Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Toyls vs Maxi - Corona edition
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 1 fighter moved from Novgorod to Finland 1 fighter moved from Urals to Finland 4 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 4 infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 artillery and 4 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 tactical_bomber moved from Russia to Finland 1 infantry moved from Novgorod to Belarus 1 armour moved from Archangel to Belarus 1 armour and 1 mech_infantry moved from Russia to Ukraine 3 armour moved from Urals to Smolensk 1 armour moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Baltic States 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Finland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Ukraine Russians attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry Russians roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Ukraine, round 2 : 4/9 hits, 2,50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 4/6 hits, 2,50 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 0/2 hits, 1,17 expected hits 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Smolensk Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 3/8 hits, 2,67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 5/5 hits, 1,83 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Smolensk Russians roll dice for 3 armour in Smolensk, round 3 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 artillery in Smolensk, round 3 : 1/2 hits, 0,83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour, 1 artillery and 4 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Belarus Russians attack with 2 armour and 7 infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 2 armour and 7 infantry in Belarus, round 2 : 3/9 hits, 2,17 expected hits Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 3/4 hits, 1,50 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus Russians roll dice for 2 armour and 4 infantry in Belarus, round 3 : 2/6 hits, 1,67 expected hits Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 2 fighters and 1 tactical_bomber moved from Finland to Karelia 1 aaGun moved from Novgorod to Karelia 1 aaGun moved from Russia to Smolensk 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun moved from Volgograd to Rostov 2 infantry moved from Evenkiyskiy to Timguska 2 infantry moved from Buryatia to Amur 2 infantry moved from Siberia to Amur 1 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 mech_infantrys placed in Novgorod 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 4,50 Russians regular : 5,50
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from 42 Sea Zone to 49 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Kiangsu to Amur 1 fighter moved from 42 Sea Zone to 49 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@Toyls scramble?
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En lækker detalje: Frankrigs enheder ikke har ikke flyttet sig i 2år:-) (1940 vs. 1942)
Med undtagelsen af Cruiseren der lykkedes at flygte ud af middelhavet:-) -
Haha - det havde jeg ikke engang luret:) Ligner ellers ikke de franskmænd ikke at flygte…
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from 42 Sea Zone to 49 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Kiangsu to Amur 1 fighter moved from 42 Sea Zone to 49 Sea Zone Combat - Japanese Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 2 : 2/8 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 artilleries and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 1/7 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 3 : 1/7 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Amur Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/9 hits, 3,50 expected hits Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 4 infantry Battle in 26 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Japanese: 1 cruiser and 1 destroyer Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 2 submarines Battle in 49 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 cruiser, 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser and 2 fighters in 49 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 49 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone EDIT: 1 fighter moved from 49 Sea Zone to New Britain 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines EDIT: 1 infantry moved from Okinawa to 19 Sea Zone EDIT: 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone EDIT: 1 armour moved from Japan to 6 Sea Zone EDIT: 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone EDIT: 1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Amur to Jehol 1 fighter and 1 tactical_bomber moved from Amur to Manchuria 1 bomber moved from 26 Sea Zone to Wake Island Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Turning on Edit Mode EDIT: Changing ownership of Soviet Far East from Russians to Japanese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -1,33 Japanese regular : -2,50 Russians regular : -0,33
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Blev lige nød til, at rette nogle ting.
- Tog soviet far east med TP.
- Efter slaget i SZ 49 havde min fighter kun 1xmove tilbage men har i virkeligheden 2xMove. Ved ikke hvorfor den tog de andre først i SZ slaget.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 bomber moved from Eastern United States to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone Combat - Americans Battle in 107 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 2 submarines Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 107 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 26 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 battleship and 2 carriers in 26 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 battleship and 2 fighters in 26 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 47 Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers Battle in 49 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 tactical_bomber moved from 49 Sea Zone to Queensland 1 fighter moved from 49 Sea Zone to Hawaiian Islands 1 bomber and 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 107 Sea Zone to United Kingdom 1 infantry moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 3,33 Japanese regular : -0,67 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 infantry moved from Kweichow to Szechwan Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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Helt fint med rettelserne:)
Det er meget anderledes, selv om kortet er det samme!
