@leemorrison What was your error message? Did you enter your password before starting the game?
Maxi VS Enigma Winner takes it all:)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 bombers moved from Western Germany to Archangel 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Syria to Iraq Germans take Iraq from British 1 armour moved from Iraq to Syria 2 bombers moved from Western Germany to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in Cyprus Battle in Archangel Germans attack with 4 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 bombers and 2 infantry in Archangel, round 2 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Cyprus from British, taking Archangel from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Archangel to Novgorod 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 artillery and 5 infantry moved from Finland to Norway 2 armour moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 2 aaGuns, 7 armour, 10 artilleries, 14 infantry and 15 mech_infantrys moved from Baltic States to Belarus 6 armour, 3 artilleries and 7 infantry moved from Eastern Poland to Belarus 2 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Southern Italy to Norway 1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 fighters placed in Western Germany 2 infantry placed in France Germans undo move 3. 2 infantry placed in Germany 1 artillery and 1 infantry placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 bombers moved from Western Germany to Archangel 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Syria to Iraq Germans take Iraq from British 1 armour moved from Iraq to Syria 2 bombers moved from Western Germany to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in Cyprus Battle in Archangel Germans attack with 4 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 bombers and 2 infantry in Archangel, round 2 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Cyprus from British, taking Archangel from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Archangel to Novgorod 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 artillery and 5 infantry moved from Finland to Norway 2 armour moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 2 aaGuns, 7 armour, 10 artilleries, 14 infantry and 15 mech_infantrys moved from Baltic States to Belarus 6 armour, 3 artilleries and 7 infantry moved from Eastern Poland to Belarus 2 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Southern Italy to Norway 1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 fighters placed in Western Germany 2 infantry placed in France Germans undo move 3. 2 infantry placed in Germany 1 artillery and 1 infantry placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 99 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,00
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@Enigma
Måtte lige redigere den tyske cruiser. Postede igen :-). -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 11 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Jehol Russians attack with 11 infantry Japanese defend with 1 aaGun, 1 artillery and 5 infantry Russians roll dice for 11 infantry in Jehol, round 2 : 3/11 hits, 1,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 5 infantry in Jehol, round 2 : 1/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Jehol Russians roll dice for 10 infantry in Jehol, round 3 : 3/10 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol 9 infantry owned by the Russians retreated to Chahar Japanese win with 1 artillery remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Japanese: 1 aaGun and 5 infantry Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 3 fighters and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -12 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 2 mech_infantrys moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 4 aaGuns, 3 artilleries and 55 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 aaGun moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Suiyuyan to Central Mongolia 8 mech_infantrys moved from Russia to Volgograd Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : -1,33 Germans regular : -1,50 Russians regular : 4,17
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Jeg tillod mig at tage mig den frihed at vælge for dig at du gerne ville scramble med dine tyske fighters:)
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@Maxiheimer
Du kender mig for godt, du gamle :-):sunglasses: -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Kweichow 1 armour moved from Hunan to Kweichow 1 fighter moved from French Indo China to Szechwan 1 bomber moved from Kiangsi to Szechwan 1 bomber moved from Philippines to Kweichow 2 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Philippines to 55 Sea Zone Combat - Japanese Battle in Alaska Battle in Kweichow Japanese attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kweichow, round 2 : 3/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Alaska from Americans, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Szechwan, round 2 : 2/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser moved from 42 Sea Zone to 55 Sea Zone 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 2 carriers moved from 42 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 2 destroyers, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 artillery moved from Java to 42 Sea Zone 1 artillery, 2 battleships and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 artillery and 2 infantry moved from French Indo China to Shan State 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Szechwan to French Indo China 1 artillery moved from Jehol to Anhwe 3 infantry moved from Kiangsu to Anhwe 3 mech_infantrys moved from Manchuria to Anhwe 1 fighter moved from Szechwan to Anhwe 1 tactical_bomber moved from Celebes to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Celebes: 1 fighter EDIT: Turning off Edit Mode 2 destroyers and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 mech_infantrys placed in Manchuria Japanese undo move 3. 1 artillery and 2 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1 Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,50 Japanese regular : 1,17
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@Enigma
