Allied3
Eastern Front: -3.20 / +3
Atlantic/WA: +20.73 / +56
Africa/Med: +5.02 / +29
Total: +22.55 / +88
Toyls vs Maxi - Corona edition
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 harbour, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Germany 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 armour moved from Siberia to Soviet Far East Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0,33 expected hits Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in Western Germany Americans converts factory_major into different units Battle in Norway Battle in 125 Sea Zone Americans attack with 1 destroyer and 4 fighters; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Western Germany from Germans, taking Norway from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery and 3 fighters Italians defend with 1 artillery Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery Non Combat Move - Americans 2 carriers moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 125 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 harbour placed in Midway 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,50 Americans : 1,83 AA fire in Germany : : -0,33
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries and 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries, 1 fighter and 3 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 infantry placed in Sikang 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : -0,33
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 harbour, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Germany 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 armour moved from Siberia to Soviet Far East Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0,33 expected hits Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in Western Germany Americans converts factory_major into different units Battle in Norway Battle in 125 Sea Zone Americans attack with 1 destroyer and 4 fighters; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Western Germany from Germans, taking Norway from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery and 3 fighters Italians defend with 1 artillery Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery Non Combat Move - Americans 2 carriers moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 125 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 harbour placed in Midway 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries and 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries, 1 fighter and 3 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 infantry placed in Sikang 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 6 PUs; Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 2 fighters moved from 110 Sea Zone to France 1 artillery and 2 infantry moved from Normandy Bordeaux to France 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to France 1 bomber moved from Shensi to Shantung Combat - British British creates battle in territory 97 Sea Zone Strategic bombing raid in Shantung AA fire in Shantung : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Shantung causes 0 damage total. Battle in Denmark Battle in Northern Italy British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_major and 2 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Northern Italy British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 : 0/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 4 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Denmark from Germans, taking Northern Italy from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in France British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 artillery, 1 fighter and 2 mech_infantrys British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in France, round 2 : 2/4 hits, 1,67 expected hits 2 mech_infantrys owned by the Italians and 2 infantry owned by the British lost in France 1 artillery owned by the British retreated to Normandy Bordeaux Germans win with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Italians: 2 mech_infantrys Non Combat Move - British 2 transports moved from 110 Sea Zone to 88 Sea Zone 3 infantry moved from Brazil to Suriname 1 armour moved from Brazil to Suriname 1 aaGun moved from Normandy Bordeaux to Southern France 2 fighters moved from Northern Italy to Southern France 1 tactical_bomber moved from Northern Italy to Southern France 1 battleship and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 carriers moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 3 submarines moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 4 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 armour moved from Iraq to Persia 3 fighters moved from Russia to Persia 1 mech_infantry moved from Burma to Szechwan 1 bomber moved from France to Normandy Bordeaux 2 fighters moved from France to Southern France Place Units - British 3 infantry placed in Persia 3 armour placed in Egypt 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4 British collect 40 PUs (4 lost to blockades); end with 46 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,83 British : -4,00 Italians : -1,33 Americans : 1,83 AA fire in Shantung : : 0,83 Chinese : 0,00 Japanese : -0,33 AA fire in Germany : : -0,33
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from France to Western Germany 1 bomber moved from Bryansk to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 submarines moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 2 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Western Germany Italians attack with 1 artillery, 1 bomber and 1 fighter Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Western Germany, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 92 Sea Zone Italians attack with 2 submarines British defend with 1 cruiser; Americans defend with 1 destroyer Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12 Casualties for Italians: 2 submarines Non Combat Move - Italians 1 bomber moved from Western Germany to Germany 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,2,5,3,4,3,6 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -1,83 British : -0,33 Americans : -0,00
