oh no :(
PTV Feckingwrecked Vs. Bretters
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 cruiser and 3 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 5 submarines moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 artillery and 2 transports moved from 32 Sea Zone to 27 Sea Zone 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 marine and 3 submarines moved from 32 Sea Zone to 27 Sea Zone Non Combat Move - Americans 1 artillery and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 cruiser and 1 destroyer placed in 11 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 cruiser and 3 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 5 submarines moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 artillery and 2 transports moved from 32 Sea Zone to 27 Sea Zone 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 marine and 3 submarines moved from 32 Sea Zone to 27 Sea Zone Non Combat Move - Americans 1 artillery and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 cruiser and 1 destroyer placed in 11 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Hopei to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 4 artilleries, 1 fighter and 8 infantry moved from Kweichow to Hunan 3 infantry moved from Shansi to Anhwe 1 artillery moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Shantung 4 infantry moved from Jehol to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Anhwe 2 infantry placed in Shantung 2 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British repair damage of 2x harbour; Remaining resources: 30 PUs; British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 40 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Eastern India to Western India 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia 3 fighters moved from United Kingdom to 115 Sea Zone Combat - British Battle in 115 Sea Zone British attack with 3 fighters Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Non Combat Move - British 3 fighters moved from 115 Sea Zone to United Kingdom 1 tactical_bomber moved from Eastern India to Baluchistan 1 fighter moved from Eastern India to Baluchistan Place Units - British 1 destroyer placed in 112 Sea Zone 2 infantry placed in Union of South Africa 1 fighter and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,6,2,2 British collect 24 PUs (4 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 unit repaired. 1 armour moved from Algeria to Morocco Italians take Morocco from French 1 armour moved from Morocco to Algeria 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 battleship moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 artillery moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 artillery moved from 100 Sea Zone to Crete 1 bomber moved from Southern Italy to Malta 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk Combat - Italians Strategic bombing raid in Malta British roll AA dice in Malta : 0/1 hits, 0.17 expected hits Bombing raid in Malta rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Malta causes 6 damage total. Battle in Crete Non Combat Move - Italians 1 bomber moved from Malta to Southern Italy 1 armour moved from Yugoslavia to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 armour moved from 100 Sea Zone to Trans-Jordan 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Albania Place Units - Italians 1 fighter placed in Southern Italy 1 artillery and 1 infantry placed in Southern France 1 infantry placed in Southern Italy 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
British AA : -0.17
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 64 Sea Zone to 31 Sea Zone 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC 1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 fighter moved from United Kingdom to 128 Sea Zone Combat - French Battle in 128 Sea Zone French attack with 1 fighter Germans defend with 1 destroyer French roll dice for 1 fighter in 128 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the French lost in 128 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50 Germans regular : 0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs; Combat Move - Germans 5 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Baltic States to Leningrad 1 infantry moved from Karelia to Archangel 2 fighters and 2 tactical_bombers moved from Finland to Archangel 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Eastern Poland 1 bomber moved from Western Germany to Ukraine 3 armour, 2 artilleries and 6 infantry moved from Bessarabia to Ukraine 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Romania to Ukraine 1 bomber moved from Algeria to Ukraine 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 126 Sea Zone Combat - Germans Battle in Eastern Poland Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 fighters and 2 tactical_bombers in Archangel, round 3 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 4 armour, 2 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 armour, 1 factory_minor, 10 infantry and 2 mech_infantrys Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 10/17 hits, 6.50 expected hits Russians roll dice for 2 armour, 10 infantry and 2 mech_infantrys in Ukraine, round 2 : 6/14 hits, 5.33 expected hits 10 infantry owned by the Russians and 6 infantry owned by the Germans lost in Ukraine Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 5/11 hits, 5.17 