Had to edit souther france again to Italy, expect some more bugs
bretts (axis) vs sovietishcat (allies +14) BM3
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@Sovietishcat i edited myself a casualty in Syria sending less units in after edits.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 30 PUs; Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Russia to Vologda 1 infantry moved from Urals to Vologda 6 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Kazakhstan to Caucasus 13 artilleries and 37 infantry moved from Volgograd to Caucasus 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 mech_infantry moved from Belarus to Vologda 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Vologda Combat - Russians Battle in Vologda Russians attack with 7 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 artilleries and 4 infantry Russians roll dice for 7 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 6/15 hits, 5,33 expected hits Germans roll dice for 4 artilleries and 4 infantry in Vologda, round 2 : 2/8 hits, 2,67 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Vologda Russians roll dice for 7 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 5/13 hits, 5,00 expected hits Germans roll dice for 2 artilleries in Vologda, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Russians: 3 infantry Casualties for Germans: 4 artilleries and 4 infantry Battle in Caucasus Russians attack with 1 armour, 13 artilleries, 38 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 13 artilleries, 38 infantry and 1 mech_infantry in Caucasus, round 2 : 17/53 hits, 13,50 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 13 artilleries, 38 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 aaGuns moved from Volgograd to Caucasus 1 infantry moved from Korea to Amur 2 aaGuns and 14 infantry moved from Amur to Buryatia 7 fighters and 1 tactical_bomber moved from Vologda to Russia 1 artillery and 3 infantry moved from Tambov to Volgograd 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland 5 infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 aaGun, 1 artillery, 6 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd Russians undo move 1. 2 armour and 1 mech_infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,6,6,4,6,2,4,5,1,5,1,1,5,4,5,1,6,1,5,3,4,1,5,4,1,3,5,6,2,4,5 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 4,17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Iwo Jima to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Manchuria to Korea Japanese take Korea from Russians 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Hunan to Burma 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour, 3 artilleries, 6 fighters, 5 infantry and 2 tactical_bombers moved from Shan State to Burma 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Malaya to Burma 1 fighter moved from Malaya to 42 Sea Zone 2 fighters and 6 tactical_bombers moved from Malaya to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 3 armour, 6 artilleries, 8 fighters, 8 infantry, 4 mech_infantrys and 8 tactical_bombers Chinese defend with 3 artilleries and 9 infantry Japanese roll dice for 3 armour, 6 artilleries, 8 fighters, 8 infantry, 4 mech_infantrys and 8 tactical_bombers in Burma, round 2 : 16/37 hits, 15.83 expected hits UK_Pacific roll dice for 3 artilleries and 9 infantry in Burma, round 2 : 7/12 hits, 4.00 expected hits 7 infantry owned by the Japanese, 9 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 6 artilleries, 8 fighters, 1 infantry, 4 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 7 infantry Casualties for Chinese: 3 artilleries and 9 infantry Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to Malaya 1 bomber moved from 25 Sea Zone to Japan 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 bomber moved from Japan to Malaya 1 mech_infantry moved from Shensi to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Jehol to Japan 1 aaGun, 1 artillery and 4 infantry moved from Jehol to Manchuria 8 fighters and 8 tactical_bombers moved from Burma to Malaya Place Units - Japanese 1 carrier and 1 tactical_bomber placed in 6 Sea Zone 2 submarines placed in 6 Sea Zone 1 fighter and 2 tactical_bombers placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.00 UK_Pacific regular : 3.00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from India to Persia 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Greece Battle in 25 Sea Zone Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 8/11 hits, 5,50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Greece from Germans with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 4 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 6 fighters moved from 55 Sea Zone to Caroline Islands 1 submarine moved from 55 Sea Zone to 41 Sea Zone 3 carriers and 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from Persia to Caucasus 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun, 1 armour, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 91 Sea Zone 2 carriers moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain Place Units - Americans 1 fighter placed in Western United States 1 transport placed in 10 Sea Zone 3 destroyers placed in 10 Sea Zone 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 3 fighters placed in Spain Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 132 PUs; British buy 1 airfield, 10 fighters and 5 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_minor; Remaining resources: 6 PUs; UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 bomber moved from Spain to Germany 2 infantry moved from 99 Sea Zone to Turkey 2 fighters and 1 tactical_bomber moved from India to Northwest Persia Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Germany causes 6 damage total. Battle in Turkey Battle in