Trying a radical attack. Scramble from Leningrad?
L20 #1 trulpen (X+3) vs ksmckay (A) BM3
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour moved from France to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to France 4 artilleries and 8 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 4 artilleries, 1 bomber and 8 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 artilleries, 1 bomber and 8 infantry in Southern France, round 2 : 5/13 hits, 4,00 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 4 artilleries, 1 bomber and 8 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,5,1,6,2,1 Italians collect 1 PU (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 1,00 British : -0,33
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 20 Sea Zone 2 fighters moved from Guam to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 2 fighters moved from Philippines to Guam 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 2 mech_infantrys moved from New South Wales to South Australia 2 infantry moved from Northwest Persia to Persia Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns and 1 fighter moved from Queensland to South Australia EDIT: 2 fighters moved from Guam to South Australia Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_upgrade, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 bomber moved from Bryansk to Caucasus 1 fighter moved from Western Germany to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers moved from Yunnan to Caucasus 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 7 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 7 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 3 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Caucasus, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Caucasus to Yunnan 1 bomber moved from Kweichow to Yunnan 2 bombers moved from Caucasus to Bryansk 1 aaGun, 5 artilleries and 23 infantry moved from France to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 armour moved from Timguska to Novosibirsk 7 armour and 7 mech_infantrys moved from Bryansk to Rostov 10 artilleries and 20 infantry moved from Rostov to Bryansk 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 7 armour and 7 mech_infantrys moved from Volgograd to Rostov 2 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from 113 Sea Zone to Sweden Germans take Sweden from Neutral_True 5 fighters moved from 110 Sea Zone to Western Germany EDIT: 1 armour moved from France to Western Germany EDIT: 1 armour and 1 mech_infantry moved from France to Southern France 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 6 mech_infantrys moved from Western Germany to Southern Italy 6 mech_infantrys moved from France to Southern Italy 1 submarine moved from 112 Sea Zone to 124 Sea Zone 2 fighters moved from 110 Sea Zone to Southern France 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans Units in Western Germany being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Western Germany 3 mech_infantrys placed in Rostov 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Western Ukraine Germans undo move 1. 3 infantry placed in Western Germany 1 artillery and 1 infantry placed in Yugoslavia 3 infantry placed in Volgograd Units in Western Germany being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,2,4,4,3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,1,2,3,4 Germans collect 68 PUs (6 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : -0,33 Russians : -0,33
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I have to run away for a while, but will likely do some german NCM. Think Russia can go anyway. It’s all on the west front, so isn’t affected by R.
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 2 fighters and 1 infantry moved from Russia to Smolensk 1 fighter and 1 infantry moved from Russia to Samara 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov 5 armour, 3 artilleries, 80 infantry and 2 mech_infantrys moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 5 armour, 3 artilleries, 80 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 3 artilleries, 80 infantry and 2 mech_infantrys in Vologda, round 2 : 21/90 hits, 17.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 armour, 3 artilleries, 79 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Vologda 2 fighters moved from Smolensk to Turkey 1 fighter moved from Samara to Turkey 1 fighter and 1 tactical_bomber moved from Tambov to Turkey 2 aaGuns and 13 infantry moved from Ulaanbaatar to Dzavhan 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.83
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@trulpen said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:
I have to run away for a while, but will likely do some german NCM. Think Russia can go anyway. It’s all on the west front, so isn’t affected by R.
That’s fine
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@ksmckay said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:
@trulpen said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:
I have to run away for a while, but will likely do some german NCM. Think Russia can go anyway. It’s all on the west front, so isn’t affected by R.
That’s fine
Thanks!
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 5 destroyers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany EDIT: 12 mech_infantrys moved from Southern Italy to Western Germany EDIT: 4 mech_infantrys moved from Western Germany to Southern France EDIT: 1 bomber moved from Southern Italy to Western Germany 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Central Mongolia to Dzavhan 1 battleship moved from 37 Sea Zone to 44 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Java to Celebes 1 fighter and 1 tactical_bomber moved from Java to 35 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 45 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Buyant-Uhaa to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 fighter and 1 tactical_bomber moved from Java to Celebes Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 3,00 expected hits Americans roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Philippines Battle in Celebes Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Celebes, round 2 : 3/3 hits, 1,83 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Philippines from Americans, taking Celebes from Americans with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 39 Sea Zone to 44 Sea Zone 12 carriers and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Borneo to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone 1 bomber moved from Anhwe to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 armour moved from Soviet Far East to Amur 2 mech_infantrys moved from Amur to Chahar 1 armour moved from Sakha to Buyant-Uhaa 4 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Tsagaan Olom to Suiyuyan 1 infantry moved from Olgiy to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kansu to Shensi 1 infantry moved from Shensi to Kweichow 1 infantry moved from Kweichow to Yunnan 3 mech_infantrys moved from Chahar to Kweichow 6 mech_infantrys moved from Buyant-Uhaa to Hopei 1 infantry moved from Eastern Persia to Afghanistan Japanese take Afghanistan from Neutral_True 1 fighter moved from Japan to 44 Sea Zone 1 infantry moved from Chahar to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Central Mongolia to Chahar 2 submarines moved from 37 Sea Zone to 44 Sea Zone Place Units - Japanese 3 infantry placed in Japan 1 destroyer placed in 19 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 3 infantry EDIT: Changing PUs for Japanese from 1 to 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 destroyer placed in 36 Sea Zone 3 destroyers placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,5,6,6,1,5,1,6,5,3,5,5,1,1,4,1,3,6,1,2,2,1,1,6,1,3,3,1,6,1,5,2,2,4,1,5,1,6,2,5,3,5,6,3,1,2,2,3,1,2,5,1,1,6,4,4,2,3,3,1,4,4,6,4,6,3,6,1,2,6,4,4,6,2,5,2,1,1,3,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,1,1,4,5,5,6,6,5,3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,1,4,3,2,2,5,4,2,3 Japanese collect 51 PUs (19 lost to blockades); end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 0,50 Japanese : 1,00
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Wait. Need to change Amur.
