Allied3
Eastern Front: -3.20 / +3
Atlantic/WA: +20.73 / +56
Africa/Med: +5.02 / +29
Total: +22.55 / +88
Toyls vs Maxi - Corona edition
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Malaya to 37 Sea Zone 1 armour moved from Siam to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone 2 bombers moved from French Indo China to Shantung 2 infantry moved from 19 Sea Zone to Shantung 1 artillery moved from 19 Sea Zone to Shantung 1 armour moved from 19 Sea Zone to Shantung 1 fighter moved from Guam to Shantung 1 fighter moved from Guam to Shantung 2 submarines moved from 39 Sea Zone to 79 Sea Zone 2 submarines moved from 39 Sea Zone to 78 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 armour moved from Novgorod to Archangel 1 armour moved from Novgorod to Belarus 2 fighters moved from Norway to Archangel 2 fighters moved from Novgorod to Belarus 1 fighter moved from Novgorod to Archangel 1 armour moved from Yunnan to Sikang 3 armour moved from French Indo China to Szechwan Combat - Americans Battle in 78 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 carrier Americans roll dice for 2 submarines in 78 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 carrier in 78 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 78 Sea Zone Americans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in 79 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 carrier Americans roll dice for 2 submarines in 79 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 carrier in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 79 Sea Zone Americans win, taking 79 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in Shantung Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry in Shantung, round 2 : 3/8 hits, 3,67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Shantung, round 2 : 4/5 hits, 2,00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 fighter owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Shantung Americans roll dice for 1 armour, 2 bombers and 1 fighter in Shantung, round 3 : 1/4 hits, 2,33 expected hits Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 3 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shantung Americans roll dice for 1 armour and 2 bombers in Shantung, round 4 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 fighter in Shantung, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Shantung Americans win, taking Shantung from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -18 Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 2 infantry Casualties for Japanese: 1 fighter, 2 infantry and 2 mech_infantrys Battle in Archangel Americans attack with 1 armour and 3 fighters Germans defend with 1 armour Americans roll dice for 1 armour and 3 fighters in Archangel, round 2 : 0/4 hits, 2,00 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Archangel retreated to Archangel Germans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Battle in Belarus Americans attack with 1 armour and 2 fighters Germans defend with 2 mech_infantrys Americans roll dice for 1 armour and 2 fighters in Belarus, round 2 : 0/3 hits, 1,50 expected hits Italians roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 armour and 2 fighters in Belarus, round 3 : 2/3 hits, 1,50 expected hits Italians roll dice for 2 mech_infantrys in Belarus, round 3 : 2/2 hits, 0,67 expected hits 1 armour owned by the Americans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Belarus Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 armour and 1 fighter Casualties for Germans: 2 mech_infantrys Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 1 fighter moved from Belarus to Norway 1 fighter moved from Archangel to Finland 1 fighter moved from Archangel to Finland 1 fighter moved from Archangel to 127 Sea Zone 2 armour moved from Novgorod to Karelia 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Norway to Gibraltar 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Shantung to Okinawa 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 79 Sea Zone 5 submarines moved from 19 Sea Zone to 36 Sea Zone Place Units - Americans 3 armour placed in Finland 3 tactical_bombers placed in Norway 3 infantry placed in Novgorod 3 mech_infantrys placed in French Indo China 3 fighters placed in Malaya Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 4 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - British 2 transports moved from 124 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 77 Sea Zone to 39 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 72 Sea Zone to 81 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 2 fighters and 7 infantry Germans defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 artillery, 2 fighters and 7 infantry in Normandy Bordeaux, round 2 : 1/10 hits, 2,67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1,33 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux British roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2,17 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for British: 3 infantry Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - British 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - British 5 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,67 Italians : 0,67 British : -3,50 Americans : -4,50 Japanese : 1,67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 mech_infantrys moved from Southern Italy to France 1 infantry moved from Trans-Jordan to Egypt Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Kiangsi 2 bombers moved from Kwangtung to Kiangsi 2 armour moved from Kwangtung to Yunnan Combat - ANZAC Battle in Kiangsi ANZAC attack with 1 armour and 2 bombers Japanese defend with 1 mech_infantry ANZAC roll dice for 1 armour and 2 bombers in Kiangsi, round 2 : 3/3 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Kiangsi ANZAC win with 2 bombers remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 armour Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 2 bombers moved from Kiangsi to Sikang 1 bomber moved from Ceylon to Sikang 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Ceylon to Sikang 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 79 Sea Zone 2 fighters moved from Shan State to 79 Sea Zone Place Units - ANZAC 3 fighters placed in Kwangtung 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 28 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