Northwest Persia British attack with 2 fighters and 1 tactical_bomber Germans defend with 2 bombers British roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 2 bombers in Northwest Persia, round 2 : 0/2 hits, 0,33 expected hits 2 bombers owned by the Germans lost in Northwest Persia British win, taking Turkey from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Germans: 2 bombers Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus 2 armour, 1 artillery, 15 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 aaGuns, 2 armour, 2 artilleries and 2 infantry moved from India to West India 1 aaGun, 1 armour, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 bomber moved from Germany to Eastern Poland Place Units - British 1 airfield placed in Egypt 3 fighters placed in Egypt 3 fighters placed in Union of South Africa 5 infantry placed in United Kingdom 2 fighters placed in Quebec 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1 British collect 33 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : 2,50 Japanese regular : -0,17 Germans AA : -0,33 Germans regular : -0,33 British regular : 0,33
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TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from India to Persia 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Greece Battle in 25 Sea Zone Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 8/11 hits, 5,50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Greece from Germans with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 4 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 6 fighters moved from 55 Sea Zone to Caroline Islands 1 submarine moved from 55 Sea Zone to 41 Sea Zone 3 carriers and 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from Persia to Caucasus 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun, 1 armour, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 91 Sea Zone 2 carriers moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain Place Units - Americans 1 fighter placed in Western United States 1 transport placed in 10 Sea Zone 3 destroyers placed in 10 Sea Zone 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 3 fighters placed in Spain Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 132 PUs; British buy 1 airfield, 10 fighters and 5 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_minor; Remaining resources: 6 PUs; UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 bomber moved from Spain to Germany 2 infantry moved from 99 Sea Zone to Turkey 2 fighters and 1 tactical_bomber moved from India to Northwest Persia Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Germany causes 6 damage total. Battle in Turkey Battle in Northwest Persia British attack with 2 fighters and 1 tactical_bomber Germans defend with 2 bombers British roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 2 bombers in Northwest Persia, round 2 : 0/2 hits, 0,33 expected hits 2 bombers owned by the Germans lost in Northwest Persia British win, taking Turkey from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Germans: 2 bombers Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus 2 armour, 1 artillery, 15 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 aaGuns, 2 armour, 2 artilleries and 2 infantry moved from India to West India 1 aaGun, 1 armour, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 bomber moved from Germany to Eastern Poland Place Units - British 1 airfield placed in Egypt 3 fighters placed in Egypt 3 fighters placed in Union of South Africa 5 infantry placed in United Kingdom 2 fighters placed in Quebec 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1 British collect 33 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 armour Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 carriers EDIT: Adding units owned by Americans to 89 Sea Zone: 2 carriers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,50 Japanese regular : -0,17 Germans AA : -0,33 Germans regular : -0,33 British regular : 0,33
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@bretters Please use second file, if you are okay with, I would like to put my 2 USA ACs in sz 89 instead of sz91
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@Sovietishcat
Sure -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Northern Italy to 99 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 5 artilleries and 5 infantry moved from Northern Italy to Yugoslavia 5 artilleries and 8 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 8 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone ANZAC creates battle in territory 43 Sea Zone Non Combat Move - ANZAC 3 fighters moved from India to Western Australia 1 aaGun and 1 infantry moved from South Australia to Western Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 3 armour, 1 bomber, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 5 infantry moved from Norway to Finland 3 infantry moved from Karelia to Finland 4 fighters and 5 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone 1 marine moved from Southern France to Normandy Bordeaux 2 armour and 1 mech_infantry moved from Germany to France 1 artillery moved from Denmark to Western Germany 1 fighter moved from Southern Italy to Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 armour moved from Iraq to Saudi Arabia Germans take Saudi Arabia from British 1 armour moved from Saudi Arabia to Trans-Jordan 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 armour moved from Persia to Trans-Jordan 1 armour and 3 artilleries moved from Syria to Trans-Jordan 24 armour, 3 artilleries, 2 infantry and 16 mech_infantrys moved from Iraq to Trans-Jordan
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attacking your transports off Spain with 4 fighter, 5 tac. do you scramble 3 fighters? if yes UK or US?
