Yeah, 1 sub hit, 1 plane hit, so you need to choose whether you lose Italian or German plane, thanks
Unfortunately I do have to stop the game for this…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 armour moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Egypt to 81 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 112 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to Western Germany
2 artilleries and 5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from 81 Sea Zone to Egypt
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
Russians regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Combat Move - French
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Bryansk to Archangel
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Germany to 96 Sea Zone
5 bombers moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 96 Sea Zone
Germans attack with 1 battleship and 6 bombers
British defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer and 1 fighter
Germans roll dice for 1 battleship and 6 bombers in 96 Sea Zone, round 2 : 5/7 hits, 4.67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Americans, 1 bomber owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 96 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship and 1 bomber
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for British: 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 124 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 124 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 2 tactical_bombers moved from Archangel to Bryansk
2 mech_infantrys moved from Germany to Baltic States
7 mech_infantrys moved from Germany to Romania
2 armour moved from Western Germany to Northern Italy
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 105 Sea Zone to Western Germany
4 bombers moved from 96 Sea Zone to Western Germany
1 bomber moved from 96 Sea Zone to Southern Italy
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Turkey
Germans take Turkey from Neutral_True
4 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Finland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
3 infantry placed in France
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : 0.67
Germans regular : 0.83
British regular : 0.67
EDIT - TripleA chose a bom from WGER for a casualty, and I would have chosen the one from Ger due to less range.
@mainah doesn’t really matter, game is over
@gambler6
You’re surrendering? :grinning:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Sakha
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Sakha
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Sakha
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
@mainah no I just don’t understand why you waste time when you have the obvious advantage on Moscow.
@gambler6
What am i missing? I ran the numbers twice, including maximizing my purchases for offense, and maximizing yours for defense, and best i could get in a turn or two was 65%?
I dont have enough art to do a TUV worth while strafe
@mainah our styles are just different…you were at 41% last turn prior to your placement this turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Sakha
3 fighters and 4 tactical_bombers moved from Shensi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Battle in Buryatia
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Alaska from Americans, taking Buryatia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Sakha, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Sakha, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Sakha, round 4 : 2/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Sakha, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangsi to Philippines
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Philippines
3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Hunan
3 mech_infantrys moved from Kweichow to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 armour moved from Kiangsu to Hunan
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.33
Russians regular : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 factory_minor, 5 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
3 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
2 bombers moved from Morocco to France
2 bombers moved from Gibraltar to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to Normandy Bordeaux
1 submarine moved from 2 Sea Zone to 1 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to 34 Sea Zone
2 fighters moved from New Guinea to 45 Sea Zone
Combat - Americans
Air Battle in Western Germany
Combat Hit Differential Summary :
@gambler6 scramble w. Germany
@gambler6
Full scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 factory_minor, 5 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
3 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
2 bombers moved from Morocco to France
2 bombers moved from Gibraltar to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to Normandy Bordeaux
1 submarine moved from 2 Sea Zone to 1 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to 34 Sea Zone
2 fighters moved from New Guinea to 45 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 1/4 hits, 0.67 expected hits
Defenders Fire, : 1/3 hits, 1.00 expected hits
1 bomber owned by the Americans lost in Western Germany
1 fighter owned by the Italians lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Western Germany rolls: 6,3,3 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Strategic bombing raid in France
Germans roll AA dice in France : 0/2 hits, 0.33 expected hits
Bombing raid in France rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from 34 Sea Zone to 46 Sea Zone
2 fighters moved from 45 Sea Zone to 46 Sea Zone
3 bombers moved from Western Germany to Spain
2 bombers moved from France to Spain
1 bomber moved from Normandy Bordeaux to Spain
1 armour and 1 marine moved from Portugal to Spain
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Portugal to Spain
1 fighter moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to British Columbia
2 fighters moved from Hawaiian Islands to New Guinea
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
3 armour and 4 infantry placed in Eastern United States
1 infantry placed in Eastern United States
1 factory_minor placed in Spain
Americans undo move 2.
Americans undo move 1.
3 armour and 5 infantry placed in Central United States
5 fighters placed in Eastern United States
2 infantry placed in Western United States
2 infantry placed in Eastern United States
Americans undo move 5.
2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Adding units owned by Americans to Tobruk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Americans from Libya: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 40 PUs;
British buy 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Spain to 92 Sea Zone
1 fighter moved from Scotland to 92 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 fighters and 3 tactical_bombers moved from Persia to Egypt
2 armour moved from Iraq to Egypt
1 bomber moved from India to Egypt
2 infantry moved from Burma to Yunnan
3 fighters moved from India to Yunnan
Combat - British
Battle in Egypt
British attack with 3 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Italians defend with 1 aaGun, 1 armour, 3 artilleries, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Italians roll AA dice in Egypt : 0/3 hits, 0.50 expected hits
British roll dice for 3 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 9/16 hits, 7.33 expected hits
Italians roll dice for 1 aaGun, 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits, 5.17 expected hits
1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 3 artilleries owned by the Italians, 1 artillery owned by the British, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in Egypt, round 3 : 7/11 hits, 6.00 expected hits
Italians roll dice for 1 armour and 3 fighters in Egypt, round 3 : 2/4 hits, 2.50 expected hits
3 fighters owned by the Italians, 1 artillery owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 41
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Casualties for Italians: 1 aaGun, 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
Battle in 92 Sea Zone
British attack with 1 cruiser and 3 fighters
Germans defend with 1 carrier
British roll dice for 1 cruiser and 3 fighters in 92 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Germans roll dice for 1 carrier in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Germans lost in 92 Sea Zone
British win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Yunnan
British attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 fighters moved from Yunnan to India
1 armour moved from India to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 bomber, 3 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
3 fighters moved from 92 Sea Zone to Gibraltar
1 armour and 1 artillery moved from Gibraltar to Spain
2 infantry moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 artilleries moved from Iraq to Persia
1 infantry moved from Iraq to Trans-Jordan
2 artilleries moved from Iraq to Persia
2 artilleries moved from Iraq to Trans-Jordan
Place Units - British
2 infantry placed in Quebec
1 fighter, 1 infantry and 1 tactical_bomber placed in Persia
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.83
Italians regular : -0.67
Japanese regular : -0.33
Defenders Fire, : 0.00
Germans AA : -0.83
Attackers Fire, : 0.33
Germans regular : -1.33
British regular : 4.83
Italians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber and 2 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Southern France to Southern Italy
2 aaGuns, 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 3 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Volgograd: 3 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Ukraine: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Italians to Volgograd: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom