ksmckay(X) v GhostGlider (Allies +18) BM3

  • '19

    @Ghostglider upset by aaa and meant to lose 2 ftr instead of 2 tac since the ftrs had less movement. doesnt change the dice rolls at all, can I swap a ftr for a tac casualty

  • '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Norway to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Germany to Normandy Bordeaux
            4 tactical_bombers moved from Yugoslavia to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Romania to Normandy Bordeaux
            1 bomber moved from Romania to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            2 artilleries and 3 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 5 fighters, 5 mech_infantrys and 5 tactical_bombers
                British defend with 2 aaGuns and 4 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll AA dice in Normandy Bordeaux : 3/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/13 hits, 5.50 expected hits
                    Americans roll dice for 2 aaGuns, 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2.00 expected hits
                    2 aaGuns owned by the British, 1 infantry owned by the Americans and 4 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 4/13 hits, 5.50 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 1 fighter and 2 tactical_bombers
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 2 aaGuns and 4 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 2 artilleries and 3 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 fighters moved from Normandy Bordeaux to Western Germany
            EDIT: 1 fighter moved from Normandy Bordeaux to Northern Italy
            EDIT: 4 tactical_bombers moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 aaGun, 1 artillery and 6 infantry moved from Norway to Finland
            4 mech_infantrys moved from Novgorod to Karelia
            1 aaGun moved from Belarus to Novgorod
            13 armour and 16 mech_infantrys moved from Rostov to Northwest Persia
            1 aaGun, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Ukraine to Rostov
            7 mech_infantrys moved from Rostov to Caucasus
            1 bomber moved from Bryansk to Caucasus
            6 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            7 infantry placed in Germany
            1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,2
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    British AA : 2.00
    Russians regular : 0.33
    Germans regular : 1.00
    

    Savegame

  • '19

    @Ghostglider wasnt thinking clearly after the triple hit on AAA and somehow clicked to lose 2 tac 1 ftr instead of 2 ftr 1 tac. No change on dice rolls, if the swap isnt ok let me know. Once again I had to edit the ftr movement since tripleA takes wrong casualties.

  • '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Norway to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Germany to Normandy Bordeaux
            4 tactical_bombers moved from Yugoslavia to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Romania to Normandy Bordeaux
            1 bomber moved from Romania to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            2 artilleries and 3 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 5 fighters, 5 mech_infantrys and 5 tactical_bombers
                British defend with 2 aaGuns and 4 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll AA dice in Normandy Bordeaux : 3/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/13 hits, 5.50 expected hits
                    Americans roll dice for 2 aaGuns, 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2.00 expected hits
                    2 aaGuns owned by the British, 1 infantry owned by the Americans and 4 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 4/13 hits, 5.50 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 1 fighter and 2 tactical_bombers
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 2 aaGuns and 4 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 2 artilleries and 3 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 fighters moved from Normandy Bordeaux to Western Germany
            EDIT: 1 fighter moved from Normandy Bordeaux to Northern Italy
            EDIT: 4 tactical_bombers moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 aaGun, 1 artillery and 6 infantry moved from Norway to Finland
            4 mech_infantrys moved from Novgorod to Karelia
            1 aaGun moved from Belarus to Novgorod
            13 armour and 16 mech_infantrys moved from Rostov to Northwest Persia
            1 aaGun, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Ukraine to Rostov
            7 mech_infantrys moved from Rostov to Caucasus
            1 bomber moved from Bryansk to Caucasus
            6 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            7 infantry placed in Germany
            1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,2
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    British AA : 2.00
    Russians regular : 0.33
    Germans regular : 1.00
    

    Savegame

  • '19

    @Ghostglider please use last post, and note previous comment.


