Odonis Allies +10 vs Bretters Axis BM3


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 artillery moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Szechwan to Sikang
            1 armour moved from Kweichow to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 tactical_bomber moved from Anhwe to Shensi
            1 fighter moved from Kwangsi to Shensi
            1 tactical_bomber moved from Kwangsi to 41 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from India to West India
            1 mech_infantry moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 fighter moved from Kwangsi to Malaya
            1 fighter moved from Kwangsi to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            1 artillery moved from Kansu to Shensi
            1 tactical_bomber moved from Suiyuyan to Sikang
            1 fighter moved from Anhwe to Malaya
            1 bomber moved from Yakut S.S.R. to Japan
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 1 infantry
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 3/7 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shensi to Kansu
            1 tactical_bomber moved from Shensi to Kansu
            1 tactical_bomber moved from Sikang to Yunnan
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from French Indo China to Szechwan
            1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 artillery moved from Soviet Far East to 5 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 marine placed in Malaya
            1 cruiser and 1 destroyer placed in 37 Sea Zone
            3 submarines placed in 36 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 infantry placed in Kiangsu
            Japanese undo move 5.
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in India
            Japanese undo move 6.
            1 infantry placed in Kiangsu
            2 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 5 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
            6 fighters moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 carriers, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Turkmenistan to Eastern Persia
            2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Hawaiian Islands to Queensland
            1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to British Columbia
    
        Place Units - Americans
            1 armour and 2 fighters placed in Greece
            1 mech_infantry placed in Western United States
            1 fighter and 1 mech_infantry placed in Eastern United States
            2 fighters placed in Western United States
            2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Sikang, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 5 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
            6 fighters moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 carriers, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Turkmenistan to Eastern Persia
            2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Hawaiian Islands to Queensland
            1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to British Columbia
    
        Place Units - Americans
            1 armour and 2 fighters placed in Greece
            1 mech_infantry placed in Western United States
            1 fighter and 1 mech_infantry placed in Eastern United States
            2 fighters placed in Western United States
            2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Sikang, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Combat Move - British
            2 infantry moved from Eastern Persia to West India
            1 fighter moved from Eastern Persia to West India
    
        Combat - British
            Battle in West India
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in West India, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West India
                    British roll dice for 1 fighter and 1 infantry in West India, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                British win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from West India to Eastern Persia
            5 infantry moved from Iraq to Persia
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 1.17
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
            1 armour moved from Bulgaria to Bessarabia
                  Germans take Romania from Russians
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Yugoslavia to Bulgaria
            1 artillery moved from Yugoslavia to Albania
            1 artillery moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Northern Italy to Bulgaria
            1 mech_infantry moved from Northern Italy to Albania
            1 mech_infantry moved from Northern Italy to Albania
            1 mech_infantry moved from Northern Italy to Bulgaria
            1 tactical_bomber moved from Southern Italy to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 armour and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 tactical_bomber in Bessarabia, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Italians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -8
                Casualties for Italians: 1 tactical_bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 aaGun and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Italians collect 5 PUs (6 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Russians regular : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Eastern Persia to West India
                  ANZAC take West India from Japanese
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from South Australia to Queensland
            1 artillery moved from Queensland to South Australia
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Eastern Persia to West India
                  ANZAC take West India from Japanese
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from South Australia to Queensland
            1 artillery moved from Queensland to South Australia
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 artillery moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            1 artillery moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 artillery moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Smolensk
            1 tactical_bomber moved from Novgorod to Smolensk
            1 fighter moved from Novgorod to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 mech_infantry moved from Poland to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            1 fighter moved from Novgorod to Scotland
            9 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            1 artillery moved from Belarus to Smolensk
            7 artilleries moved from Belarus to Archangel
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 3 artilleries, 1 fighter and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Archangel
                Germans attack with 1 armour, 9 artilleries, 2 infantry and 2 mech_infantrys
                Russians defend with 2 armour
                    Germans roll dice for 1 armour, 9 artilleries, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 5/14 hits, 4.83 expected hits
                    Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 9 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 armour
            Battle in Western Ukraine
                Germans attack with 3 artilleries and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Bessarabia
            1 aaGun moved from Novgorod to Archangel
            1 infantry moved from Finland to Karelia
            1 artillery moved from Finland to Karelia
            2 artilleries and 2 infantry moved from Finland to Karelia
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            3 artilleries and 3 infantry moved from Germany to Poland
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 tactical_bomber moved from United Kingdom to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Smolensk to Novgorod
            1 tactical_bomber moved from Smolensk to Novgorod
    
