L20 #1 trulpen (X+3) vs ksmckay (A) BM3

  • '19

    i dont mind continuing, but there is probably little reason to continue this. No chance the axis can come back from this position.


  • Probably so, but I’d like to continue until I feel the same way. Atleast I might try some desperado eventually.


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sweden: 1 armour
            EDIT: Removing units owned by Russians from Norway: 1 armour
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Removing units owned by Americans from Holland Belgium: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
            EDIT: Turning off Edit Mode
            Germans buy 1 airfield, 9 artilleries, 1 carrier and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Sweden
            1 armour moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Novgorod
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Novgorod
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Iraq to Saudi Arabia
                  Germans take Saudi Arabia from Americans
            1 armour moved from Saudi Arabia to Iraq
            1 infantry moved from Turkey to Syria
                  Germans take Syria from French
            1 bomber moved from Western Germany to 98 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            3 fighters moved from Germany to Sweden
            3 fighters moved from Germany to Norway
            1 fighter moved from Western Germany to Sweden
            3 fighters moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to 95 Sea Zone
            1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Sweden
            Battle in Norway
            Battle in 95 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win, taking Sweden from Russians, taking Norway from Russians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Norway to 113 Sea Zone
            4 fighters moved from Sweden to 113 Sea Zone
            3 fighters moved from Holland Belgium to 113 Sea Zone
            3 fighters moved from Holland Belgium to Germany
            EDIT: 4 aaGuns, 2 armour, 2 artilleries and 10 infantry moved from Western Germany to Greater Southern Germany
            EDIT: Germans undo move 5.
            EDIT: 4 aaGuns, 2 armour, 2 artilleries, 10 infantry and 1 marine moved from Western Germany to Germany
            4 infantry moved from Greater Southern Germany to Germany
            2 fighters and 3 tactical_bombers moved from Western Germany to Turkey
            2 infantry moved from Turkey to Iraq
            1 armour moved from Caucasus to Iraq
            6 armour and 7 mech_infantrys moved from Caucasus to Turkey
            1 armour moved from Caucasus to Iraq
            6 armour and 7 mech_infantrys moved from Caucasus to Turkey
            16 mech_infantrys moved from Novgorod to Poland
            2 armour and 2 mech_infantrys moved from Belarus to Rostov
            2 infantry moved from Samara to Russia
            3 armour and 3 mech_infantrys moved from Belarus to Poland
            3 infantry moved from Slovakia Hungary to Germany
            1 infantry moved from Yugoslavia to Greater Southern Germany
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 mech_infantry moved from Yugoslavia to Germany
            2 aaGuns, 9 artilleries, 56 infantry and 7 mech_infantrys moved from Western Germany to Germany
            4 carriers, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
            2 armour and 2 mech_infantrys moved from Belarus to Poland
            1 bomber moved from 98 Sea Zone to Iraq
            1 bomber moved from 95 Sea Zone to Germany
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            1 airfield and 9 artilleries placed in Germany
            3 infantry placed in Russia
            3 infantry placed in Novgorod
            2 infantry placed in Western Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,1,4,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2
            Germans collect 60 PUs (10 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 5 armour and 5 mech_infantrys
            EDIT: Adding units owned by Germans to Rostov: 5 armour and 5 mech_infantrys
            EDIT: Removing units owned by Germans from Germany: 6 mech_infantrys
            EDIT: Adding units owned by Germans to Poland: 6 mech_infantrys
            EDIT: Removing units owned by Italians from Germany: 2 armour
            EDIT: Adding units owned by Italians to Poland: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @trulpen said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:

    Probably so, but I’d like to continue until I feel the same way. Atleast I might try some desperado eventually.

    sounds good.

  • '19

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Combat Move - Russians
            3 fighters and 1 infantry moved from Urals to Vologda
            3 armour, 5 infantry and 2 mech_infantrys moved from Urals to Nenetsia
            2 artilleries and 20 infantry moved from Finland to Norway
            1 artillery and 21 infantry moved from Finland to Sweden
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 fighter moved from United Kingdom to Norway
            1 tactical_bomber moved from United Kingdom to Sweden
    
        Combat - Russians
            Battle in Sweden
                Russians attack with 1 artillery, 21 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 21 infantry and 1 tactical_bomber in Sweden, round 2 : 6/23 hits, 4.50 expected hits
                    Germans roll dice for 1 infantry in Sweden, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Sweden
                Russians win, taking Sweden from Germans with 1 artillery, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Norway
                Russians attack with 2 artilleries, 1 fighter and 20 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 20 infantry in Norway, round 2 : 6/23 hits, 4.83 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 2 artilleries, 1 fighter and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Nenetsia
                Russians attack with 3 armour, 5 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 5 infantry and 2 mech_infantrys in Nenetsia, round 2 : 2/10 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 3 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Urals to Nenetsia
            3 fighters moved from Vologda to Finland
            1 tactical_bomber moved from Sweden to Finland
            1 fighter moved from Norway to Finland
            1 aaGun moved from Finland to Norway
            1 aaGun moved from Finland to Sweden
            5 infantry moved from Finland to Norway
            4 infantry moved from Finland to Sweden
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 2.33
    

    Savegame


  • I’m sorry I’ve failed to make a move. Think I looked at it, did a test turn, was tired, closed and then thought I did the turn. Will try to get a move in this evening.

