L20 CaptainNapalm (X) vs trulpen (A) P2V

  • '20 '16

    @trulpen 3 carrier scramble options for you.


  • @CaptainNapalm said in L20 CaptainNapalm (X) vs trulpen (A) P2V:

    @trulpen 3 carrier scramble options for you.

    No scrambles.


  • Btw, don’t forget about the sub in z77.

  • '20 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Sakha
                  Japanese take Sakha from Russians
            2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from Buryatia to Yakut S.S.R.
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from 36 Sea Zone to Paulau
            1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 43 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 22 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 marine and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
                  Japanese take Western Sinkiang from Chinese
            1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 bomber moved from Japan to Guam
            1 cruiser moved from 45 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 5 fighters, 4 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 1 marine, 4 submarines and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 36 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Paulau
            Battle in Guam
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 4 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 5 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Paulau from ANZAC, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Guam to Davao
            1 destroyer and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 artillery moved from Celebes to 45 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            5 fighters and 4 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Davao
            4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Honan to Tsinghai
            1 bomber moved from Tsinghai to French Indo China
            2 artilleries moved from Eastern Sinkiang to Tsinghai
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 aaGun, 4 artilleries and 7 infantry moved from Buryatia to Northern Manchuria
            1 submarine moved from 77 Sea Zone to 40 Sea Zone
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : -5.17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            9 fighters moved from 35 Sea Zone to 22 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 23 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • I would assume no scramble, but since you’re on I may very well ask.


  • And if you scramble the sub would fight, while it would submerge if not.


  • Proceeding assuming no scramble. Quite bad odds.

  • '20 '16

    @trulpen No scramble looks right


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            9 fighters moved from 35 Sea Zone to 22 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 23 Sea Zone
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in 22 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 9 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 6/11 hits, 5,83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 23 Sea Zone from Japanese, taking 22 Sea Zone from Japanese with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 35 Sea Zone to 25 Sea Zone
            1 battleship moved from 35 Sea Zone to 23 Sea Zone
            1 marine moved from Marianas to 23 Sea Zone
            1 battleship and 1 marine moved from 23 Sea Zone to 25 Sea Zone
            EDIT: 1 infantry moved from Marianas to 23 Sea Zone
            1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone
            9 fighters and 2 tactical_bombers moved from 22 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 23 Sea Zone to 25 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 carriers moved from 27 Sea Zone to 25 Sea Zone
            1 destroyer moved from 27 Sea Zone to 17 Sea Zone
            2 fighters moved from Wake Island to Midway
            1 carrier moved from 27 Sea Zone to 31 Sea Zone
            1 bomber moved from France to United Kingdom
            3 transports moved from 96 Sea Zone to 93 Sea Zone
            4 transports moved from 101 Sea Zone to 96 Sea Zone
            1 fighter moved from 108 Sea Zone to 93 Sea Zone
            1 carrier and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 93 Sea Zone
            2 fighters moved from Malta to Greece
            1 fighter moved from Malta to 93 Sea Zone
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
    
        Place Units - Americans
            2 fighters and 1 tactical_bomber placed in Western United States
            1 battleship, 1 carrier and 2 destroyers placed in 11 Sea Zone
            3 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : -0,33
    Germans AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Northern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            9 fighters moved from 35 Sea Zone to 22 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 23 Sea Zone
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in 22 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 9 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 6/11 hits, 5,83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 23 Sea Zone from Japanese, taking 22 Sea Zone from Japanese with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 35 Sea Zone to 25 Sea Zone
            1 battleship moved from 35 Sea Zone to 23 Sea Zone
            1 marine moved from Marianas to 23 Sea Zone
            1 battleship and 1 marine moved from 23 Sea Zone to 25 Sea Zone
            EDIT: 1 infantry moved from Marianas to 23 Sea Zone
            1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone
            9 fighters and 2 tactical_bombers moved from 22 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 23 Sea Zone to 25 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 carriers moved from 27 Sea Zone to 25 Sea Zone
            1 destroyer moved from 27 Sea Zone to 17 Sea Zone
            2 fighters moved from Wake Island to Midway
            1 carrier moved from 27 Sea Zone to 31 Sea Zone
            1 bomber moved from France to United Kingdom
            3 transports moved from 96 Sea Zone to 93 Sea Zone
            4 transports moved from 101 Sea Zone to 96 Sea Zone
            1 fighter moved from 108 Sea Zone to 93 Sea Zone
            1 carrier and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 93 Sea Zone
            2 fighters moved from Malta to Greece
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from Malta to 108 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Greece
            2 fighters and 1 tactical_bomber placed in Western United States
            1 battleship, 1 carrier and 2 destroyers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Northern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
    
