Test summary from TripleA, engine version: 2.6.14748, time: 1:43:17 PM
Savegame
cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 9 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 1 harbour, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Morocco to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to Southeast Mexico 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone 2 mech_infantrys moved from Central United States to Western United States 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns moved from Western United States to Central United States 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Morocco to Western United States 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone 1 fighter moved from Morocco to Southeast Mexico 1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico 1 destroyer moved from 10 Sea Zone to 29 Sea Zone 1 fighter moved from Western United States to Line Islands 2 fighters moved from Eastern United States to 29 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 29 Sea Zone 2 fighters moved from 29 Sea Zone to Line Islands 1 artillery and 3 infantry moved from 29 Sea Zone to Line Islands Place Units - Americans 1 harbour placed in Southeast Mexico 1 airfield placed in Line Islands 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 9 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_minor; Remaining resources: 26 PUs; British buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Kenya 1 armour and 1 mech_infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 battleship moved from 81 Sea Zone to 76 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in British Somaliland Battle in Kenya British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/1 hits, 1,33 expected hits Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking British Somaliland from Italians, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Alexandria British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 2/1 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 2 fighters moved from Alexandria to Egypt 3 aaGuns, 3 artilleries and 27 infantry moved from India to Burma 2 aaGuns, 5 infantry and 1 mech_infantry moved from Scotland to United Kingdom Place Units - British 1 destroyer placed in 98 Sea Zone 2 infantry placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0,33 British : 0,33 Italians : 0,33 Americans : 0,00 Chinese : 0,17 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 1 harbour, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Morocco to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to Southeast Mexico 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone 2 mech_infantrys moved from Central United States to Western United States 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns moved from Western United States to Central United States 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Morocco to Western United States 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone 1 fighter moved from Morocco to Southeast Mexico 1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico 1 destroyer moved from 10 Sea Zone to 29 Sea Zone 1 fighter moved from Western United States to Line Islands 2 fighters moved from Eastern United States to 29 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 29 Sea Zone 2 fighters moved from 29 Sea Zone to Line Islands 1 artillery and 3 infantry moved from 29 Sea Zone to Line Islands Place Units - Americans 1 harbour placed in Southeast Mexico 1 airfield placed in Line Islands 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 9 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_minor; Remaining resources: 26 PUs; British buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Kenya 1 armour and 1 mech_infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 battleship moved from 81 Sea Zone to 76 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in British Somaliland Battle in Kenya British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery British win, taking British Somaliland from Italians, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Alexandria British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 2 fighters moved from Alexandria to Egypt 3 aaGuns, 3 artilleries and 27 infantry moved from India to Burma 2 aaGuns, 5 infantry and 1 mech_infantry moved from Scotland to United Kingdom Place Units - British 1 destroyer placed in 98 Sea Zone 2 infantry placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Adding units owned by British to 106 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport EDIT: Adding units owned by British to 86 Sea Zone: 1 transport EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 1 harbour, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Morocco to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to Southeast Mexico 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone 2 mech_infantrys moved from Central United States to Western United States 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns moved from Western United States to Central United States 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Morocco to Western United States 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone 1 fighter moved from Morocco to Southeast Mexico 1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico 1 destroyer moved from 10 Sea Zone to 29 Sea Zone 1 fighter moved from Western United States to Line Islands 2 fighters moved from Eastern United States to 29 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 29 Sea Zone 2 fighters moved from 29 Sea Zone to Line Islands 1 artillery and 3 infantry moved from 29 Sea Zone to Line Islands Place Units - Americans 1 harbour placed in Southeast Mexico 1 airfield placed in Line Islands 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 9 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_minor; Remaining resources: 26 PUs; British buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Kenya 1 armour and 1 mech_infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 battleship moved from 81 Sea Zone to 76 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in British Somaliland Battle in Kenya British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery