@koala I messed my maths up in the purchase phase and over repaired london. Changed 1 ipc of damage back which enabled the 3rd inf in egypt.
also forgot the us walk in to french guiana, also edited in.
L20 #1 samuel06 (X) vs trulpen (A+7) BM3
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 30 PUs; Russians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Novgorod 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Russia to Baltic States 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Kazakhstan Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Samara 1 fighter moved from Baltic States to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Vyborg 2 infantry moved from Novgorod to Archangel EDIT: 1 armour moved from Novgorod to Bryansk 1 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 1 aaGun moved from Novgorod to Archangel 1 fighter moved from Ukraine to Russia 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Vologda to Russia 1 cruiser moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Russians 2 fighters placed in Russia 1 artillery and 2 infantry placed in Novgorod Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Adding units owned by Russians to Yunnan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,50 Japanese : 0,33
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Decided not to blitz Vyborg and to send the fig that hit Kazakhstan to Yunnan instead of Moscow.
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@samuel06 bump#2
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 3 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 3 armour and 4 mech_infantrys moved from Novosibirsk to Kazakhstan 3 mech_infantrys moved from Kansu to Kazakhstan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 4 armour, 6 artilleries, 2 fighters, 6 infantry, 4 mech_infantrys and 2 tactical_bombers moved from French Indo China to Yunnan 3 bombers, 2 fighters and 2 tactical_bombers moved from Kansu to Yunnan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan Combat - Japanese Battle in Wake Island Battle in Kazakhstan Japanese attack with 3 armour and 7 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 3 armour and 7 mech_infantrys in Kazakhstan, round 2 : 2/10 hits, 2.67 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Wake Island from Americans, taking Kazakhstan from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Yunnan Japanese attack with 5 armour, 6 artilleries, 3 bombers, 5 fighters, 6 infantry, 9 mech_infantrys and 5 tactical_bombers British defend with 3 aaGuns, 1 armour, 8 artilleries, 19 infantry and 4 mech_infantrys; ANZAC defend with 1 infantry; Russians defend with 1 fighter AA fire in Yunnan : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 5 armour, 6 artilleries, 3 bombers, 4 fighters, 6 infantry, 9 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 12/38 hits, 15.33 expected hits Chinese roll dice for 3 aaGuns, 1 armour, 8 artilleries, 1 fighter, 20 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/34 hits, 11.83 expected hits 5 infantry owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in Yunnan Japanese roll dice for 5 armour, 6 artilleries, 3 bombers, 4 fighters, 1 infantry, 9 mech_infantrys and 5 tactical_bombers in Yunnan, round 3 : 12/33 hits, 14.50 expected hits Chinese roll dice for 1 armour, 8 artilleries, 1 fighter, 11 infantry and 4 mech_infantrys in Yunnan, round 3 : 10/25 hits, 8.83 expected hits 1 infantry owned by the Japanese, 9 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC and 10 infantry owned by the British lost in Yunnan Japanese roll dice for 5 armour, 6 artilleries, 3 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 4 : 13/23 hits, 11.83 expected hits Chinese roll dice for 1 armour, 8 artilleries, 1 fighter and 3 mech_infantrys in Yunnan, round 4 : 6/13 hits, 4.83 expected hits 1 fighter owned by the Russians, 6 artilleries owned by the Japanese, 3 mech_infantrys owned by the British, 8 artilleries owned by the British and 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 armour, 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Japanese: 6 artilleries, 1 fighter, 6 infantry and 9 mech_infantrys Casualties for British: 3 aaGuns, 1 armour, 8 artilleries, 19 infantry and 4 mech_infantrys Casualties for ANZAC: 1 infantry Casualties for Russians: 1 fighter Non Combat Move - Japanese 2 marines moved from Sumatra to 41 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 3 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Anhwe 1 armour and 2 mech_infantrys moved from Chahar to Kansu 3 mech_infantrys moved from Manchuria to Chahar 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Siberia to Sakha 1 battleship, 3 carriers, 1 cruiser, 10 destroyers, 3 fighters, 12 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to French Indo China Place Units - Japanese 3 fighters placed in Japan 1 harbour placed in Hainan 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Yunnan : : -0.50 Chinese : -4.50 Russians : -0.67 Japanese : -5.