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 3 : 0/4 hits, 2.00 expected hits 2 mech_infantrys owned by the Russians and 2 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 2 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 6 infantry Casualties for Russians: 2 armour, 10 infantry and 2 mech_infantrys Battle in Leningrad Germans attack with 5 armour, 2 artilleries, 10 infantry and 4 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 armour, 2 artilleries, 10 infantry and 4 mech_infantrys in Leningrad, round 2 : 9/21 hits, 6.50 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 5 armour, 2 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 fighters and 2 tactical_bombers moved from Archangel to Baltic States 2 aaGuns, 5 artilleries and 4 infantry moved from Germany to Poland 1 infantry moved from Holland Belgium to Western Germany 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Ukraine to Greece 1 bomber moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 1 fighter moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Eastern Poland to Bessarabia Place Units - Germans 1 carrier and 2 transports placed in 116 Sea Zone 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 5.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Yenisey to Timguska 1 infantry moved from Vyborg to Karelia Russians take Karelia from Germans 2 artilleries and 3 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 fighter moved from Southern Belarus to Stalingrad 4 armour and 3 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Kursk to Rostov 1 infantry moved from Bryansk to Kursk 1 artillery moved from Kursk to Bryansk 1 artillery moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Northwest Persia to Iraq Combat - Russians Battle in Iraq Russians attack with 4 armour, 1 infantry and 3 mech_infantrys Italians defend with 1 infantry Russians roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Iraq, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq Russians win, taking Iraq from Italians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 infantry moved from Northwest Persia to Southern Persia Russians take Southern Persia from Neutral_Allies 2 aaGuns moved from Vyborg to Finland Place Units - Russians 3 infantry placed in Stalingrad 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 fighter, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 artillery moved from 46 Sea Zone to Dutch New Guinea 1 fighter moved from 43 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 43 Sea Zone to Dutch New Guinea 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier moved from 43 Sea Zone to 38 Sea Zone 1 carrier moved from 43 Sea Zone to 38 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 armour and 2 infantry moved from Java to 43 Sea Zone 1 armour, 2 infantry and 2 transports moved from 43 Sea Zone to 38 Sea Zone 1 armour moved from 38 Sea Zone to Malaya 1 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from 38 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 43 Sea Zone 1 fighter moved from Dutch New Guinea to 43 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 destroyer moved from 43 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Shan State 1 artillery moved from 132 Sea Zone to Shan State 2 artilleries and 2 infantry moved from Borneo to 44 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 38 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 43 Sea Zone to 38 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 38 Sea Zone to Malaya 1 bomber moved from Guam to Siam 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Davao 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 artillery moved from 36 Sea Zone to Davao Place Units - Japanese 1 artillery, 1 fighter and 1 tactical_bomber placed in Malaya 1 battleship and 1 submarine placed in 7 Sea Zone 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50 ANZAC regular : -0.33 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 destroyers moved from 93 Sea Zone to 94 Sea Zone 5 submarines moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from Brazil to 88 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 cruiser, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Western United States to Central United States 3 submarines moved from 27 Sea Zone to 65 Sea Zone Combat - Americans Battle in Morocco Battle in Algeria Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Algeria Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Algeria to Gibraltar Place Units - Americans 3 artilleries and 2 infantry placed in Eastern United States 1 cruiser and 3 transports placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Southern Manchuria to Northern Manchuria Chinese take Northern Manchuria from Japanese 2 infantry moved from Southern Manchuria to Northern Manchuria 1 artillery and 3 infantry moved from Shantung to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 artillery moved from Anhwe to Kiangsu 2 infantry moved from Anhwe to Kiangsu 2 infantry moved from Anhwe to Shantung 2 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 2 infantry moved from Kwangsi to Yunnan 4 artilleries, 1 fighter and 8 infantry moved from Hunan to Kwangtung Combat - Chinese Battle in Kiangsu Chinese attack with 2 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 6 infantry in Kiangsu, round 2 : 1/8 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangtung Chinese