TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Midway to Wake Island
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Wake Island
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Wake Island, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Wake Island
Americans roll dice for 1 artillery and 1 bomber in Wake Island, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking 6 Sea Zone from Japanese, taking Wake Island from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 marine moved from Algeria to Tunisia
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Wake Island to Hawaiian Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
1 infantry moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
1 bomber moved from Egypt to Rhodesia
1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 mech_infantry moved from India to Shan State
1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Syria
1 fighter moved from Trans-Jordan to Syria
Combat - British
Battle in Rhodesia
British attack with 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Rhodesia, round 2 : 1/5 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Rhodesia, round 3 : 2/4 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Syria
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Syria, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - British
1 bomber moved from Rhodesia to Egypt
2 artilleries and 6 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Syria to Egypt
2 fighters moved from Algeria to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
2 infantry moved from India to Burma
1 tactical_bomber moved from Algeria to Tunisia
Place Units - British
3 fighters placed in Egypt
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,4,2,5
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,33
Italians regular : -1,50
Japanese regular : 0,33
British regular : 1,00
Savegame