        Combat - British
            Battle in Iceland
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iceland
                    British roll dice for 1 artillery in Iceland, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Iceland
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 108 Sea Zone to 93 Sea Zone
            1 battleship and 1 cruiser moved from 96 Sea Zone to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to 93 Sea Zone
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            1 cruiser moved from 101 Sea Zone to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Libya to Tunisia
            1 destroyer and 1 submarine moved from 74 Sea Zone to 79 Sea Zone
            1 destroyer moved from 73 Sea Zone to 79 Sea Zone
            1 submarine moved from 73 Sea Zone to 79 Sea Zone
            4 aaGuns, 6 artilleries and 30 infantry moved from Eastern India to Burma
            1 fighter moved from Baluchistan to Eastern India
            2 artilleries and 1 infantry moved from Western India to Eastern India
            3 infantry moved from Baluchistan to Central India
            2 artilleries and 1 infantry moved from Southern Persia to Baluchistan
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 25 Sea Zone
    
        Place Units - British
            3 artilleries placed in Southern Persia
            1 transport placed in 83 Sea Zone
            2 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5,1,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in Eastern India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : -0,17
    Japanese regular : -0,67
    Germans AA : -0,17
    Germans regular : 1,33
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            9 fighters moved from 35 Sea Zone to 22 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 23 Sea Zone
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in 22 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 9 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 6/11 hits, 5,83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 23 Sea Zone from Japanese, taking 22 Sea Zone from Japanese with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 35 Sea Zone to 25 Sea Zone
            1 battleship moved from 35 Sea Zone to 23 Sea Zone
            1 marine moved from Marianas to 23 Sea Zone
            1 battleship and 1 marine moved from 23 Sea Zone to 25 Sea Zone
            EDIT: 1 infantry moved from Marianas to 23 Sea Zone
            1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone
            9 fighters and 2 tactical_bombers moved from 22 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 23 Sea Zone to 25 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 carriers moved from 27 Sea Zone to 25 Sea Zone
            1 destroyer moved from 27 Sea Zone to 17 Sea Zone
            2 fighters moved from Wake Island to Midway
            1 carrier moved from 27 Sea Zone to 31 Sea Zone
            1 bomber moved from France to United Kingdom
            3 transports moved from 96 Sea Zone to 93 Sea Zone
            4 transports moved from 101 Sea Zone to 96 Sea Zone
            1 fighter moved from 108 Sea Zone to 93 Sea Zone
            1 carrier and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 93 Sea Zone
            2 fighters moved from Malta to Greece
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from Malta to 108 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Greece
            2 fighters and 1 tactical_bomber placed in Western United States
            1 battleship, 1 carrier and 2 destroyers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Northern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
    
        Combat - British
            Battle in Iceland
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iceland
                    British roll dice for 1 artillery in Iceland, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Iceland
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 108 Sea Zone to 93 Sea Zone
            1 battleship and 1 cruiser moved from 96 Sea Zone to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to 93 Sea Zone
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            1 cruiser moved from 101 Sea Zone to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Libya to Tunisia
            1 destroyer and 1 submarine moved from 74 Sea Zone to 79 Sea Zone
            1 destroyer moved from 73 Sea Zone to 79 Sea Zone
            1 submarine moved from 73 Sea Zone to 79 Sea Zone
            4 aaGuns, 6 artilleries and 30 infantry moved from Eastern India to Burma
            1 fighter moved from Baluchistan to Eastern India
            2 artilleries and 1 infantry moved from Western India to Eastern India
            3 infantry moved from Baluchistan to Central India
            2 artilleries and 1 infantry moved from Southern Persia to Baluchistan
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 25 Sea Zone
    
        Place Units - British
            3 artilleries placed in Southern Persia
            1 transport placed in 83 Sea Zone
            2 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5,1,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in Eastern India change ownership: 1 armour
            Turning on Edit Mode
            EDIT: Removing units owned by British from 93 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : -0,17
    Japanese regular : -0,67
    Germans AA : -0,17
    Germans regular : 1,33
    British regular : -1,00
    

    Savegame


  • Don’t want to block one of the US-ac’s in z93, so moved one fig to London instead.