British win, taking British Somaliland from Italians, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Alexandria British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 2 fighters moved from Alexandria to Egypt 3 aaGuns, 3 artilleries and 27 infantry moved from India to Burma 2 aaGuns, 5 infantry and 1 mech_infantry moved from Scotland to United Kingdom Place Units - British 1 destroyer placed in 98 Sea Zone 2 infantry placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Adding units owned by British to 106 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport EDIT: Adding units owned by British to 86 Sea Zone: 1 transport EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 2 infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports EDIT: Removing units owned by Americans from Gibraltar: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 1 harbour, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Morocco to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to Southeast Mexico 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone 2 mech_infantrys moved from Central United States to Western United States 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns moved from Western United States to Central United States 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Morocco to Western United States 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone 1 fighter moved from Morocco to Southeast Mexico 1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico 1 destroyer moved from 10 Sea Zone to 29 Sea Zone 1 fighter moved from Western United States to Line Islands 2 fighters moved from Eastern United States to 29 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 29 Sea Zone 2 fighters moved from 29 Sea Zone to Line Islands 1 artillery and 3 infantry moved from 29 Sea Zone to Line Islands Place Units - Americans 1 harbour placed in Southeast Mexico 1 airfield placed in Line Islands 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 9 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_minor; Remaining resources: 26 PUs; British buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Kenya 1 armour and 1 mech_infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 battleship moved from 81 Sea Zone to 76 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in British Somaliland Battle in Kenya British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery British win, taking British Somaliland from Italians, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Alexandria British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 2 fighters moved from Alexandria to Egypt 3 aaGuns, 3 artilleries and 27 infantry moved from India to Burma 2 aaGuns, 5 infantry and 1 mech_infantry moved from Scotland to United Kingdom Place Units - British 1 destroyer placed in 98 Sea Zone 2 infantry placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Adding units owned by British to 106 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport EDIT: Adding units owned by British to 86 Sea Zone: 1 transport EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 2 infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports EDIT: Removing units owned by Americans from Gibraltar: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 artillery and 1 harbour EDIT: Turning off Edit Mode
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 bomber moved from Northern Italy to Ukraine 1 artillery and 1 infantry moved from Tunisia to Algeria 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 2 armour moved from Romania to Ukraine Combat - Italians Battle in 92 Sea Zone Italians attack with 1 cruiser Americans defend with 1 destroyer Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone Americans win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 cruiser Casualties for Americans: 1 destroyer Battle in Ukraine Italians attack with 2 armour, 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Algeria Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Southern Italy to Greater Southern Germany 3 fighters moved from Southern Italy to Western Ukraine 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 2 aaGuns moved from Bessarabia to Ukraine 5 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Ukraine to Western Ukraine Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Adding units owned by British to Gibraltar: 1 harbour EDIT: Removing units owned by Italians from Ukraine: 2 aaGuns EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns EDIT: Removing units owned by Italians from Western Ukraine: 1 bomber and 3 fighters EDIT: Adding units owned by Italians to Eastern Poland: 1 bomber and 3 fighters EDIT: Turning off Edit Mode 3 infantry and 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 0.33 Russians : 0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 8 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser moved from 62 Sea Zone to 29 Sea Zone EDIT: 1 destroyer moved from 29 Sea Zone to 30 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 transport moved from 85 Sea Zone to 88 Sea Zone 1 infantry moved from Brazil to Suriname ANZAC take Suriname from Dutch 1 infantry moved from Brazil to British Guiana 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 8 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser moved from 62 Sea Zone to 29 Sea Zone EDIT: 1 destroyer moved from 29 Sea Zone to 30 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 transport moved from 85 Sea Zone to 88 Sea Zone 1 infantry moved from Brazil to Suriname ANZAC take Suriname from Dutch 1 infantry moved from Brazil to British Guiana 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 4 bombers moved from Eastern Poland to Russia 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 4 bombers moved from Eastern Poland to Russia 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 4 interceptors out of Russia Attackers Fire, : 1/1 hits, 0.67 expected hits Defenders Fire, : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in Russia 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,6,5 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Battle in Nenetsia Battle in Bryansk Germans attack with 1 artillery and 