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 33 Sea Zone to Iwo Jima 1 fighter moved from 33 Sea Zone to Iwo Jima 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Northern Territory to Caroline Islands 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Borneo Battle in Iwo Jima ANZAC attack with 1 artillery and 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 2 fighters in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Borneo from Japanese, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Iwo Jima to 17 Sea Zone 1 carrier moved from 33 Sea Zone to 17 Sea Zone Place Units - ANZAC 1 bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 33 Sea Zone to Iwo Jima 1 fighter moved from 33 Sea Zone to Iwo Jima 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Northern Territory to Caroline Islands 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Borneo Battle in Iwo Jima ANZAC attack with 1 artillery and 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 2 fighters in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Borneo from Japanese, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Iwo Jima to 17 Sea Zone 1 carrier moved from 33 Sea Zone to 17 Sea Zone Place Units - ANZAC 1 bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Scotland to 109 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major, 6x factory_minor; Remaining resources: 56 PUs; Germans buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Russia 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 21 armour, 5 artilleries, 1 fighter, 34 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 3 fighters and 5 tactical_bombers moved from Novgorod to Russia 1 armour moved from Ukraine to Russia 1 infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 3 mech_infantrys moved from Germany to Denmark 1 bomber moved from Germany to Denmark 6 bombers moved from Germany to Russia 3 infantry moved from Finland to Norway Combat - Germans Battle in Norway Germans attack with 3 infantry Americans defend with 1 infantry Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 0,50 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans retreated to Finland Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Denmark Germans attack with 1 bomber and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Denmark, round 2 : 2/4 hits, 1,17 expected hits British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Russia Germans attack with 22 armour, 5 artilleries, 6 bombers, 4 fighters, 34 infantry, 5 mech_infantrys and 7 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 6 armour, 14 artilleries, 1 factory_major, 1 fighter, 44 infantry and 1 tactical_bomber AA fire in Russia : 6/12 hits, 2,00 expected hits 4 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia Germans roll dice for 22 armour, 5 artilleries, 6 bombers, 34 infantry, 5 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 26/77 hits, 27,33 expected hits Russians roll dice for 4 aaGuns, 6 armour, 14 artilleries, 1 fighter, 44 infantry and 1 tactical_bomber in Russia, round 2 : 20/66 hits, 23,50 expected hits 22 infantry owned by the Russians, 20 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 22 armour, 5 artilleries, 6 bombers, 14 infantry, 5 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 27/57 hits, 24,00 expected hits Russians roll dice for 6 armour, 14 artilleries, 1 fighter, 22 infantry and 1 tactical_bomber in Russia, round 3 : 19/44 hits, 16,17 expected hits 22 infantry owned by the Russians, 5 artilleries owned by the Russians, 14 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 22 armour, 5 artilleries, 6 bombers and 5 tactical_bombers in Russia, round 4 : 14/38 hits, 20,00 expected hits Russians roll dice for 6 armour, 9 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 4 : 6/17 hits, 7,17 expected hits 5 armour owned by the Russians, 9 artilleries owned by the Russians, 5 artilleries owned by the Germans and 1 armour owned by the Germans lost in Russia Germans roll dice for 21 armour, 6 bombers and 5 tactical_bombers in Russia, round 5 : 19/32 hits, 17,83 expected hits Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Russia, round 5 : 3/3 hits, 1,67 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians and 3 armour owned by the Germans lost in Russia Germans captures 10PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 18 armour, 6 bombers and 5 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Germans: 4 armour, 5 artilleries, 4 fighters, 34 infantry, 5 mech_infantrys and 2 tactical_bombers Casualties for Russians: 4 aaGuns, 6 armour, 14 artilleries, 1 fighter, 44 infantry and 1 tactical_bomber Non Combat Move - Germans 6 bombers moved from Russia to Bryansk 2 tactical_bombers moved from Russia to Eastern Poland 3 tactical_bombers moved from Russia to Western Ukraine 2 aaGuns moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Denmark to Germany 3 infantry moved from Yugoslavia to Northern Italy 10 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Western Germany 3 armour and 5 mech_infantrys placed in Germany 2 mech_infantrys placed in Novgorod Germans undo move 3. 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,2,5,4,2,5,2,4 Germans collect 55 PUs (4 lost to blockades); end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -3,33 AA fire in Russia : : 4,00 British : -0,67 Americans : 1,00 Russians : -0,50
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians 5 infantry moved from Shensi to Hopei 2 armour moved from Shensi to Kweichow 2 armour moved from Kweichow to Hopei Combat - Russians Battle in Hopei Russians attack with 2 armour and 5 infantry Japanese defend with 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys Russians roll dice for 2 armour and 5 infantry in Hopei, round 2 : 3/7 hits, 1,83 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 2/5 hits, 2,00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Hopei Russians roll dice for 2 armour and 3 infantry in Hopei, round 3 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 3 : 2/3 hits, 1,33 expected hits 1 mech_infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei 1 infantry owned by the Russians and 2 armour owned by the Russians retreated to Kweichow Japanese win with 1 armour remaining. Battle score for attacker is 10 Casualties for Russians: 4 infantry Casualties for Japanese: 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Shensi to Sikang 1 aaGun and 5 infantry moved from Yenisey to Olgiy Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 1,67 Japanese : 0,67
