@dawgoneit dawg v mike ptv round 7.tsvg no luck with 2.6 version so played this with 2.7 version
2v2 Robert and friend vs Makalakalane and Maxiheimer
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,67 Japanese : -0,33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 5 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Combat Move - British 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Persia to Iraq 1 bomber moved from Malta to Iraq
Combat Hit Differential Summary :
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Wrong game?
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 5 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Persia to Iraq 1 bomber moved from Malta to Iraq 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 transport moved from 41 Sea Zone to 74 Sea Zone Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Iraq, round 2 : 3/8 hits, 2,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter moved from French West Africa to Tanganyika Territory 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 bomber moved from Iraq to Egypt 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 3 aaGuns, 1 artillery and 4 infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Yunnan to India Place Units - British 1 factory_minor placed in Persia 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 33 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
British : 1,17 Americans : 0,67 Neutral_Axis : -1,00 Japanese : -0,67
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Correct game:)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 aaGun moved from France to Northern Italy 1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 armour moved from Northern Italy to Yugoslavia 4 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Tunisia to Tobruk 1 armour and 2 infantry moved from Bulgaria to Romania 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Southern Italy to Tobruk Place Units - Italians 2 infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 artillery moved from Normandy Bordeaux to Holland Belgium Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 1 infantry EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 artilleries and 19 infantry moved from Poland to Eastern Poland 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 6 armour moved from Germany to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 4 bombers moved from Western Germany to 91 Sea Zone 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Battle in Holland Belgium Germans attack with 2 artilleries, 1 fighter and 2 infantry French defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 5/5 hits, 1,83 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium Germans win, taking Normandy Bordeaux from French, taking Holland Belgium from French with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 6 armour, 5 artilleries, 29 infantry and 4 mech_infantrys Russians defend with 3 infantry Germans roll dice for 6 armour, 5 artilleries, 29 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 16/44 hits, 11,00 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 armour, 5 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 91 Sea Zone Germans attack with 4 bombers British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser, 1 destroyer and 2 transports Germans roll dice for 4 bombers in 91 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits Americans roll dice for 1 cruiser, 2 destroyers and 3 transports in 91 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 3 bombers in 91 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 25 Casualties for Germans: 2 bombers Casualties for Americans: 1 cruiser, 1 destroyer and 2 transports Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans 2 bombers moved from 91 Sea Zone to Tunisia 1 fighter moved from Holland Belgium to Southern Italy 3 tactical_bombers moved from Southern Italy to Alexandria 1 armour moved from Greece to Romania 1 mech_infantry moved from Western Germany to Poland 3 aaGuns moved from Poland to Eastern Poland 10 infantry moved from Germany to Poland 1 cruiser moved from 113 Sea Zone to 105 Sea Zone Place Units - Germans 1 carrier and 1 transport placed in 97 Sea Zone 2 armour and 1 mech_infantry placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 7,50 French : 0,33 Americans : 0,33 Russians : 0,00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Belarus to Baltic States 1 fighter moved from Russia to Baltic States 1 tactical_bomber moved from Russia to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk 5 infantry moved from Ukraine to Bryansk 2 aaGuns, 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 armour moved from Volgograd to Northwest Persia 4 infantry moved from Russia to Bryansk 1 fighter moved from Baltic States to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 1 armour moved from Sikang to Szechwan 1 mech_infantry moved from Sikang to Szechwan 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,50
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 armour moved from 44 Sea Zone to Celebes 1 transport moved from 20 Sea Zone to 35 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Malaya 2 artilleries moved from 37 Sea Zone to Malaya 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 fighter moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 1 artillery, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone
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@Makalakalane @Maxiheimer I would like to know if you intend to scramble out of Queensland and what would be your order of losses in the battle.
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Max scramble. Planes last
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@Basile_01 yep, as Maxi says - max scramble, planes last.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 armour moved from 44 Sea Zone to Celebes 1 transport moved from 20 Sea Zone to 35 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Malaya 2 artilleries moved from 37 Sea Zone to Malaya 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 fighter moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 1 artillery, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Java Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from Dutch, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports; ANZAC defend with 2 fighters Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/11 hits, 6,33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 2 transports in 54 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 7/9 hits, 5,50 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 2 transports in 54 Sea Zone, round 3 : 4/10 hits, 5,67 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 carrier and 2 fighters in 54 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits Americans roll dice for 3 fighters and 2 transports in 54 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Japanese 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 2 fighters owned by the Americans lost in 54 Sea Zone 2 transports owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 bombers and 1 carrier remaining. Battle score for attacker is 41 Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports Casualties for ANZAC: 2 fighters Battle in Malaya Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 2/8 hits, 2,83 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 3 : 1/8 hits, 2,83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 6 infantry and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 4/9 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 infantry moved from Korea to Manchuria 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 16 Sea Zone to Japan 1 tactical_bomber moved from 16 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from 54 Sea Zone to Caroline Islands 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 2 tactical_bombers moved from Kwangsi to Anhwe 1 fighter moved from Kwangsi to Anhwe Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : -1,83 Chinese : 0,33 UK_Pacific : -0,67 Japanese : -1,33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 battleship and 1 carrier Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Americans roll dice for 1 tactical_bomber in 54 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship in 54 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Americans lost in 54 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -13 Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 carrier Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Americans undo move 2. Americans undo move 1. 1 infantry placed in Eastern United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -2,00 Japanese : 0,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 4/11 hits, 2,17 expected hits Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 4/8 hits, 2,67 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1,50 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 3/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 9 infantry Casualties for Japanese: 5 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 4,00
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@Maxiheimer : Did you forget to post UK? I forgot which of you is the UK player :)
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Combat Move - British 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Anglo Egyptian Sudan 1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians
Combat Hit Differential Summary :