Der var lige lidt editering for jeg havde ikke set at din ubåd ramte. Det korte af det lange, destroyeren ud og tilbage med fighteren - det skulle passe. -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Americans creates battle in territory 110 Sea Zone Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in 125 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 6 Sea Zone Americans attack with 3 submarines Japanese defend with 2 destroyers, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone Japanese win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is -18 Casualties for Americans: 3 submarines Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports Italians defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 110 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Southern Italy Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 2 : 2/6 hits, 2,17 expected hits 2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 3 : 3/6 hits, 2,17 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy Italians win with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from 55 Sea Zone to 41 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 48 PUs; end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 2 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,67 Italians regular : 0,33 Japanese regular : 0,50 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Americans creates battle in territory 110 Sea Zone Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in 125 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 6 Sea Zone Americans attack with 3 submarines Japanese defend with 2 destroyers, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone Japanese win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is -18 Casualties for Americans: 3 submarines Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports Italians defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 110 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Southern Italy Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 2 : 2/6 hits, 2,17 expected hits 2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 3 : 3/6 hits, 2,17 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy Italians win with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from 55 Sea Zone to 41 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 48 PUs; end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 2 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 2 fighters, 15 infantry and 3 mech_infantrys moved from India to Burma 1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone British take 98 Sea Zone from Germans 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Egypt to Southern Italy 1 tactical_bomber moved from Gibraltar to Southern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 1 infantry and 2 mech_infantrys moved from Persia to Iraq British take Iraq from Germans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Borneo Battle in Holland Belgium Battle in Burma British attack with 1 artillery, 2 fighters, 15 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 15 infantry and 3 mech_infantrys in Burma, round 2 : 4/21 hits, 4,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Borneo from Japanese, taking Holland Belgium from Germans, taking Burma from Japanese with 1 artillery, 2 fighters, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Italy British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 4/6 hits, 2,67 expected hits Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 2 : 2/6 hits, 2,17 expected hits 1 bomber owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Southern Italy British roll dice for 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Southern Italy, round 3 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 1/2 hits, 1,00 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Southern Italy British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Southern Italy, round 4 : 2/3 hits, 1,83 expected hits Italians roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in Southern Italy British captures 32PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 bomber, 1 fighter and 4 infantry Non Combat Move - British 1 bomber moved from Southern Italy to Malta 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 2 fighters moved from 95 Sea Zone to Malta 2 fighters moved from Burma to India Place Units - British 1 artillery and 1 infantry placed in Persia 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 British collect 40 PUs (1 lost to blockades); end with 72 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -1,67 Italians regular : -0,50 Japanese regular : 0,17 Germans regular : -0,17 British regular : -0,17
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Jeg har ved italien igen taget et par beslutninger på dine vegne vedrørende scrambling. Du må endelig sige til hvis du er uenig i mine beslutninger, men jeg mener ikke at der var noget at betænke sig på.
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@Maxiheimer
Tak for den at stå op til - godt spillet!!!
Jeg tror vi begge er i stand til at tage den slags beslutninger, når de er så oplagte. -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - Italians 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Syria to 99 Sea Zone 1 armour moved from Syria to 99 Sea Zone 1 artillery moved from Syria to 99 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 armour moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 fighter moved from Syria to Malta 1 fighter moved from 99 Sea Zone to Malta 1 mech_infantry moved from Libya to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 1/1 hits, 0,17 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Alexandria Italians win, taking Alexandria from British with 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern Italy Italians attack with 1 armour, 1 artillery and 1 mech_infantry British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 armour in Southern Italy, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Southern Italy Italians win, taking Southern Italy from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Malta Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry British defend with 1 bomber and 2 fighters; Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Malta, round 2 : 2/6 hits, 2,33 expected hits British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Malta, round 2 : 2/5 hits, 2,17 expected hits 1 bomber owned by the British, 1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Malta Italians roll dice for 1 armour, 1 artillery and 2 fighters in Malta, round 3 : 2/4 hits, 1,83 expected hits British roll dice for 2 fighters in Malta, round 3 : 1/2 hits, 1,33 expected hits 1 artillery owned by the Italians and 2 fighters owned by the British lost in Malta Italians win, taking Malta from British with 1 armour and 2 fighters remaining. Battle score for attacker is 29 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 bomber and 2 fighters Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Malta to 96 Sea Zone 1 carrier moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Bessarabia to Ukraine Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1,67 British regular : -2,00
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Som du havde det i sidste spil, så var jeg bare nød til at tage chancen når den bød sig:) De 2 lufthavne briterne har giver virkelig nye muligheder!
