L20 BM3 WindowWasher (X) vs LennardF (L+19)

  • '21 '20

    Just rolled southern france, I havent rolled anything else, I want to change the last casualty to a fighter instead of an artillery.

  • '21 '20

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_major; Remaining resources: 47 PUs; 
            Italians buy 1 armour, 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 artilleries and 5 infantry moved from Northwest Persia to Caucasus
            4 infantry moved from Iraq to Persia
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 artillery moved from Belgian Congo to French Equatorial Africa
            1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            4 transports moved from 97 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            2 fighters moved from Romania to Kazakhstan
            11 artilleries and 12 infantry moved from Northwest Persia to Persia
            5 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Caucasus to Kazakhstan
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in French Equatorial Africa
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Italians attack with 2 fighters and 2 mech_infantrys
                British defend with 2 infantry
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Kazakhstan
                    Italians roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Kazakhstan
                 retreated to Kazakhstan
                Russians win with 2 infantry remaining. Battle score for attacker is -8
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Southern France from British to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern France: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Kazakhstan to Caucasus
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Southern France to Southern Italy
    
        Place Units - Italians
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Northern Italy
            3 infantry placed in Persia
            1 infantry placed in Iraq
            Italians undo move 3.
            1 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,2
            Italians collect 23 PUs (6 lost to blockades); end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -2.83
    Russians regular : 0.67
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 artillery and 2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            3 mech_infantrys moved from French Indo China to Szechwan
            3 fighters moved from Shan State to Szechwan
            2 artilleries and 1 infantry moved from Shan State to Yunnan
            2 fighters moved from Samara to Szechwan
            2 transports moved from 44 Sea Zone to 56 Sea Zone
            1 transport moved from 37 Sea Zone to 56 Sea Zone
            3 artilleries and 1 infantry moved from Northern Territory to Western Australia
            1 artillery and 1 infantry moved from South Australia to Western Australia
            2 fighters moved from Queensland to Shan State
            1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 submarine and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 artillery moved from Korea to Manchuria
    
        Combat - ANZAC
            Battle in Anhwe
                ANZAC attack with 2 artilleries and 3 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 0/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Anhwe
                    ANZAC roll dice for 2 artilleries and 3 infantry in Anhwe, round 4 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Anhwe
                ANZAC win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -2.50
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 9 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            36 infantry and 39 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour moved from Archangel to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Archangel to Belarus
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
            30 artilleries moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Archangel to Smolensk
            1 fighter moved from Novgorod to Smolensk
            2 armour moved from Timguska to Novosibirsk
            1 mech_infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Shensi to Vologda
            1 fighter and 1 tactical_bomber moved from Caucasus to Smolensk
            3 artilleries moved from Western Ukraine to Ukraine
            14 armour moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 mech_infantry moved from Western Germany to Poland
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys in Bryansk, round 2 : 41/130 hits, 36.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 15 armour, 30 artilleries, 36 infantry and 49 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            2 fighters and 1 tactical_bomber moved from Smolensk to Archangel
            3 aaGuns moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Archangel to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            2 mech_infantrys moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Archangel
            5 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Eastern Poland to Novgorod
            1 fighter and 1 tactical_bomber moved from Germany to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            3 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 6.17
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            2 tactical_bombers moved from Russia to Rostov
            20 artilleries and 34 infantry moved from Tambov to Russia
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 2 tactical_bombers moved from Rostov to Russia
            1 aaGun moved from Tambov to Russia
    
        Place Units - Russians
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            2 tactical_bombers moved from Russia to Rostov
            20 artilleries and 34 infantry moved from Tambov to Russia
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 2 tactical_bombers moved from Rostov to Russia
            1 aaGun moved from Tambov to Russia
    
        Place Units - Russians
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
            3 fighters and 3 tactical_bombers moved from Shensi to Kazakhstan
            11 artilleries and 12 infantry moved from Tsinghai to Kazakhstan
            3 fighters moved from Shensi to Kazakhstan
            1 mech_infantry moved from Shensi to Kazakhstan
            1 armour moved from Kansu to Kazakhstan
            1 armour moved from Timguska to Kazakhstan
            1 armour moved from Tsagaan Olom to Timguska
    
