@Stucifer scramble & submerge decision
L21 BM3 bretters axis vs hypoaf allies +13
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Eastern United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Shensi to Kweichow 1 fighter and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 artilleries and 5 infantry Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 3/11 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 6 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 6 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 6 infantry Casualties for Japanese: 2 artilleries and 5 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Eastern United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Shensi to Kweichow 1 fighter and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 artilleries and 5 infantry Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 3/11 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 6 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 6 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 6 infantry Casualties for Japanese: 2 artilleries and 5 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Yunnan 1 mech_infantry moved from Syria to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Iraq Combat - British Battle in Yunnan British attack with 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 5/13 hits, 3.67 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 cruiser moved from 43 Sea Zone to 56 Sea Zone 1 destroyer moved from 58 Sea Zone to 56 Sea Zone 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 3 aaGuns moved from Burma to India 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 infantry moved from India to Burma 1 fighter moved from Malta to Egypt 3 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Quebec to Iceland 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 bomber moved from Iraq to India 1 tactical_bomber moved from Iraq to West India 1 fighter moved from Iraq to West India 1 mech_infantry moved from Eire to United Kingdom 1 submarine moved from 96 Sea Zone to 92 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 factory_minor placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 7 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 7 infantry EDIT: Adding units owned by British to India: 7 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.00 Neutral_Axis regular : 0.00 British regular : 2.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Ukraine Italians take Bessarabia from Russians Italians take Ukraine from Russians 1 bomber moved from Southern Italy to 80 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 2 artilleries and 2 infantry moved from Yugoslavia to Albania 1 armour moved from Greece to Albania 1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 99 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 transport British defend with 1 submarine Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Alexandria Italians attack with 1 armour, 2 artilleries and 4 infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/7 hits, 2.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Crete Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Southern Italy 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 bomber moved from 80 Sea Zone to Italian Somaliland Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.50
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 3 fighters moved from Java to India Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 3 fighters moved from Java to India Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 37 Sea Zone Non Combat Move - French 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 2 artilleries and 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 3 armour, 7 artilleries and 10 infantry moved from Poland to Eastern Poland 12 armour and 4 mech_infantrys moved from Germany to Eastern Poland 5 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 3 damage total. Battle in 114 Sea Zone Germans attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Russians defend with 1 submarine Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Novgorod from Russians, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 15 armour, 9 artilleries, 24 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 15 armour, 9 artilleries, 24 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 18/52 hits, 16.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 15 armour, 9 artilleries, 24 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from Baltic States to Poland 1 tactical_bomber moved from Baltic States to Poland 1 tactical_bomber moved from 115 Sea Zone to Finland 1 fighter moved from 115 Sea Zone to Finland 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 1 bomber moved from United Kingdom to Western Germany Place Units - Germans 1 infantry placed in France 5 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British AA : 0.67 Russians regular : -0.33 Germans regular : 3.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Belarus to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 4 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Ukraine to Bryansk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.33 Russians regular : -1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Belarus to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 4 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Ukraine to Bryansk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Szechwan: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Sikang: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.33 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Anhwe 1 fighter moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to Kiangsi 1 fighter moved from Kwangsi to Kiangsi 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 bomber moved from Kwangsi to 56 Sea Zone 1 bomber moved from Kwangsi to 56 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone 1 fighter moved from 35 Sea Zone to 56 Sea Zone 1 fighter moved from 36 Sea Zone to Malaya 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Kwangsi to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 56 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 cruiser and 1 destroyer Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 56 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 56 Sea Zone Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 bomber and 1 fighter Casualties for British: 1 cruiser and 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport French defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Kwangtung Japanese attack with 2 artilleries and 2 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers British defend with 1 artillery, 6 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers in Yunnan, round 2 : 7/14 hits, 7.67 expected hits Chinese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 3/8 hits, 2.