ANZAC : 1,17 Japanese : 0,67
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Kiangsi 2 bombers moved from Kwangtung to Kiangsi 2 armour moved from Kwangtung to Yunnan Combat - ANZAC Battle in Kiangsi ANZAC attack with 1 armour and 2 bombers Japanese defend with 1 mech_infantry ANZAC roll dice for 1 armour and 2 bombers in Kiangsi, round 2 : 3/3 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Kiangsi ANZAC win with 2 bombers remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 armour Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 2 bombers moved from Kiangsi to Sikang 1 bomber moved from Ceylon to Sikang 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Ceylon to Sikang 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 79 Sea Zone 2 fighters moved from Shan State to 79 Sea Zone Place Units - ANZAC 3 fighters placed in Kwangtung 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 28 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17 Japanese : 0,67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 7 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bulgaria to Greece Germans take Greece from British 1 armour moved from Egypt to Tobruk Germans take Alexandria from British Italians take Tobruk from British 1 armour and 1 mech_infantry moved from Egypt to Belgian Congo Germans take Anglo Egyptian Sudan from British Germans take Belgian Congo from British 1 armour moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from French 1 armour moved from Egypt to Kenya Germans take Kenya from British 3 infantry moved from Southern France to Normandy Bordeaux 4 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 2 armour and 10 mech_infantrys moved from Baltic States to Novgorod 1 armour moved from Archangel to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 2 bombers moved from Germany to Finland 2 bombers moved from Baltic States to Finland 1 fighter and 1 tactical_bomber moved from Baltic States to Finland 3 tactical_bombers moved from Baltic States to Karelia 2 infantry moved from Novosibirsk to Kazakhstan 1 fighter and 2 tactical_bombers moved from Bryansk to Kazakhstan Combat - Germans Battle in Novgorod Germans attack with 3 armour and 11 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 armour and 11 mech_infantrys in Novgorod, round 2 : 3/14 hits, 3,33 expected hits Americans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Americans with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Americans: 3 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber, 3 infantry and 4 mech_infantrys British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 bomber, 3 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/8 hits, 1,83 expected hits British roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 3 : 1/5 hits, 1,33 expected hits British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 4 : 1/5 hits, 1,33 expected hits British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 5 : 1/3 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 6 : 1/3 hits, 1,00 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Germans: 3 infantry and 3 mech_infantrys Casualties for British: 1 artillery and 4 infantry Battle in Karelia Germans attack with 3 tactical_bombers Americans defend with 2 armour Germans roll dice for 3 tactical_bombers in Karelia, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 2 armour in Karelia, round 2 : 1/2 hits, 1,00 expected hits 1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in Karelia Germans roll dice for 2 tactical_bombers in Karelia, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Karelia Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 2 armour Battle in Finland Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber Americans defend with 3 armour, 1 factory_minor and 2 fighters Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Finland, round 2 : 4/6 hits, 3,83 expected hits Americans roll dice for 3 armour and 2 fighters in Finland, round 2 : 3/5 hits, 2,83 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Finland Germans roll dice for 3 bombers in Finland, round 3 : 2/3 hits, 2,00 expected hits Americans roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Finland Germans win with 2 bombers remaining. Battle score for attacker is -7 Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber Casualties for Americans: 3 armour and 2 fighters Battle in Kazakhstan Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Kazakhstan to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 2 armour and 1 mech_infantry moved from Russia to Kazakhstan 2 tactical_bombers moved from Karelia to Belarus 2 bombers moved from Finland to Belarus 1 bomber moved from Normandy Bordeaux to France 1 mech_infantry moved from Yugoslavia to Southern Italy 4 armour moved from Germany to Northern Italy 1 armour moved from Syria to Egypt 2 armour moved from Egypt to Belgian Congo 1 armour moved from Iraq to Egypt 1 armour moved from Iraq to Egypt 2 infantry moved from Yugoslavia to Northern Italy Place Units - Germans 3 infantry placed in France 3 armour placed in Iraq 3 armour placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt 3 infantry and 2 tactical_bombers placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 69 PUs (9 lost to blockades); end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -2,17 British : 1,00 Americans : -0,00 Russians : 0,33