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@Maxiheimer
Jeg skulle jo bare have taget Trans Jordan, som det egentlig var min plan. -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Trans-Jordan to Syria 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 3 fighters moved from Egypt to Syria Combat - ANZAC Battle in Sumatra Battle in Syria ANZAC attack with 3 fighters and 1 infantry Germans defend with 1 armour and 2 infantry ANZAC roll dice for 3 fighters and 1 infantry in Syria, round 2 : 4/4 hits, 1,67 expected hits Germans roll dice for 1 armour and 2 infantry in Syria, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the ANZAC, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Syria ANZAC win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - ANZAC 3 fighters moved from Syria to Egypt 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC regular : 2,33 Germans regular : -0,17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Trans-Jordan to Syria 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 3 fighters moved from Egypt to Syria Combat - ANZAC Battle in Sumatra Battle in Syria ANZAC attack with 3 fighters and 1 infantry Germans defend with 1 armour and 2 infantry ANZAC roll dice for 3 fighters and 1 infantry in Syria, round 2 : 4/4 hits, 1,67 expected hits Germans roll dice for 1 armour and 2 infantry in Syria, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the ANZAC, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Syria ANZAC win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - ANZAC 3 fighters moved from Syria to Egypt 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 2,33 Germans regular : -0,17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 submarine moved from 95 Sea Zone to 91 Sea Zone Germans take 93 Sea Zone from Americans 1 fighter moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 4 bombers moved from Novgorod to 95 Sea Zone 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Archangel 1 fighter moved from Norway to Archangel 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Norway to Archangel 1 fighter moved from Norway to Holland Belgium 1 fighter moved from Western Germany to 95 Sea Zone 1 artillery moved from Belarus to Bryansk 2 infantry moved from Belarus to Bryansk 1 fighter moved from 99 Sea Zone to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 : 0/6 hits, 2,00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 3/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 91 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 3 transports Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Americans: 1 destroyer and 3 transports Battle in 95 Sea Zone Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser and 1 fighter British defend with 1 destroyer, 1 tactical_bomber and 2 transports; Americans defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser and 1 fighter in 95 Sea Zone, round 2 : 5/7 hits, 4,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 95 Sea Zone Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser and 1 fighter in 95 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits Americans roll dice for 1 carrier and 4 transports in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans 2 transports owned by the British, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 battleship, 4 bombers, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 81 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 2 transports Casualties for British: 1 destroyer, 1 tactical_bomber and 2 transports Non Combat Move - Germans 2 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Archangel to Smolensk 1 fighter moved from Archangel to Smolensk 1 fighter moved from Bryansk to Smolensk 2 armour and 1 mech_infantry moved from Novgorod to Smolensk 2 aaGuns, 13 armour, 12 artilleries, 17 infantry and 15 mech_infantrys moved from Belarus to Smolensk 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Morocco 1 fighter moved from 95 Sea Zone to Southern Italy 2 armour and 2 mech_infantrys moved from Poland to Western Ukraine 2 infantry moved from Poland to Eastern Poland 4 bombers moved from 95 Sea Zone to Southern Italy 1 artillery and 5 infantry moved from Norway to Finland 2 infantry moved from Germany to Western Germany Place Units - Germans 1 fighter and 3 infantry placed in Western Germany 3 infantry placed in France 3 armour placed in Novgorod 1 armour and 3 mech_infantrys placed in Germany Germans undo move 2. 3 infantry placed in Western Germany Germans undo move 4. 2 infantry placed in France 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 2 artilleries and 4 infantry EDIT: Removing units owned by Germans from Bessarabia: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun, 2 artilleries and 4 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0,83 Russians regular : 0,00 Germans regular : 2,83 British regular : 0,67
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@Enigma
Jeg tillod mig også at antage det var nej det scrambling ved Gibraltar. Ellers må du sige til og vi tager slaget om.