VampyreLayer (ax) vs Enigma (al) OOB 16+


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 7 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Egypt to Iraq
            2 fighters moved from Egypt to Iraq
            1 bomber moved from Anglo Egyptian Sudan to Iraq
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Kenya to 72 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Persia to Iraq
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 submarine
                Germans defend with 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in Iraq
                British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour moved from Kenya to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 aaGuns moved from Burma to India
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            2 infantry moved from India to Burma
            1 bomber moved from Iraq to Persia
            1 fighter moved from United Kingdom to Scotland
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            2 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            2 fighters moved from 91 Sea Zone to 109 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 carrier and 1 destroyer placed in 109 Sea Zone
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery, 7 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,5,4,1,2,1,3,4,2,4,4
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 1 artillery, 7 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    Germans regular : -0,50
    Neutral_Axis regular : 0,67
    British regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Algeria to Morocco
                  Italians take Morocco from French
            1 armour moved from Morocco to Algeria
            1 infantry moved from Libya to Tobruk
            1 bomber moved from Southern Italy to Tobruk
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                1 bomber owned by the Italians retreated
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tobruk to Southern Italy
            2 armour moved from Greece to Romania
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery moved from Northern Italy to Southern France
            1 artillery moved from 95 Sea Zone to Northern Italy
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern France
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,83
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 cruiser and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Iraq
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 cruiser and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Iraq
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Finland to Karelia
            1 armour moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            20 infantry moved from Baltic States to Belarus
            2 artilleries moved from Baltic States to Belarus
            2 artilleries moved from Eastern Poland to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Southern France to Western Ukraine
            1 bomber moved from Southern France to Bessarabia
            2 fighters and 4 tactical_bombers moved from Poland to Karelia
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 4 artilleries and 20 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries and 20 infantry in Belarus, round 2 : 3/24 hits, 5,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 artilleries and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Germans roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Karelia, round 2 : 3/8 hits, 3,67 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Karelia, round 2 : 1/5 hits, 1,83 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Karelia, round 3 : 2/7 hits, 3,50 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Karelia, round 3 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            2 fighters and 4 tactical_bombers moved from Karelia to Finland
            1 bomber moved from Bessarabia to Poland
            1 bomber moved from Western Ukraine to Eastern Poland
            4 mech_infantrys moved from Baltic States to Belarus
            5 infantry moved from Baltic States to Belarus
            8 armour moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Western Ukraine
            8 artilleries moved from Poland to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            9 infantry moved from Germany to Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            4 armour moved from Germany to Eastern Poland
            2 fighters moved from Gibraltar to France
            3 aaGuns moved from Southern France to France
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            4 artilleries and 6 infantry placed in Western Germany
            2 infantry placed in Germany
            Germans undo move 3.
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,67
    Germans regular : -2,50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            2 artilleries moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Bessarabia
            1 fighter moved from Bryansk to Bessarabia
            2 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            1 tactical_bomber moved from Bessarabia to Rostov
            1 fighter moved from Bessarabia to Rostov
            4 aaGuns, 2 artilleries, 2 fighters and 30 infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Caucasus to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            2 artilleries moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Bessarabia
            1 fighter moved from Bryansk to Bessarabia
            2 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            1 tactical_bomber moved from Bessarabia to Rostov
            1 fighter moved from Bessarabia to Rostov
            4 aaGuns, 2 artilleries, 2 fighters and 30 infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Caucasus to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 infantry
            EDIT: Adding units owned by Russians to Bryansk: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 0,17
    

