@dawgoneit you would be wise to study the map carefully before you do any Hisaichi moves…
Jim010 X vs crockett36 A with bid of 12 g40.2
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good luck and have fun and may the good guys win again.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:15:28 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:15:28 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:22:36 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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so i wanted to do one extra thing. i want to use the tech token system from anniversary. so you buy one, roll, succeed, get tech, don’t succeed, have the token for next round. i hope that’s okay. i’m a big believer in tech. if you want to rebid because of this adjustment i understand.
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is everything okay?
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Yes. I got it. I did not get an email, though. Was waiting for that.
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I never play with tech. But I’m ok with it this game. Not a ranked game, so whatever. Still, should make sure we both know what we are playing before bidding.
Just trying to figure out how to open the saved game …
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Okay. Will do.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 4:47:48 PM
Savegame -
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 4 infantry EDIT: Turning off Edit Mode Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 bomber moved from Germany to 110 Sea Zone
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I’ll need order of loss OOL
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plain jane. let the computer do it. no scrambles.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 4 infantry EDIT: Turning off Edit Mode Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 bomber moved from Germany to 110 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 111 Sea Zone Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Casualties for Germans: 2 submarines Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 1 artillery, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 1 artillery, 5 infantry and 4 mech_infantrys in France, round 2 : 4/16 hits, 5.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 6 armour, 1 artillery and 3 mech_infantrys in France, round 3 : 6/10 hits, 4.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 5/8 hits, 3.33 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour in France, round 4 : 3/5 hits, 2.50 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits 1 armour owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 4 armour remaining. Battle score for attacker is 6 Casualties for Germans: 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 11 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 6 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Poland to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 3 artilleries moved from Germany to Poland 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Poland to Holland Belgium 1 fighter moved from Slovakia Hungary to Holland Belgium 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 3 fighters moved from 110 Sea Zone to Holland Belgium 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 111 Sea Zone to Holland Belgium 1 tactical_bomber moved from 111 Sea Zone to Holland Belgium 3 aaGuns moved from Western Germany to Holland Belgium 3 aaGuns moved from Germany to Western Germany 2 infantry moved from Norway to Finland 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 4 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 1. 4 infantry placed in Germany Germans undo move 2. 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -2.17 British : -0.33 French : 4.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 aaGun, 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians 3 infantry moved from Vyborg to Karelia 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Karelia 3 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Archangel to Novgorod 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 3 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Volgograd to Ukraine 1 armour and 1 mech_infantry moved from Russia to Archangel 5 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Karelia 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Russia to Karelia 1 armour moved from Volgograd to Ukraine 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Non Combat Move - Russians 2 aaGuns moved from Russia to Bryansk 2 aaGuns moved from Novgorod to Karelia 2 aaGuns moved from Sakha to Buryatia Place Units - Russians 1 aaGun and 2 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians rolls : : 0.00
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TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Siam to French Indo China 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to Hunan 1 fighter moved from Formosa to Hunan
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Siam to French Indo China 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to Hunan 1 fighter moved from Formosa to Hunan Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Hunan, round 2 : 5/11 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 2 fighters moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 fighter moved from Korea to Kiangsi 1 fighter moved from Okinawa to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 3 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 3 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 2 fighters moved from Manchuria to Kwangsi 2 tactical_bombers moved from Manchuria to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 2 bombers moved from Japan to Kwangsi 2 fighters moved from Japan to Kiangsi 2 tactical_bombers moved from Japan to Kiangsi Place Units - Japanese 1 artillery placed in Japan 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 1.33