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TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans
Combat Hit Differential Summary :
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Sorry, happened to click done instead of repost, but this is the relevant map.
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux 4 fighters moved from Gibraltar to Normandy Bordeaux 1 submarine moved from 105 Sea Zone to 104 Sea Zone 4 fighters moved from Gibraltar to 104 Sea Zone 1 bomber moved from Gibraltar to Yugoslavia 1 artillery and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 20 Sea Zone to 35 Sea Zone 8 fighters moved from 20 Sea Zone to 35 Sea Zone 4 fighters moved from 20 Sea Zone to Philippines 1 fighter moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 6 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 4 fighters moved from 20 Sea Zone to Philippines 1 armour and 2 mech_infantrys moved from Persia to Saudi Arabia 2 bombers moved from Gibraltar to Saudi Arabia 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Yugoslavia AA fire in Yugoslavia : 0/1 hits, 0.17 expected hits Bombing raid in Yugoslavia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Yugoslavia causes 6 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 8 fighters and 1 transport in 35 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 104 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 36 Sea Zone Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Saudi Arabia Americans attack with 1 armour, 2 bombers and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Saudi Arabia, round 2 : 1/5 hits, 2.17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Saudi Arabia, round 3 : 4/4 hits, 2.00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Normandy Bordeaux Americans attack with 5 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Philippines Americans attack with 1 artillery, 8 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Philippines, round 2 : 4/10 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 8 fighters moved from Philippines to 35 Sea Zone 7 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 33 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 battleship, 13 carriers, 2 cruisers, 6 destroyers, 2 infantry, 7 submarines and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 bombers moved from Saudi Arabia to Trans-Jordan 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Spain 5 fighters moved from Normandy Bordeaux to Spain 1 bomber moved from Western United States to Spain 1 bomber moved from Yugoslavia to Spain 6 transports moved from 91 Sea Zone to 102 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 artilleries and 10 infantry moved from 91 Sea Zone to Spain 2 carriers and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 6 transports moved from 102 Sea Zone to 101 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 31 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 airfield, 1 factory_minor and 1 harbour placed in Spain 10 infantry placed in Central United States 1 artillery, 3 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Turkey to Caucasus 1 bomber moved from Egypt to Caucasus 1 infantry moved from Turkey to Greece British take Greece from Germans Combat - British Battle in Caucasus British attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Caucasus to Turkey 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Spain to Gibraltar 1 tactical_bomber moved from United Kingdom to Spain 1 carrier, 1 destroyer and 4 transports moved from 91 Sea Zone to 104 Sea Zone 4 transports moved from 104 Sea Zone to 109 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 104 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain 1 fighter moved from Spain to 104 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 20 Sea Zone: 1 battleship EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 3 infantry placed in Egypt 1 destroyer placed in 110 Sea Zone 1 artillery, 2 fighters and 4 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 British : 0.33 Americans : 0.67 Neutral_True : 0.00 Japanese : -1.00 AA fire in Yugoslavia : : -0.17
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you are going a bit crazy with the edits. You really need to slow down a little as some of them might start to be stretching it.
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@ksmckay said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:
you are going a bit crazy with the edits. You really need to slow down a little as some of them might start to be stretching it.
Yes, sorry. I will start to do practise games. Maybe clears things up a bit.