    Savegame


  • @enigma Redigerede lige. Spil det seneste savegame.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            1 carrier moved from 45 Sea Zone to 35 Sea Zone
            2 fighters moved from 45 Sea Zone to Philippines
            2 battleships moved from 44 Sea Zone to 35 Sea Zone
            1 cruiser moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            2 tactical_bombers moved from 37 Sea Zone to Sumatra
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Hunan to Burma
            2 bombers moved from Kwangsi to Borneo
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Hunan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in French Indo China
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC lost in 43 Sea Zone
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking French Indo China from French, taking 43 Sea Zone from ANZAC with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 3/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 aaGun moved from Hunan to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 tactical_bomber moved from 43 Sea Zone to Kwangsi
            1 fighter moved from 43 Sea Zone to Kwangsi
            2 bombers moved from Borneo to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            2 tactical_bombers moved from Sumatra to 42 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hopei: 1 artillery
            EDIT: Adding units owned by Japanese to Kweichow: 1 artillery
            EDIT: Removing units owned by Japanese from Shantung: 2 infantry
            EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
            EDIT: Adding units owned by Japanese to Anhwe: 4 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Shantung
            1 artillery placed in Shantung
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 0,17
    UK_Pacific regular : 1,33
    ANZAC regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 23 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 25 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from Eastern United States to United Kingdom
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,67
    Japanese regular : 0,67
    Italians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 23 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 25 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from Eastern United States to United Kingdom
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 fighter moved from Scotland to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from United Kingdom to 109 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from India to 41 Sea Zone
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Morocco
            Battle in Norway
            Battle in 125 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking Morocco from Italians, taking Norway from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Shan State
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from 41 Sea Zone to India
            1 tactical_bomber moved from Shan State to India
            1 fighter moved from Shan State to India
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Alexandria to Tobruk
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 infantry moved from Iraq to 80 Sea Zone
            1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from 125 Sea Zone to United Kingdom
            1 bomber moved from 125 Sea Zone to United Kingdom
            1 bomber moved from Persia to Egypt
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            British collect 37 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -1,67
    Japanese regular : 2,00
    Italians regular : 0,67
    Germans regular : 0,83
    British regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour moved from Romania to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from Southern Italy to Tobruk
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            1 armour moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Algeria to Morocco
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 2 armour and 1 bomber in Bessarabia, round 2 : 3/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Tobruk
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 0/4 hits, 1,67 expected hits
                    British roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 3 : 1/4 hits, 1,67 expected hits
                    British roll dice for 2 infantry in Tobruk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians roll dice for 1 artillery and 2 fighters in Tobruk, round 4 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Morocco, round 5 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Morocco, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Morocco
                British win with no units remaining. Battle score for attacker is -7
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in Malta
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Malta, round 4 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tobruk to 95 Sea Zone
            1 bomber moved from Bessarabia to Eastern Poland
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3,00
    Russians regular : 0,33
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Iraq to Egypt
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 armour placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Iraq to Egypt
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 armour placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 4 tactical_bombers moved from Finland to Norway
            1 bomber moved from Poland to Norway
            1 bomber moved from Eastern Poland to Smolensk
            2 infantry moved from Belarus to Smolensk
            25 infantry moved from Belarus to Bryansk
            8 armour moved from Belarus to Bryansk
            4 mech_infantrys moved from Belarus to Bryansk
            4 artilleries moved from Belarus to Bryansk
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            8 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter moved from France to 112 Sea Zone
            1 fighter moved from France to Norway
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Norway
                Germans attack with 1 bomber, 3 fighters and 4 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Norway, round 2 : 6/8 hits, 4,67 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Norway
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 2 infantry
            Battle in Bryansk
                Germans attack with 12 armour, 4 artilleries, 25 infantry and 9 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 12 armour, 4 artilleries, 25 infantry and 9 mech_infantrys in Bryansk, round 2 : 13/50 hits, 13,67 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 12 armour, 4 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 8 artilleries and 2 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 8 artilleries and 2 infantry in Western Ukraine, round 2 : 6/10 hits, 3,33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 8 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 5 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Karelia to Finland
            1 fighter moved from 112 Sea Zone to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            9 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Belarus to Bryansk
            2 artilleries and 2 infantry moved from Western Germany to France
            2 aaGuns moved from France to Western Germany
            3 tactical_bombers moved from Norway to Western Germany
            1 bomber moved from Norway to Western Germany
            1 bomber moved from Smolensk to Eastern Poland
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            2 fighters, 1 infantry and 2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 1,67
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 fighter moved from Rostov to Ukraine
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Ukraine
            2 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 armour moved from Rostov to Russia
            1 infantry moved from Russia to Tambov
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Kweichow to Shensi
            1 fighter moved from Yunnan to Shensi
            1 tactical_bomber moved from Yunnan to Sikang
            2 bombers moved from Kwangsi to Sikang
            1 submarine moved from 43 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 58 Sea Zone
            2 fighters moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/5 hits, 2,33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 2 bombers and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -20
                Casualties for Japanese: 1 bomber and 1 tactical_bomber
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shensi to Yunnan
            1 bomber moved from Sikang to Yunnan
            1 infantry moved from French Indo China to Yunnan
            4 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 fighter moved from Celebes to 42 Sea Zone
            1 fighter moved from Celebes to 42 Sea Zone
            1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            2 transports moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            2 artilleries moved from Shantung to Anhwe
            1 artillery moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            2 fighters placed in Japan
            1 factory_minor placed in Malaya
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : -0,17
    Japanese regular : 0,00
    ANZAC regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/9 hits, 3,00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Eastern United States to Morocco
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Hawaiian Islands
            2 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            1 armour, 1 artillery, 1 fighter and 3 infantry placed in Eastern United States
            1 carrier and 3 transports placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            Americans undo move 2.
            1 carrier placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            Americans undo move 3.
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Japanese regular : 0,17
    Germans regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            3 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : -0,33
    

    Savegame

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