Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41

  • '20 '16

    I love the smell of napalm in the morning!

  • '20 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 8:12:10 PM
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  • '20 '16

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

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  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Libya to Egypt
            1 armour moved from Libya to Egypt
            1 artillery moved from Libya to Egypt
            1 infantry moved from France to 13 Sea Zone
            1 armour moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Egypt
            1 armour moved from 15 Sea Zone to Egypt
            1 fighter moved from Norway to 2 Sea Zone
            2 submarines moved from 7 Sea Zone to 2 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Bulgaria Romania to Ukraine
            1 artillery moved from Bulgaria Romania to Ukraine
            2 armour moved from Poland to Baltic States
            3 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            1 infantry moved from Poland to East Poland
            1 infantry moved from Bulgaria Romania to East Poland
            1 bomber moved from Germany to Egypt
            1 infantry moved from Germany to 5 Sea Zone
            1 armour moved from Czechoslovakia Hungary to Ukraine
            2 armour moved from Bulgaria Romania to Ukraine
            1 armour moved from Czechoslovakia Hungary to East Poland
            1 fighter moved from Northwestern Europe to Baltic States
            1 fighter moved from Poland to East Poland
            1 fighter moved from Germany to East Poland
            1 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Baltic States
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 2 Sea Zone
                Germans attack with 1 fighter and 2 submarines
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
                    1 transport owned by the British lost in 2 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 transport
            Battle in Egypt
                Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 3/5 hits, 2.17 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 2 armour and 1 bomber in Egypt, round 3 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Germans lost in Egypt
                    Germans roll dice for 1 armour and 1 bomber in Egypt, round 4 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt
                Germans win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
            Battle in Ukraine
                Germans attack with 3 armour, 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in East Poland
                Germans attack with 1 armour, 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 fighters and 2 infantry in East Poland, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                    Germans roll dice for 1 armour, 2 fighters and 1 infantry in East Poland, round 3 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 2 fighters and 1 infantry in East Poland, round 4 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 2 armour, 1 artillery, 1 fighter and 5 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 5 infantry in Baltic States, round 2 : 4/9 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 2 Sea Zone to Norway
            1 infantry moved from Norway to Finland
            1 infantry moved from Northwestern Europe to France
            1 bomber moved from Egypt to Libya
            1 fighter moved from East Poland to France
            1 artillery moved from Germany to France
            1 infantry moved from Germany to Poland
            1 fighter moved from Baltic States to Finland
            1 fighter moved from East Poland to Poland
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 0.17
    British regular : 0.83
    

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  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
    
        Combat - Russians
            Battle in 6 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser and 1 submarine
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 6 Sea Zone
                Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            2 infantry moved from Kazakh S.S.R. to Persia
            3 infantry moved from Caucasus to Persia
            1 armour moved from Russia to Caucasus
            3 infantry moved from Russia to Caucasus
            1 artillery moved from Russia to Archangel
            5 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Belorussia to Archangel
            1 artillery moved from Karelia S.S.R. to Archangel
            2 infantry moved from Novosibirsk to Russia
            1 infantry moved from Evenki National Okrug to Urals
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 aaGun
            EDIT: Adding units owned by Russians to Archangel: 1 aaGun
            EDIT: Turning off Edit Mode
            2 armour, 1 fighter and 1 infantry placed in Caucasus
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.33
    

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  • '20 '16

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            3 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            1 artillery and 3 infantry moved from 61 Sea Zone to Fukien
            2 fighters moved from 61 Sea Zone to 35 Sea Zone
            3 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Formosa to Yunnan
            1 fighter moved from Manchuria to Yunnan
            3 infantry moved from Kiangsu to Hupeh
            2 infantry moved from Manchuria to Suiyuan
            1 fighter moved from Japan to Suiyuan
            1 armour moved from Japan to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship and 1 cruiser
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship
            Battle in Kwangtung
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Fukien
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Fukien, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hupeh
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                    Japanese roll dice for 2 infantry in Hupeh, round 3 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Hupeh, round 4 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            2 fighters moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Suiyuan to Kiangsu
            2 carriers moved from 57 Sea Zone to 62 Sea Zone
            2 fighters moved from 53 Sea Zone to 62 Sea Zone
            2 fighters moved from 56 Sea Zone to 62 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.67
    Japanese regular : 3.17
    British regular : -0.67
    

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  • Capture.PNG

    where do you want the hit…?