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 3 SuicideAttackTokens; Japanese buy 3 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 5 infantry moved from India to 39 Sea Zone 5 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone 5 infantry moved from 80 Sea Zone to Persia 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Persia 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Sikang 2 fighters and 1 tactical_bomber moved from Kwangsi to Sikang 1 fighter moved from French Indo China to Sikang 2 bombers moved from French Indo China to Sikang 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Persia Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers British defend with 1 armour, 1 factory_minor, 3 fighters and 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Persia, round 2 : 3/9 hits, 3,17 expected hits British roll dice for 1 armour, 3 fighters and 3 infantry in Persia, round 2 : 3/7 hits, 3,50 expected hits 3 infantry owned by the Japanese, 1 fighter owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Persia Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Persia, round 3 : 0/6 hits, 2,67 expected hits British roll dice for 2 fighters in Persia, round 3 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in Persia Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Persia, round 4 : 4/5 hits, 2,50 expected hits British roll dice for 2 fighters in Persia, round 4 : 1/2 hits, 1,33 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in Persia Japanese win, taking Persia from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 4 infantry and 1 tactical_bomber Casualties for British: 1 armour, 3 fighters and 3 infantry Battle in 20 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sikang Japanese attack with 1 armour, 2 bombers, 3 fighters and 1 tactical_bomber Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 aaGun AA fire in Sikang : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 1 tactical_bomber in Sikang, round 2 : 2/7 hits, 4,00 expected hits Chinese roll dice for 1 aaGun, 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese, 1 aaGun owned by the Russians and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Sikang, round 3 : 2/5 hits, 3,00 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 armour and 2 fighters Casualties for Chinese: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan 2 bombers moved from Sikang to Kazakhstan 2 artilleries and 3 infantry moved from Suiyuyan to Hopei 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to Hunan 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Central Mongolia to Anhwe 1 fighter moved from Yakut S.S.R. to Anhwe 1 fighter and 1 tactical_bomber moved from Amur to Anhwe 3 infantry moved from Shantung to Jehol 2 carriers moved from 39 Sea Zone to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone Place Units - Japanese 3 armour placed in India 3 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,4,6,6,5,2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,6,4,4,3,6,2 Japanese collect 45 PUs (15 lost to blockades); end with 45 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : -1,17 ANZAC : 0,83 Chinese : 1,33 AA fire in Sikang : : -0,50 Japanese : -4,00
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 factory_minors, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Southern France to France French take France from Germans French take Algeria from British French take Southern France from Americans French take Tunisia from British 2 fighters moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 4 fighters moved from 112 Sea Zone to Western Germany 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 armour and 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 transport moved from 4 Sea Zone to 5 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone Combat - Americans Battle in Okinawa Battle in Marianas Battle in Western Germany Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 13 infantry; Italians defend with 1 artillery Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/14 hits, 5,67 expected hits Germans roll dice for 1 artillery and 13 infantry in Western Germany, round 2 : 5/14 hits, 4,67 expected hits 7 infantry owned by the Germans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany 1 artillery retreated to Holland Belgium Germans win, taking Okinawa from Japanese, taking Marianas from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 3 infantry and 2 mech_infantrys Casualties for Germans: 7 infantry Battle in Siberia Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 25 Sea Zone to 19 Sea Zone 1 destroyer moved from 25 Sea Zone to 19 Sea Zone 1 destroyer moved from 25 Sea Zone to 19 Sea Zone 1 carrier moved from 33 Sea Zone to 19 Sea Zone 2 fighters moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western Germany to Normandy Bordeaux 4 fighters moved from Western Germany to Norway 2 fighters moved from Western Germany to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 factory_minor placed in Holland Belgium 2 bombers placed in Western United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : 0,83 Japanese : -0,67
-
TripleA Manual Gamesave Post: Chinese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 1 artillery and 1 infantry moved from Kweichow to Hunan 1 artillery and 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Chinese retreated to Kweichow Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -2,33 Japanese : -1,33
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 factory_minors, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Southern France to France French take France from Germans French take Algeria from British French take Southern France from Americans French take Tunisia from British 2 fighters moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 4 fighters moved from 112 Sea Zone to Western Germany 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 armour and 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 transport moved from 4 Sea Zone to 5 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone Combat - Americans Battle in Okinawa Battle in Marianas Battle in Western Germany Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 13 infantry; Italians defend with 1 artillery Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/14 hits, 5,67 expected hits Germans roll dice for 1 artillery and 13 infantry in Western Germany, round 2 : 5/14 hits, 4,67 expected hits 7 infantry owned by the Germans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany 1 artillery retreated to Holland Belgium Germans win, taking