport placed in 104 Sea Zone 1 fighter placed in Eastern United States 2 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 artilleries, 1 fighter and 3 infantry moved from Inner Mongolia to Shansi 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Shansi Chinese attack with 2 artilleries, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Shansi, round 2 : 3/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Szechwan Place Units - Chinese 1 artillery placed in Yunnan 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Eire to United Kingdom 1 carrier, 2 cruisers and 1 fighter moved from 94 Sea Zone to 113 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to United Kingdom 1 infantry moved from 113 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to 113 Sea Zone 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone 1 infantry moved from 78 Sea Zone to Ethiopia 1 artillery moved from 78 Sea Zone to Ethiopia 1 fighter moved from Malta to Gibraltar Combat - British Battle in 113 Sea Zone British attack with 1 carrier, 2 cruisers, 2 fighters and 1 transport Germans defend with 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the British lost in 113 Sea Zone British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 113 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone British win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 14 Casualties for British: 1 cruiser Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in Ethiopia British attack with 1 artillery and 1 infantry Italians defend with 1 bomber and 1 infantry British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 bomber and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.50 expected hits 1 bomber owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Ethiopia Italians win with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 bomber Battle in United Kingdom British attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 infantry in United Kingdom, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in United Kingdom British win, taking United Kingdom from Germans with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific EDIT: Adding units owned by British to French Indo China: 1 infantry EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 mech_infantry moved from Eastern India to Yunnan 2 aaGuns and 5 infantry moved from Burma to Yunnan 1 artillery moved from Siam to Shan State 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 destroyer moved from 83 Sea Zone to 79 Sea Zone 1 transport moved from 132 Sea Zone to 44 Sea Zone 1 infantry moved from Borneo to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Yunnan to Kweichow Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,2,6 British collect 25 PUs (1 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 3 mech_infantrys placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 1 armour, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.83 Italians regular : 1.17 Japanese regular : 0.33 Germans regular : -1.17 Neutral_Axis regular : -0.33 British regular : -1.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 fighter moved from Southern Italy to 98 Sea Zone 1 armour moved from Southern Italy to Yugoslavia 1 artillery moved from Alexandria to Egypt Combat - Italians Battle in 98 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 1 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 2 transports moved from 100 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone 2 cruisers moved from 100 Sea Zone to 101 Sea Zone 1 battleship moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Syria Italians take Syria from Neutral_Axis 2 infantry moved from 101 Sea Zone to Syria Place Units - Italians 1 destroyer placed in 99 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
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