attack with 4 artilleries, 1 fighter and 8 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 4 artilleries, 1 fighter and 8 infantry in Kwangtung, round 2 : 4/13 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 4 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Yunnan Place Units - Chinese 2 infantry placed in Southern Manchuria 2 infantry placed in Northern Manchuria 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - British British buy 2 destroyers and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 3 fighters moved from United Kingdom to 114 Sea Zone 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 2 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Baluchistan to Trans-Jordan 1 fighter moved from Baluchistan to Eastern India 1 artillery and 1 infantry moved from Western India to Eastern India Combat - British Battle in 114 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 114 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 2 armour, 1 artillery and 5 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 3/12 hits, 4.17 expected hits Italians roll dice for 2 armour, 1 artillery and 5 infantry in Trans-Jordan, round 2 : 4/8 hits, 3.00 expected hits 3 infantry owned by the Italians and 4 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 3 : 1/8 hits, 3.50 expected hits Italians roll dice for 2 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/5 hits, 2.00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan 2 tactical_bombers owned by the British and 1 fighter owned by the British retreated 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British retreated to Egypt Italians win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 6 infantry Casualties for Italians: 4 infantry Non Combat Move - British 1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt 3 fighters moved from 114 Sea Zone to United Kingdom Place Units - British 3 infantry placed in Egypt 2 destroyers placed in 112 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,3,4,1 British collect 26 PUs (2 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 0.33 Japanese regular : 0.33 Italians regular : 2.00 Germans regular : -0.17 British regular : -3.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 armour moved from Trans-Jordan to 100 Sea Zone 1 armour moved from Trans-Jordan to 100 Sea Zone 1 infantry moved from Trans-Jordan to 100 Sea Zone 2 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to 98 Sea Zone 2 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Tobruk to Libya 1 artillery moved from Trans-Jordan to Syria 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 armour moved from 99 Sea Zone to Southern Italy 1 infantry moved from 99 Sea Zone to Southern Italy 1 armour moved from 99 Sea Zone to Southern Italy 1 infantry moved from 99 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy 2 submarines placed in 99 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 31 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 64 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 factory_minor, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery moved from Western Germany to 116 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 116 Sea Zone to 117 Sea Zone 1 artillery moved from Poland to 117 Sea Zone 1 infantry moved from Poland to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Finland 1 armour and 1 mech_infantry moved from Leningrad to Karelia Germans take Archangel from Russians 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 infantry moved from Leningrad to Vyborg 1 mech_infantry moved from Baltic States to Vyborg 1 mech_infantry moved from Baltic States to Vyborg 1 armour and 1 mech_infantry moved from Leningrad to Karelia 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 3 armour and 2 mech_infantrys moved from Leningrad to Vyborg 2 fighters and 2 tactical_bombers moved from Baltic States to Finland 1 bomber moved from Bessarabia to Finland 1 bomber moved from Greece to Kursk 1 artillery moved from Ukraine to Kursk 1 fighter and 1 tactical_bomber moved from Bessarabia to Kursk 4 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Rostov 1 submarine moved from 126 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to Finland 1 artillery moved from Holland Belgium to Normandy Bordeaux Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 114 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Karelia Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Karelia, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 aaGuns, 2 artilleries and 3 infantry Russians roll AA dice in Finland : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Finland Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 5/9 hits, 4.17 expected hits Russians roll dice for 2 aaGuns, 2 artilleries and 3 infantry in Finland, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Finland Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 3 : 5/9 hits, 4.17 expected hits Russians roll dice for 2 artilleries in Finland, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 2 aaGuns, 2 artilleries and 3 infantry Battle in Kursk Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Kursk, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 4 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 3 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Vyborg, round 2 : 0/8 hits, 2.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Vyborg, round 3 : 5/8 hits, 2.