  • '19

    no problem


  • TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship and 1 marine moved from 37 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 bomber moved from Afghanistan to 80 Sea Zone
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            2 mech_infantrys moved from Hunan to Kwangtung
            1 bomber moved from Kansu to Kwangtung
            3 submarines moved from 37 Sea Zone to 43 Sea Zone
            3 battleships and 2 cruisers moved from 37 Sea Zone to 43 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            2 infantry moved from Shan State to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            4 fighters and 4 tactical_bombers moved from 37 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
            2 fighters moved from 37 Sea Zone to Borneo
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to Java
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                British defend with 1 submarine
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 4 battleships, 2 cruisers, 1 destroyer and 3 submarines
                Americans defend with 1 submarine
                    Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 4 battleships, 2 cruisers and 1 destroyer in 43 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 4 battleships, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 4/12 hits, 6,00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Borneo
                Japanese attack with 4 fighters, 1 marine and 2 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 4 fighters, 1 marine and 2 tactical_bombers in Borneo, round 2 : 5/7 hits, 3,67 expected hits
                    Americans roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from Americans with 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery
            Battle in Kwangtung
                Japanese attack with 1 bomber and 2 mech_infantrys
                ANZAC defend with 1 artillery and 1 harbour
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Kwangtung
                Japanese win, taking Kwangtung from ANZAC with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            1 bomber moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 43 Sea Zone
            16 carriers moved from 37 Sea Zone to 43 Sea Zone
            4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
            3 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
            6 fighters and 4 tactical_bombers moved from Java to 43 Sea Zone
            1 bomber moved from 80 Sea Zone to India
            2 armour and 7 mech_infantrys moved from Kansu to Kweichow
            2 mech_infantrys moved from Hunan to Kwangsi
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Hopei to Anhwe
    
        Place Units - Japanese
            1 fighter placed in Japan
            6 infantry placed in Japan
            2 destroyers and 1 transport placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 24
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,5,3,6,4,5,5,2,6,4,1,6,4,5,4,5,1,2,2,4,1,3,5,5,3,5,6,2,5,3,5,1,3,3,6,6,5,3,2,6,3,3,3,3,6,3,3,6,3,6,5,2,4,4,5,2,3,6,4,4,3,3,2,3,4,2,2,6,4,6,5,6,5,4,6,1,6,4,4,2,4,2,2,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,2,4,3,5,2,4,4,5,6,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,1,3,4,6,1,1,1,4,4
            Japanese collect 52 PUs (24 lost to blockades); end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    ANZAC : -1,17
    Japanese : -0,33
    

    Savegame

  • '19

    US is basically ready to go, just want to confirm no second thoughts with japan. I dont see anything special just want to check as sometimes you make a few edits.


  • It would be helping out that sb (didn’t realize it had only one move left after CM), but if you hit it I just hope to be lucky. It will stand.

  • '19

    nah, im actually not attacking anything in pacific, cept for tt so you are good.


  • Thanks for asking!

    Will Try to go to sleep now so is not available for some time.