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Vent lige lidt. skal lige rette noget
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 7 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bulgaria to Greece Germans take Greece from British 1 armour moved from Egypt to Tobruk Germans take Alexandria from British Italians take Tobruk from British 1 armour and 1 mech_infantry moved from Egypt to Belgian Congo Germans take Anglo Egyptian Sudan from British Germans take Belgian Congo from British 1 armour moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from French 1 armour moved from Egypt to Kenya Germans take Kenya from British 3 infantry moved from Southern France to Normandy Bordeaux 4 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 2 armour and 10 mech_infantrys moved from Baltic States to Novgorod 1 armour moved from Archangel to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 2 bombers moved from Germany to Finland 2 bombers moved from Baltic States to Finland 1 fighter and 1 tactical_bomber moved from Baltic States to Finland 3 tactical_bombers moved from Baltic States to Karelia 2 infantry moved from Novosibirsk to Kazakhstan 1 fighter and 2 tactical_bombers moved from Bryansk to Kazakhstan Combat - Germans Battle in Novgorod Germans attack with 3 armour and 11 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 armour and 11 mech_infantrys in Novgorod, round 2 : 3/14 hits, 3,33 expected hits Americans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Americans with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Americans: 3 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber, 3 infantry and 4 mech_infantrys British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 bomber, 3 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/8 hits, 1,83 expected hits British roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 3 : 1/5 hits, 1,33 expected hits British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 4 : 1/5 hits, 1,33 expected hits British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 5 : 1/3 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 6 : 1/3 hits, 1,00 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Germans: 3 infantry and 3 mech_infantrys Casualties for British: 1 artillery and 4 infantry Battle in Karelia Germans attack with 3 tactical_bombers Americans defend with 2 armour Germans roll dice for 3 tactical_bombers in Karelia, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 2 armour in Karelia, round 2 : 1/2 hits, 1,00 expected hits 1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in Karelia Germans roll dice for 2 tactical_bombers in Karelia, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Karelia Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 2 armour Battle in Finland Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber Americans defend with 3 armour, 1 factory_minor and 2 fighters Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Finland, round 2 : 4/6 hits, 3,83 expected hits Americans roll dice for 3 armour and 2 fighters in Finland, round 2 : 3/5 hits, 2,83 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Finland Germans roll dice for 3 bombers in Finland, round 3 : 2/3 hits, 2,00 expected hits Americans roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Finland Germans win with 2 bombers remaining. Battle score for attacker is -7 Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber Casualties for Americans: 3 armour and 2 fighters Battle in Kazakhstan Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Kazakhstan to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 2 armour and 1 mech_infantry moved from Russia to Kazakhstan 2 tactical_bombers moved from Karelia to Belarus 2 bombers moved from Finland to Belarus 1 bomber moved from Normandy Bordeaux to France 1 mech_infantry moved from Yugoslavia to Southern Italy 4 armour moved from Germany to Northern Italy 1 armour moved from Syria to Egypt 2 armour moved from Egypt to Belgian Congo 1 armour moved from Iraq to Egypt 1 armour moved from Iraq to Egypt 2 infantry moved from Yugoslavia to Northern Italy Place Units - Germans 3 infantry placed in France 3 armour placed in Iraq 3 armour placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt 3 infantry and 2 tactical_bombers placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 69 PUs (9 lost to blockades); end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 5 infantry EDIT: Adding units owned by Germans to Poland: 5 infantry EDIT: Removing units owned by Germans from Egypt: 1 infantry and 2 mech_infantrys EDIT: Removing units owned by Germans from Poland: 1 infantry EDIT: Adding units owned by Germans to Poland: 2 infantry EDIT: Removing units owned by Germans from Germany: 1 armour EDIT: Adding units owned by Germans to Poland: 1 armour EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Germany: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,17 British : 1,00 Americans : -0,00 Russians : 0,33
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Så… du skal bruge det sidste post. Flyttede lige nogle af de enheder jeg satte ind
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Tak for spillet, godt spillet.
