@Private-Panic sorry for the delay guys should be able to do it tomorrow
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Yugoslavia to Greece Combat - Italians Battle in Greece Italians attack with 3 armour and 3 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 3 armour and 3 mech_infantrys in Greece, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 2 mech_infantrys Casualties for British: 1 artillery and 1 infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Western Germany 1 artillery and 3 infantry moved from Slovakia Hungary to Germany 2 artilleries and 4 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Greater Southern Germany Place Units - Italians 1 artillery and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,2,4,3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Italians collect 3 PUs (12 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 1.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Spain to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Spain to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Spain to Gibraltar Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 2 infantry EDIT: Adding units owned by French to Spain: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Spain to Gibraltar Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 2 infantry EDIT: Adding units owned by French to Spain: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Germany: 1 artillery and 3 infantry EDIT: Adding units owned by Italians to Slovakia Hungary: 1 artillery and 3 infantry EDIT: Turning off Edit Mode 3 armour, 2 artilleries, 3 bombers, 1 fighter, 7 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Southern France to Spain 3 infantry moved from Novgorod to Belarus 1 bomber moved from Germany to Belarus 1 bomber moved from Western Germany to Belarus Combat - Germans Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans roll dice for 2 bombers and 3 infantry in Belarus, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Spain Germans attack with 3 armour, 2 artilleries, 3 bombers, 1 fighter, 7 infantry, 13 mech_infantrys and 1 tactical_bomber British defend with 1 infantry; French defend with 2 infantry; Americans defend with 2 aaGuns, 1 airfield, 1 factory_minor and 9 infantry Americans roll AA dice in Spain : 0/5 hits, 0.83 expected hits Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 7 infantry, 13 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 8/30 hits, 9.00 expected hits Americans roll dice for 2 aaGuns and 12 infantry in Spain, round 2 : 5/12 hits, 4.00 expected hits 2 aaGuns owned by the Americans, 5 infantry owned by the Germans, 4 infantry owned by the Americans and 2 infantry owned by the French lost in Spain Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 2 infantry, 13 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 12/25 hits, 8.17 expected hits Americans roll dice for 6 infantry in Spain, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the British lost in Spain Germans win, taking Spain from Americans with 3 armour, 2 artilleries, 3 bombers, 1 fighter, 1 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 6 infantry Casualties for Americans: 2 aaGuns and 9 infantry Casualties for French: 2 infantry Casualties for British: 1 infantry Non Combat Move - Germans 9 armour and 14 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 infantry moved from Slovakia Hungary to Romania 5 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Holland Belgium to Western Germany 3 bombers moved from Spain to Bulgaria 2 bombers moved from Belarus to Bulgaria 1 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Spain to Western Germany 2 fighters moved from Western Germany to Slovakia Hungary 1 fighter moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Bulgaria 1 infantry moved from France to Western Germany 1 fighter moved from Western Germany to Slovakia Hungary 9 infantry moved from Western Germany to Germany Place Units - Germans 2 infantry placed in Novgorod 5 armour and 5 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,5,1,6,1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Americans AA : -0.83 Russians regular : -1.00 Germans regular : 3.17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bessarabia to Romania 2 infantry moved from Eastern Poland to Poland 1 fighter and 1 tactical_bomber moved from Russia to Romania 2 fighters moved from Russia to Poland 1 infantry moved from Smolensk to Belarus 1 mech_infantry moved from Archangel to Belarus 4 mech_infantrys moved from Russia to Smolensk 4 mech_infantrys moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Russia to Belarus Combat - Russians Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 5 mech_infantrys Germans defend with 3 infantry Russians roll dice for 1 fighter, 1 infantry and 5 mech_infantrys in Belarus, round 2 : 0/7 hits, 1.50 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 4 mech_infantrys in Belarus, round 3 : 0/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 3 mech_infantrys in Belarus, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Belarus, round 4 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Belarus, round 5 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 infantry remaining. Battle score for attacker is -27 Casualties for Russians: 1 fighter, 1 infantry and 5 mech_infantrys Casualties for Germans: 2 infantry Battle in Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Poland, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 mech_infantrys moved from Bryansk to Eastern Poland 2 fighters moved from Poland to Eastern Poland 1 aaGun, 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 3 armour moved from Ukraine to Eastern Poland 1 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Smolensk 1 fighter moved from Romania to Eastern Poland 1 tactical_bomber moved from Romania to Eastern Poland 2 infantry moved from Kansu to Suiyuyan Place Units - Russians 3 armour placed in Ukraine 2 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 3.00 Russians regular : -2.