Toyls vs Maxi - Corona edition


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 harbour, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Germany
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            1 armour moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 armour moved from Siberia to Soviet Far East
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
                Bombing raid in Germany causes 10 damage total. 
            Battle in Western Germany
                Americans converts factory_major into different units
            Battle in Norway
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 4 fighters; Russians loiter and taunt
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Western Germany from Germans, taking Norway from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                Americans attack with 1 artillery and 3 fighters
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from 125 Sea Zone to 112 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Germany to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Midway to 33 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Midway
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Americans : 1,83
    AA fire in Germany : : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 3 infantry moved from Yunnan to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Japanese lost in Kweichow
                    Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 mech_infantrys
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 harbour, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Germany
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            1 armour moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 armour moved from Siberia to Soviet Far East
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
                Bombing raid in Germany causes 10 damage total. 
            Battle in Western Germany
                Americans converts factory_major into different units
            Battle in Norway
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 4 fighters; Russians loiter and taunt
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Western Germany from Germans, taking Norway from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                Americans attack with 1 artillery and 3 fighters
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from 125 Sea Zone to 112 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Germany to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Midway to 33 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Midway
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 3 infantry moved from Yunnan to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Japanese lost in Kweichow
                    Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 mech_infantrys
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Normandy Bordeaux to Northern Italy
            2 fighters moved from 110 Sea Zone to France
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to France
            1 bomber moved from Shensi to Shantung
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Shantung causes 0 damage total. 
            Battle in Denmark
            Battle in Northern Italy
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 factory_major and 2 infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 : 0/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 4 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Denmark from Germans, taking Northern Italy from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in France
                British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 artillery, 1 fighter and 2 mech_infantrys
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 2/6 hits, 2,50 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in France, round 2 : 2/4 hits, 1,67 expected hits
                    2 mech_infantrys owned by the Italians and 2 infantry owned by the British lost in France
                1 artillery owned by the British retreated to Normandy Bordeaux
                Germans win with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - British
            2 transports moved from 110 Sea Zone to 88 Sea Zone
            3 infantry moved from Brazil to Suriname
            1 armour moved from Brazil to Suriname
            1 aaGun moved from Normandy Bordeaux to Southern France
            2 fighters moved from Northern Italy to Southern France
            1 tactical_bomber moved from Northern Italy to Southern France
            1 battleship and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            3 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 4 infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
            1 armour moved from Iraq to Persia
            3 fighters moved from Russia to Persia
            1 mech_infantry moved from Burma to Szechwan
            1 bomber moved from France to Normandy Bordeaux
            2 fighters moved from France to Southern France
    
        Place Units - British
            3 infantry placed in Persia
            3 armour placed in Egypt
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4
            British collect 40 PUs (4 lost to blockades); end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : -4,00
    Italians : -1,33
    Americans : 1,83
    AA fire in Shantung : : 0,83
    Chinese : 0,00
    Japanese : -0,33
    AA fire in Germany : : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from France to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from France to Western Germany
            1 bomber moved from Bryansk to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 submarines moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Western Germany
                Italians attack with 1 artillery, 1 bomber and 1 fighter
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Western Germany, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Western Germany
                Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 2 submarines
                British defend with 1 cruiser; Americans defend with 1 destroyer
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Italians: 2 submarines
    
        Non Combat Move - Italians
            1 bomber moved from Western Germany to Germany
            1 fighter moved from Western Germany to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,2,5,3,4,3,6
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,83
    British : -0,33
    Americans : -0,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to Iwo Jima
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Northern Territory to Caroline Islands
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Iwo Jima
                ANZAC attack with 1 artillery and 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 2 fighters in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Borneo from Japanese, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Iwo Jima to 17 Sea Zone
            1 carrier moved from 33 Sea Zone to 17 Sea Zone
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to Iwo Jima
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Northern Territory to Caroline Islands
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Iwo Jima
                ANZAC attack with 1 artillery and 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 2 fighters in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Borneo from Japanese, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Iwo Jima to 17 Sea Zone
            1 carrier moved from 33 Sea Zone to 17 Sea Zone
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Scotland to 109 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 10x factory_major, 6x factory_minor; Remaining resources: 56 PUs; 
            Germans buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Russia
            1 mech_infantry moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            21 armour, 5 artilleries, 1 fighter, 34 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
            3 fighters and 5 tactical_bombers moved from Novgorod to Russia
            1 armour moved from Ukraine to Russia
            1 infantry moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            3 mech_infantrys moved from Germany to Denmark
            1 bomber moved from Germany to Denmark
            6 bombers moved from Germany to Russia
            3 infantry moved from Finland to Norway
    