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Romania to Rostov 1 bomber moved from Germany to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 2 infantry moved from Romania to Bessarabia 1 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Germany to Finland 1 fighter and 2 infantry moved from Norway to Finland 3 mech_infantrys moved from Poland to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Romania to Bessarabia 1 armour moved from Bulgaria to Bessarabia 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Greece to Romania 3 artilleries moved from Germany to Poland 3 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 infantry moved from Greater Southern Germany to Slovakia Hungary 2 armour moved from France to Germany 2 armour moved from Germany to Poland 1 infantry moved from Greece to Bulgaria 1 submarine moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Rostov Germans attack with 1 fighter Russians defend with 1 aaGun Russians roll AA dice in Rostov : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Russians lost in Rostov Germans win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Finland Germans attack with 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 3/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/6 hits, 2,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 4/5 hits, 2,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Western Ukraine to Bessarabia 1 fighter moved from Rostov to Bessarabia 1 bomber moved from Ukraine to Romania 1 aaGun moved from Germany to Poland 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Finland to Poland 1 fighter moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 aaGun and 1 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 armour moved from Southern France to Western Germany 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 destroyer moved from 93 Sea Zone to 97 Sea Zone Place Units - Germans 2 infantry placed in Western Germany 1 mech_infantry placed in Germany 2 infantry placed in Western Germany 4 infantry placed in Germany 1 bomber placed in Western Germany 2 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,50 Russians AA : -0,33
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 carrier, 1 cruiser and 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone Combat - British
Combat Hit Differential Summary :
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VIl du scramble?
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@Maxiheimer nej
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 carrier, 1 cruiser and 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone Combat - British Battle in Tobruk British attack with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 2,00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/4 hits, 1,50 expected hits 1 artillery owned by the Italians, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone British attack with 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier and 2 fighters British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 carrier owned by the Japanese and 1 carrier owned by the British lost in 37 Sea Zone British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 battleship and 2 fighters in 37 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the British and 1 fighter owned by the British lost in 37 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship in 37 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters Battle in 95 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Non Combat Move - British 1 fighter moved from 37 Sea Zone to Burma 1 infantry moved from West India to India 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from 95 Sea Zone to Malta 1 fighter moved from 95 Sea Zone to Malta 1 armour moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 battleship and 1 transport moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to 109 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 carrier and 1 destroyer placed in 109 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -0,33 Italians regular : -1,50 British regular : 2,83
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Northern Italy to Tobruk 1 fighter moved from Libya to Tobruk 2 infantry moved from Libya to Tobruk 1 fighter moved from Southern Italy to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 tactical_bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in Tobruk Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery and 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 0/4 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 4 : 1/4 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tobruk, round 5 : 2/3 hits, 1,33 expected hits British roll dice for 1 armour in Tobruk, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Battle in 95 Sea Zone Italians attack with 1 battleship, 2 fighters and 1 tactical_bomber British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits British roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone Italians win with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 fighters moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 bomber moved from Tobruk to Southern Italy 1 fighter moved from Tobruk to Southern Italy 1 infantry moved from Albania to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to France 1 armour moved from Northern Italy to Slovakia Hungary 1 armour moved from Albania to Slovakia Hungary 1 aaGun moved from Northern Italy to France 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1,33 British regular : -2,17
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 42 Sea Zone 1 fighter moved from New Zealand to 49 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Battle in 49 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 49 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83 ANZAC regular : 0,50
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 infantry moved from French West Africa to French Central Africa 1 cruiser moved from 83 Sea Zone to 91 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 mech_infantrys moved from Novgorod to Finland 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 fighter moved from Karelia to Eastern Poland Combat - Russians Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Chahar, round 4 : 2/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 4 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Finland to Novgorod 1 aaGun moved from Karelia to Finland 1 artillery moved from Baltic States to Novgorod 2 infantry moved from Belarus to Bryansk 2 armour moved from Belarus to Novgorod 2 armour moved from Smolensk to Novgorod 1 mech_infantry moved from Novgorod to Karelia 3 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Smolensk to Bryansk 1 fighter moved from Eastern Poland to Belarus 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Dzavhan 2 infantry moved from Timguska to Kansu 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Sikang to Szechwan 1 artillery moved from Ukraine to Bryansk Place Units - Russians 3 mech_infantrys placed in Volgograd 1 fighter and 8 infantry placed in Russia Russians undo move 2. 3 infantry placed in Novgorod 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 Germans regular : -1,67 Russians regular : -1,67
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 12 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 armour moved from Soviet Far East to Sakha Japanese take Siberia from Russians Japanese take Sakha from Russians 1 infantry moved from Soviet Far East to Siberia 1 artillery and 2 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Anhwe to Hunan 2 artilleries and 5 infantry moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 1 fighter moved from New Britain to Caroline Islands 1 bomber moved from Wake Island to French Indo China 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Chahar Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 artilleries and 7 infantry British defend with 1 fighter and 1 infantry Japanese roll dice for 2 artilleries and 7 infantry in Burma, round 2 : 3/9 hits, 2,17 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for British: 1 fighter and 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Chahar to Hunan 1 fighter and 1 tactical_bomber moved from Jehol to Hunan 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Kwangsi to Hunan Place Units - Japanese 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 armour placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 53 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,83 UK_Pacific regular : 1,00