Okinawa from Japanese, taking Marianas from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 3 infantry and 2 mech_infantrys Casualties for Germans: 7 infantry Battle in Siberia Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 25 Sea Zone to 19 Sea Zone 1 destroyer moved from 25 Sea Zone to 19 Sea Zone 1 destroyer moved from 25 Sea Zone to 19 Sea Zone 1 carrier moved from 33 Sea Zone to 19 Sea Zone 2 fighters moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western Germany to Normandy Bordeaux 4 fighters moved from Western Germany to Norway 2 fighters moved from Western Germany to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 factory_minor placed in Holland Belgium 2 bombers placed in Western United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 1 artillery and 1 infantry moved from Kweichow to Hunan 1 artillery and 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Chinese retreated to Kweichow Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 factory_minor, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Szechwan to French Indo China French take French Indo China from Japanese 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 3 fighters moved from Southern France to Western Germany Combat - British Battle in Western Germany British attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry; Italians defend with 1 artillery British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 : 5/8 hits, 4,00 expected hits Germans roll dice for 1 artillery and 6 infantry in Western Germany, round 2 : 2/7 hits, 2,33 expected hits 5 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 5 infantry 1 tactical_bomber owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated Non Combat Move - British 2 fighters moved from Western Germany to France 1 fighter moved from Western Germany to France 1 fighter moved from France to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Western Germany to Norway 1 aaGun moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Norway 1 armour moved from Suriname to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 1 armour, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 3 armour moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 4 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 1 bomber moved from Western Germany to Tobruk Place Units - British 1 factory_minor placed in Iraq 3 fighters placed in Egypt 1 submarine placed in 71 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry placed in United Kingdom Turning on Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2,1,5,6,2,3 British collect 32 PUs (2 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_Pacific EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,00 British : -0,17 Americans : 0,83 Chinese : -2,33 Japanese : -2,00
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 1 fighter Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for Americans: 1 artillery Battle in Southern France Italians attack with 2 fighters and 2 infantry British defend with 1 artillery; French defend with 1 factory_minor and 1 harbour Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Southern France Italians win, taking Southern France from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Tambov to Volgograd 2 aaGuns moved from Bryansk to Belarus Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,2,4,1,5,5,1 Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,17 French : -0,33 Americans : 0,67
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone EDIT: 3 submarines moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from New South Wales to Guam 1 cruiser moved from 33 Sea Zone to 19 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Caroline Islands to 19 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 bomber placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone EDIT: 3 submarines moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from New South Wales to Guam 1 cruiser moved from 33 Sea Zone to 19 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Caroline Islands to 19 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 bomber placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 2 infantry moved from Iraq to Persia 4 infantry moved from France to Western Germany 2 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany Combat - French Battle in Persia French attack with 2 infantry Japanese defend with 1 factory_minor and 1 infantry French roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Persia, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Persia, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 5 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Persia, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 6 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Persia, round 7 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 7 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Persia, round 8 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 8 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Persia, round 9 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 9 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Persia, round 10 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 10 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Persia, round 11 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 11 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Persia, round 12 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 12 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Persia, round 13 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Persia, round 13 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Persia French win, taking Persia from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Germany French attack with 1 fighter and 6 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 3 fighters French roll dice for 1 fighter and 6 infantry in Western Germany, round 2 : 2/7 hits, 1,50 expected hits Germans roll dice for 3 fighters and 1 infantry in Western Germany, round 2 : 3/4 hits, 2,33 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Italians and 3 infantry owned by the French lost in Western Germany French roll dice for 1 fighter and 3 infantry in Western Germany, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 fighters in Western Germany, round 3 : 0/2 hits, 1,33 expected hits 1 fighter owned by the Italians lost in Western Germany French roll dice for 1 fighter and 3 infantry in Western Germany, round 4 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 fighter in Western Germany, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in Western Germany French win, taking Western Germany from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 24 Casualties for French: 3 infantry Casualties for Germans: 1 infantry Casualties for Italians: 3 fighters Non Combat Move - French 1 fighter moved from Western Germany to France Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,2,5,3,5,2,6 French collect 21 PUs (2 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Germans : -1,33 French : -2,50 Japanese : -4,00