  • OK with change of casulties


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 artilleries and 5 infantry moved from Vologda to Archangel
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            2 armour moved from Russia to Archangel
            27 infantry moved from Russia to Bryansk
            3 artilleries moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 artilleries and 27 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 artilleries and 27 infantry in Bryansk, round 2 : 6/30 hits, 6,00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 artilleries and 27 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 2 armour, 3 artilleries and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 3 artilleries and 5 infantry in Archangel, round 2 : 5/10 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Hopei to Shan State
            6 infantry moved from Shensi to Kweichow
            1 mech_infantry moved from Kansu to Kweichow
            8 artilleries moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            23 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : 1,67
    

    Savegame

  • '19

    @Ghostglider i forgot all my air on my attack on kweichow. Any chance I can send it, I can show you the practice turn, I intended to send the 4 tac 2 bom from Kwei and the 4 ftr 1 tac from yun! for a total of 4 ftr 5 tac 2 bom. just rolled the ground units and saw that everything was misssing… I definitely didnt intend to suicide into Kwei…

  • '19

    spent so much time thinking through this turn

  • '19

    its all the air that can reach except for 4 ftrs that are supposed to go to 41

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  • '19

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            2 tactical_bombers moved from Yunnan to Szechwan
            1 armour moved from Amur to Jehol
            2 fighters and 1 tactical_bomber moved from Japan to Jehol
            1 infantry moved from Hunan to Kweichow
            5 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery and 6 infantry
                Chinese defend with 7 infantry; Russians defend with 6 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    

    Savegame

  • '19

    if ok, I will just exit the game here, rerun with just air attacking, and then reload with edits for first round of the battle. and proceed from there.

    Also, I might need OOL, in case I retreat. I would guess you would want to lose russian inf first, chinese inf, then russian mec but Im not certain.

  • '19

    its night where you are and going to be night here so I am just gonna assume its ok and if not we will figure it out.

  • '19

    ill reload and roll the air only since the ground units already rolled, and then I will roll defense and then edit and reload.

  • '19

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            2 tactical_bombers moved from Yunnan to Szechwan
            1 armour moved from Amur to Jehol
            2 fighters and 1 tactical_bomber moved from Japan to Jehol
            4 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            2 bombers and 4 tactical_bombers moved from Manchuria to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 bombers, 4 fighters and 5 tactical_bombers
                Chinese defend with 7 infantry; Russians defend with 6 infantry and 1 mech_infantry
                    Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Kweichow, round 2 : 7/11 hits, 6.50 expected hits
                    Chinese roll dice for 13 infantry and 1 mech_infantry in Kweichow, round 2 : 5/14 hits, 4.67 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.50
    

    Savegame

  • '19

    ok so 1 hit with land units, 7 with air for 8 total, and then 5 on defense.

    will edit away 8 inf from china/russia and then 5 inf from japan and proceed.

  • '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 5 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 2 infantry
            EDIT: Removing units owned by Russians from Kweichow: 6 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Yunnan to Szechwan
            2 tactical_bombers moved from Yunnan to Szechwan
            1 armour moved from Amur to Jehol
            2 fighters and 1 tactical_bomber moved from Japan to Jehol
            4 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            2 bombers and 4 tactical_bombers moved from Manchuria to Kweichow
            EDIT: Japanese undo move 6.
            EDIT: Japanese undo move 5.
            EDIT: Japanese undo move 1.
            EDIT: Japanese undo move 1.
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            4 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            2 tactical_bombers moved from Yunnan to Szechwan
            2 bombers and 4 tactical_bombers moved from Manchuria to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
                Chinese defend with 5 infantry; Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 7/13 hits, 7.17 expected hits
                    Chinese roll dice for 5 infantry and 1 mech_infantry in Kweichow, round 2 : 2/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 5 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Szechwan
                Japanese attack with 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Siberia from Russians to Japanese
            EDIT: Changing ownership of Sakha from Russians to Japanese
            EDIT: Changing ownership of Buryatia from Russians to Japanese
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 submarine moved from 56 Sea Zone to 41 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            2 fighters moved from Caroline Islands to 41 Sea Zone
            2 fighters moved from 19 Sea Zone to 41 Sea Zone
            1 fighter moved from 6 Sea Zone to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            2 carriers moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 aaGun moved from Manchuria to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Buryatia
            2 artilleries and 3 infantry moved from Amur to Manchuria
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
            3 artilleries moved from Yunnan to Hunan
            1 fighter and 4 tactical_bombers moved from Kweichow to Hunan
            2 transports moved from 35 Sea Zone to 37 Sea Zone
            2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from French Indo China to Yunnan
            2 bombers moved from Kweichow to French Indo China
            1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to French Indo China
            2 tactical_bombers moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
            2 fighters moved from Kweichow to French Indo China
    