3 infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/1 hits, 0.67 expected hits 1 aaGun owned by the Russians lost in Bryansk Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Nenetsia from Russians, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 2 infantry Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers moved from Russia to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 3 fighters moved from Western Germany to Eastern Poland 2 fighters and 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 tactical_bomber moved from Northern Italy to Eastern Poland 1 mech_infantry moved from Norway to Karelia 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Baltic States to Eastern Poland 6 mech_infantrys moved from Western Ukraine to Rostov 2 armour moved from Western Ukraine to Rostov 2 aaGuns moved from Western Ukraine to Eastern Poland 3 mech_infantrys moved from Western Ukraine to Eastern Poland 6 armour moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 7 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 4 artilleries moved from Western Ukraine to Ukraine 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 battleship moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Northern Italy to Greater Southern Germany Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 3 infantry placed in Novgorod Germans undo move 1. 2 armour, 2 artilleries and 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 0.17 Defenders Fire, : : 0.33 Attackers Fire, : : 0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod 2 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Novosibirsk to Bryansk 3 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Egypt to Ethiopia Russians take Ethiopia from Italians Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 2/1 hits, 1,50 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 3 : 2/1 hits, 1,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Bryansk Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/1 hits, 2,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/0 hits, 2,00 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 4 armour and 4 mech_infantrys moved from Belarus to Russia 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Novgorod to Smolensk 2 aaGuns moved from Belarus to Smolensk 11 artilleries and 11 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Smolensk to Russia 1 artillery and 1 infantry moved from Smolensk to Russia 6 infantry moved from Novosibirsk to Samara Place Units - Russians 3 infantry placed in Volgograd 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 1,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 16 infantry EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 16 infantry EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Yakut S.S.R. to Yenisey EDIT: 16 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Suiyuyan to Shensi 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Hopei to Shensi 1 artillery moved from Suiyuyan to Shensi 1 tactical_bomber moved from 45 Sea Zone to New Guinea 2 infantry moved from Dutch New Guinea to New Guinea 2 fighters moved from 32 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to New Guinea 1 fighter moved from 45 Sea Zone to New Guinea 2 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Japan to 6 Sea Zone Combat - Japanese Battle in New Guinea Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in New Guinea, round 2 : 1/1 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 30 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Sikang, round 2 : 3/0 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Shan State to Malaya 3 mech_infantrys moved from Shantung to Kweichow 2 infantry moved from Anhwe to Kweichow 1 fighter moved from 6 Sea Zone to 37 Sea Zone 1 fighter moved from New Guinea to 33 Sea Zone 1 carrier moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from 30 Sea Zone to Caroline Islands 1 tactical_bomber moved from 30 Sea Zone to Caroline Islands 3 fighters moved from 32 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 3 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 battleship moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 56 Sea Zone to 37 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 3 fighters and 2 tactical_bombers moved from Suiyuyan to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung 3 infantry placed in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 2 infantry EDIT: Adding units owned by Japanese to Amur: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.67 Chinese : 1.00 Japanese : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 bombers moved from Western United States to 89 Sea Zone 1 bomber moved from Southeast Mexico to 89 Sea Zone 3 bombers moved from 89 Sea Zone to Spain 1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain 1 infantry and 1 mech_infantry moved from Gibraltar to Spain 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Venezuela 1 fighter moved from Southeast Mexico to Venezuela 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Venezuela 2 fighters moved from 64 Sea Zone to Chile 1 artillery and 3 infantry moved from Line Islands to 29 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 infantry and 1 mech_infantry moved from 65 Sea Zone to Chile 1 artillery, 3 infantry and 2 transports moved from 29 Sea Zone to 66 Sea Zone 1 artillery and 3 infantry moved from 66 Sea Zone to Argentina 2 fighters moved from 29 Sea Zone to Argentina 2 fighters moved from Line Islands to Argentina 1 battleship and 1 cruiser moved from 29 Sea Zone to 66 Sea Zone 1 cruiser moved from 29 Sea Zone to 65 Sea Zone 1 cruiser moved from 64 Sea Zone to 65 Sea Zone Combat - Americans Battle in Venezuela Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Venezuela, round 2 : 2/0 hits, 2,00 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Chile Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 2 cruisers in Chile, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Chile, round 2 : 2/1 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Argentina Americans attack with 1 artillery, 4 fighters and 3 infantry Neutral_True defend with 4 infantry Americans roll dice for 1 battleship and 1 cruiser in