        Combat - Germans
            Battle in Norway
                Germans attack with 3 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans retreated to Finland
                Americans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Denmark
                Germans attack with 1 bomber and 3 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Denmark, round 2 : 2/4 hits, 1,17 expected hits
                    British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Russia
                Germans attack with 22 armour, 5 artilleries, 6 bombers, 4 fighters, 34 infantry, 5 mech_infantrys and 7 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 6 armour, 14 artilleries, 1 factory_major, 1 fighter, 44 infantry and 1 tactical_bomber
                    AA fire in Russia : 6/12 hits, 2,00 expected hits
                    4 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 5 artilleries, 6 bombers, 34 infantry, 5 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 26/77 hits, 27,33 expected hits
                    Russians roll dice for 4 aaGuns, 6 armour, 14 artilleries, 1 fighter, 44 infantry and 1 tactical_bomber in Russia, round 2 : 20/66 hits, 23,50 expected hits
                    22 infantry owned by the Russians, 20 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 22 armour, 5 artilleries, 6 bombers, 14 infantry, 5 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 27/57 hits, 24,00 expected hits
                    Russians roll dice for 6 armour, 14 artilleries, 1 fighter, 22 infantry and 1 tactical_bomber in Russia, round 3 : 19/44 hits, 16,17 expected hits
                    22 infantry owned by the Russians, 5 artilleries owned by the Russians, 14 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 5 artilleries, 6 bombers and 5 tactical_bombers in Russia, round 4 : 14/38 hits, 20,00 expected hits
                    Russians roll dice for 6 armour, 9 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 4 : 6/17 hits, 7,17 expected hits
                    5 armour owned by the Russians, 9 artilleries owned by the Russians, 5 artilleries owned by the Germans and 1 armour owned by the Germans lost in Russia
                    Germans roll dice for 21 armour, 6 bombers and 5 tactical_bombers in Russia, round 5 : 19/32 hits, 17,83 expected hits
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Russia, round 5 : 3/3 hits, 1,67 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians and 3 armour owned by the Germans lost in Russia
                Germans captures 10PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 18 armour, 6 bombers and 5 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Germans: 4 armour, 5 artilleries, 4 fighters, 34 infantry, 5 mech_infantrys and 2 tactical_bombers
                Casualties for Russians: 4 aaGuns, 6 armour, 14 artilleries, 1 fighter, 44 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            6 bombers moved from Russia to Bryansk
            2 tactical_bombers moved from Russia to Eastern Poland
            3 tactical_bombers moved from Russia to Western Ukraine
            2 aaGuns moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 bomber moved from Denmark to Germany
            3 infantry moved from Yugoslavia to Northern Italy
            10 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Western Germany
            3 armour and 5 mech_infantrys placed in Germany
            2 mech_infantrys placed in Novgorod
            Germans undo move 3.
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,2,5,4,2,5,2,4
            Germans collect 55 PUs (4 lost to blockades); end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,33
    AA fire in Russia : : 4,00
    British : -0,67
    Americans : 1,00
    Russians : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Russians
            5 infantry moved from Shensi to Hopei
            2 armour moved from Shensi to Kweichow
            2 armour moved from Kweichow to Hopei
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 2 armour and 5 infantry
                Japanese defend with 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
                    Russians roll dice for 2 armour and 5 infantry in Hopei, round 2 : 3/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 2/5 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Hopei
                    Russians roll dice for 2 armour and 3 infantry in Hopei, round 3 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 3 : 2/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei
                1 infantry owned by the Russians and 2 armour owned by the Russians retreated to Kweichow
                Japanese win with 1 armour remaining. Battle score for attacker is 10
                Casualties for Russians: 4 infantry
                Casualties for Japanese: 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Russians
            1 aaGun moved from Shensi to Sikang
            1 aaGun and 5 infantry moved from Yenisey to Olgiy
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 1,67
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 3 SuicideAttackTokens; 
            Japanese buy 3 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 infantry moved from India to 39 Sea Zone
            5 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
            5 infantry moved from 80 Sea Zone to Persia
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Persia
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 armour moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Shensi to Sikang
            2 fighters and 1 tactical_bomber moved from Kwangsi to Sikang
            1 fighter moved from French Indo China to Sikang
            2 bombers moved from French Indo China to Sikang
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Persia
                Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers
                British defend with 1 armour, 1 factory_minor, 3 fighters and 3 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Persia, round 2 : 3/9 hits, 3,17 expected hits
                    British roll dice for 1 armour, 3 fighters and 3 infantry in Persia, round 2 : 3/7 hits, 3,50 expected hits
                    3 infantry owned by the Japanese, 1 fighter owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Persia
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Persia, round 3 : 0/6 hits, 2,67 expected hits
                    British roll dice for 2 fighters in Persia, round 3 : 1/2 hits, 1,33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Persia, round 4 : 4/5 hits, 2,50 expected hits
                    British roll dice for 2 fighters in Persia, round 4 : 1/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in Persia
                Japanese win, taking Persia from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 4 infantry and 1 tactical_bomber
                Casualties for British: 1 armour, 3 fighters and 3 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Sikang
                Japanese attack with 1 armour, 2 bombers, 3 fighters and 1 tactical_bomber
                Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 aaGun
                    AA fire in Sikang : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 1 tactical_bomber in Sikang, round 2 : 2/7 hits, 4,00 expected hits
                    Chinese roll dice for 1 aaGun, 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits, 1,00 expected hits
                    1 fighter owned by the Japanese, 1 armour owned by the Japanese, 1 aaGun owned by the Russians and 1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Sikang, round 3 : 2/5 hits, 3,00 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour and 2 fighters
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Russians: 1 aaGun
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
            2 bombers moved from Sikang to Kazakhstan
            2 artilleries and 3 infantry moved from Suiyuyan to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kwangsi to Hunan
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Central Mongolia to Anhwe
            1 fighter moved from Yakut S.S.R. to Anhwe
            1 fighter and 1 tactical_bomber moved from Amur to Anhwe
            3 infantry moved from Shantung to Jehol
            2 carriers moved from 39 Sea Zone to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
    