        Combat - Japanese
            Battle in Kazakhstan
                Japanese attack with 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 2 : 17/37 hits, 14.33 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 armour, 12 artilleries, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Shensi to Tsinghai
            6 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,2,2,1,1,3,5,3,4,4,6,2,5,4,3,1,5,1,6,6,1,5,4,4,1,6,6,2,6,4,6,5,4,1,4,1,3
            Japanese collect 6 PUs (8 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.67
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 artillery, 9 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Nigeria to French Central Africa
                  Americans take French Central Africa from Germans
            2 destroyers moved from 83 Sea Zone to 91 Sea Zone
            2 transports moved from 82 Sea Zone to 84 Sea Zone
            3 destroyers and 1 submarine moved from 64 Sea Zone to 89 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 3 carriers, 2 infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Buyant-Uhaa to Central Mongolia
                  Americans take Central Mongolia from Japanese
            1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
            2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
                  Russians take Yakut S.S.R. from Japanese
                  Russians take Yenisey from Germans
            1 infantry moved from Buryatia to Yakut S.S.R.
            3 mech_infantrys moved from Korea to Buryatia
            2 infantry moved from Korea to Manchuria
            1 infantry moved from Chahar to Suiyuyan
            10 fighters moved from Suiyuyan to Novosibirsk
            1 bomber moved from Russia to Ukraine
            16 fighters and 3 tactical_bombers moved from Russia to Novosibirsk
            1 infantry moved from Shan State to Yunnan
            1 transport moved from 37 Sea Zone to 55 Sea Zone
            3 submarines moved from 37 Sea Zone to 39 Sea Zone
            9 fighters moved from Western United States to 6 Sea Zone
            7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
            2 submarines moved from 19 Sea Zone to 35 Sea Zone
            5 submarines moved from 6 Sea Zone to 24 Sea Zone
            4 destroyers moved from 6 Sea Zone to 24 Sea Zone
            3 cruisers moved from 6 Sea Zone to 24 Sea Zone
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Novosibirsk
                Americans attack with 26 fighters and 3 tactical_bombers
                Germans defend with 2 armour
                    Americans roll dice for 26 fighters and 3 tactical_bombers in Novosibirsk, round 2 : 12/29 hits, 15.00 expected hits
                    Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 fighter owned by the Americans lost in Novosibirsk
                Americans win with 25 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 2 armour
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            25 fighters and 3 tactical_bombers moved from Novosibirsk to Russia
            1 bomber moved from Ukraine to Russia
    
        Place Units - Americans
            3 mech_infantrys placed in Korea
            1 artillery and 1 infantry placed in Eastern United States
            9 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.67
    Germans AA : -0.17
    Germans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 artillery, 9 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Nigeria to French Central Africa
                  Americans take French Central Africa from Germans
            2 destroyers moved from 83 Sea Zone to 91 Sea Zone
            2 transports moved from 82 Sea Zone to 84 Sea Zone
            3 destroyers and 1 submarine moved from 64 Sea Zone to 89 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 3 carriers, 2 infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Buyant-Uhaa to Central Mongolia
                  Americans take Central Mongolia from Japanese
            1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
            2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
                  Russians take Yakut S.S.R. from Japanese
                  Russians take Yenisey from Germans
            1 infantry moved from Buryatia to Yakut S.S.R.
            3 mech_infantrys moved from Korea to Buryatia
            2 infantry moved from Korea to Manchuria
            1 infantry moved from Chahar to Suiyuyan
            10 fighters moved from Suiyuyan to Novosibirsk
            1 bomber moved from Russia to Ukraine
            16 fighters and 3 tactical_bombers moved from Russia to Novosibirsk
            1 infantry moved from Shan State to Yunnan
            1 transport moved from 37 Sea Zone to 55 Sea Zone
            3 submarines moved from 37 Sea Zone to 39 Sea Zone
            9 fighters moved from Western United States to 6 Sea Zone
            7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
            2 submarines moved from 19 Sea Zone to 35 Sea Zone
            5 submarines moved from 6 Sea Zone to 24 Sea Zone
            4 destroyers moved from 6 Sea Zone to 24 Sea Zone
            3 cruisers moved from 6 Sea Zone to 24 Sea Zone
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Novosibirsk
                Americans attack with 26 fighters and 3 tactical_bombers
                Germans defend with 2 armour
                    Americans roll dice for 26 fighters and 3 tactical_bombers in Novosibirsk, round 2 : 12/29 hits, 15.00 expected hits
                    Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 fighter owned by the Americans lost in Novosibirsk
                Americans win with 25 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 2 armour
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            25 fighters and 3 tactical_bombers moved from Novosibirsk to Russia
            1 bomber moved from Ukraine to Russia
    
        Place Units - Americans
            3 mech_infantrys placed in Korea
            1 artillery and 1 infantry placed in Eastern United States
            9 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            12 infantry moved from Suiyuyan to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Tsinghai
            Battle in Tsinghai
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Tsinghai
                Chinese win, taking Shensi from Japanese, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 6 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Normandy Bordeaux to Southern France
            2 fighters moved from Gibraltar to Southern France
            2 artilleries moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 battleship moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 2 infantry moved from Szechwan to Shensi
            1 artillery and 2 infantry moved from Yunnan to Szechwan
            1 fighter, 8 infantry and 1 tactical_bomber moved from Turkmenistan to Eastern Persia
            5 artilleries and 5 infantry moved from West India to Eastern Persia
            2 fighters moved from India to Eastern Persia
            25 infantry moved from India to West India
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            3 infantry moved from Union of South Africa to Rhodesia
    
        Combat - British
            Battle in Southern France
                British attack with 1 bomber, 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                British win, taking Southern France from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Southern France to Normandy Bordeaux
            1 bomber moved from Southern France to Morocco
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns moved from India to West India
    
        Place Units - British
            3 infantry placed in Union of South Africa
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            5 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 5 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -4.67
    Italians regular : 0.67
    Germans AA : -0.17
    Germans regular : -0.67
    British regular : 1.00
    

    Savegame

  • '21 '20

    Yep, that’s game. I wish I had realized how feasible a sea lion would’ve been much earlier instead of being so fixated on moscow. Good game!


  • Thanks for the game! That one was crazy. I did the math after this last turn and was starting to feel OK but it was close for quite awhile - if you had managed to get Moscow then the Axis would get Volgograd for sure and that would have been the game.

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