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 6 infantry owned by the British lost in Yunnan 6 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for British: 6 infantry and 1 mech_infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone 1 bomber moved from 56 Sea Zone to Siam 1 fighter moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Kiangsi to Kwangsi 1 fighter moved from Kiangsi to Kwangsi 1 fighter moved from Yunnan to Siam 1 tactical_bomber moved from Yunnan to Siam 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 aaGun, 1 artillery and 5 infantry moved from Manchuria to Jehol Place Units - Japanese 5 submarines placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 French regular : -0.33 Japanese regular : 1.50 UK_Pacific regular : -1.33 British regular : 1.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 tactical_bombers placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Kweichow to Szechwan 1 fighter and 4 infantry moved from Sikang to Szechwan 1 infantry moved from Hunan to Kweichow Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 tactical_bombers placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Kweichow to Szechwan 1 fighter and 4 infantry moved from Sikang to Szechwan 1 infantry moved from Hunan to Kweichow Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 fighter moved from Gibraltar to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 bomber moved from India to Italian Somaliland 1 fighter moved from Gibraltar to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Italian Somaliland British attack with 1 bomber Italians defend with 1 bomber British roll dice for 1 bomber in Italian Somaliland, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Italian Somaliland British win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in Alexandria British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry Italians defend with 1 armour, 2 artilleries and 3 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Alexandria, round 2 : 2/7 hits, 2.17 expected hits Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 1/6 hits, 2.17 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Alexandria, round 3 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 3 : 1/4 hits, 1.50 expected hits 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Alexandria, round 4 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 17 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 2 artilleries and 3 infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 fighter moved from Gibraltar to Egypt 1 mech_infantry moved from Iraq to Egypt 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 2 fighters moved from 99 Sea Zone to Cyprus 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 bomber moved from Italian Somaliland to Tanganyika Territory 1 artillery moved from Yunnan to Szechwan 1 fighter moved from India to Szechwan 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from India to Burma 1 fighter moved from West India to India 1 tactical_bomber moved from West India to Burma 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 3 fighters placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 10 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 10 infantry EDIT: Adding units owned by British to India: 10 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,3,4,4,4,3 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -3.00 British regular : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 cruiser moved from 94 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 armour moved from Albania to Romania Place Units - Italians 2 tactical_bombers placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 cruiser moved from 94 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 armour moved from Albania to Romania Place Units - Italians 2 tactical_bombers placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Malaya 3 fighters moved from India to Malaya 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - ANZAC Battle in Malaya ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 fighters moved from Malaya to Burma 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,6,2,4,1,4,4,3,6,4 ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Malaya 3 fighters moved from India to Malaya 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - ANZAC Battle in Malaya ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 fighters moved from Malaya to Burma 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,6,2,4,1,4,4,3,6,4 ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 2 artilleries and 7 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Baltic States to Belarus 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 14 armour, 9 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Poland to Belarus 1 armour moved from Poland to Belarus 1 mech_infantry moved from Poland to Belarus 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Poland to Belarus 1 battleship moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Poland to Eastern Poland 1 fighter moved from Poland to Eastern Poland 1 fighter moved from Finland to Eastern Poland 1 tactical_bomber moved from Finland to Eastern Poland 2 armour and 2 mech_infantrys moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Belarus to Archangel 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in Novgorod Germans attack with 2 artilleries and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries and 8 infantry in Novgorod, round 2 : 1/10 hits, 2.33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries and 7 infantry in Novgorod, round 3 : 0/9 hits, 2.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 7 infantry in Novgorod, round 4 : 1/9 hits, 2.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 bomber moved from United Kingdom to Western Germany Place Units - Germans 4 artilleries and 1 infantry placed in Western Germany 1 carrier and 3 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.33 Germans regular : -4.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Russia to Vologda 4 aaGuns, 3 artilleries, 2 fighters, 42 infantry and 1 tactical_bomber moved from Bryansk to Russia 2 infantry moved from Tambov to Russia 2 infantry moved from Volgograd to Samara 1 mech_infantry moved from Sikang to Samara 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 armour and 1 mech_infantry moved from Sikang to Szechwan Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery and 7 infantry moved from Jehol to Manchuria 2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kiangsi to Kwangsi 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 bomber moved from Siam to Malaya 1 fighter moved from Kwangsi to Manchuria 1 tactical_bomber moved from Kwangsi to Manchuria 1 fighter moved from Kwangsi to Japan 1 tactical_bomber moved from Kwangsi to Japan 1 fighter moved from Kwangsi to Japan 1 tactical_bomber moved from Kwangsi to Manchuria 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 battleship moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Siam to Kwangsi 1 tactical_bomber moved from Siam to Kwangsi 6 submarines moved from 6 Sea Zone to 26 Sea Zone