Argentina, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Argentina, round 2 : 3/0 hits, 3,00 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Neutral_True: 4 infantry Battle in Spain Americans attack with 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/1 hits, 3,67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/0 hits, 2,00 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Spain, round 3 : 3/1 hits, 3,33 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain 3 bombers moved from Spain to Gibraltar 2 fighters and 1 tactical_bomber moved from Venezuela to Southeast Mexico 1 mech_infantry moved from Western United States to Central United States 1 destroyer moved from 29 Sea Zone to 31 Sea Zone 1 destroyer moved from 64 Sea Zone to 30 Sea Zone 1 carrier moved from 29 Sea Zone to 66 Sea Zone 1 carrier moved from 64 Sea Zone to 66 Sea Zone 2 fighters moved from Chile to 64 Sea Zone 4 fighters moved from Argentina to 66 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 infantry placed in Central United States 2 fighters placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0,50 Neutral_True : 0,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 bombers moved from Western United States to 89 Sea Zone 1 bomber moved from Southeast Mexico to 89 Sea Zone 3 bombers moved from 89 Sea Zone to Spain 1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain 1 infantry and 1 mech_infantry moved from Gibraltar to Spain 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Venezuela 1 fighter moved from Southeast Mexico to Venezuela 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Venezuela 2 fighters moved from 64 Sea Zone to Chile 1 artillery and 3 infantry moved from Line Islands to 29 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 infantry and 1 mech_infantry moved from 65 Sea Zone to Chile 1 artillery, 3 infantry and 2 transports moved from 29 Sea Zone to 66 Sea Zone 1 artillery and 3 infantry moved from 66 Sea Zone to Argentina 2 fighters moved from 29 Sea Zone to Argentina 2 fighters moved from Line Islands to Argentina 1 battleship and 1 cruiser moved from 29 Sea Zone to 66 Sea Zone 1 cruiser moved from 29 Sea Zone to 65 Sea Zone 1 cruiser moved from 64 Sea Zone to 65 Sea Zone Combat - Americans Battle in Venezuela Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Venezuela, round 2 : 2/0 hits, 2,00 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Chile Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 2 cruisers in Chile, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Chile, round 2 : 2/1 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Argentina Americans attack with 1 artillery, 4 fighters and 3 infantry Neutral_True defend with 4 infantry Americans roll dice for 1 battleship and 1 cruiser in Argentina, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Argentina, round 2 : 3/0 hits, 3,00 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Neutral_True: 4 infantry Battle in Spain Americans attack with 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/1 hits, 3,67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/0 hits, 2,00 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Spain, round 3 : 3/1 hits, 3,33 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain 3 bombers moved from Spain to Gibraltar 2 fighters and 1 tactical_bomber moved from Venezuela to Southeast Mexico 1 mech_infantry moved from Western United States to Central United States 1 destroyer moved from 29 Sea Zone to 31 Sea Zone 1 destroyer moved from 64 Sea Zone to 30 Sea Zone 1 carrier moved from 29 Sea Zone to 66 Sea Zone 1 carrier moved from 64 Sea Zone to 66 Sea Zone 2 fighters moved from Chile to 64 Sea Zone 4 fighters moved from Argentina to 66 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 infantry placed in Central United States 2 fighters placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 armour moved from Gibraltar to Portugal 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 3 infantry moved from Iraq to Turkey 4 fighters and 2 tactical_bombers moved from Egypt to Turkey 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese Combat - British Battle in Saudi Arabia British attack with 1 artillery and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 2 : 1/1 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0,67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,67 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 4 : 1/1 hits, 0,67 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 artillery remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for British: 1 infantry Battle in Portugal British attack with 1 armour, 1 artillery and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Portugal, round 2 : 1/1 hits, 1,17 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Portugal, round 2 : 1/1 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers Neutral_True defend with 8 infantry British roll dice for 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers in Turkey, round 2 : 4/1 hits, 4,50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/1 hits, 2,67 expected hits 4 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey British roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 3 : 4/0 hits, 4,00 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/1 hits, 1,33 expected hits 4 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters and 2 tactical_bombers moved from Turkey to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Kenya to Egypt 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to Spain 9 infantry moved from Burma to India 1 destroyer moved from 39 Sea Zone to 80 Sea Zone EDIT: 1 destroyer moved from 10 Sea Zone to 64 Sea Zone Place Units - British 3 infantry placed in Persia 1 fighter placed in Egypt 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,6,6,5 British collect 34 PUs (1 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4,6,6,5,3,6,2,6,2,2,4,3,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -2,00 Americans : -0,50 Neutral_True : -0,67 Chinese : 0,17 Japanese : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Eastern Poland to Bryansk 1 bomber moved from Eastern Poland to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Northern Italy to Bulgaria 4 