L20 #1 trulpen (X+3) vs ksmckay (A) BM3


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from Philippines to 34 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            5 fighters and 5 tactical_bombers moved from 35 Sea Zone to Paulau Island
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Philippines to Dutch New Guinea
            1 submarine moved from 35 Sea Zone to 49 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 49 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 49 Sea Zone
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Paulau Island
                Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Paulau Island, round 2 : 5/12 hits, 6,17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 bomber and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            5 fighters and 5 tactical_bombers moved from Paulau Island to 35 Sea Zone
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Shensi to Sikang
            2 aaGuns, 9 artilleries and 18 infantry moved from India to West India
            2 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Burma to Yunnan
            1 mech_infantry moved from Sikang to Shensi
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Burma to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Szechwan to Kweichow
            1 fighter moved from 17 Sea Zone to Japan
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            1 destroyer moved from 37 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 armour and 4 mech_infantrys moved from Burma to Kweichow
            1 bomber moved from Dutch New Guinea to French Indo China
            1 bomber moved from 34 Sea Zone to Kweichow
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 37 Sea Zone
            1 destroyer and 1 submarine placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    ANZAC : -0,33
    Japanese : -1,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Eastern United States to Holland Belgium
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
            4 fighters moved from 33 Sea Zone to 45 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from South Australia to 42 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            6 fighters moved from 33 Sea Zone to Guam
            1 battleship and 1 cruiser moved from 33 Sea Zone to 21 Sea Zone
            8 destroyers moved from 33 Sea Zone to 21 Sea Zone
            1 cruiser moved from 33 Sea Zone to 21 Sea Zone
            1 carrier moved from 33 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 42 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 45 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 8 destroyers, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 battleship, 1 carrier, 2 cruisers, 8 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Guam
                Americans attack with 6 fighters and 2 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 6 fighters and 2 infantry in Guam, round 2 : 2/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
            5 fighters moved from 45 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            4 submarines moved from 33 Sea Zone to 19 Sea Zone
            3 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            2 fighters moved from Western United States to Midway
            6 fighters moved from Guam to 21 Sea Zone
            7 carriers moved from 33 Sea Zone to 21 Sea Zone
            1 bomber moved from 42 Sea Zone to South Australia
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Southern France
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Alexandria to Egypt
            1 armour and 1 infantry moved from Iraq to Northwest Persia
            1 marine moved from Southern France to Normandy Bordeaux
    
        Place Units - Americans
            1 harbour placed in Wake Island
            2 fighters placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            4 infantry placed in Central United States
            1 artillery and 1 infantry placed in Normandy Bordeaux
            2 infantry and 1 mech_infantry placed in Southern France
            Americans undo move 6.
            1 mech_infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Southern France
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,4,4,1,5,4,6,4,3,3,4,4,3,4,3,5,1,3,1,1,1,2,1,3,4
            Americans collect 66 PUs (4 lost to blockades); end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                 retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 battleship moved from 33 Sea Zone to 21 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 fighter moved from 96 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Alexandria to Egypt
            6 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Iraq to Northwest Persia
            2 artilleries and 10 infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            4 mech_infantrys moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            2 carriers, 4 cruisers, 1 destroyer, 5 submarines and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 124 Sea Zone to 110 Sea Zone
            5 fighters moved from Southern France to Norway
            1 fighter moved from United Kingdom to Southern France
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Northwest Persia to Eastern Persia
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            2 artilleries, 5 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -0.67
    Chinese : -2.00
    Japanese : -1.67
    

    Savegame


  • Wanted to do a SBR on Normandie. Will do separately. After the battle in N Italy.


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 3 artilleries, 10 infantry, 1 marine and 1 mech_infantry moved from Southern Italy to Northern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Bessarabia to 112 Sea Zone
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northern Italy
                Italians attack with 1 armour, 3 artilleries, 12 infantry, 1 marine and 1 mech_infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour, 3 artilleries, 12 infantry, 1 marine and 1 mech_infantry in Northern Italy, round 2 : 3/18 hits, 4,33 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 armour, 3 artilleries, 12 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
    

    Combat Hit Differential Summary :

    Italians : -1,33
    Americans : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
    
        Non Combat Move - Italians
    

    Combat Hit Differential Summary :

    AA fire in Normandy Bordeaux : : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 3 artilleries, 10 infantry, 1 marine and 1 mech_infantry moved from Southern Italy to Northern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Bessarabia to 112 Sea Zone
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northern Italy
                Italians attack with 1 armour, 3 artilleries, 12 infantry, 1 marine and 1 mech_infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour, 3 artilleries, 12 infantry, 1 marine and 1 mech_infantry in Northern Italy, round 2 : 3/18 hits, 4,33 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 armour, 3 artilleries, 12 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Americans owned units to: factory_minor = 5
            EDIT: Turning off Edit Mode
            1 bomber moved from 112 Sea Zone to Western Germany
            1 bomber moved from Southern Italy to 100 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines and 3 tactical_bombers moved from 97 Sea Zone to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
            1 bomber moved from 100 Sea Zone to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery moved from Western Germany to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
            EDIT: Changing PUs for Italians from 16 to 20
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1,33
    Americans : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 mech_infantry moved from South Australia to 61 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 artillery moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 21 Sea Zone
            3 fighters moved from Caroline Islands to Guam
            1 marine moved from 21 Sea Zone to Guam
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            2 fighters and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Norway
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 21 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 2 tactical_bombers moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Holland Belgium
            2 fighters moved from 97 Sea Zone to Holland Belgium
            1 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            2 bombers moved from Rostov to Novosibirsk
            1 bomber moved from Rostov to Novosibirsk
            1 bomber moved from Rostov to Archangel
            2 armour and 2 mech_infantrys moved from Bryansk to Archangel
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble sz92?

