@zarhunter
Intercept in Moscow?
Scramble to Smolensk?
74a0c18c-e32c-404f-a8c6-a51425f51a18-image.png
L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Non Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from French West Africa to Nigeria 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 118 Sea Zone 2 bombers moved from Western Germany to 118 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Southern France Germans take Southern France from French 3 artilleries and 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux Combat - Germans Battle in 118 Sea Zone Germans attack with 2 bombers and 1 submarine British defend with 1 battleship Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 118 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 118 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Battle in Normandy Bordeaux Germans attack with 3 artilleries, 4 fighters, 1 infantry and 5 tactical_bombers French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 artilleries, 4 fighters, 1 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 8/13 hits, 6.50 expected hits French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 artilleries and 1 infantry Casualties for French: 2 artilleries and 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 bombers moved from 118 Sea Zone to Holland Belgium 2 aaGuns and 2 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from France to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to Southern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 artilleries and 6 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania 2 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 3 armour and 2 mech_infantrys moved from France to Yugoslavia 3 armour and 2 mech_infantrys moved from France to Germany Place Units - Germans 4 artilleries and 6 infantry placed in Germany 3 infantry placed in France 1 artillery and 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : 1.67 Germans regular : 1.83 British regular : 0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 artillery and 8 infantry moved from Bessarabia to Western Ukraine 3 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Rostov to Belarus 1 armour moved from Bryansk to Belarus 2 infantry moved from Baltic States to Belarus 3 artilleries and 3 infantry moved from Novgorod to Belarus 1 artillery and 11 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Belarus to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 3 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 2 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from French Indo China to Yunnan 2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 2 bombers, 7 fighters, 2 infantry and 6 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 7 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 : 8/17 hits, 9.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 carrier and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 aaGun and 5 infantry moved from Jehol to Manchuria 1 artillery moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 2 artilleries and 4 infantry moved from Anhwe to Hopei 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from Japan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 3 transports placed in 6 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to Suriname 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Central America to 64 Sea Zone 1 infantry moved from Central United States to Western United States 2 infantry moved from Central United States to Southeast Mexico 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 cruiser and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to Hawaiian Islands 1 fighter moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone 2 mech_infantrys moved from Western United States to Southeast Mexico 2 aaGuns moved from Central United States to Southeast Mexico Place Units - Americans 3 carriers placed in 10 Sea Zone 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to Suriname 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Central America to 64 Sea Zone 1 infantry moved from Central United States to Western United States 2 infantry moved from Central United States to Southeast Mexico 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 cruiser and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to Hawaiian Islands 1 fighter moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone 2 mech_infantrys moved from Western United States to Southeast Mexico 2 aaGuns moved from Central United States to Southeast Mexico Place Units - Americans 3 carriers placed in 10 Sea Zone 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 9 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 72 Sea Zone to 76 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 3 artilleries and 4 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians Combat - British Non Combat Move - British 1 infantry moved from Malaya to Shan State 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to India 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from Gibraltar to 92 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 transport placed in 106 Sea Zone 3 infantry placed in Union of South Africa 6 infantry and 1 marine placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 artillery and 3 infantry moved from British Somaliland to Ethiopia Combat - Italians Battle in Crete Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Romania 1 armour moved from Northern Italy to Romania 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 aaGun moved from Queensland to South Australia 1 artillery and 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 aaGun moved from Queensland to South Australia 1 artillery and 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 aaGun and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Germany 1 fighter moved from Southern Italy to Western Germany 1 aaGun and 2 bombers moved from Holland Belgium to Western Germany 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 1 infantry moved from Poland to Eastern Poland 2 aaGuns, 1 armour, 5 artilleries and 24 infantry moved from Romania to Eastern Poland 3 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 4 artilleries and 6 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Western Germany to France Place Units - Germans 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany 3 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 1.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Ukraine to Bryansk 1 artillery and 5 infantry moved from Russia to Bryansk 2 aaGuns and 1 infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Novgorod to Archangel 4 artilleries moved from Belarus to Bryansk 1 armour moved from Belarus to Archangel 2 fighters and 1 tactical_bomber moved from Karelia to Archangel 1 mech_infantry moved from Belarus to Archangel 11 infantry moved from Belarus to Archangel 5 infantry moved from Belarus to Bryansk 2 aaGuns and 12 infantry moved from Amur to Buryatia 6 infantry moved from Yenisey to Timguska Place Units - Russians 1 infantry placed in Ukraine 1 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hopei to Suiyuyan 1 artillery and 1 infantry moved from Hopei to Shensi 1 artillery and 1 infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 armour, 2 fighters and 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 2 bombers moved from French Indo China to Suiyuyan 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Suiyuyan, round 3 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Siam Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Siam, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from 36 Sea Zone to French Indo China 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from 36 Sea Zone to Kwangsi 2 fighters moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from Shensi to Hopei 2 bombers moved from Suiyuyan to Anhwe 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 aaGun and 4 infantry moved from Manchuria to Jehol 1 marine moved from Japan to 6 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 2 artilleries and 4 infantry placed in Japan 1 factory_minor placed in Shantung 1 artillery, 1 harbour and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.33 Japanese regular : -0.50 UK_Pacific regular : -1.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Holland Belgium Battle in Southern France Non Combat Move - Americans 3 carriers moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Gibraltar to Southeast Mexico 2 artilleries and 1 infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 28 Sea Zone 2 destroyers and 1 submarine moved from 64 Sea Zone to 28 Sea Zone 2 aaGuns, 1 infantry and 1 mech_infantry moved from Southeast Mexico to Central America Place Units - Americans 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.33
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Combat Move - British 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 3 fighters moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 2 fighters and 1 tactical_bomber moved from India to Shensi 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 infantry moved from Northwest Persia to Iraq 3 artilleries moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from United Kingdom to 97 Sea Zone Combat - British
Combat Hit Differential Summary :
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Scramble in z97?
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@Ghostglider said in L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3:
Scramble in z97?
No. You managed to get a lot of planes there! Wow!
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Holland Belgium Battle in Southern France Non Combat Move - Americans 3 carriers moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Gibraltar to Southeast Mexico 2 artilleries and 1 infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 28 Sea Zone 2 destroyers and 1 submarine moved from 64 Sea Zone to 28 Sea Zone 2 aaGuns, 1 infantry and 1 mech_infantry moved from Southeast Mexico to Central America Place Units - Americans 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 3 fighters moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 2 fighters and 1 tactical_bomber moved from India to Shensi 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 infantry moved from Northwest Persia to Iraq 3 artilleries moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from United Kingdom to 97 Sea Zone Combat - British Battle in British Somaliland Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking British Somaliland from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 97 Sea Zone British attack with 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 38 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Battle in Greece Battle in Iraq British attack with 1 armour, 3 artilleries and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 3 artilleries and 2 infantry in Iraq, round 2 : 2/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 3 artilleries and 2 infantry in Iraq, round 3 : 1/6 hits, 2.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Greece from Italians, taking Iraq from Neutral_Axis with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Shensi British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the British lost in Shensi British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shensi to Sikang 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Trans-Jordan to Syria 2 fighters moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 99 Sea Zone to Syria 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from India to Burma 2 infantry moved from Eastern Persia to West India 1 bomber moved from Eastern United States to United Kingdom Place Units - British 3 fighters placed in United Kingdom 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 0.00 Japanese regular : 1.00 Neutral_Axis regular : -1.33 British regular : 0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Greece 1 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to 93 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 2 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans Submerged 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Greece Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 1/8 hits, 2.33 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,2,1,5,1,4,1 Italians collect 7 PUs (7 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.67 British regular : 0.67