        Place Units - Germans
            2 fighters placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 109 Sea Zone
            1 armour and 2 mech_infantrys placed in Novgorod
            2 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.50
    

    Savegame


  • @Odonis bump

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Smolensk
            3 artilleries and 3 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            4 fighters and 1 tactical_bomber moved from Greece to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 4 fighters and 1 tactical_bomber
                Germans defend with 1 aaGun; Italians defend with 1 armour
                    Germans roll AA dice in Bessarabia : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Russians lost in Bessarabia
                    Russians roll dice for 4 fighters in Bessarabia, round 2 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 aaGun and 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia
                    Russians roll dice for 3 fighters in Bessarabia, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Bessarabia
                Russians win with 3 fighters remaining. Battle score for attacker is -10
                Casualties for Russians: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 1 armour
            Battle in Bryansk
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 3 artilleries
                    Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 3 artilleries in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    3 artilleries owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 3 artilleries
            Battle in Smolensk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 artilleries in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 artilleries in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 6 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Russians
            1 mech_infantry moved from Russia to Nenetsia
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Volgograd to Russia
            6 infantry moved from Russia to Samara
            6 artilleries moved from Rostov to Tambov
            1 infantry moved from Rostov to Tambov
            3 fighters moved from Bessarabia to Greece
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans AA : 0.50
    Germans regular : -1.33
    Russians regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 fighter moved from Malaya to 44 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 fighter moved from Malaya to Sumatra
            1 tactical_bomber moved from Malaya to Sumatra
            1 fighter moved from Malaya to Sumatra
            1 tactical_bomber moved from Malaya to Sumatra
            11 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from India to West India
            1 mech_infantry moved from Hopei to Tsinghai
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 artillery moved from Shensi to Tsinghai
            1 mech_infantry moved from Szechwan to Tsinghai
            1 mech_infantry moved from Szechwan to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 mech_infantry moved from Szechwan to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Yunnan to Tsinghai
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 mech_infantry moved from Yunnan to Shensi
            1 fighter moved from Kansu to Tsinghai
            1 tactical_bomber moved from Kansu to Tsinghai
            1 submarine moved from 5 Sea Zone to 3 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Tsinghai
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 3/9 hits, 3.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in West India
                Japanese attack with 11 armour, 2 artilleries, 2 infantry and 6 mech_infantrys
                ANZAC defend with 1 infantry
                    Japanese roll dice for 11 armour, 2 artilleries, 2 infantry and 6 mech_infantrys in West India, round 2 : 7/21 hits, 7.83 expected hits
                    ANZAC roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in West India
                Japanese win, taking West India from ANZAC with 11 armour, 2 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Sumatra, round 2 : 3/7 hits, 3.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Sumatra to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tsinghai to Timguska
            1 tactical_bomber moved from Tsinghai to Sikang
            1 tactical_bomber moved from 6 Sea Zone to Kwangsi
            1 tactical_bomber moved from Japan to Kwangsi
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 bomber moved from Japan to Kwangsi
            1 aaGun moved from Hopei to Shensi
    
        Place Units - Japanese
            2 carriers and 1 submarine placed in 37 Sea Zone
            3 submarines placed in 36 Sea Zone
            2 mech_infantrys placed in India
            1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.33
    Japanese regular : -1.17
    ANZAC regular : 0.00
    

    Savegame


  • are you ready to concede? I am ahead everywhere… total units, total unit value, territory value, victory cities, $ on hand…

  • '20 '19 '18 '15 '13

    @bretters
    Wait until I unleash my secret weapon!
    Yes, conceding. I have no time to focus on games anymore so likely going to take a break for awhile. Thanks for the games!

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