  • '19

    no thanks


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 21 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 2 tactical_bombers moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Holland Belgium
            2 fighters moved from 97 Sea Zone to Holland Belgium
            1 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            2 bombers moved from Rostov to Novosibirsk
            1 bomber moved from Rostov to Novosibirsk
            1 bomber moved from Rostov to Archangel
            2 armour and 2 mech_infantrys moved from Bryansk to Archangel
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/7 hits, 3,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Novosibirsk
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 bombers and 1 infantry in Novosibirsk, round 2 : 1/4 hits, 2,17 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                Germans win with 3 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in 92 Sea Zone
                Germans attack with 3 fighters and 3 tactical_bombers
                British defend with 1 destroyer; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                    Russians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Archangel
                Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/10 hits, 4,00 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 3/9 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Denmark
            8 infantry moved from Western Germany to Denmark
            3 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
            2 carriers moved from 97 Sea Zone to 95 Sea Zone
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            3 fighters moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Southern Italy to 115 Sea Zone
            4 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Novgorod to Karelia
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Tambov
            3 bombers moved from Novosibirsk to Novgorod
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 bomber moved from Archangel to Novgorod
            3 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey
            2 aaGuns, 4 armour and 5 mech_infantrys moved from Rostov to Bryansk
            3 infantry moved from Rostov to Bryansk
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Archangel
            3 armour and 3 mech_infantrys moved from Bryansk to Novgorod
            5 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 transport placed in 115 Sea Zone
            1 artillery and 1 infantry placed in Novgorod
            3 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Western Ukraine
            Germans undo move 4.
            3 artilleries placed in Rostov
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Americans : -0,33
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 21 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 2 tactical_bombers moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Holland Belgium
            2 fighters moved from 97 Sea Zone to Holland Belgium
            1 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            2 bombers moved from Rostov to Novosibirsk
            1 bomber moved from Rostov to Novosibirsk
            1 bomber moved from Rostov to Archangel
            2 armour and 2 mech_infantrys moved from Bryansk to Archangel
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/7 hits, 3,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Novosibirsk
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 bombers and 1 infantry in Novosibirsk, round 2 : 1/4 hits, 2,17 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                Germans win with 3 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in 92 Sea Zone
                Germans attack with 3 fighters and 3 tactical_bombers
                British defend with 1 destroyer; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                    Russians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Archangel
                Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/10 hits, 4,00 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 3/9 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Denmark
            8 infantry moved from Western Germany to Denmark
            3 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
            2 carriers moved from 97 Sea Zone to 95 Sea Zone
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            3 fighters moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Southern Italy to 115 Sea Zone
            4 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Novgorod to Karelia
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Tambov
            3 bombers moved from Novosibirsk to Novgorod
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 bomber moved from Archangel to Novgorod
            3 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey
            2 aaGuns, 4 armour and 5 mech_infantrys moved from Rostov to Bryansk
            3 infantry moved from Rostov to Bryansk
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Archangel
            3 armour and 3 mech_infantrys moved from Bryansk to Novgorod
            5 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 transport placed in 115 Sea Zone
            1 artillery and 1 infantry placed in Novgorod
            3 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Western Ukraine
            Germans undo move 4.
            3 artilleries placed in Rostov
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Karelia: 2 infantry
            EDIT: Adding units owned by Germans to Vyborg: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Americans : -0,33
    Russians : 0,00
    

    Savegame


  • The two inf should of course be in Vyborg instead of Karelia after having built another tr.

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 infantry moved from Russia to Smolensk
            1 fighter and 1 infantry moved from Russia to Vologda
            1 fighter and 1 infantry moved from Russia to Tambov
            1 fighter and 1 infantry moved from Russia to Samara
            1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 armour moved from Urals to Russia
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    

    Savegame

  • '19

    when you have mixed cvs/air and its not obvious where things are please try to let me know. Whats on italian CVs in z95


  • I usually go mixed fig/tac. I’ll check in a few minutes.

  • '19

    yeah thats what I would normally assume (though it was different last round) but this time there are empty spaces so not sure whats empty


  • 2 fig, 2 tac on 2 italian ac, mixed.

    1 fig, 1 tac on 1 german ac.

    1 empty german ac.

  • '19

    great, thanks.

  • '19

    been a fun game. Interesting position for both sides I would say.

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