        Place Units - Japanese
            3 armour placed in India
            3 infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,4,6,6,5,2,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,6,4,4,3,6,2
            Japanese collect 45 PUs (15 lost to blockades); end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British : -1,17
    ANZAC : 0,83
    Chinese : 1,33
    AA fire in Sikang : : -0,50
    Japanese : -4,00
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 2 factory_minors, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Southern France to France
                  French take France from Germans
                  French take Algeria from British
                  French take Southern France from Americans
                  French take Tunisia from British
            2 fighters moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to Western Germany
            4 fighters moved from 112 Sea Zone to Western Germany
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 armour and 1 infantry moved from Soviet Far East to Siberia
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 transport moved from 3 Sea Zone to 4 Sea Zone
            1 transport moved from 4 Sea Zone to 5 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Okinawa
            Battle in Marianas
            Battle in Western Germany
                Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 13 infantry; Italians defend with 1 artillery
                    Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/14 hits, 5,67 expected hits
                    Germans roll dice for 1 artillery and 13 infantry in Western Germany, round 2 : 5/14 hits, 4,67 expected hits
                    7 infantry owned by the Germans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
                1 artillery retreated to Holland Belgium
                Germans win, taking Okinawa from Japanese, taking Marianas from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 3 infantry and 2 mech_infantrys
                Casualties for Germans: 7 infantry
            Battle in Siberia
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 carrier moved from 25 Sea Zone to 19 Sea Zone
            1 destroyer moved from 25 Sea Zone to 19 Sea Zone
            1 destroyer moved from 25 Sea Zone to 19 Sea Zone
            1 carrier moved from 33 Sea Zone to 19 Sea Zone
            2 fighters moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Western Germany to Normandy Bordeaux
            4 fighters moved from Western Germany to Norway
            2 fighters moved from Western Germany to 112 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 factory_minor placed in Holland Belgium
            2 bombers placed in Western United States
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : 0,83
    Japanese : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            1 artillery and 1 infantry moved from Kweichow to Hunan
            1 artillery and 1 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                1 artillery owned by the Chinese retreated to Kweichow
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,33
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 2 factory_minors, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Southern France to France
                  French take France from Germans
                  French take Algeria from British
                  French take Southern France from Americans
                  French take Tunisia from British
            2 fighters moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to Western Germany
            4 fighters moved from 112 Sea Zone to Western Germany
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 armour and 1 infantry moved from Soviet Far East to Siberia
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 transport moved from 3 Sea Zone to 4 Sea Zone
            1 transport moved from 4 Sea Zone to 5 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Okinawa
            Battle in Marianas
            Battle in Western Germany
                Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 13 infantry; Italians defend with 1 artillery
                    Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/14 hits, 5,67 expected hits
                    Germans roll dice for 1 artillery and 13 infantry in Western Germany, round 2 : 5/14 hits, 4,67 expected hits
                    7 infantry owned by the Germans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
                1 artillery retreated to Holland Belgium
                Germans win, taking Okinawa from Japanese, taking Marianas from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 3 infantry and 2 mech_infantrys
                Casualties for Germans: 7 infantry
            Battle in Siberia
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 carrier moved from 25 Sea Zone to 19 Sea Zone
            1 destroyer moved from 25 Sea Zone to 19 Sea Zone
            1 destroyer moved from 25 Sea Zone to 19 Sea Zone
            1 carrier moved from 33 Sea Zone to 19 Sea Zone
            2 fighters moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Western Germany to Normandy Bordeaux
            4 fighters moved from Western Germany to Norway
            2 fighters moved from Western Germany to 112 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 factory_minor placed in Holland Belgium
            2 bombers placed in Western United States
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            1 artillery and 1 infantry moved from Kweichow to Hunan
            1 artillery and 1 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                1 artillery owned by the Chinese retreated to Kweichow
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Szechwan to French Indo China
                  French take French Indo China from Japanese
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Southern France to Western Germany
            1 tactical_bomber moved from Southern France to Western Germany
            3 fighters moved from Southern France to Western Germany
    
