Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeMaxi VS Enigma Winner takes it all:)
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 18 Sea Zone to 19 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 2 submarines moved from 55 Sea Zone to 37 Sea Zone 2 fighters moved from 54 Sea Zone to Borneo 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,50 ANZAC regular : -0,33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Northern Italy to Northwest Persia 1 tactical_bomber moved from Volgograd to Northwest Persia 2 fighters moved from Volgograd to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Western Germany to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 4 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Germany to Holland Belgium 1 fighter moved from Northern Italy to Holland Belgium 1 armour moved from Urals to Timguska 1 armour moved from Timguska to Kansu Germans take Kansu from Chinese Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Holland Belgium Germans attack with 2 fighters and 4 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Northwest Persia Germans attack with 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 artilleries and 3 infantry; Russians defend with 1 mech_infantry Germans roll dice for 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 6/12 hits, 6,33 expected hits Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2,00 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 2 armour, 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for British: 2 artilleries and 3 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 5 bombers moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 2 armour moved from Rostov to Bryansk 1 armour moved from Volgograd to Bryansk 2 armour moved from Finland to Novgorod 2 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Bryansk 3 mech_infantrys moved from Western Germany to France 2 artilleries moved from Western Germany to France 3 mech_infantrys moved from France to Western Germany 5 infantry moved from Western Germany to France 2 infantry moved from Germany to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from Western Germany to Germany 2 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Caucasus 3 armour placed in Volgograd 3 mech_infantrys placed in Novgorod 1 armour and 1 infantry placed in Germany Germans undo move 4. 1 armour and 1 mech_infantry placed in Germany 1 armour and 5 infantry placed in Western Germany 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys EDIT: Removing units owned by Germans from 93 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by Germans to 95 Sea Zone: 1 battleship and 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : 0,00 British regular : 0,33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Northern Italy to Northwest Persia 1 tactical_bomber moved from Volgograd to Northwest Persia 2 fighters moved from Volgograd to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Western Germany to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 4 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Germany to Holland Belgium 1 fighter moved from Northern Italy to Holland Belgium 1 armour moved from Urals to Timguska 1 armour moved from Timguska to Kansu Germans take Kansu from Chinese Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Holland Belgium Germans attack with 2 fighters and 4 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Northwest Persia Germans attack with 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 artilleries and 3 infantry; Russians defend with 1 mech_infantry Germans roll dice for 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 6/12 hits, 6,33 expected hits Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2,00 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 2 armour, 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for British: 2 artilleries and 3 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 5 bombers moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 2 armour moved from Rostov to Bryansk 1 armour moved from Volgograd to Bryansk 2 armour moved from Finland to Novgorod 2 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Bryansk 3 mech_infantrys moved from Western Germany to France 2 artilleries moved from Western Germany to France 3 mech_infantrys moved from France to Western Germany 5 infantry moved from Western Germany to France 2 infantry moved from Germany to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from Western Germany to Germany 2 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Caucasus 3 armour placed in Volgograd 3 mech_infantrys placed in Novgorod 1 armour and 1 infantry placed in Germany Germans undo move 4. 1 armour and 1 mech_infantry placed in Germany 1 armour and 5 infantry placed in Western Germany 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys EDIT: Removing units owned by Germans from 93 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by Germans to 95 Sea Zone: 1 battleship and 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : 0,00 British regular : 0,33
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@Enigma
Redigerede lige en fighter/inf ved Tyskland og postede igen. -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 10 artilleries, 2 fighters, 93 infantry and 8 mech_infantrys moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 armour, 10 artilleries, 2 fighters, 93 infantry and 8 mech_infantrys Germans defend with 3 aaGuns, 36 armour, 14 artilleries, 1 fighter, 19 infantry, 9 mech_infantrys and 1 tactical_bomber; Italians defend with 4 infantry Germans roll AA dice in Bryansk : 0/2 hits, 0,33 expected hits Russians roll dice for 1 armour, 10 artilleries, 2 fighters, 93 infantry and 8 mech_infantrys in Bryansk, round 2 : 18/114 hits, 23,33 expected hits Germans roll dice for 3 aaGuns, 36 armour, 14 artilleries, 1 fighter, 23 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 36/84 hits, 34,50 expected hits 36 infantry owned by the Russians, 3 aaGuns owned by the Germans, 11 infantry owned by the Germans and 4 infantry owned by the Italians lost in Bryansk Russians roll dice for 1 armour, 10 artilleries, 2 fighters, 57 infantry and 8 mech_infantrys in Bryansk, round 3 : 12/78 hits, 17,33 expected hits Germans roll dice for 36 armour, 14 artilleries, 1 fighter, 8 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 33/69 hits, 29,50 expected hits 33 infantry owned by the Russians, 8 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 1 armour, 10 artilleries, 2 fighters, 24 infantry and 8 mech_infantrys in Bryansk, round 4 : 9/45 hits, 11,83 expected hits Germans roll dice for 36 armour, 14 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 29/57 hits, 25,50 expected hits 5 mech_infantrys owned by the Russians, 24 infantry owned by the Russians, 4 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 1 armour, 10 artilleries, 2 fighters and 3 mech_infantrys in Bryansk, round 5 : 4/16 hits, 5,83 expected hits Germans roll dice for 36 armour, 10 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 22/48 hits, 22,50 expected hits 3 mech_infantrys owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Germans and 10 artilleries owned by the Russians lost in Bryansk Germans win with 36 armour, 6 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -225 Casualties for Russians: 1 armour, 10 artilleries, 2 fighters, 93 infantry and 8 mech_infantrys Casualties for Germans: 3 aaGuns, 8 artilleries, 19 infantry and 9 mech_infantrys Casualties for Italians: 4 infantry Non Combat Move - Russians Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans AA : -0,33 Germans regular : 8,00 Russians regular : -15,33
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SÃ¥ var det min tur til at tage en chance, og fejle.