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I lige måde. Det var virkelig et godt spil!!!
Skal vi have et mere?
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 18.32.07
Savegame -
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - Russians
Combat Hit Differential Summary :
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SÃ¥ er spillet starte op.
Vi skal lige have afklaret hvem der spiller hvad, inden det kan gå løs:)
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 1 fighter moved from Novgorod to Finland 1 fighter moved from Urals to Finland 4 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 4 infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 artillery and 4 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 tactical_bomber moved from Russia to Finland 1 infantry moved from Novgorod to Belarus 1 armour moved from Archangel to Belarus 1 armour and 1 mech_infantry moved from Russia to Ukraine 3 armour moved from Urals to Smolensk 1 armour moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Baltic States 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Finland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Ukraine Russians attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry Russians roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Ukraine, round 2 : 4/9 hits, 2,50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 4/6 hits, 2,50 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 0/2 hits, 1,17 expected hits 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Smolensk Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 3/8 hits, 2,67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 5/5 hits, 1,83 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Smolensk Russians roll dice for 3 armour in Smolensk, round 3 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 artillery in Smolensk, round 3 : 1/2 hits, 0,83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour, 1 artillery and 4 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Belarus Russians attack with 2 armour and 7 infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 2 armour and 7 infantry in Belarus, round 2 : 3/9 hits, 2,17 expected hits Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 3/4 hits, 1,50 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus Russians roll dice for 2 armour and 4 infantry in Belarus, round 3 : 2/6 hits, 1,67 expected hits Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 2 fighters and 1 tactical_bomber moved from Finland to Karelia 1 aaGun moved from Novgorod to Karelia 1 aaGun moved from Russia to Smolensk 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun moved from Volgograd to Rostov 2 infantry moved from Evenkiyskiy to Timguska 2 infantry moved from Buryatia to Amur 2 infantry moved from Siberia to Amur 1 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 mech_infantrys placed in Novgorod 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 4,50 Russians regular : 5,50
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from 42 Sea Zone to 49 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Kiangsu to Amur 1 fighter moved from 42 Sea Zone to 49 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@Toyls scramble?
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En lækker detalje: Frankrigs enheder ikke har ikke flyttet sig i 2år:-) (1940 vs. 1942)
Med undtagelsen af Cruiseren der lykkedes at flygte ud af middelhavet:-) -
Haha - det havde jeg ikke engang luret:) Ligner ellers ikke de franskmænd ikke at flygte…
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from 42 Sea Zone to 49 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Kiangsu to Amur 1 fighter moved from 42 Sea Zone to 49 Sea Zone Combat - Japanese Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 2 : 2/8 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 artilleries and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 1/7 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 3 : 1/7 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Amur Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/9 hits, 3,50 expected hits Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 4 infantry Battle in 26 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Japanese: 1 cruiser and 1 destroyer Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 2 submarines Battle in 49 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 cruiser, 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser and 2 fighters in 49 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 49 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone EDIT: 1 fighter moved from 49 Sea Zone to New Britain 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines EDIT: 1 infantry moved from Okinawa to 19 Sea Zone EDIT: 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone EDIT: 1 armour moved from Japan to 6 Sea Zone EDIT: 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone EDIT: 1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Amur to Jehol 1 fighter and 1 tactical_bomber moved from Amur to Manchuria 1 bomber moved from 26 Sea Zone to Wake Island Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Turning on Edit Mode EDIT: Changing ownership of Soviet Far East from Russians to Japanese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -1,33 Japanese regular : -2,50 Russians regular : -0,33
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Blev lige nød til, at rette nogle ting.
- Tog soviet far east med TP.
- Efter slaget i SZ 49 havde min fighter kun 1xmove tilbage men har i virkeligheden 2xMove. Ved ikke hvorfor den tog de andre først i SZ slaget.