        Combat - British
            Battle in Western Germany
                British attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry; Italians defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 : 5/8 hits, 4,00 expected hits
                    Germans roll dice for 1 artillery and 6 infantry in Western Germany, round 2 : 2/7 hits, 2,33 expected hits
                    5 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 5 infantry
                1 tactical_bomber owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated
    
        Non Combat Move - British
            2 fighters moved from Western Germany to France
            1 fighter moved from Western Germany to France
            1 fighter moved from France to Normandy Bordeaux
            1 artillery moved from Normandy Bordeaux to Southern France
            1 fighter moved from Western Germany to Norway
            1 aaGun moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Norway
            1 armour moved from Suriname to 88 Sea Zone
            3 infantry moved from Suriname to 88 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Morocco
            3 armour moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 4 infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
            1 bomber moved from Western Germany to Tobruk
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 fighters placed in Egypt
            1 submarine placed in 71 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry placed in United Kingdom
            Turning on Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2,1,5,6,2,3
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,00
    British : -0,17
    Americans : 0,83
    Chinese : -2,33
    Japanese : -2,00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 bomber moved from Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 bomber and 1 fighter
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 artillery
                Casualties for Americans: 1 artillery
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 artillery; French defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Southern France
                Italians win, taking Southern France from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Southern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 infantry moved from Tambov to Volgograd
            2 aaGuns moved from Bryansk to Belarus
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,2,4,1,5,5,1
            Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    French : -0,33
    Americans : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone
            EDIT: 3 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from New South Wales to Guam
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 19 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone
            EDIT: 3 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from New South Wales to Guam
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 19 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from Iraq to Persia
            4 infantry moved from France to Western Germany
            2 infantry moved from 112 Sea Zone to Western Germany
            1 fighter moved from United Kingdom to Western Germany
    
        Combat - French
            Battle in Persia
                French attack with 2 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                    French roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Persia, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Persia, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 5 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Persia, round 6 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 6 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Persia, round 7 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 7 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Persia, round 8 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 8 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Persia, round 9 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 9 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Persia, round 10 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 10 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Persia, round 11 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 11 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Persia, round 12 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 12 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Persia, round 13 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 13 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                French win, taking Persia from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Germany
                French attack with 1 fighter and 6 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 3 fighters
                    French roll dice for 1 fighter and 6 infantry in Western Germany, round 2 : 2/7 hits, 1,50 expected hits
                    Germans roll dice for 3 fighters and 1 infantry in Western Germany, round 2 : 3/4 hits, 2,33 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the Italians and 3 infantry owned by the French lost in Western Germany
                    French roll dice for 1 fighter and 3 infantry in Western Germany, round 3 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 fighters in Western Germany, round 3 : 0/2 hits, 1,33 expected hits
                    1 fighter owned by the Italians lost in Western Germany
                    French roll dice for 1 fighter and 3 infantry in Western Germany, round 4 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 fighter in Western Germany, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in Western Germany
                French win, taking Western Germany from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 24
                Casualties for French: 3 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 3 fighters
    