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bessarabia to Romania 2 infantry moved from Eastern Poland to Poland 1 fighter and 1 tactical_bomber moved from Russia to Romania 2 fighters moved from Russia to Poland 1 infantry moved from Smolensk to Belarus 1 mech_infantry moved from Archangel to Belarus 4 mech_infantrys moved from Russia to Smolensk 4 mech_infantrys moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Russia to Belarus Combat - Russians Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 5 mech_infantrys Germans defend with 3 infantry Russians roll dice for 1 fighter, 1 infantry and 5 mech_infantrys in Belarus, round 2 : 0/7 hits, 1.50 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 4 mech_infantrys in Belarus, round 3 : 0/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 3 mech_infantrys in Belarus, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Belarus, round 4 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Belarus, round 5 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 infantry remaining. Battle score for attacker is -27 Casualties for Russians: 1 fighter, 1 infantry and 5 mech_infantrys Casualties for Germans: 2 infantry Battle in Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Poland, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 mech_infantrys moved from Bryansk to Eastern Poland 2 fighters moved from Poland to Eastern Poland 1 aaGun, 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 3 armour moved from Ukraine to Eastern Poland 1 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Smolensk 1 fighter moved from Romania to Eastern Poland 1 tactical_bomber moved from Romania to Eastern Poland 2 infantry moved from Kansu to Suiyuyan Place Units - Russians 3 armour placed in Ukraine 2 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Turkey: 6 infantry EDIT: Adding units owned by Russians to Caucasus: 6 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 3.00 Russians regular : -2.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 aaGun, 3 bombers and 2 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 46 Sea Zone 2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea 6 infantry moved from Philippines to 35 Sea Zone 6 infantry and 3 transports moved from 35 Sea Zone to 46 Sea Zone 3 infantry moved from 46 Sea Zone to New Guinea 3 infantry moved from 46 Sea Zone to New Guinea 1 marine moved from Caroline Islands to 33 Sea Zone 2 battleships, 3 carriers, 4 destroyers, 4 fighters, 1 marine, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to New Guinea 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 bomber moved from Kwangsi to 43 Sea Zone 1 bomber moved from Kwangsi to 41 Sea Zone 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 2 battleships, 3 carriers, 4 destroyers, 2 submarines and 5 transports Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 4 destroyers and 5 transports in 46 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 2 battleships, 3 carriers, 4 destroyers, 2 submarines and 5 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in New Guinea Japanese attack with 2 artilleries, 4 fighters, 8 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries, 4 fighters, 8 infantry, 1 marine and 2 tactical_bombers in New Guinea, round 2 : 6/17 hits, 6.00 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 artilleries, 4 fighters, 7 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 5 mech_infantrys moved from Yunnan to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 bomber moved from 41 Sea Zone to India 1 bomber moved from 43 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Kwangsi to India 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Burma 4 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 3 artilleries, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Amur to Jehol Place Units - Japanese 1 aaGun and 2 fighters placed in India 3 bombers placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 Japanese collect 46 PUs (2 lost to blockades); end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 49 Sea Zone 7 fighters moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 bombers and 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 49 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters in 49 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Central America to 63 Sea Zone 2 fighters moved from 49 Sea Zone to 63 Sea Zone 5 fighters moved from 49 Sea Zone to New Zealand 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 destroyer moved from 16 Sea Zone to 31 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone 2 bombers moved from 26 Sea Zone to Hawaiian Islands 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from Rio de Oro to 91 Sea Zone 2 carriers, 1 cruiser and 1 marine moved from 91 Sea Zone to 64 Sea Zone 1 marine moved from 64 Sea Zone to Central America 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone 4 infantry moved from 64 Sea Zone to Central America 1 infantry moved from Venezuela to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Central America 1 fighter moved from 91 Sea Zone to 64 Sea Zone 3 fighters moved from Gibraltar to 64 Sea Zone 1 armour and 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to Central America 2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 2 artilleries and 1 infantry moved from 109 Sea Zone to United Kingdom 3 armour moved from Persia to West India 1 armour moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Saudi Arabia to West India 1 mech_infantry moved from Saudi Arabia to Persia 4 carriers moved from 54 Sea Zone to 63 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from 26 Sea Zone to New Zealand 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 37 Sea Zone to 56 Sea Zone 2 carriers moved from 10 Sea Zone to 64 Sea Zone Place Units - Americans 1 harbour placed in Central America 3 bombers placed in Saudi Arabia 1 destroyer and 1 transport placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber EDIT: Adding units owned by Americans to Midway: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Sikang to Szechwan 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 49 Sea Zone 7 fighters moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 bombers and 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 49 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters in 49 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Central America to 63 Sea Zone 2 fighters moved from 49 Sea Zone to 63 Sea Zone 5 fighters moved from 49 Sea Zone to New Zealand 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 destroyer moved from 16 Sea Zone to 31 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone 2 bombers moved from 26 Sea Zone to Hawaiian Islands 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from Rio de Oro to 91 Sea Zone 2 carriers, 1 cruiser and 1 marine moved from 91 Sea Zone to 64 Sea Zone 1 marine moved from 64 Sea Zone to Central America 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone 4 infantry moved from 64 Sea Zone to Central America 1 infantry moved from Venezuela to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Central America 1 fighter moved from 91 Sea Zone to 64 Sea Zone 3 fighters moved from Gibraltar to 64 Sea Zone 1 armour and 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to Central America 2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 2 artilleries and 1 infantry moved from 109 Sea Zone to United Kingdom 3 armour moved from Persia to West India 1 armour moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Saudi Arabia to West India 1 mech_infantry moved from Saudi Arabia to Persia 4 carriers moved from 54 Sea Zone to 63 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from 26 Sea Zone to New Zealand 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 37 Sea Zone to 56 Sea Zone 2 carriers moved from 10 Sea Zone to 64 Sea Zone Place Units - Americans 1 harbour placed in Central America 3 bombers placed in Saudi Arabia 1 destroyer and 1 transport placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber EDIT: Adding units owned by Americans to Midway: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Sikang to Szechwan 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 7 infantry moved from Turkey to Greece 1 bomber moved from Iraq to Greece Combat - British Battle in Greece British attack with 3 artilleries, 1 bomber and 7 infantry Italians defend with 3 armour and 1 mech_infantry British roll dice for 3 artilleries, 1 bomber and 7 infantry in Greece, round 2 : 5/11 hits, 3.33 expected hits Italians roll dice for 3 armour and 1 mech_infantry in Greece, round 2 : 3/4 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the British and 3 armour owned by the Italians lost in Greece British win, taking Greece from Italians with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 13 Casualties for British: 3 infantry Casualties for Italians: 3 armour and 1 mech_infantry Non Combat Move - British 1 aaGun moved from Turkey to Greece 1 artillery moved from Mozambique to Rhodesia 2 infantry moved from Mozambique to Rhodesia 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 6 mech_infantrys moved from Eastern Persia to West India 1 mech_infantry moved from Persia to West India 2 armour moved from Persia to West India 1 aaGun moved from Iraq to Persia 1 tactical_bomber moved from Persia to West India 1 tactical_bomber moved from Persia to West India 2 tactical_bombers moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to Persia 2 fighters moved from Eastern Persia to West India 1 bomber moved from Tanganyika Territory to West India 1 fighter moved from Eastern Persia to Persia 1 bomber moved from Greece to Persia Place Units - British 2 fighters and 1 tactical_bomber placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Persia: 3 fighters EDIT: Adding units owned by British to West India: 3 fighters EDIT: Turning off Edit Mode 1 bomber placed in Egypt 2 mech_infantrys placed in Iraq Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.50 Italians regular : 1.17 Japanese regular : -0.50 British regular : 1.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Slovakia Hungary to Poland 1 artillery moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Western Germany to Poland 1 fighter moved from Western Germany to Romania Combat - Italians Battle in Romania Italians attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Romania, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Italians attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Poland Italians win, taking Poland from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Romania to Slovakia Hungary 1 fighter moved from Poland to Western Germany 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 aaGun, 3 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 aaGuns and 8 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,5,3,4,1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 1.83 Russians regular : -1.00
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone Battle in 39 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Iraq to Persia 1 destroyer moved from 42 Sea Zone to 61 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Turning off Edit Mode 1 aaGun and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone Battle in 39 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Iraq to Persia 1 destroyer moved from 42 Sea Zone to 61 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Turning off Edit Mode 1 aaGun and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone Battle in 39 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Iraq to Persia 1 destroyer moved from 42 Sea Zone to 61 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Turning off Edit Mode 1 aaGun and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Novgorod to Baltic States 2 mech_infantrys moved from Slovakia Hungary to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Slovakia Hungary to Baltic States 1 armour moved from Spain to Portugal Germans take Portugal from British 1 armour moved from Portugal to Spain 2 artilleries and 1 infantry moved from Spain to Gibraltar 2 mech_infantrys moved from Spain to Gibraltar Combat - Germans Battle in Gibraltar Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 1 artillery Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 aaGun and 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 aaGun and 1 artillery Battle in Baltic States Germans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters moved from Slovakia Hungary to