I am going to assume no scramble. but i can redo. -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 3 armour, 1 bomber, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 5 infantry moved from Norway to Finland 3 infantry moved from Karelia to Finland 4 fighters and 5 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone 1 marine moved from Southern France to Normandy Bordeaux 2 armour and 1 mech_infantry moved from Germany to France 1 artillery moved from Denmark to Western Germany 1 fighter moved from Southern Italy to Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 armour moved from Iraq to Saudi Arabia Germans take Saudi Arabia from British 1 armour moved from Saudi Arabia to Trans-Jordan 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 armour moved from Persia to Trans-Jordan 1 armour and 3 artilleries moved from Syria to Trans-Jordan 24 armour, 3 artilleries, 2 infantry and 16 mech_infantrys moved from Iraq to Trans-Jordan Combat - Germans Battle in 91 Sea Zone Germans attack with 4 fighters and 5 tactical_bombers Americans defend with 6 transports 6 transports owned by the Americans lost in 91 Sea Zone Germans win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Americans: 6 transports Battle in Eastern Persia Germans attack with 3 infantry British defend with 1 infantry Germans roll dice for 3 infantry in Eastern Persia, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Germans attack with 27 armour, 6 artilleries, 2 infantry and 16 mech_infantrys British defend with 1 infantry Germans roll dice for 27 armour, 6 artilleries, 2 infantry and 16 mech_infantrys in Trans-Jordan, round 2 : 16/51 hits, 19.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 27 armour, 6 artilleries, 1 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to France 1 fighter moved from 91 Sea Zone to Northern Italy 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 4 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux Place Units - Germans 3 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Timguska: 1 armour EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 armour EDIT: Turning off Edit Mode 3 armour placed in France 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,4,2,3,5 Germans collect 46 PUs (6 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : -3.00 British regular : 0.33
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@bretters said in bretts (axis) vs sovietishcat (allies +14) BM3:
attacking your transports off Spain with 4 fighter, 5 tac. do you scramble 3 fighters? if yes UK or US?
I am going to assume no scramble. but i can redo.@bretters Ya no scramble!
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery, 1 factory_minor, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Eastern Poland to Romania 1 mech_infantry moved from Caucasus to Turkey 1 mech_infantry moved from Turkey to Iraq Russians take Iraq from Germans 1 armour moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 armour moved from Northwest Persia to Persia Russians take Persia from Germans 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns, 13 artilleries and 38 infantry moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland 1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Baltic States 1 infantry moved from Baltic States to Eastern Poland 7 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Amur to Buryatia 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Archangel to Novgorod 1 mech_infantry moved from Vologda to Belarus Place Units - Russians 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Volgograd 1 artillery and 2 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
Combat Hit Differential Summary :
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Whistles … $64 Russia is rich! And you keep following me to the Middle East, how rude! Hahaha. Finally… India fallls! (On my turn)
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@bretters Yes I really wanted to move back in Europe with Russia, but felt they might be needed in the ME and maybe keep the attention of Japan down there, but ya tough to keep India against so many planes…:face_with_rolling_eyes:
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@Sovietishcat yea this is quite the game I must say! I have soo many planes as Japan! Next up… more carriers! Lol 😂
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 carriers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 bomber moved from Malaya to 45 Sea Zone 3 armour, 6 artilleries, 1 infantry and 4 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shantung to Jehol 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 3 submarines Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 3 submarines in 80 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the British lost in 80 Sea Zone British win with 2 submarines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for British: 1 submarine Turning on Edit Mode EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in 25 Sea Zone Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/22 hits, 11.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys in India, round 2 : 8/15 hits, 5.50 expected hits UK_Pacific roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 6 tactical_bombers moved from Malaya to 6 Sea Zone 1 bomber moved from 45 Sea Zone to Guam 1 fighter moved from Malaya to Philippines 1 tactical_bomber moved from Malaya to Philippines 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 tactical_bomber moved from Malaya to Manchuria Place Units - Japanese 1 artillery and 1 infantry placed in Kiangsu 1 armour placed in Malaya 3 carriers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2 Japanese collect 56 PUs (8 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 3.17 UK_Pacific regular : -0.50 British regular : 0.50
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians
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@bretters OOL in sz 25, I posted the thread above!