        Non Combat Move - French
            1 fighter moved from Western Germany to France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,2,5,3,5,2,6
            French collect 21 PUs (2 lost to blockades); end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    French : -2,50
    Japanese : -4,00
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            6 bombers moved from Bryansk to Norway
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Finland to Norway
            1 bomber moved from Germany to Norway
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 battleship and 1 carrier moved from 115 Sea Zone to 113 Sea Zone
            3 mech_infantrys moved from Denmark to Western Germany
            1 armour and 1 infantry moved from Germany to 113 Sea Zone
            1 armour and 1 infantry moved from 113 Sea Zone to Norway
            2 armour, 1 infantry and 7 mech_infantrys moved from Germany to Western Germany
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Western Germany
                Germans attack with 2 armour, 1 infantry and 10 mech_infantrys
                French defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 armour, 1 infantry and 10 mech_infantrys in Western Germany, round 2 : 3/13 hits, 2,83 expected hits
                    French roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Western Germany
                Germans win, taking Western Germany from French with 2 armour and 9 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for French: 3 infantry
            Battle in Norway
                Germans attack with 1 armour, 7 bombers and 2 infantry
                British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 factory_minor and 4 fighters
                    Germans roll dice for 1 armour, 7 bombers and 2 infantry in Norway, round 2 : 8/10 hits, 5,50 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in Norway, round 2 : 6/6 hits, 3,83 expected hits
                    1 tactical_bomber owned by the British, 3 bombers owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 4 fighters owned by the Americans and 1 fighter owned by the British lost in Norway
                Germans win with 4 bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 armour, 3 bombers and 2 infantry
                Casualties for Americans: 4 fighters
                Casualties for British: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 bomber moved from Norway to Germany
            3 bombers moved from Norway to Finland
            2 tactical_bombers moved from Eastern Poland to Finland
            1 aaGun moved from Germany to Western Germany
            2 tactical_bombers moved from Western Ukraine to Germany
            1 tactical_bomber moved from Western Ukraine to Finland
            3 armour moved from Russia to Novosibirsk
            15 armour moved from Russia to Volgograd
            3 aaGuns moved from Rostov to Caucasus
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            2 armour and 8 infantry placed in Germany
            Germans undo move 4.
            Germans undo move 3.
            1 armour and 2 infantry placed in Novgorod
            2 armour, 6 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,17
    French : 1,00
    Americans : 2,17
    Russians : -0,17
    

    Savegame


  • jeg flyttede ikke nogle ubÃ¥de. for var lidt i tvivl om hvilke du vil have flyttet. Du kan bare selv flytte dem - men hvis du flytter nogle væk fra italien, vil jeg gerne havde det du convoy raidede for retur:)


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            5 infantry moved from Olgiy to Kansu
            1 armour moved from Kweichow to Kansu
            1 infantry moved from Kweichow to Szechwan
            1 armour moved from Kweichow to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 2 armour and 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 5 infantry in Kansu, round 2 : 2/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Russians win, taking Kansu from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Olgiy to Kansu
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            1 mech_infantry moved from Burma to West India
            2 mech_infantrys moved from Malaya to French Indo China
            1 mech_infantry moved from Malaya to Yunnan
            2 infantry moved from Hunan to Yunnan
            2 artilleries and 3 infantry moved from Hopei to Shensi
            2 infantry moved from Anhwe to Kweichow
            2 bombers moved from Kazakhstan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Yunnan
            3 infantry moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 1,67 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in French Indo China
                Japanese attack with 2 bombers and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in French Indo China, round 2 : 1/4 hits, 1,67 expected hits
                    French roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from French with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Shensi
                Japanese attack with 2 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Shensi, round 2 : 1/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Jehol to Manchuria
            2 infantry moved from Amur to Sakha
            1 mech_infantry moved from Shantung to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            1 infantry moved from Shantung to Jehol
            2 bombers moved from French Indo China to Burma
            2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Caucasus
            1 battleship, 2 carriers, 1 cruiser and 3 transports moved from 80 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Shantung
            3 fighters and 1 tactical_bomber moved from Anhwe to Shantung
            2 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 fighter placed in 37 Sea Zone
            1 fighter and 2 infantry placed in Shantung
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in India
            Japanese undo move 1.
            1 infantry placed in Malaya
            Japanese undo move 1.
            2 fighters placed in Shantung
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 30
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,4,2,3,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,3,1,6,5,3,4,3,6,4,4,2,5,6,4,4,2,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6,3,6,1,2,2,5
            Japanese collect 28 PUs (30 lost to blockades); end with 28 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    French : -0,33
    Americans : -0,33
    Chinese : 0,67
    Japanese : -0,67
    

    Savegame


  • Av japan tjener ikke meget efter convoy raiding;(

Suggested Topics

  • 25
  • 27
  • 56
  • 26
  • 68
  • 97
  • 47
  • 110
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.4k

Users

39.9k

Topics

1.7m

Posts