Odonis(Axis) vs Sovietschat(Allis+6) BML20

  • '19

    @Odonis said in Odonis(Axis) vs Sovietschat(Allis+6) BML20:

    @gamerman01 @Sovietishcat

    I would suggest another game, if Sovietschat agrees, for the playoff, as the dice has been unkind to us both so far in this game

    @gamerman01 @Odonis Yes we will play the playoff game after then.

  • '19

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 battleship moved from 26 Sea Zone to 16 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 fighter moved from Gibraltar to Morocco
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    

    Savegame

  • '19

    @Odonis 4 hits 1st round.


  • @Sovietishcat
    OK MAX DEFENCE PLS

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 battleship moved from 26 Sea Zone to 16 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 fighter moved from Gibraltar to Morocco
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Americans: 4 fighters
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 2 destroyers in 16 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 123 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 aaGun moved from Brazil to French Guiana
            1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 bomber moved from Gibraltar to Western United States
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to Gibraltar
            1 infantry moved from Northwest Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
    
        Combat - British
            British creates battle in territory 39 Sea Zone
            Battle in Iraq
                British attack with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3,50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 89 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -0,50
    Japanese regular : 0,67
    Neutral_Axis regular : 1,67
    British regular : -0,50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 artillery moved from Tanganyika Territory to Belgian Congo
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 1 artillery
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Tunisia to Libya
            2 artilleries and 1 infantry moved from Tobruk to Libya
            1 infantry moved from Alexandria to Tobruk
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Greece to Bulgaria
            1 artillery and 1 infantry moved from Romania to Bessarabia
            2 armour moved from Romania to Eastern Poland
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 bomber moved from Western Germany to 115 Sea Zone
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 bomber moved from 115 Sea Zone to Western Germany
            1 bomber moved from Belarus to Germany
            1 bomber moved from Ukraine to Eastern Poland
            1 artillery and 2 infantry moved from Baltic States to Novgorod
            7 infantry moved from Vyborg to Novgorod
            1 battleship, 1 carrier and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Poland to Eastern Poland
            5 artilleries and 5 infantry moved from Poland to Eastern Poland
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 mech_infantry moved from Yugoslavia to Western Germany
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            2 artilleries moved from Bessarabia to Eastern Poland
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 112 Sea Zone
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : -1.17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Western Ukraine to Russia
            2 artilleries and 7 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Russia to Bryansk
            1 infantry moved from Archangel to Vologda
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,33
    Russians regular : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 2 carriers, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 artillery moved from India to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Kweichow
            2 bombers moved from French Indo China to Kweichow
            1 tactical_bomber moved from French Indo China to Kweichow
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Malaya
            Battle in Kweichow
                Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 2 bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kweichow to India
            1 bomber moved from Kweichow to French Indo China
            2 fighters moved from French Indo China to Japan
            3 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to Japan
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to Japan
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            4 transports moved from 39 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            2 carriers and 2 destroyers placed in 6 Sea Zone
            1 mech_infantry placed in India
            1 artillery and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.00
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 bombers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 6 Sea Zone
            6 bombers moved from Western United States to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from 91 Sea Zone to Algeria
            1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Odonis Kamikazees sz ?, Scramble and OOL?


  • @Sovietishcat
    KK: 3 on the undamaged Carrier; 3 on the two DD
    no scramble

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat
    Max defence

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 bombers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 6 Sea Zone
            6 bombers moved from Western United States to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from 91 Sea Zone to Algeria
            1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1,6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 2,1,5
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 6 bombers, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 6 bombers, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/12 hits, 7,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/10 hits, 4,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 6 bombers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 4/12 hits, 7,17 expected hits
                    Japanese roll dice for 1 carrier and 1 cruiser in 6 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 6 bombers, 2 cruisers and 2 transports in 6 Sea Zone, round 4 : 5/9 hits, 5,67 expected hits
                    Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 5 bombers, 2 cruisers and 2 transports remaining. Battle score for attacker is 22
                Casualties for Americans: 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber
            Battle in Korea
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Algeria, round 2 : 0/6 hits, 2,00 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 4 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Korea from Japanese, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 92 Sea Zone
            5 bombers moved from 6 Sea Zone to Amur
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            4 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 3/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Sikang
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            1 infantry moved from Kenya to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            4 fighters and 1 tactical_bomber moved from Persia to Syria
            1 infantry moved from Trans-Jordan to Syria
    
        Combat - British
            Battle in West India
            Battle in Syria
                British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/6 hits, 2,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking West India from Japanese, taking Syria from Neutral_Axis with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 armour moved from Iraq to Persia
            4 fighters and 1 tactical_bomber moved from Syria to Persia
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            2 destroyers placed in 106 Sea Zone
            1 armour and 2 mech_infantrys placed in Persia
            1 artillery placed in Union of South Africa
            1 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            British collect 28 PUs (3 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : -9,83
    Italians regular : 0,33
    Japanese regular : 0,67
    Neutral_Axis regular : -0,33
    British regular : -0,83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery moved from Belgian Congo to Tanganyika Territory
            1 armour moved from Eastern Poland to Archangel
                  Italians take Archangel from Russians
            1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 armour moved from Eastern Poland to Western Ukraine
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                Italians win, taking 97 Sea Zone from British, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Italians attack with 2 armour, 1 artillery and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 marines moved from Southern Italy to Northern Italy
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 bomber moved from Southern Italy to Western Germany
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 mech_infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.67
    Russians regular : 0.33
    British regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Ethiopia to Kenya
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 aaGun moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 bomber and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 bomber moved from Germany to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 bombers and 1 tactical_bomber moved from Ukraine to Belarus
            3 aaGuns, 8 armour, 9 artilleries, 20 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
            2 artilleries and 11 infantry moved from Novgorod to Belarus
            8 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Western Germany to Belarus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 destroyer moved from 115 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 artillery and 1 infantry placed in Western Germany
            1 infantry and 1 mech_infantry placed in Germany
            2 artilleries and 1 infantry placed in France
            2 infantry placed in Normandy Bordeaux
            1 mech_infantry placed in Germany
            2 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -0.17
    

    Savegame

  • '19

    @Odonis I just want to check if Russia has to DOW Japan to enter Korea as a non combat to reinforce USA territory. I have asked gamerman and panther about it, I just want to wait the answer before doing Russia.

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 armour and 1 factory_minor
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 1,83 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Archangel
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Archangel to Russia
            2 infantry moved from Volgograd to Tambov
            1 aaGun and 12 infantry moved from Amur to Korea
            1 infantry moved from Amur to Korea
            17 infantry moved from Bryansk to Russia
            10 infantry moved from Bryansk to Tambov
            2 armour and 3 mech_infantrys moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Tambov
            3 aaGuns moved from Bryansk to Russia
            12 artilleries moved from Bryansk to Tambov
            4 artilleries moved from Bryansk to Russia
            1 mech_infantry moved from Northwest Persia to Persia
            1 infantry moved from Amur to Korea
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Germans regular : -0,33
    Russians regular : 1,67
    

    Savegame

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