  • good question- I think I’ll let you take the sub and keep the cruiser to potentially roll a second time. thanks for asking.


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier, 1 factory and 1 fighter; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 12 Sea Zone to 6 Sea Zone
            1 cruiser moved from 12 Sea Zone to 2 Sea Zone
            1 destroyer moved from 9 Sea Zone to 2 Sea Zone
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 bomber moved from United Kingdom to 6 Sea Zone
            1 fighter moved from United Kingdom to 6 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 2 Sea Zone
                British attack with 1 cruiser and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 6 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 cruiser and 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 6 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Germans: 1 cruiser and 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - British
            1 fighter moved from 5 Sea Zone to Archangel
            1 fighter moved from 6 Sea Zone to Archangel
            1 bomber moved from 6 Sea Zone to Russia
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone
            1 armour moved from 2 Sea Zone to United Kingdom
            1 infantry moved from Burma to India
            2 infantry moved from Trans-Jordan to Persia
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 1 infantry moved from Australia to 41 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 infantry moved from Western Canada to Alaska
    
        Place Units - British
            1 carrier placed in 2 Sea Zone
            1 fighter placed in 2 Sea Zone
            1 factory placed in India
    
        Turn Complete - British
            British collect 34 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 infantry moved from Libya to Egypt
                  Italians take Egypt from British
            1 infantry moved from Italy to 14 Sea Zone
            1 infantry moved from Balkans to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
            2 cruisers moved from 14 Sea Zone to 13 Sea Zone
            1 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from Balkans to Ukraine
            1 armour moved from Italy to Balkans
            1 fighter moved from Italy to Libya
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

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  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Non Combat Move - Americans
            1 fighter moved from 44 Sea Zone to Brazil
            1 carrier and 1 destroyer moved from 44 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Panama
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from Western United States to United Kingdom
            1 fighter moved from Western United States to 2 Sea Zone
            1 fighter moved from Eastern United States to United Kingdom
            1 fighter moved from Hawaiian Islands to Eastern Canada
            1 infantry moved from Central United States to Eastern United States
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Alaska to Western Canada
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            1 armour and 3 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 10 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Belorussia
            1 infantry moved from Baltic States to Karelia S.S.R.
                  Germans take Karelia S.S.R. from Russians
            1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 infantry moved from France to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to Gibraltar
                  Germans take Gibraltar from British
            1 bomber moved from Libya to Eastern Ukraine
            1 fighter moved from Finland to Belorussia
            1 fighter moved from Poland to Belorussia
            1 infantry moved from Ukraine to Eastern Ukraine
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Baltic States to Karelia S.S.R.
            2 infantry moved from Baltic States to Karelia S.S.R.
            2 armour moved from Baltic States to Karelia S.S.R.
            1 armour moved from East Poland to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            1 fighter moved from Belorussia to Ukraine
            1 fighter moved from Belorussia to Ukraine
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Poland to Baltic States
            1 bomber moved from Eastern Ukraine to Poland
            1 infantry moved from Morocco Algeria to Libya
            1 artillery moved from France to Germany
            2 infantry moved from Germany to France
            1 infantry moved from Norway to Finland
            1 fighter moved from Norway to Ukraine
            6 infantry moved from Germany to Poland
            2 infantry moved from Germany to Balkans
    
        Place Units - Germans
            6 armour and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.00
    