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 10 Sea Zone to 31 Sea Zone 3 bombers moved from Norway to Germany 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Germany 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 carriers, 1 cruiser and 2 destroyers moved from 124 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to Denmark 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes Combat - Americans Americans creates battle in territory 105 Sea Zone Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Germany AA fire in Germany : 1/4 hits, 0,67 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 5,6,8 and causes: 18 damage to unit: factory_major Bombing raid in Germany causes 18 damage total. Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Celebes Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3,83 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 5 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 8 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 10 Sea Zone to Western United States 1 infantry moved from British Columbia to Western United States 1 mech_infantry moved from Central United States to Western United States 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 123 Sea Zone 4 infantry moved from Iceland to 123 Sea Zone 4 infantry and 2 transports moved from 123 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Denmark to 112 Sea Zone 2 transports moved from 123 Sea Zone to 101 Sea Zone 4 transports moved from 124 Sea Zone to 123 Sea Zone 1 bomber moved from France to Norway 3 bombers moved from Germany to Norway 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 2 fighters moved from Eastern United States to Iceland Place Units - Americans 1 battleship placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 1 fighter placed in Norway 2 carriers and 1 transport placed in 10 Sea Zone 2 fighters and 1 tactical_bomber placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1 Americans collect 67 PUs (1 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0,33 AA fire in France : : -0,17 Americans : -0,33 Japanese : 0,33 AA fire in Germany : : 0,33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 10 Sea Zone to 31 Sea Zone 3 bombers moved from Norway to Germany 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Germany 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 carriers, 1 cruiser and 2 destroyers moved from 124 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to Denmark 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes Combat - Americans Americans creates battle in territory 105 Sea Zone Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Germany AA fire in Germany : 1/4 hits, 0,67 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 5,6,8 and causes: 18 damage to unit: factory_major Bombing raid in Germany causes 18 damage total. Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Celebes Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3,83 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 5 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 8 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 10 Sea Zone to Western United States 1 infantry moved from British Columbia to Western United States 1 mech_infantry moved from Central United States to Western United States 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 123 Sea Zone 4 infantry moved from Iceland to 123 Sea Zone 4 infantry and 2 transports moved from 123 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Denmark to 112 Sea Zone 2 transports moved from 123 Sea Zone to 101 Sea Zone 4 transports moved from 124 Sea Zone to 123 Sea Zone 1 bomber moved from France to Norway 3 bombers moved from Germany to Norway 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 2 fighters moved from Eastern United States to Iceland Place Units - Americans 1 battleship placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 1 fighter placed in Norway 2 carriers and 1 transport placed in 10 Sea Zone 2 fighters and 1 tactical_bomber placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1 Americans collect 67 PUs (1 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Yunnan 3 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from India to Yunnan 2 mech_infantrys moved from India to Yunnan 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone EDIT: 1 mech_infantry moved from Iraq to Eastern Persia Combat - British Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Yunnan British attack with 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 5 armour British roll dice for 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/10 hits, 3,33 expected hits Japanese roll dice for 5 armour in Yunnan, round 2 : 2/5 hits, 2,50 expected hits 5 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 2 infantry Casualties for Japanese: 5 armour Non Combat Move - British 4 infantry moved from India to Burma 1 bomber moved from Yunnan to India 3 infantry moved from West India to India 6 infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone 1 armour moved from Persia to West India 6 infantry moved from Persia to Eastern Persia 4 infantry moved from Iraq to Persia 2 mech_infantrys moved from Iraq to Eastern Persia 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 mech_infantrys moved from Caucasus to Persia 2 artilleries and 1 infantry moved from Karelia to 127 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 127 Sea Zone to 112 Sea Zone 2 artilleries and 1 infantry moved from 112 Sea Zone to Norway 1 carrier and 2 destroyers moved from 124 Sea Zone to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 2 fighters moved