no scrambles
Odonis Allies +10 vs Bretters Axis BM3
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Szechwan to Sikang 1 armour moved from Kweichow to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 tactical_bomber moved from Anhwe to Shensi 1 fighter moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from India to West India 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 fighter moved from Kwangsi to Malaya 1 fighter moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 1 artillery moved from Kansu to Shensi 1 tactical_bomber moved from Suiyuyan to Sikang 1 fighter moved from Anhwe to Malaya 1 bomber moved from Yakut S.S.R. to Japan Combat - Japanese Battle in West India Japanese attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shensi to Kansu 1 tactical_bomber moved from Shensi to Kansu 1 tactical_bomber moved from Sikang to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 artillery moved from Soviet Far East to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan Place Units - Japanese 1 marine placed in Malaya 1 cruiser and 1 destroyer placed in 37 Sea Zone 3 submarines placed in 36 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry placed in Kiangsu Japanese undo move 5. 1 artillery and 1 infantry placed in Japan 3 infantry placed in India Japanese undo move 6. 1 infantry placed in Kiangsu 2 infantry placed in India Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.00
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 5 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone 6 fighters moved from Gibraltar to 91 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 carriers, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Turkmenistan to Eastern Persia 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Queensland 1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to British Columbia Place Units - Americans 1 armour and 2 fighters placed in Greece 1 mech_infantry placed in Western United States 1 fighter and 1 mech_infantry placed in Eastern United States 2 fighters placed in Western United States 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Sikang, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Sikang, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.17
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 5 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone 6 fighters moved from Gibraltar to 91 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 carriers, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Turkmenistan to Eastern Persia 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Queensland 1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to British Columbia Place Units - Americans 1 armour and 2 fighters placed in Greece 1 mech_infantry placed in Western United States 1 fighter and 1 mech_infantry placed in Eastern United States 2 fighters placed in Western United States 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Sikang, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Sikang, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Combat Move - British 2 infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India Combat - British Battle in West India British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in West India, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India British roll dice for 1 fighter and 1 infantry in West India, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from West India to Eastern Persia 5 infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 1.17 British regular : -0.50
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Bulgaria to Bessarabia Germans take Romania from Russians 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Northern Italy to Bulgaria 1 mech_infantry moved from Northern Italy to Albania 1 mech_infantry moved from Northern Italy to Albania 1 mech_infantry moved from Northern Italy to Bulgaria 1 tactical_bomber moved from Southern Italy to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 armour and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 tactical_bomber in Bessarabia, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -8 Casualties for Italians: 1 tactical_bomber Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 aaGun and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Italians collect 5 PUs (6 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Eastern Persia to West India ANZAC take West India from Japanese Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 mech_infantry moved from South Australia to Queensland 1 artillery moved from Queensland to South Australia 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Eastern Persia to West India ANZAC take West India from Japanese Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 mech_infantry moved from South Australia to Queensland 1 artillery moved from Queensland to South Australia 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 artillery moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 fighter moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Novgorod to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 mech_infantry moved from Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 fighter moved from Novgorod to Scotland 9 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel 1 artillery moved from Belarus to Smolensk 7 artilleries moved from Belarus to Archangel Combat - Germans Battle in Bryansk Germans attack with 3 artilleries, 1 fighter and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 armour, 9 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 2 armour Germans roll dice for 1 armour, 9 artilleries, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 5/14 hits, 4.83 expected hits Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 9 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Western Ukraine Germans attack with 3 artilleries and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Novgorod to Archangel 1 infantry moved from Finland to Karelia 1 artillery moved from Finland to Karelia 2 artilleries and 2 infantry moved from Finland to Karelia 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 3 artilleries and 3 infantry moved from Germany to Poland 1 fighter moved from United Kingdom to 109 Sea Zone 1 tactical_bomber moved from United Kingdom to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from Bryansk to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Smolensk to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod Place Units - Germans 2 fighters placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 109 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 2 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.50
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@Odonis bump
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Smolensk 3 artilleries and 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 4 fighters and 1 tactical_bomber moved from Greece to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 4 fighters and 1 tactical_bomber Germans defend with 1 aaGun; Italians defend with 1 armour Germans roll AA dice in Bessarabia : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians lost in Bessarabia Russians roll dice for 4 fighters in Bessarabia, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 aaGun and 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 3 fighters in Bessarabia, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bessarabia Russians win with 3 fighters remaining. Battle score for attacker is -10 Casualties for Russians: 1 fighter and 1 tactical_bomber Casualties for Germans: 1 aaGun Casualties for Italians: 1 armour Battle in Bryansk Russians attack with 3 artilleries and 3 infantry Germans defend with 3 artilleries Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 3 artilleries in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 artilleries Battle in Smolensk Russians attack with 1 artillery and 3 infantry Germans defend with 2 artilleries Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 artilleries in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 artilleries in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 6 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries Non Combat Move - Russians 1 mech_infantry moved from Russia to Nenetsia 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Volgograd to Russia 6 infantry moved from Russia to Samara 6 artilleries moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 3 fighters moved from Bessarabia to Greece Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans AA : 0.50 Germans regular : -1.33 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 carriers, 1 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 fighter moved from Malaya to 44 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from Malaya to Sumatra 1 tactical_bomber moved from Malaya to Sumatra 1 fighter moved from Malaya to Sumatra 1 tactical_bomber moved from Malaya to Sumatra 11 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from India to West India 1 mech_infantry moved from Hopei to Tsinghai 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 artillery moved from Shensi to Tsinghai 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Szechwan to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Szechwan to Tsinghai 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Yunnan to Tsinghai 1 infantry moved from Yenisey to Timguska 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Shensi to Tsinghai 1 mech_infantry moved from Yunnan to Shensi 1 fighter moved from Kansu to Tsinghai 1 tactical_bomber moved from Kansu to Tsinghai 1 submarine moved from 5 Sea Zone to 3 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Tsinghai Japanese attack with 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 3/9 hits, 3.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in West India Japanese attack with 11 armour, 2 artilleries, 2 infantry and 6 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 11 armour, 2 artilleries, 2 infantry and 6 mech_infantrys in West India, round 2 : 7/21 hits, 7.83 expected hits ANZAC roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in West India Japanese win, taking West India from ANZAC with 11 armour, 2 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Sumatra, round 2 : 3/7 hits, 3.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Sumatra to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Tsinghai to Timguska 1 tactical_bomber moved from Tsinghai to Sikang 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 tactical_bomber moved from Japan to Kwangsi 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Kwangsi 1 aaGun moved from Hopei to Shensi Place Units - Japanese 2 carriers and 1 submarine placed in 37 Sea Zone 3 submarines placed in 36 Sea Zone 2 mech_infantrys placed in India 1 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : -1.17 ANZAC regular : 0.00
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are you ready to concede? I am ahead everywhere… total units, total unit value, territory value, victory cities, $ on hand…
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@bretters
Wait until I unleash my secret weapon!
Yes, conceding. I have no time to focus on games anymore so likely going to take a break for awhile. Thanks for the games!