Syntes ikke de allierede så ud til at have meget chance, så angreb med rusland på en 21% chance. Normalt kan man tage en runde og vurdere om det er bedre at trække sig. Det var ikke tilfældet her… statistikken taler vist sit eget sprog:blush:Tak for spillet, og rigtig godt spillet!!!
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@Maxiheimer
Hold da op. OK du burde ikke vinde den men så dårlige hitrates som Ruslands har jeg da aldrig set før. Sjovt som man kan sidde med forskellige opfattelser af samme spil - jeg havde en fornemmelse af, at Japan var alt for længe om at komme i gang igen og det var et spørgsmål om tid før den tyske økonomi blev for presset og de ikke kunne stå imod alliancens fabrikker i Norge, Normandiet og Mellemøsten. Havde regnet mig frem til at jeg skulle opruste med tre tanks mod russerne i hver runde og det begyndte at knibe…
Det var et sindssygt godt og spændende spil . Du spiller s… godt og jeg har ikke flere negle tilbage. Glæder mig også til at få sovet. Man får jo lyst til at spille igen men nu må jeg hellere tage den pause fra tripleA, jeg har lovet mig selv. Ærgerligt vi ikke ses på søndag.
Tak for spillet! -
Hehe nej de er vilde, og det kombineret med tysklands gode, gav en uheldig kombi for mig:face_with_rolling_eyes: Med en god 1ste runde til russerne havde et tilbagetog til rusland været et fint udfald…
Jeg syntes det havde svinget frem og tilbage længe. Det demoraliserede mig da du fik alle mine enheder i europa for et par runder siden…
Jeg trængte bare til at få en ende på det!
Virkelig godt og langt spil, med mange spændende slag!! Du spiller også fantastisk godt!!!
Jeg tænker også at vi kan tage et pusterum inden vi giver det et skud mere:nerd_face: :nerd_face: -
@Maxiheimer
Må også indrømme jeg er lidt lettet over at få overskud til andre ting. Det var blevet et MEGET langt spil, hvis sejrbetingelserne til en af siderne skulle være blevet opnået. Ja, Sydfrankrig gav mig lidt oprejsning og tro tilbage. Jeg synes Japan har haft et frygteligt spil. Misser den amerikanske flåde og ender med at få prygl af lille Anzac :grin: -
Get a room :point_right: :point_left:
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Hvad er det for en sniglytter🤪🤪
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@Maxiheimer Ja, helt ærligt…:angry:
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 17.21.07
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to Southern France 2 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to Southern France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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SÃ¥ er vi igang, med endnu et sindsoprivende spil:)
Husk nu at det kun er et spil:smile_cat: :smile_cat: :smile_cat:Kunne jeg friste med en frisk gang scrambling???
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 17.40.00
Savegame -
@Maxiheimer
Hmmm, er det mon en hemmelig Sealion-åbning…? Men jeg takker da ja til en gang scrambling i 111 - ganske som herren ønsker det ;-).
Jep, så er vi i gang - ikke med et spil men med intet mindre end kampen om verdensherredømmet:muscle: :muscle: :muscle: -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to Southern France 2 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to Southern France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 5/5 hits, 2,83 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone 1 tactical_bomber owned by the Germans retreated British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -22 Casualties for Germans: 1 battleship, 1 fighter and 2 submarines Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 10 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 6/16 hits, 4,67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4,83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/8 hits, 4,83 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 1/1 hits, 0,17 expected hits 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 3/17 hits, 5,50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 : 6/12 hits, 4,67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 4/9 hits, 3,67 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 artillery and 2 mech_infantrys in France, round 4 : 3/8 hits, 3,33 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 3/3 hits, 1,67 expected hits 1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour remaining. Battle score for attacker is 1 Casualties for Germans: 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 1 armour and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0,83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Germans collect 41 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
French regular : 2,33 Neutral_Allies regular : -0,67 Germans regular : -2,83 British regular : 2,50 French AA : 0,83
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Av jeg syntes dine briter er meget aggresive her fra starten!!!
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@Maxiheimer
Ser sådan ud. Tysken må sættes på plads!