tanios (x) vs DannyDuck716 (allies +17) BM3


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Marshall Islands to 32 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 32 Sea Zone to 22 Sea Zone
            2 artilleries and 3 infantry moved from 22 Sea Zone to Marianas
            1 armour moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Marianas
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 carrier, 1 destroyer and 2 transports
                    Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    2 transports owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                Americans win, taking Marianas from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 1 destroyer and 2 transports
            Battle in 25 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            1 battleship, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Marianas
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 32 Sea Zone to 17 Sea Zone
            1 carrier moved from 32 Sea Zone to 22 Sea Zone
            1 cruiser and 3 destroyers moved from 32 Sea Zone to 22 Sea Zone
            4 submarines moved from 32 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
            1 artillery and 1 infantry moved from Kweichow to Hopei
            2 artilleries and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 3 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Iraq to Northwest Persia
            4 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
            1 bomber moved from India to 41 Sea Zone
            1 infantry moved from Yunnan to French Indo China
            1 armour moved from India to Yunnan
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northwest Persia
                British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in French Indo China
                British attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery and 1 factory_minor
                    British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            3 fighters moved from French Indo China to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            2 infantry moved from India to Burma
            1 bomber moved from 41 Sea Zone to India
            2 fighters moved from Yunnan to India
            1 fighter moved from Yunnan to India
            2 armour moved from Eastern Persia to Persia
            2 artilleries and 2 infantry moved from Syria to Iraq
            1 armour moved from Iraq to Persia
            4 fighters moved from Northwest Persia to Persia
            1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter moved from Egypt to Persia
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 armour and 2 mech_infantrys placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,4,4,6,1,6,3,1
            UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 1.50
    Japanese regular : 1.17
    Germans regular : 0.17
    British regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Rostov to Bryansk
            2 fighters moved from Rostov to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 armour and 1 mech_infantry moved from Caucasus to Samara
            1 bomber moved from Novgorod to Samara
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 artillery and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Bryansk
                Italians attack with 1 armour, 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Bryansk, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Bryansk, round 3 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Bryansk, round 4 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Samara
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Samara to Novgorod
            1 aaGun moved from Rostov to Bryansk
            2 fighters moved from Bryansk to Rostov
            2 fighters moved from Southern Italy to Rostov
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,3,1
            Italians collect 10 PUs (13 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -1.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @tanios looks like I had forgotten to unload my transports into persia so I edited that. My bad.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 3 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour, 4 bombers and 1 mech_infantry moved from Novgorod to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 armour moved from Eastern Poland to Smolensk
            5 mech_infantrys moved from Ukraine to Smolensk
            1 mech_infantry moved from Tambov to Smolensk
            4 mech_infantrys moved from Rostov to Smolensk
            2 fighters and 2 tactical_bombers moved from Volgograd to Smolensk
            1 tactical_bomber moved from Caucasus to Smolensk
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Smolensk
                Germans attack with 3 armour, 4 bombers, 2 fighters, 1 infantry, 11 mech_infantrys and 3 tactical_bombers
                Russians defend with 5 armour, 4 artilleries, 9 infantry and 2 mech_infantrys
                    Germans roll dice for 3 armour, 4 bombers, 2 fighters, 1 infantry, 11 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 14/24 hits, 9.17 expected hits
                    Russians roll dice for 5 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in Smolensk, round 2 : 7/20 hits, 7.50 expected hits
                    2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 3 artilleries owned by the Russians, 1 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Smolensk
                    Germans roll dice for 3 armour, 4 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers in Smolensk, round 3 : 11/17 hits, 8.00 expected hits
                    Russians roll dice for 5 armour and 1 artillery in Smolensk, round 3 : 3/6 hits, 2.83 expected hits
                    5 armour owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 armour, 4 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Germans: 1 infantry and 9 mech_infantrys
                Casualties for Russians: 5 armour, 4 artilleries, 9 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            4 bombers moved from Smolensk to Novgorod
            2 fighters and 3 tactical_bombers moved from Smolensk to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 armour and 10 mech_infantrys moved from Caucasus to Bryansk
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Western Germany to Bryansk
            1 armour moved from Novosibirsk to Tambov
            3 mech_infantrys moved from Volgograd to Tambov
            1 aaGun moved from Rostov to Tambov
            1 aaGun, 14 artilleries and 25 infantry moved from Rostov to Bryansk
            4 mech_infantrys moved from Volgograd to Bryansk
            1 artillery moved from Germany to Western Germany
            1 artillery moved from Western Germany to France
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            3 tactical_bombers placed in Novgorod
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4,3,1
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Russians regular : -0.83
    Germans regular : 7.83
    