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 3 infantry moved from Southern Italy to Northern Italy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Algeria to Tunisia 2 fighters moved from Eastern Poland to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Eastern Poland to Western Ukraine 2 armour moved from Ukraine to Rostov 1 bomber and 1 fighter moved from Bryansk to Ukraine 2 mech_infantrys moved from Greater Southern Germany to Bulgaria Place Units - Italians 2 mech_infantrys placed in Ukraine 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 11 PUs; Combat Move - ANZAC 2 infantry moved from 91 Sea Zone to Rio de Oro Combat - ANZAC Battle in Rio de Oro Non Combat Move - ANZAC 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 29 Sea Zone to 64 Sea Zone 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1 ANZAC collect 10 PUs (2 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 11 PUs; Combat Move - ANZAC 2 infantry moved from 91 Sea Zone to Rio de Oro Combat - ANZAC Battle in Rio de Oro Non Combat Move - ANZAC 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 29 Sea Zone to 64 Sea Zone 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1 ANZAC collect 10 PUs (2 lost to blockades); end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to Spain Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 3 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 4 infantry moved from Eastern Poland to Belarus 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 artillery moved from Nenetsia to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Belarus 1 mech_infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 fighter moved from Eastern Poland to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 submarine moved from 109 Sea Zone to 104 Sea Zone 2 infantry moved from Vyborg to Novgorod 2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod 2 bombers moved from Eastern Poland to Volgograd 1 armour and 1 mech_infantry moved from Rostov to Volgograd 1 infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Rostov to Volgograd 1 bomber moved from Eastern Poland to Turkey 1 armour and 1 mech_infantry moved from Rostov to Turkey Germans take Caucasus from Russians 1 submarine moved from 109 Sea Zone to 123 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Turkey Germans attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Turkey, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Turkey Germans win, taking Turkey from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Volgograd Germans attack with 1 armour, 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 3/1 hits, 2.17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Novgorod Germans attack with 2 fighters, 6 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/1 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/1 hits, 2.50 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Belarus Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 5 infantry AA fire in Belarus : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Belarus, round 2 : 3/1 hits, 3.17 expected hits Russians roll dice for 1 aaGun and 5 infantry in Belarus, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 2/1 hits, 2.83 expected hits Russians roll dice for 3 infantry in Belarus, round 3 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 4 : 2/1 hits, 2.67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in 104 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 mech_infantry moved from Karelia to Sweden Germans take Sweden from Neutral_True 1 infantry moved from France to Switzerland Germans take Switzerland from Neutral_True 3 aaGuns, 6 armour, 8 infantry and 16 mech_infantrys moved from Eastern Poland to Western Ukraine 2 fighters moved from Belarus to Western Ukraine 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 2 tactical_bombers moved from Belarus to Greater Southern Germany 3 infantry moved from Greater Southern Germany to Northern Italy 1 aaGun moved from Western Germany to Greater Southern Germany 1 armour and 1 mech_infantry moved from Poland to Western Ukraine 2 bombers moved from Volgograd to Ukraine 4 artilleries moved from Ukraine to Rostov 1 bomber moved from Turkey to Western Ukraine 1 fighter moved from 99 Sea Zone to Greece 2 artilleries moved from Germany to Poland 2 mech_infantrys moved from Western Germany to France 1 infantry moved from Southern France to France 1 infantry moved from Normandy Bordeaux to France 2 infantry moved from Bulgaria to Greece 2 armour moved from Germany to Eastern Poland 6 mech_infantrys moved from Germany to Romania 1 transport moved from 127 Sea Zone to 125 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in France 2 infantry placed in Normandy Bordeaux 2 infantry placed in Southern France 2 fighters, 3 infantry and 3 mech_infantrys placed in Germany Germans undo move 4. 2 fighters, 3 infantry and 3 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns and 3 infantry EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : -0.33 Americans : -0.33 Russians : -0.33 AA fire in Belarus : : -0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 28 PUs; Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 3 infantry moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Bryansk 1 artillery and 2 infantry moved from Smolensk to Vologda 3 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter and 2 infantry moved from Russia to Tambov 16 infantry moved from Yenisey to Timguska Combat - Russians Battle in Timguska Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Timguska, round 2 : 3/1 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 3 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/1 hits, 0,83 expected hits Italians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 1,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/1 hits, 1,50 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 2 aaGuns moved from Yenisey to Timguska 1 fighter moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns, 10 artilleries and 5 infantry moved from Smolensk to Russia 2 artilleries moved from Russia to Samara 6 infantry moved from Russia to Samara Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : 0,00 Russians : -0,33 Japanese : -0,33