from Novgorod to Norway 1 fighter moved from Eastern Persia to India 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 4 artilleries and 6 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan Place Units - British 1 tactical_bomber placed in United Kingdom 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : 1,17 Italians : -0,17 AA fire in France : : -0,17 Americans : -0,33 Chinese : 0,33 Japanese : -0,50 AA fire in Germany : : 0,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Americans 1 infantry moved from Libya to Tobruk Italians take Tobruk from Americans 1 artillery and 2 infantry moved from Western Germany to Denmark 1 submarine moved from 96 Sea Zone to 98 Sea Zone 2 fighters moved from 96 Sea Zone to 98 Sea Zone Combat - Italians Battle in Denmark Italians attack with 1 artillery and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 carrier, 3 destroyers and 2 transports moved from 96 Sea Zone to 97 Sea Zone Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : 0.67 Americans : -0.67
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 3 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Sumatra to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -0,17 Japanese : -0,33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 3 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Sumatra to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17 Japanese : -0,33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 17x factory_major; Remaining resources: 29 PUs; Germans buy 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Western Ukraine to Ukraine 1 bomber and 1 fighter moved from Western Ukraine to Ukraine 1 bomber moved from Western Ukraine to Novgorod 1 artillery and 1 infantry moved from Poland to Baltic States 1 bomber moved from Western Germany to Baltic States Combat - Germans Germans creates battle in territory 105 Sea Zone Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Ukraine Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Western Germany 1 bomber and 1 fighter moved from Ukraine to Western Ukraine 1 bomber moved from Novgorod to Germany 1 bomber moved from Western Ukraine to Germany 1 aaGun, 1 bomber, 11 fighters and 4 tactical_bombers moved from Western Germany to Germany 1 mech_infantry moved from Holland Belgium to Germany 1 aaGun, 2 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Poland to Eastern Poland 2 submarines moved from 105 Sea Zone to 91 Sea Zone Place Units - Germans 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,6,6 Germans collect 39 PUs (2 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Germans : -2.17 Russians : 0.33 AA fire in Novgorod : : -0.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland 1 fighter moved from Russia to Baltic States 2 fighters moved from Russia to Eastern Poland 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Vologda to Urals Russians take Urals from Japanese Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Baltic States to Bryansk 1 aaGun moved from Archangel to Belarus 2 infantry moved from Archangel to Belarus 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Finland to Novgorod 1 fighter moved from Russia to Volgograd 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Caucasus 2 armour and 4 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 infantry placed in Ukraine 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : 2,00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland 1 fighter moved from Russia to Baltic States 2 fighters moved from Russia to Eastern Poland 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Vologda to Urals Russians take Urals from Japanese Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Baltic States to Bryansk 1 aaGun moved from Archangel to Belarus 2 infantry moved from Archangel to Belarus 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Finland to Novgorod 1 fighter moved from Russia to Volgograd 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Caucasus 2 armour and 4 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 infantry placed in Ukraine 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 105 Sea Zone: 2 submarines EDIT: Adding units owned by Russians to 91 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 112 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 110 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,67 Russians : 2,00
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Missed to move the fleet.
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Careful with the bump now. ;)
It’s in 1h45m today, but I’ll wait 5 h from now.
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(And I’m not so cruel that I will claim a victory based on abscence.)
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I think there is no way the Axis can win this game given the current position.
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Hubba, bump#3
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@trulpen That’s all good I understand. I’m sorry that I had made you wait so long between each turn. I operate a small business and this is our most busy time of the year and I just can’t keep up. I am also moving at the end of the month. Crazy times. Anyway good game, well played.
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No problem, take your time.