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 6 bombers moved from Bryansk to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Finland to Norway 1 bomber moved from Germany to Norway 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 battleship and 1 carrier moved from 115 Sea Zone to 113 Sea Zone 3 mech_infantrys moved from Denmark to Western Germany 1 armour and 1 infantry moved from Germany to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Norway 2 armour, 1 infantry and 7 mech_infantrys moved from Germany to Western Germany Combat - Germans Battle in 113 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Germany Germans attack with 2 armour, 1 infantry and 10 mech_infantrys French defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 armour, 1 infantry and 10 mech_infantrys in Western Germany, round 2 : 3/13 hits, 2,83 expected hits French roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Western Germany Germans win, taking Western Germany from French with 2 armour and 9 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for French: 3 infantry Battle in Norway Germans attack with 1 armour, 7 bombers and 2 infantry British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 factory_minor and 4 fighters Germans roll dice for 1 armour, 7 bombers and 2 infantry in Norway, round 2 : 8/10 hits, 5,50 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in Norway, round 2 : 6/6 hits, 3,83 expected hits 1 tactical_bomber owned by the British, 3 bombers owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 4 fighters owned by the Americans and 1 fighter owned by the British lost in Norway Germans win with 4 bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 armour, 3 bombers and 2 infantry Casualties for Americans: 4 fighters Casualties for British: 1 fighter and 1 tactical_bomber Non Combat Move - Germans 1 bomber moved from Norway to Germany 3 bombers moved from Norway to Finland 2 tactical_bombers moved from Eastern Poland to Finland 1 aaGun moved from Germany to Western Germany 2 tactical_bombers moved from Western Ukraine to Germany 1 tactical_bomber moved from Western Ukraine to Finland 3 armour moved from Russia to Novosibirsk 15 armour moved from Russia to Volgograd 3 aaGuns moved from Rostov to Caucasus Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 2 armour and 8 infantry placed in Germany Germans undo move 4. Germans undo move 3. 1 armour and 2 infantry placed in Novgorod 2 armour, 6 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 3,17 French : 1,00 Americans : 2,17 Russians : -0,17
-
jeg flyttede ikke nogle ubåde. for var lidt i tvivl om hvilke du vil have flyttet. Du kan bare selv flytte dem - men hvis du flytter nogle væk fra italien, vil jeg gerne havde det du convoy raidede for retur:)
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Russians 5 infantry moved from Olgiy to Kansu 1 armour moved from Kweichow to Kansu 1 infantry moved from Kweichow to Szechwan 1 armour moved from Kweichow to Kansu Combat - Russians Battle in Kansu Russians attack with 2 armour and 5 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 5 infantry in Kansu, round 2 : 2/7 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Olgiy to Kansu 1 submarine moved from 125 Sea Zone to 112 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,17 Japanese : 0,67
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 mech_infantry moved from Burma to West India 2 mech_infantrys moved from Malaya to French Indo China 1 mech_infantry moved from Malaya to Yunnan 2 infantry moved from Hunan to Yunnan 2 artilleries and 3 infantry moved from Hopei to Shensi 2 infantry moved from Anhwe to Kweichow 2 bombers moved from Kazakhstan to French Indo China 1 fighter and 1 tactical_bomber moved from Kazakhstan to Yunnan 3 infantry moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 1,67 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Yunnan Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in French Indo China Japanese attack with 2 bombers and 2 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 2 bombers and 2 mech_infantrys in French Indo China, round 2 : 1/4 hits, 1,67 expected hits French roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from French with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shensi Japanese attack with 2 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 3 infantry in Shensi, round 2 : 1/5 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry moved from Jehol to Manchuria 2 infantry moved from Amur to Sakha 1 mech_infantry moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 infantry moved from Shantung to Jehol 2 bombers moved from French Indo China to Burma 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Caucasus 1 battleship, 2 carriers, 1 cruiser and 3 transports moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Shantung 3 fighters and 1 tactical_bomber moved from Anhwe to Shantung 2 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone Place Units - Japanese 1 fighter placed in 37 Sea Zone 1 fighter and 2 infantry placed in Shantung 3 infantry placed in Kiangsu 3 mech_infantrys placed in India Japanese undo move 1. 1 infantry placed in Malaya Japanese undo move 1. 2 fighters placed in Shantung 2 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 30 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,4,2,3,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,3,1,6,5,3,4,3,6,4,4,2,5,6,4,4,2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6,3,6,1,2,2,5 Japanese collect 28 PUs (30 lost to blockades); end with 28 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
French : -0,33 Americans : -0,33 Chinese : 0,67 Japanese : -0,67
-
Av japan tjener ikke meget efter convoy raiding;(