    Savegame


  • @DannyDuck716 no worry, you corrected it in time


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 22 PUs; 
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            4 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Amur to Manchuria
            1 artillery and 1 infantry moved from Vologda to Russia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 submarines moved from 35 Sea Zone to 17 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 fighter moved from Kiangsi to French Indo China
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Kiangsi to Hopei
            1 mech_infantry moved from Kiangsu to Hunan
                  Japanese take Hunan from Chinese
            7 infantry moved from Korea to Manchuria
            1 bomber moved from Malaya to Manchuria
            1 bomber moved from Malaya to Manchuria
            1 fighter moved from 36 Sea Zone to Manchuria
            1 mech_infantry moved from Kiangsu to Hopei
            1 fighter moved from Kiangsi to Manchuria
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun and 5 infantry
                    Russians roll AA dice in Manchuria : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/13 hits, 4.67 expected hits
                    Chinese roll dice for 1 aaGun and 5 infantry in Manchuria, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
                    Japanese roll dice for 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber in Manchuria, round 3 : 5/13 hits, 4.67 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 bombers, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 5 infantry
                Casualties for Japanese: 2 infantry
            Battle in 17 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 17 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 17 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 17 Sea Zone
                Americans and Japanese reach a stalemate
                . Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 carrier
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in French Indo China
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in 22 Sea Zone
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            2 bombers moved from Manchuria to Jehol
            1 battleship and 3 carriers moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from Hopei to Jehol
            2 fighters moved from Malaya to 19 Sea Zone
            3 fighters moved from Manchuria to 19 Sea Zone
            1 tactical_bomber moved from Manchuria to Jehol
            1 fighter moved from Malaya to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 fighter moved from 44 Sea Zone to Philippines
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 destroyer placed in 19 Sea Zone
            1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Malaya
            9 infantry placed in Japan
            Japanese undo move 2.
            1 destroyer placed in 19 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Removing units owned by Japanese from Jehol: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
            Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -1.33
    Japanese regular : -2.17
    UK_Pacific regular : 0.67
    Russians AA : -0.50
    

    Savegame


  • The edits at the end was to send 1 of the Malaya fighters to Japan instead of sz 19, and instead of landing the tactical bomber on Jehol, landing it in sz 19.


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 submarines moved from 35 Sea Zone to 17 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 fighter moved from Kiangsi to French Indo China
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Kiangsi to Hopei
            1 mech_infantry moved from Kiangsu to Hunan
                  Japanese take Hunan from Chinese
            7 infantry moved from Korea to Manchuria
            1 bomber moved from Malaya to Manchuria
            1 bomber moved from Malaya to Manchuria
            1 fighter moved from 36 Sea Zone to Manchuria
            1 mech_infantry moved from Kiangsu to Hopei
            1 fighter moved from Kiangsi to Manchuria
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun and 5 infantry
                    Russians roll AA dice in Manchuria : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/13 hits, 4.67 expected hits
                    Chinese roll dice for 1 aaGun and 5 infantry in Manchuria, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
                    Japanese roll dice for 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber in Manchuria, round 3 : 5/13 hits, 4.67 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 bombers, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 5 infantry
                Casualties for Japanese: 2 infantry
            Battle in 17 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 17 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 17 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier in 17 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 17 Sea Zone
                Americans and Japanese reach a stalemate
                . Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 carrier
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in French Indo China
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in 22 Sea Zone
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            2 bombers moved from Manchuria to Jehol
            1 battleship and 3 carriers moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from Hopei to Jehol
            2 fighters moved from Malaya to 19 Sea Zone
            3 fighters moved from Manchuria to 19 Sea Zone
            1 tactical_bomber moved from Manchuria to Jehol
            1 fighter moved from Malaya to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 fighter moved from 44 Sea Zone to Philippines
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 destroyer placed in 19 Sea Zone
            1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Malaya
            9 infantry placed in Japan
            Japanese undo move 2.
            1 destroyer placed in 19 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Removing units owned by Japanese from Jehol: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
            Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -1.33
    Japanese regular : -2.17
    UK_Pacific regular : 0.67
    Russians AA : -0.50
    

    Savegame


  • @DannyDuck716 just did 1 more non-combat edit of sending another of the fighters from Malaya to japan instead of sz19. That’s it.


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 17 Sea Zone
            1 destroyer moved from 22 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 22 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 submarine moved from 25 Sea Zone to 23 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @tanios scramble to SZ 35? Im invading Phillipines with 3 land units. In the SZ i have 1 des, 1 crui, 1 ftr, 1 tac



  • @DannyDuck716 Sorry for the delay, no scramble, 1 token on your cruiser.


