Tanios (allies +15) vs aagamerz13 bm3 rematch

  • '20

    @aagamerz13 FYI I won’t be able to post until Sunday night or Monday. Traveling for Christmas without a computer.


  • @tanios alright. enjoy the holidays

  • '20

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 1 fighter and 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Russia
            2 infantry moved from Western Germany to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Southern France to Norway
            1 fighter moved from Normandy Bordeaux to Norway
            2 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
            1 bomber moved from Western Germany to 126 Sea Zone
            1 mech_infantry moved from Volgograd to Kazakhstan
            10 artilleries moved from Bryansk to Tambov
            1 mech_infantry moved from Volgograd to Tambov
            19 armour moved from Bryansk to Tambov
            2 mech_infantrys moved from Bryansk to Tambov
            13 infantry moved from Bryansk to Tambov
            3 armour moved from Ukraine to Tambov
            3 armour moved from Western Ukraine to Tambov
            3 bombers moved from Bryansk to Kazakhstan
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 tactical_bomber moved from Bryansk to Russia
            3 fighters moved from Bryansk to Russia
            3 fighters moved from Bryansk to Smolensk
            1 bomber moved from Novgorod to Norway
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 submarine moved from 104 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Germans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 113 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Germans submerged
            Battle in Norway
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Norway, round 2 : 4/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                Germans winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining, taking Norway from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 25 armour, 10 artilleries, 14 infantry and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 25 armour, 10 artilleries, 14 infantry and 3 mech_infantrys in Tambov, round 2 : 25/52 hits, 20.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 25 armour, 10 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 3 bombers and 2 mech_infantrys
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Kazakhstan, round 3 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Russia
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 factory_major
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 4/6 hits, 2.50 expected hits
                    Russians roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 14PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 bombers moved from Kazakhstan to Bryansk
            2 fighters moved from Bryansk to Novgorod
            2 fighters moved from Novgorod to Western Germany
            1 fighter moved from Norway to Finland
            2 tactical_bombers moved from Novgorod to Western Germany
            3 fighters moved from Smolensk to Novgorod
            3 fighters moved from Russia to Novgorod
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Western Ukraine to Bryansk
            2 bombers moved from Norway to Western Germany
            1 bomber moved from 126 Sea Zone to Western Germany
            1 infantry moved from Greece to Albania
            1 tactical_bomber moved from Russia to Novgorod
    
        Place Units - Germans
            1 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            3 armour placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            1 fighter and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 81 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -0.83
    Germans regular : 8.67
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            3 armour, 8 artilleries and 28 infantry moved from Samara to Tambov
            5 armour, 6 fighters and 1 tactical_bomber moved from Novosibirsk to Tambov
            1 armour moved from Urals to Russia
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in Tambov
                Russians attack with 8 armour, 8 artilleries, 6 fighters, 28 infantry and 1 tactical_bomber
                Germans defend with 25 armour, 10 artilleries, 13 infantry and 3 mech_infantrys
                    Russians roll dice for 8 armour, 8 artilleries, 6 fighters, 28 infantry and 1 tactical_bomber in Tambov, round 2 : 18/51 hits, 16.33 expected hits
                    Germans roll dice for 25 armour, 10 artilleries, 13 infantry and 3 mech_infantrys in Tambov, round 2 : 20/51 hits, 21.17 expected hits
                    20 infantry owned by the Russians, 2 artilleries owned by the Germans, 13 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Tambov
                    Russians roll dice for 8 armour, 8 artilleries, 6 fighters, 8 infantry and 1 tactical_bomber in Tambov, round 3 : 14/31 hits, 13.00 expected hits
                    Germans roll dice for 25 armour and 8 artilleries in Tambov, round 3 : 13/33 hits, 15.17 expected hits
                    8 infantry owned by the Russians, 8 artilleries owned by the Germans, 5 artilleries owned by the Russians and 6 armour owned by the Germans lost in Tambov
                    Russians roll dice for 8 armour, 3 artilleries, 6 fighters and 1 tactical_bomber in Tambov, round 4 : 10/18 hits, 8.67 expected hits
                    Germans roll dice for 19 armour in Tambov, round 4 : 7/19 hits, 9.50 expected hits
                    4 armour owned by the Russians, 3 artilleries owned by the Russians and 10 armour owned by the Germans lost in Tambov
                    Russians roll dice for 4 armour, 6 fighters and 1 tactical_bomber in Tambov, round 5 : 6/11 hits, 5.67 expected hits
                    Germans roll dice for 9 armour in Tambov, round 5 : 3/9 hits, 4.50 expected hits
                    3 armour owned by the Russians and 6 armour owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Tambov, round 6 : 6/8 hits, 4.17 expected hits
                    Germans roll dice for 3 armour in Tambov, round 6 : 2/3 hits, 1.50 expected hits
                    1 fighter owned by the Russians, 1 armour owned by the Russians and 3 armour owned by the Germans lost in Tambov
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 67
                Casualties for Russians: 8 armour, 8 artilleries, 1 fighter and 28 infantry
                Casualties for Germans: 25 armour, 10 artilleries, 13 infantry and 3 mech_infantrys
            Battle in Russia
                Russians attack with 1 armour
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Russia
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Tambov to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -6.17
    Russians regular : 5.67
    

    Savegame

  • '20

    @aagamerz13 good game. I’m going to post. Somehow I missed that you had a transport to retake Norway with. I did a for fun desperation battle with Russia (17% chance) and won, but it was much too late and that meant neglecting the victory cities.


  • @tanios Hi Tanios. good fast paced game. germany was a little behind due to sea battles and had to strat bomb to catch up. Catch you later.

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