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  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from Caucasus to Eastern Ukraine
            2 artilleries and 8 infantry moved from Archangel to Karelia S.S.R.
            1 fighter moved from Caucasus to Karelia S.S.R.
            3 infantry moved from Buryatia S.S.R. to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                1 infantry owned by the Russians retreated to Buryatia S.S.R.
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Eastern Ukraine
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Eastern Ukraine, round 3 : 2/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia S.S.R.
                Russians attack with 2 artilleries, 1 fighter and 8 infantry
                Germans defend with 3 armour, 1 artillery, 1 factory and 6 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 8 infantry in Karelia S.S.R., round 2 : 3/11 hits, 2.83 expected hits
                    Germans roll dice for 3 armour, 1 artillery and 6 infantry in Karelia S.S.R., round 2 : 2/10 hits, 3.83 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 2 artilleries, 1 fighter and 6 infantry in Karelia S.S.R., round 3 : 3/9 hits, 2.50 expected hits
                    Germans roll dice for 3 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 4/7 hits, 2.83 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Karelia S.S.R., round 4 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 3 armour and 1 artillery in Karelia S.S.R., round 4 : 2/4 hits, 1.83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 2 artilleries and 1 fighter in Karelia S.S.R., round 5 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Karelia S.S.R., round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Russians: 8 infantry
                Casualties for Germans: 3 armour, 1 artillery and 6 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            3 infantry moved from Persia to India
            1 armour moved from Caucasus to India
            1 infantry moved from Urals to Archangel
            1 aaGun moved from Archangel to Karelia S.S.R.
            1 fighter moved from Karelia S.S.R. to Archangel
            2 infantry moved from Russia to Archangel
            1 infantry moved from Persia to Caucasus
            1 infantry moved from Persia to India
            1 armour moved from Caucasus to Russia
            1 infantry moved from Russia to Caucasus
            1 infantry moved from Russia to Caucasus
    
        Place Units - Russians
            4 infantry placed in Caucasus
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : -1.67
    Russians regular : 2.83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from East Indies to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to French Madagascar
                  Japanese take French Madagascar from British
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            2 fighters moved from French Indo-China Thailand to Philippine Islands
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from British
            1 infantry moved from Suiyuan to Ningxia
                  Japanese take Ningxia from Chinese
            1 infantry moved from Hupeh to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Manchuria to Buryatia S.S.R.
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            3 transports moved from 61 Sea Zone to 62 Sea Zone
            2 artilleries and 4 infantry moved from Japan to 62 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
            2 artilleries and 2 infantry moved from 63 Sea Zone to Soviet Far East
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            2 fighters moved from 62 Sea Zone to Soviet Far East
            2 fighters moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from Kiangsu to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in Philippine Islands
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Soviet Far East
                Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Soviet Far East, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 3 fighters and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters and 3 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Buryatia S.S.R. to Suiyuan
            1 carrier moved from 62 Sea Zone to 63 Sea Zone
            2 fighters moved from Soviet Far East to 63 Sea Zone
            1 carrier moved from 62 Sea Zone to 50 Sea Zone
            2 fighters moved from Philippine Islands to 50 Sea Zone
            1 carrier and 2 fighters moved from 37 Sea Zone to 32 Sea Zone
            1 artillery and 2 infantry moved from Fukien to Yunnan
            1 infantry moved from Kwangtung to French Indo-China Thailand
            1 armour moved from Kwangtung to Yunnan
            1 infantry moved from Hupeh to Yunnan
    
        Place Units - Japanese
            2 armour, 2 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.83
    Russians regular : -0.67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.0.20234, time: 12:19:54 AM
    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 2 armour, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 infantry moved from Persia to Trans-Jordan
            1 bomber moved from Russia to Trans-Jordan
            1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 armour and 1 infantry moved from 4 Sea Zone to Finland
            1 cruiser moved from 2 Sea Zone to 4 Sea Zone
            1 fighter moved from 2 Sea Zone to Finland
            1 artillery and 1 infantry moved from India to Burma
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 bomber and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Finland
                British attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                British win, taking Finland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Union of South Africa
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Australia
            2 fighters moved from Archangel to Persia
            2 infantry moved from India to Persia
            1 destroyer moved from 43 Sea Zone to 26 Sea Zone
            1 infantry moved from India to Persia
            1 carrier and 1 fighter moved from 2 Sea Zone to 4 Sea Zone
            1 bomber moved from Trans-Jordan to India
            1 fighter moved from Finland to 4 Sea Zone
    
        Place Units - British
            2 armour and 1 infantry placed in India
            1 factory placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : -1.00
    Germans regular : -0.33
    British regular : 0.83
    

    Savegame

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