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Finland to Leningrad 2 fighters and 2 tactical_bombers moved from Finland to Leningrad 2 aaGuns, 4 artilleries and 3 infantry moved from Poland to Eastern Poland 1 fighter moved from Bessarabia to Leningrad 1 tactical_bomber moved from Bessarabia to Leningrad 1 fighter moved from Kursk to Bessarabia 1 tactical_bomber moved from Kursk to Bessarabia 1 bomber moved from Kursk to Eastern Poland 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 114 Sea Zone to Western Germany 1 carrier moved from 116 Sea Zone to 118 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 transport placed in 116 Sea Zone 1 factory_minor placed in Leningrad 1 tactical_bomber placed in Western Germany 2 infantry placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.83 Russians AA : 0.00 British regular : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Novgorod to Smolensk 1 infantry moved from Vologda to Yaroslavl 1 infantry moved from Stalingrad to Northern Caucasus 5 infantry moved from Timguska to Urals 2 armour and 2 mech_infantrys moved from Russia to Stalingrad 2 armour and 1 mech_infantry moved from Iraq to Syria 2 armour and 2 mech_infantrys moved from Iraq to Southern Caucasus 2 infantry moved from Southern Persia to Northwest Persia 2 infantry moved from Bryansk to Kursk 2 fighters and 1 tactical_bomber moved from Russia to Kursk 2 artilleries moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Syria Russians attack with 2 armour and 1 mech_infantry Italians defend with 1 artillery Russians roll dice for 2 armour and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Syria Russians win, taking Syria from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Kursk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kursk to Russia 1 infantry moved from Southern Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies Place Units - Russians 1 fighter and 2 infantry placed in Stalingrad 3 armour, 3 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.67
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 fighter moved from 43 Sea Zone to Eastern India 1 tactical_bomber moved from 43 Sea Zone to Eastern India 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Eastern India 1 armour, 3 artilleries and 4 infantry moved from Malaya to 38 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 artillery moved from Shan State to 132 Sea Zone 1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Eastern India 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone 1 artillery moved from 40 Sea Zone to Eastern India 1 infantry moved from 40 Sea Zone to Eastern India 1 marine moved from Malaya to 38 Sea Zone 1 armour, 3 artilleries, 2 battleships, 2 cruisers, 4 infantry, 1 marine and 4 transports moved from 38 Sea Zone to 40 Sea Zone 1 armour, 3 artilleries, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India 1 tactical_bomber moved from Japan to 7 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 fighter moved from 43 Sea Zone to Eastern India 1 tactical_bomber moved from 43 Sea Zone to Eastern India 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Eastern India 1 armour, 3 artilleries and 4 infantry moved from Malaya to 38 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 artillery moved from Shan State to 132 Sea Zone 1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Eastern India 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone 1 artillery moved from 40 Sea Zone to Eastern India 1 infantry moved from 40 Sea Zone to Eastern India 1 marine moved from Malaya to 38 Sea Zone 1 armour, 3 artilleries, 2 battleships, 2 cruisers, 4 infantry, 1 marine and 4 transports moved from 38 Sea Zone to 40 Sea Zone 1 armour, 3 artilleries, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India 1 tactical_bomber moved from Japan to 7 Sea Zone Combat - Japanese UK_Pacific scrambles 1 units out of Eastern India to defend against the attack in 40 Sea Zone UK_Pacific scrambles to create a battle in territory 40 Sea Zone Battle in 40 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 5 transports British defend with 1 fighter Japanese roll dice for 2 battleships, 2 cruisers and 5 transports in 40 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits British roll dice for 1 fighter in 40 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 40 Sea Zone Japanese win, taking 40 Sea Zone from Neutral with 2 battleships, 2 cruisers and 5 transports remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Battle in Eastern India Japanese attack with 1 armour, 4 artilleries, 1 bomber, 8 fighters, 5 infantry, 1 marine and 7 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 3 fighters and 15 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in Eastern India : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Eastern India Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 7 fighters, 5 infantry, 1 marine and 7 tactical_bombers in Eastern India, round 2 : 13/26 hits, 12.33 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters and 15 infantry in Eastern India, round 2 : 6/20 hits, 7.67 expected hits 5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in Eastern India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 7 fighters, 1 marine and 7 tactical_bombers in Eastern India, round 3 : 11/20 hits, 10.50 expected hits UK_Pacific roll dice for 2 