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 armour moved from Western Germany to Southern France 1 bomber moved from Normandy Bordeaux to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,1,2,1,4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,3,6 Italians collect 4 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,17 Americans : -0,33
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser and 1 marine moved from 20 Sea Zone to 41 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Sumatra from Japanese with no units remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns, 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys moved from South Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : 0.33
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 14 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Western Ukraine to Russia 3 mech_infantrys moved from Ukraine to Russia 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Samara 1 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Rostov to Caucasus 14 armour and 14 mech_infantrys moved from Rostov to Russia 1 infantry moved from Bryansk to Tambov 1 bomber moved from Bryansk to Tambov 6 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 2 bombers moved from Yunnan to Caucasus 1 bomber moved from Yunnan to Caucasus 1 bomber moved from Bryansk to Samara 38 infantry moved from Bryansk to Russia Combat - Germans Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 bombers, 2 infantry and 2 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/7 hits, 2,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 3 bombers, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 3/6 hits, 2,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in 110 Sea Zone Germans attack with 8 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 8 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/11 hits, 6,00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Russia Germans attack with 14 armour, 38 infantry and 22 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 5 infantry Germans roll dice for 14 armour, 38 infantry and 22 mech_infantrys in Russia, round 2 : 9/74 hits, 17,00 expected hits Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 37 infantry and 22 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 5 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 armour moved from Novosibirsk to Russia 1 aaGun moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 aaGuns, 32 artilleries and 29 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Russia 1 infantry moved from Smolensk to Archangel 3 bombers moved from Caucasus to Rostov 1 bomber moved from Tambov to Yunnan 1 bomber moved from Samara to Kweichow 1 fighter moved from 110 Sea Zone to Western Germany 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone 4 infantry moved from Sweden to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 3 infantry moved from Western Germany to Northern Italy 3 infantry moved from Switzerland to Northern Italy 1 infantry moved from Bulgaria to Yugoslavia 8 mech_infantrys moved from Western Germany to Southern France 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 5 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 1 infantry moved from Bryansk to Rostov Place Units - Germans 2 fighters placed in Western Germany 1 carrier and 1 submarine placed in 112 Sea Zone 6 infantry placed in Western Germany 1 mech_infantry placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Rostov 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,4,1,3,4,4 Germans collect 70 PUs (2 lost to blockades); end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -11,50 British : -0,33 Russians : 0,67
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I’ll land those two sb in China differently.
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 14 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Western Ukraine to Russia 3 mech_infantrys moved from Ukraine to Russia 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Samara 1 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Rostov to Caucasus 14 armour and 14 mech_infantrys moved from Rostov to Russia 1 infantry moved from Bryansk to Tambov 1 bomber moved from Bryansk to Tambov 6 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 2 bombers moved from Yunnan to Caucasus 1 bomber moved from Yunnan to Caucasus 1 bomber moved from Bryansk to Samara 38 infantry moved from Bryansk to Russia Combat - Germans Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 bombers, 2 infantry and 2 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/7 hits, 2,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 3 bombers, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 3/6 hits, 2,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in 110 Sea Zone Germans attack with 8 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 8 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/11 hits, 6,00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Russia Germans attack with 14 armour, 38 infantry and 22 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 5 infantry Germans roll dice for 14 armour, 38 infantry and 22 mech_infantrys in Russia, round 2 : 9/74 hits, 17,00 expected hits Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 37 infantry and 22 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 5 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 armour moved from Novosibirsk to Russia 1 aaGun moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 aaGuns, 32 artilleries and 29 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Russia 1 infantry moved from Smolensk to Archangel 3 bombers moved from Caucasus to Rostov 1 bomber moved from Tambov to Yunnan 1 bomber moved from Samara to Kweichow 1 fighter moved from 110 Sea Zone to Western Germany 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone 4 infantry moved from Sweden to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 3 infantry moved from Western Germany to Northern Italy 3 infantry moved from Switzerland to Northern Italy 1 infantry moved from Bulgaria to Yugoslavia 8 mech_infantrys moved from Western Germany to Southern France 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 5 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 1 infantry moved from Bryansk to Rostov Place Units - Germans 2 fighters placed in Western Germany 1 carrier and 1 submarine placed in 112 Sea Zone 6 infantry placed in Western Germany 1 mech_infantry placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Rostov 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,4,1,3,4,4 Germans collect 70 PUs (2 lost to blockades); end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Yunnan: 1 bomber EDIT: Removing units owned by Germans from Kweichow: 1 bomber EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -11,50 British : -0,33 Russians : 0,67
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Russians 1 infantry moved from Dzavhan to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 14 infantry moved from Dzavhan to Yenisey Russians take Yenisey from Germans 1 armour moved from Vologda to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Archangel 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 4 armour, 3 artilleries, 77 infantry and 2 mech_infantrys moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 5 armour, 3 artilleries, 77 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 3 artilleries, 77 infantry and 2 mech_infantrys in Archangel, round 2 : 22/87 hits, 17.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 armour, 3 artilleries, 77 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Nenetsia from Germans to Russians EDIT: Turning off Edit Mode 2 aaGuns moved from Vologda to Archangel 2 aaGuns moved from Dzavhan to Yenisey 4 fighters and 1 tactical_bomber moved from Turkey to Greece Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33 Russians : 4.83