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 17 Sea Zone
            1 destroyer moved from 22 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 22 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 submarine moved from 25 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Paulau Island
            Battle in Kwangtung
            Battle in Guam
            Battle in Kiangsi
            Battle in Formosa
            Battle in 17 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Kwangtung from Japanese, taking Guam from Japanese, taking Kiangsi from Japanese, taking Formosa from Japanese, taking 17 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Philippines
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 airfield, 1 fighter and 1 harbour
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 marine owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 marine and 5 submarines moved from 22 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kiangsi
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 bomber moved from 17 Sea Zone to Midway
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 fighter placed in 10 Sea Zone
            1 battleship and 2 transports placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 artilleries and 3 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Hunan, round 2 : 4/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kiangsi
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Shensi
            1 artillery and 1 infantry placed in Kiangsi
            Chinese undo move 2.
            Chinese undo move 1.
            2 artilleries and 2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 17 Sea Zone
            1 destroyer moved from 22 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 22 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 submarine moved from 25 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Paulau Island
            Battle in Kwangtung
            Battle in Guam
            Battle in Kiangsi
            Battle in Formosa
            Battle in 17 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Kwangtung from Japanese, taking Guam from Japanese, taking Kiangsi from Japanese, taking Formosa from Japanese, taking 17 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Philippines
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 airfield, 1 fighter and 1 harbour
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 marine owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 marine and 5 submarines moved from 22 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kiangsi
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 bomber moved from 17 Sea Zone to Midway
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 fighter placed in 10 Sea Zone
            1 battleship and 2 transports placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 artilleries and 3 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Hunan, round 2 : 4/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kiangsi
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Shensi
            1 artillery and 1 infantry placed in Kiangsi
            Chinese undo move 2.
            Chinese undo move 1.
            2 artilleries and 2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 8 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Yunnan to French Indo China
            2 infantry moved from India to 39 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry and 1 marine moved from 37 Sea Zone to Malaya
            2 infantry moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
            1 bomber moved from India to Malaya
            2 tactical_bombers moved from Yunnan to Malaya
            1 fighter moved from India to French Indo China
            2 fighters moved from India to Malaya
            4 mech_infantrys moved from Persia to Northwest Persia
            5 armour moved from Persia to Northwest Persia
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            2 fighters moved from Egypt to Northwest Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Union of South Africa to Egypt
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in French Indo China
                British attack with 1 armour and 1 fighter
                Japanese defend with 1 factory_minor and 1 infantry
                    British roll dice for 1 armour and 1 fighter in French Indo China, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 6 armour, 1 artillery, 2 fighters, 1 infantry and 6 mech_infantrys
                Italians defend with 1 artillery and 2 mech_infantrys
                    British roll dice for 6 armour, 1 artillery, 2 fighters, 1 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 6/16 hits, 5.67 expected hits
                    Italians roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 6 armour, 1 artillery, 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 mech_infantrys
            Battle in Malaya
                British attack with 1 bomber, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                Japanese defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
                    British roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 5/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British and 2 infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 1 bomber, 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for British: 1 fighter and 2 infantry
                Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
    
        Non Combat Move - British
            1 fighter and 2 tactical_bombers moved from Malaya to Burma
            1 fighter moved from French Indo China to Burma
            1 aaGun moved from Yunnan to Hunan
            1 aaGun moved from India to Burma
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 bomber moved from Malaya to India
            5 fighters and 1 tactical_bomber moved from Persia to Russia
            2 fighters moved from Northwest Persia to Persia
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : 1.00
    Italians regular : 0.00
    Japanese regular : 0.00
    British regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Samara to Vologda
                  Italians take Vologda from Russians
            1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
            1 bomber moved from Novgorod to Novosibirsk
            4 fighters moved from Rostov to Novosibirsk
    
        Combat - Italians
            Battle in Novosibirsk
                Italians attack with 1 armour, 1 bomber, 4 fighters and 1 mech_infantry
                Russians defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 4 fighters and 1 mech_infantry in Novosibirsk, round 2 : 3/7 hits, 3.33 expected hits
                    Russians roll dice for 4 infantry in Novosibirsk, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians lost in Novosibirsk
                    Italians roll dice for 1 armour, 1 bomber, 4 fighters and 1 mech_infantry in Novosibirsk, round 3 : 3/7 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Novosibirsk
                Italians win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Russians: 4 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Novosibirsk to Novgorod
            4 fighters moved from Novosibirsk to Kazakhstan
            1 armour moved from Bryansk to Caucasus
            1 aaGun and 1 infantry moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,2,4,6
            Italians collect 18 PUs (7 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.67
    

    Savegame

1 / 10

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