artilleries, 3 fighters and 5 infantry in Eastern India, round 3 : 3/10 hits, 4.33 expected hits 3 artilleries owned by the Japanese, 2 artilleries owned by the British, 5 infantry owned by the British and 3 fighters owned by the British lost in Eastern India Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 1 armour, 1 bomber, 7 fighters, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Japanese: 4 artilleries, 1 fighter and 5 infantry Casualties for British: 3 aaGuns, 2 artilleries, 3 fighters and 15 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 carrier moved from 38 Sea Zone to 40 Sea Zone 1 carrier moved from 38 Sea Zone to 40 Sea Zone 1 carrier moved from 43 Sea Zone to 40 Sea Zone 1 fighter moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State 1 fighter moved from Eastern India to 40 Sea Zone 1 fighter moved from Eastern India to 40 Sea Zone 1 fighter moved from Eastern India to 40 Sea Zone 1 tactical_bomber moved from Eastern India to Shan State 1 tactical_bomber moved from Eastern India to Shan State 1 tactical_bomber moved from Eastern India to Shan State 1 tactical_bomber moved from Eastern India to Shan State 1 tactical_bomber moved from Eastern India to 40 Sea Zone 1 tactical_bomber moved from Eastern India to 40 Sea Zone 1 tactical_bomber moved from Eastern India to 40 Sea Zone 1 bomber moved from Eastern India to Siam 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 artillery moved from Dutch New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 artillery moved from 36 Sea Zone to Davao 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 fighter moved from Malaya to Davao 1 tactical_bomber moved from Malaya to Davao Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 1 fighter placed in 7 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Malaya Turn Complete - Japanese Japanese collect 39 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 2.83 British AA : -0.50 UK_Pacific regular : -3.00 British regular : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern France 1 cruiser, 2 destroyers and 5 submarines moved from 94 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 destroyer and 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Libya 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery and 2 transports moved from 27 Sea Zone to 32 Sea Zone 1 armour and 2 infantry moved from Wake Island to 32 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 34 Sea Zone to Caroline Islands 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 3 submarines moved from 65 Sea Zone to 45 Sea Zone Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in Southern France Battle in 96 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Italians defend with 1 submarine Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Americans win, taking Southern France from Italians with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 99 Sea Zone Americans attack with 1 cruiser, 2 destroyers and 5 submarines Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans roll dice for 5 submarines in 99 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 cruiser and 2 destroyers in 99 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits 5 submarines owned by the Americans, 1 destroyer owned by the Italians and 2 submarines owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 cruiser and 2 destroyers in 99 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Italians and 2 destroyers owned by the Americans lost in 99 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is -27 Casualties for Americans: 1 cruiser, 2 destroyers and 5 submarines Casualties for Italians: 1 destroyer, 2 submarines and 1 tactical_bomber Battle in Tunisia Battle in Libya Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Tunisia from Italians, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 2 : 4/5 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 2 destroyers, 3 submarines and 3 transports placed in 104 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 5 infantry moved from Kiangsu to Shantung 4 artilleries moved from Kwangtung to Kiangsi 1 artillery moved from Yunnan to Kweichow 2 infantry moved from Fukien to Kiangsu 1 fighter moved from Yunnan to Kwangtung 5 infantry moved from Yunnan to Burma Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu 3 infantry placed in Kiangsi 3 infantry placed in Yunnan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Purchase Units - British British repair damage of 4x airfield; Remaining resources: 24 PUs; British buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 3 fighters moved from United Kingdom to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Malta 1 tactical_bomber moved from Egypt to Malta 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone Combat - British Battle in 113 Sea Zone British attack with 2 destroyers and 3 fighters Germans defend with 1 destroyer British roll dice for 2 destroyers and 3 fighters in 113 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - British 3 fighters moved from 113 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from 81 Sea Zone to Western India Place Units - British 1 destroyer and 1 transport placed in 83 Sea Zone 1 artillery placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50 Japanese regular : -0.67 Italians regular : 2.00 Germans regular : 0.67 British regular : -1.