        Place Units - Japanese
            1 airfield, 1 harbour and 3 infantry placed in French Indo China
            2 submarines placed in 37 Sea Zone
            1 infantry placed in Malaya
            1 submarine placed in 6 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.50
    

    Savegame

  • '19

    @Ghostglider :( sorry for making that turn into an epic disaster. Played too much today I think. With 1.9 I always did my turns in local mode and did a better job checking things. That mode doesnt work as well in 2.2. I started off better and had been reinputting all the dice emails and forum info for complicated turns but I was running out of time today before the rest of the family got home and had to make dinner and so rushed and mixed things up. I dont think I did anything underhanded, just stupid, but if you disagree please let me know and I will make it right somehow. Fun game aside from this turn.

  • '19

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 5 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 2 infantry
            EDIT: Removing units owned by Russians from Kweichow: 6 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Yunnan to Szechwan
            2 tactical_bombers moved from Yunnan to Szechwan
            1 armour moved from Amur to Jehol
            2 fighters and 1 tactical_bomber moved from Japan to Jehol
            4 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            2 bombers and 4 tactical_bombers moved from Manchuria to Kweichow
            EDIT: Japanese undo move 6.
            EDIT: Japanese undo move 5.
            EDIT: Japanese undo move 1.
            EDIT: Japanese undo move 1.
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            4 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            2 tactical_bombers moved from Yunnan to Szechwan
            2 bombers and 4 tactical_bombers moved from Manchuria to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
                Chinese defend with 5 infantry; Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 7/13 hits, 7.17 expected hits
                    Chinese roll dice for 5 infantry and 1 mech_infantry in Kweichow, round 2 : 2/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 5 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Szechwan
                Japanese attack with 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Siberia from Russians to Japanese
            EDIT: Changing ownership of Sakha from Russians to Japanese
            EDIT: Changing ownership of Buryatia from Russians to Japanese
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 submarine moved from 56 Sea Zone to 41 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            2 fighters moved from Caroline Islands to 41 Sea Zone
            2 fighters moved from 19 Sea Zone to 41 Sea Zone
            1 fighter moved from 6 Sea Zone to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            2 carriers moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 aaGun moved from Manchuria to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Buryatia
            2 artilleries and 3 infantry moved from Amur to Manchuria
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
            3 artilleries moved from Yunnan to Hunan
            1 fighter and 4 tactical_bombers moved from Kweichow to Hunan
            2 transports moved from 35 Sea Zone to 37 Sea Zone
            2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from French Indo China to Yunnan
            2 bombers moved from Kweichow to French Indo China
            1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to French Indo China
            2 tactical_bombers moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
            2 fighters moved from Kweichow to French Indo China
    
        Place Units - Japanese
            1 airfield, 1 harbour and 3 infantry placed in French Indo China
            2 submarines placed in 37 Sea Zone
            1 infantry placed in Malaya
            1 submarine placed in 6 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hunan: 1 fighter
            EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Hunan: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.50
    

    Savegame

  • '19

    @ksmckay said in ksmckay(X) v GhostGlider (Allies +18) BM3:

    @Ghostglider :( sorry for making that turn into an epic disaster. Played too much today I think. With 1.9 I always did my turns in local mode and did a better job checking things. That mode doesnt work as well in 2.2. I started off better and had been reinputting all the dice emails and forum info for complicated turns but I was running out of time today before the rest of the family got home and had to make dinner and so rushed and mixed things up. I dont think I did anything underhanded, just stupid, but if you disagree please let me know and I will make it right somehow. Fun game aside from this turn.

    reposting since I swapped two ftrs.

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