  • 1 US-fig on the UK-carrier.

  • '20 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Eastern Poland to Leningrad
            1 infantry moved from Yugoslavia to Albania
            1 bomber moved from Eastern Poland to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,4,2,5,1,5,5,4,5
            Italians collect 6 PUs (5 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Alexandria to Egypt
            1 cruiser and 6 submarines moved from 35 Sea Zone to 25 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            EDIT: ANZAC undo move 6.
            EDIT: 1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to 31 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Alexandria to Egypt
            1 cruiser and 6 submarines moved from 35 Sea Zone to 25 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            EDIT: ANZAC undo move 6.
            EDIT: 1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to 31 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Greece
            2 infantry moved from Libya to Tobruk
            2 infantry moved from Morocco to Algeria
            1 destroyer moved from 83 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor, 1x factory_major; Remaining resources: 53 PUs; 
            Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 submarine moved from 115 Sea Zone to 126 Sea Zone
            4 artilleries and 7 infantry moved from Eastern Poland to Romania
            1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 126 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Romania
                Germans attack with 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Romania, round 2 : 3/13 hits, 4.33 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Romania to Albania
            1 infantry moved from Yugoslavia to Albania
            3 artilleries and 7 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            2 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
            1 armour and 1 mech_infantry moved from Bulgaria to Albania
            1 aaGun moved from Eastern Poland to Romania
            3 armour and 1 mech_infantry moved from Eastern Poland to Leningrad
            1 infantry moved from Vologda to Leningrad
            1 infantry moved from Northern Belarus to Leningrad
            4 artilleries and 4 infantry moved from Baltic States to Leningrad
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 7 transports moved from 115 Sea Zone to 116 Sea Zone
            4 artilleries and 6 infantry moved from Germany to 116 Sea Zone
            1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone
            5 artilleries, 9 infantry and 7 transports moved from 116 Sea Zone to 118 Sea Zone
            3 transports moved from 118 Sea Zone to 116 Sea Zone
            5 artilleries and 9 infantry moved from 118 Sea Zone to Leningrad
            1 tactical_bomber moved from Western Germany to Leningrad
            1 fighter and 1 tactical_bomber moved from Western Germany to France
            1 infantry moved from France to Holland Belgium
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            6 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,3,6,1
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Siberia to Sakha
            1 fighter moved from Siberia to Sakha
            1 infantry moved from Northern Sinkiang to Eastern Sinkiang
            2 infantry moved from Northern Sinkiang to Western Sinkiang
            1 fighter and 1 tactical_bomber moved from Northern Caucasus to Eastern Sinkiang
            1 artillery moved from Northern Sinkiang to Western Sinkiang
            1 infantry moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Gorky to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
    
        Combat - Russians
            Battle in Eastern Sinkiang
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Sinkiang, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Sinkiang, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                Russians win, taking Eastern Sinkiang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sakha
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Sakha, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Sakha, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Western Sinkiang
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Sinkiang, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Sinkiang, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Western Sinkiang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Western Sinkiang
                Russians win, taking Western Sinkiang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Kansu
            3 infantry moved from Northern Sinkiang to Kansu
            1 fighter moved from Russia to Kansu
            1 fighter moved from Sakha to Amur
            1 aaGun, 6 artilleries and 17 infantry moved from Siberia to Amur
            1 aaGun and 1 infantry moved from Timguska to Northern Sinkiang
            1 infantry moved from Yenisey to Timguska
            1 aaGun, 4 artilleries and 17 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Southern Belarus
            1 armour, 9 artilleries, 22 infantry and 1 mech_infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Yaroslavl to Novgorod
            7 infantry moved from Russia to Smolensk
            2 infantry moved from Yaroslavl to Smolensk
            2 fighters moved from Russia to Greece
            3 infantry moved from Stalingrad to Samara
    
        Place Units - Russians
            3 infantry placed in Siberia
            6 artilleries and 4 infantry placed in Russia
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6,1,1
            Russians collect 34 PUs (4 lost to blockades); end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Russians regular : -2,67
    

    Savegame

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