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 bomber moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 tactical_bomber moved from Southern Italy to Southern France Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 1 bomber moved from 95 Sea Zone to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 99 Sea Zone 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 42 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 cruiser moved from 55 Sea Zone to 38 Sea Zone 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java 1 fighter moved from Queensland to Caroline Islands 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery moved from Western Germany to 116 Sea Zone 1 artillery and 5 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 artillery moved from Leningrad to Novgorod 3 armour and 4 mech_infantrys moved from Vyborg to Novgorod 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Baltic States 1 artillery moved from 118 Sea Zone to Baltic States 1 fighter moved from Leningrad to Baltic States 1 tactical_bomber moved from Leningrad to Baltic States 1 bomber moved from Leningrad to Urals Combat - Germans Strategic bombing raid in Urals Russians roll AA dice in Urals : 0/1 hits, 0.17 expected hits Bombing raid in Urals rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Urals causes 4 damage total. Battle in Baltic States Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Leningrad 1 tactical_bomber moved from Baltic States to Leningrad 1 fighter moved from Leningrad to Western Germany 1 fighter moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 mech_infantry moved from Rostov to Ukraine 4 armour moved from Rostov to Ukraine 1 artillery moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Western Ukraine to Ukraine 1 bomber moved from Eastern Poland to Ukraine 2 aaGuns, 4 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 1 carrier moved from 118 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Leningrad to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from Vyborg to Leningrad 1 mech_infantry moved from Karelia to Leningrad 3 infantry moved from Archangel to Leningrad 1 armour moved from Karelia to Leningrad 1 armour moved from Karelia to Leningrad 2 artilleries and 1 infantry moved from Finland to Karelia 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 1 submarine moved from 114 Sea Zone to 122 Sea Zone 1 bomber moved from Urals to Rostov 1 artillery moved from Rostov to Ukraine Place Units - Germans 1 factory_minor placed in Ukraine 3 artilleries and 3 infantry placed in Germany 3 artilleries placed in Leningrad 1 destroyer and 1 submarine placed in 115 Sea Zone 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -2.67 Russians AA : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 2 fighters, 4 infantry and 2 mech_infantrys moved from Stalingrad to Rostov 1 infantry moved from Northern Caucasus to Rostov 2 armour and 2 mech_infantrys moved from Southern Caucasus to Rostov 5 artilleries and 5 infantry moved from Bryansk to Kursk 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Russia to Smolensk 1 armour moved from Russia to Stalingrad 5 infantry moved from Urals to Samara 2 armour and 1 mech_infantry moved from Syria to Southern Persia 1 infantry moved from Northeast Persia to Southern Persia 2 infantry moved from Northwest Persia to Southern Persia Combat - Russians Battle in Rostov Russians attack with 4 armour, 2 fighters, 5 infantry and 4 mech_infantrys Germans defend with 1 bomber Russians roll dice for 4 armour, 2 fighters, 5 infantry and 4 mech_infantrys in Rostov, round 2 : 4/15 hits, 5.17 expected hits Germans roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 armour, 2 fighters, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Non Combat Move - Russians 2 fighters moved from Rostov to Stalingrad Place Units - Russians 1 armour and 2 mech_infantrys placed in Stalingrad 1 armour, 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 Russians regular : -1.17
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Davao to 34 Sea Zone 1 tactical_bomber moved from Davao to 34 Sea Zone 1 fighter moved from Shan State to 45 Sea Zone 1 tactical_bomber moved from Shan State to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from Shan State to 45 Sea Zone 1 tactical_bomber moved from Shan State to 45 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 60 Sea Zone 1 battleship and 1 marine moved from 60 Sea Zone to 59 Sea Zone 1 marine moved from 59 Sea Zone to Java 1 artillery moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 artillery moved from 59 Sea Zone to Java 1 fighter moved from 40 Sea Zone to Western India 1 tactical_bomber moved from 40 Sea Zone to Western India 1 battleship moved from 40 Sea Zone to 81 Sea Zone 1 fighter moved from 40 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 81 Sea Zone 1 fighter moved from Shan State to 38 Sea Zone 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 38 Sea Zone 1 cruiser moved from 40 Sea Zone to 42 Sea Zone 1 fighter moved from 40 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 42 Sea Zone 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Western India 1 artillery moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 artillery moved from 59 Sea Zone to Java 1 bomber moved from Siam to Java 1 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 infantry moved from 59 Sea Zone to Java Combat - Japanese
Combat Hit Differential Summary :