ClintA (Axis) and Erinmores (Allies)
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you SHOULD restart this round.
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TripleA Manual Gamesave Post: ANZAC round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC
Combat Hit Differential Summary :
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Goofed on the handover but learning :) Thanks for the advice, took you up on it. Appreciate the teaching/advice
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 infantry moved from Egypt to Alexandria 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 infantry moved from Egypt to Alexandria 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 cruiser moved from 93 Sea Zone to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 cruiser Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@ClintA no worries. Top of the round, Germany is up…
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 2 artilleries, 1 fighter and 8 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans Germans creates battle in territory 109 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 109 Sea Zone to 103 Sea Zone 1 infantry moved from Slovakia Hungary to Yugoslavia 1 armour, 2 artilleries, 1 fighter and 7 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 1 fighter and 8 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 3/12 hits, 3.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 4/10 hits, 3.00 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Germans 1 aaGun, 1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 armour moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Holland Belgium 1 mech_infantry moved from France to Holland Belgium 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Holland Belgium 1 armour moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Western Germany 1 fighter moved from Yugoslavia to Greater Southern Germany Place Units - Germans 3 armour placed in Germany 2 fighters and 2 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux 1 submarine and 2 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.67 Neutral_Allies : -0.33
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 109 Sea Zone to 103 Sea Zone 1 infantry moved from Slovakia Hungary to Yugoslavia 1 armour, 2 artilleries, 1 fighter and 7 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 1 fighter and 8 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 3/12 hits, 3.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 4/10 hits, 3.00 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Germans 1 aaGun, 1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 armour moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Holland Belgium 1 mech_infantry moved from France to Holland Belgium 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Holland Belgium 1 armour moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Western Germany 1 fighter moved from Yugoslavia to Greater Southern Germany Place Units - Germans 3 armour placed in Germany 2 fighters and 2 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux 1 submarine and 2 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.67 Neutral_Allies : -0.33
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Sorry goofed on first attempt, I’ll get the hang of it eventually :)
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 12:50:56 PM
Savegame -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 8 infantry moved from Novgorod to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Western Ukraine 4 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Bryansk 2 aaGuns moved from Bryansk to Western Ukraine 1 armour moved from Ukraine to Rostov 2 armour and 1 mech_infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Western Ukraine to Caucasus 1 fighter moved from Russia to Belarus 2 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 armour and 2 infantry placed in Ukraine 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 6 infantry moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Jehol to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter and 4 infantry moved from Manchuria to Jehol 1 artillery, 1 fighter and 3 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Borneo Battle in Philippines Japanese attack with 1 armour and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 3 infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangsi Japanese attack with 2 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Kwangsi, round 2 : 3/8 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 6/14 hits, 5.17 expected hits Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from Hunan to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung Place Units - Japanese 2 armour and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 0.33 Japanese : 1.67
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 6 infantry moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Jehol to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter and 4 infantry moved from Manchuria to Jehol 1 artillery, 1 fighter and 3 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Borneo Battle in Philippines Japanese attack with 1 armour and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 3 infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangsi Japanese attack with 2 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Kwangsi, round 2 : 3/8 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 6/14 hits, 5.17 expected hits Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from Hunan to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung Place Units - Japanese 2 armour and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 0.33 Japanese : 1.67
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@ClintA Hi Clint, you purchased 12 ipc in tanks, 8 ipc in artillery and have zero transports. You could have purchase a factory for 12 (Kiangsu) or for 20 total - 2 transports (14), one tank (6) to be in position to resupply four troops to mainland next round. What you bought is 3 turns from action - Rnd 2: buy; Rnd 3 (either buy 2 or) move 2 existing transports, Rnd 4 move and Land, Rnd 5 engage…unless China brings the war to you…
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@ClintA also, definitely take French Indo – if you think you can hold it. Great place to build a factory for Japan.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 106 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to Central United States 1 armour and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei 1 artillery and 2 infantry moved from Shensi to Hopei 2 infantry moved from Kweichow to Hopei 1 artillery and 2 infantry moved from Kweichow to Hunan 1 artillery and 3 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries, 1 fighter and 5 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Hunan, round 2 : 3/8 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 3 : 3/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 4/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Hunan to Yunnan Place Units - Chinese 3 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 4.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 106 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to Central United States 1 armour and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei 1 artillery and 2 infantry moved from Shensi to Hopei 2 infantry moved from Kweichow to Hopei 1 artillery and 2 infantry moved from Kweichow to Hunan 1 artillery and 3 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries, 1 fighter and 5 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Hunan, round 2 : 3/8 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 3 : 3/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 4/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Hunan to Yunnan Place Units - Chinese 3 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Kenya Combat - British British creates battle in territory 109 Sea Zone Battle in Kenya British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking 109 Sea Zone from Germans, taking Kenya from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 artillery moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 carrier and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 aaGuns, 1 fighter, 4 infantry and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from India to Yunnan 4 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 3 infantry moved from Malaya to Shan State 1 bomber moved from United Kingdom to French Equatorial Africa 1 battleship moved from 109 Sea Zone to 112 Sea Zone 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to French West Africa 1 fighter moved from Malta to Egypt 1 armour moved from Quebec to Alberta Saskatchewan Manitoba 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 artillery moved from Ontario to Quebec 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 99 Sea Zone to 81 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 0.50 Italians : -0.33 Americans : -0.33 Chinese : 4.33 Japanese : 0.33
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Thanks for the advice… steep learning curve :)