  • '19

    TripleA Turn Summary: Chinese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 6 armour, 3 bombers, 1 fighter and 13 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 bomber moved from Queensland to 42 Sea Zone
            3 infantry moved from Southern France to France
            1 armour moved from Spain to France
            2 mech_infantrys moved from Southern France to Holland Belgium
            1 armour moved from Spain to Holland Belgium
            1 infantry moved from Northern Italy to Western Germany
                  Americans take Western Germany from Germans
            1 infantry moved from Northern Italy to Yugoslavia
                  Americans take Yugoslavia from Germans
            1 infantry moved from Northern Italy to Greater Southern Germany
            3 fighters moved from Spain to Holland Belgium
            4 fighters moved from Southern France to France
            4 bombers and 4 fighters moved from Southern France to Germany
            3 fighters moved from Southern France to Greater Southern Germany
            1 armour moved from Northern Italy to Switzerland
                  Americans take Switzerland from Germans
            1 armour moved from Switzerland to Western Germany
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 8 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/4 hits, 0.67 expected hits
                Bombing raid in Germany rolls: 5,4,7,3 and causes: 19 damage to unit: factory_major
                Bombing raid in Germany causes 19 damage total. 
            Battle in Greater Southern Germany
                Americans attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour, 3 fighters and 2 mech_infantrys
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in 41 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in France
                Americans attack with 1 armour, 4 fighters and 3 infantry
                Italians defend with 1 airfield, 3 artilleries and 1 factory_minor
                    Americans roll dice for 1 armour, 4 fighters and 3 infantry in France, round 2 : 3/8 hits, 3.00 expected hits
                    Italians roll dice for 3 artilleries in France, round 2 : 0/3 hits, 1.00 expected hits
                    3 artilleries owned by the Italians lost in France
                Americans win, taking France from Italians with 1 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 3 artilleries
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to Trans-Jordan
            3 fighters moved from Greater Southern Germany to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 armour, 20 artilleries and 29 infantry moved from Northern Italy to Western Germany
            18 armour moved from Southern France to Western Germany
            1 aaGun and 6 infantry moved from Southern France to Northern Italy
            6 armour moved from Spain to Northern Italy
            1 artillery and 8 infantry moved from Spain to 91 Sea Zone
            1 artillery, 6 carriers, 1 cruiser, 1 destroyer, 8 infantry, 1 marine and 7 transports moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 8 infantry moved from 95 Sea Zone to Northern Italy
            4 fighters moved from France to Northern Italy
            4 bombers and 4 fighters moved from Germany to Northern Italy
            3 fighters moved from Holland Belgium to Northern Italy
            5 armour and 5 infantry moved from Central United States to 101 Sea Zone
            5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 armour and 5 infantry moved from 91 Sea Zone to Spain
            1 battleship, 14 carriers, 2 cruisers, 8 destroyers, 25 fighters, 2 infantry, 5 submarines, 3 tactical_bombers and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            3 submarines moved from 19 Sea Zone to 35 Sea Zone
            3 submarines moved from 31 Sea Zone to 6 Sea Zone
            1 submarine moved from 31 Sea Zone to 54 Sea Zone
            1 bomber moved from 42 Sea Zone to Queensland
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
    
        Place Units - Americans
            3 infantry placed in Northern Italy
            3 armour placed in Southern Italy
            3 armour placed in Spain
            10 infantry placed in Central United States
            3 bombers placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 79 PUs; end with 82 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 117 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 122 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 127 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 132 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 36 PUs; 
            British buy 3 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 armour moved from Trans-Jordan to Saudi Arabia
                  British take Saudi Arabia from Germans
            1 armour moved from Saudi Arabia to Trans-Jordan
            1 mech_infantry moved from Northern Italy to Denmark
                  British take Denmark from Germans
            1 infantry moved from Trans-Jordan to Syria
            9 fighters and 1 tactical_bomber moved from Northern Italy to Syria
            1 battleship moved from 20 Sea Zone to 35 Sea Zone
    
        Combat - British
            Battle in Syria
                British attack with 9 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 6/11 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria
                British win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            9 fighters and 1 tactical_bomber moved from Syria to Trans-Jordan
            3 artilleries moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Spain to Northern Italy
            4 artilleries and 8 infantry moved from Southern France to Northern Italy
            2 fighters moved from United Kingdom to Western Germany
            1 artillery and 4 infantry moved from Spain to 91 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 4 infantry moved from 95 Sea Zone to Northern Italy
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from Northern Italy to Egypt
            3 aaGuns, 10 artilleries, 1 bomber, 5 fighters, 42 infantry and 1 tactical_bomber moved from Northern Italy to Western Germany
    
        Place Units - British
            3 artilleries placed in Egypt
            1 fighter and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6
            British collect 34 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -1.00
    British : 0.67
    Americans : -1.17
    Japanese : 0.67
    AA fire in Germany : : -0.67
    

    Savegame

  • '19

    anzac
    buy 1 cv 1 tt 1 dd

    Combat
    1 inf z20 to Mal
    1 ss z54 to 41

    NCM
    z20 fleet to z35
    everything Northern Territory to Que
    2 ftr Que to z54
    everything NSW to Que
    3 ss z6 to z19

    Deploy to z54

    French
    Do nothing

    If you bomb egy, ftr will intercept
    if you try to bomb north Italy, Its unclear, depends on what you send, so if you arent sure then just hold off.

  • '19

    feel free to adjust italy if needed during german turn.


  • TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Poland to Germany
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @ksmckay said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:

    feel free to adjust italy if needed during german turn.

    Thanks! I’ll do ANZAC and France now then.

  • '19

    Not around for at least next hour, so up to you if you want to execute French anzac


  • TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Malaya
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Malaya from Japanese with no units remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier, 1 destroyer and 2 fighters moved from 20 Sea Zone to 35 Sea Zone
            2 aaGuns, 1 bomber, 5 fighters and 2 mech_infantrys moved from Northern Territory to Queensland
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : 0,67
    

    Savegame

  • '19

    just got back, looks good except 2 ftrs need to go to z54. Im sure you can do that during german turn, otherwise Ill fix on russia turn.

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