Spain 2 tactical_bombers moved from Baltic States to Slovakia Hungary 1 fighter moved from Baltic States to Slovakia Hungary 1 fighter moved from Slovakia Hungary to Western Germany 1 fighter moved from Southern Italy to Western Germany 5 armour, 5 artilleries and 9 infantry moved from Germany to Slovakia Hungary 2 mech_infantrys moved from Southern Italy to Yugoslavia 2 armour and 9 mech_infantrys moved from Spain to Northern Italy 1 mech_infantry moved from Spain to Northern Italy 5 bombers moved from Bulgaria to India 1 mech_infantry moved from Bulgaria to Slovakia Hungary 3 armour moved from Slovakia Hungary to Yugoslavia 1 mech_infantry moved from Slovakia Hungary to Yugoslavia 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Karelia to Novgorod Place Units - Germans 3 infantry placed in Spain 1 armour, 1 artillery and 1 mech_infantry placed in Novgorod 3 armour and 2 artilleries placed in Germany 2 infantry placed in Germany Germans undo move 4. 2 infantry placed in Western Germany Germans undo move 4. 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 mech_infantrys EDIT: Adding units owned by Germans to Spain: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,3,2,2,1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.17 British regular : -0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Poland 1 artillery and 2 infantry moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Romania 3 armour moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Archangel 1 artillery and 3 infantry moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 6 armour and 4 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Poland Combat - Russians Battle in Romania Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 artillery and 1 fighter in Romania, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Poland Russians attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Poland Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 9 armour, 1 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 9 armour, 1 infantry and 4 mech_infantrys in Belarus, round 2 : 6/14 hits, 5.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 9 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys 2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Ukraine to Bryansk 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Baltic States to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Romania to Ukraine 1 fighter moved from Poland to Ukraine 1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine 3 aaGuns, 10 artilleries, 28 infantry and 1 marine moved from Eastern Poland to Belarus 2 mech_infantrys moved from Russia to Urals 2 mech_infantrys moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 1 fighter, 7 infantry and 2 mech_infantrys placed in Russia Russians undo move 2. 2 mech_infantrys placed in Volgograd 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 4.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Poland 1 artillery and 2 infantry moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Romania 3 armour moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Archangel 1 artillery and 3 infantry moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 6 armour and 4 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Poland Combat - Russians Battle in Romania Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 artillery and 1 fighter in Romania, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Poland Russians attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Poland Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 9 armour, 1 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 9 armour, 1 infantry and 4 mech_infantrys in Belarus, round 2 : 6/14 hits, 5.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 9 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys 2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Ukraine to Bryansk 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Baltic States to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Romania to Ukraine 1 fighter moved from Poland to Ukraine 1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine 3 aaGuns, 10 artilleries, 28 infantry and 1 marine moved from Eastern Poland to Belarus 2 mech_infantrys moved from Russia to Urals 2 mech_infantrys moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 1 fighter, 7 infantry and 2 mech_infantrys placed in Russia Russians undo move 2. 2 mech_infantrys placed in Volgograd 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Suiyuyan: 2 infantry EDIT: Adding units owned by Russians to Hopei: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 4.17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 aaGun, 1 airfield, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 7 infantry and 1 marine moved from New Guinea to 46 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 6 destroyers, 3 fighters, 7 infantry, 1 marine, 3 submarines, 3 tactical_bombers and 5 transports moved from 46 Sea Zone to 54 Sea Zone 7 infantry moved from 54 Sea Zone to Queensland 2 artilleries moved from 54 Sea Zone to Queensland 3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 3 artilleries moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in 54 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 1 marine, 4 submarines, 3 tactical_bombers and 8 transports ANZAC defend with 1 destroyer Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 3 tactical_bombers and 8 transports in 54 Sea Zone, round 2 : 13/19 hits, 9.00 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 8 transports remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Queensland Non Combat Move - Japanese 2 bombers moved from India to New Guinea 3 bombers moved from Malaya to New Guinea 2 fighters moved from Caroline Islands to New Guinea 1 fighter moved from Caroline Islands to Japan 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Burma to India 1 mech_infantry moved from Hunan to Kiangsu 1 mech_infantry moved from Jehol to Kiangsu 1 infantry moved from Yunnan to Hunan Place Units - Japanese 1 aaGun and 2 fighters placed in India 1 airfield placed in New Guinea 2 infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67 ANZAC regular : 0.67