Maxi VS Enigma Winner takes it all:)


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 cruiser moved from 93 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to Morocco
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            2 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 armour moved from Southern France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/4 hits, 1,67 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Morocco to Southern France
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 armour and 2 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 95 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : -3,00
    

    Savegame


  • @Enigma
    Jeg redigerede lige den italienske destroyer.


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            3 fighters moved from Java to Yunnan
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            3 fighters moved from Java to Yunnan
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            3 infantry moved from 96 Sea Zone to Malta
            1 armour moved from 96 Sea Zone to Malta
    
        Combat - Germans
            Battle in Malta
                Germans attack with 1 armour and 3 infantry
                British defend with 1 aaGun and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Malta, round 2 : 1/4 hits, 1,00 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Germans roll dice for 1 armour and 3 infantry in Malta, round 3 : 2/4 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Germans win, taking Malta from British with 1 armour and 3 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from 91 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Southern Italy
            2 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany
            2 bombers moved from Western Germany to Southern Italy
            3 armour moved from Greece to Romania
            1 mech_infantry moved from Western Germany to Poland
            1 aaGun moved from Slovakia Hungary to Romania
            5 armour, 8 artilleries, 2 infantry and 4 mech_infantrys moved from Germany to Poland
            3 artilleries moved from Western Germany to Germany
            1 infantry moved from France to Normandy Bordeaux
            5 infantry moved from Greece to Bulgaria
            1 infantry moved from Norway to Finland
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
            1 submarine moved from 123 Sea Zone to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 90 Sea Zone
            2 bombers moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            9 mech_infantrys placed in Germany
            1 mech_infantry placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 90 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,17
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 17 infantry moved from Buryatia to Ulaanbaatar
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Tsagaan Olom
            3 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Ukraine to Western Ukraine
            4 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Belarus
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Ukraine
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kwangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            3 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 armour moved from Amur to Sakha
            1 infantry moved from Amur to Sakha
            1 bomber moved from Kiangsu to Sakha
            1 artillery moved from Amur to 5 Sea Zone
            1 infantry moved from Amur to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Jehol
            1 infantry moved from 19 Sea Zone to Jehol
            11 infantry moved from Amur to Manchuria
            1 bomber moved from Kiangsu to Jehol
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 44 Sea Zone to Celebes
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 11 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 11 infantry in Manchuria, round 2 : 4/11 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sakha
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sakha, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 2 : 3/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kweichow to Kwangsi
            1 infantry moved from Suiyuyan to Hopei
            1 bomber moved from Jehol to French Indo China
            1 bomber moved from Sakha to Korea
            4 fighters and 3 tactical_bombers moved from Kiangsu to Kwangsi
    
        Place Units - Japanese
            1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 6,00
    ANZAC regular : -0,67
    UK_Pacific regular : 1,33
    Russians regular : -0,33
    

    Savegame


  • @Enigma
    Nå, lavede mit combat træk om et par gange og overså derfor din britiske transport som jeg ville havet taget ud med den destroyer, der alligevel skulle til Celebes :-(


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kwangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            3 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 armour moved from Amur to Sakha
            1 infantry moved from Amur to Sakha
            1 bomber moved from Kiangsu to Sakha
            1 artillery moved from Amur to 5 Sea Zone
            1 infantry moved from Amur to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Jehol
            1 infantry moved from 19 Sea Zone to Jehol
            11 infantry moved from Amur to Manchuria
            1 bomber moved from Kiangsu to Jehol
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 44 Sea Zone to Celebes
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 11 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 11 infantry in Manchuria, round 2 : 4/11 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sakha
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sakha, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 2 : 3/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kweichow to Kwangsi
            1 infantry moved from Suiyuyan to Hopei
            1 bomber moved from Jehol to French Indo China
            1 bomber moved from Sakha to Korea
            4 fighters and 3 tactical_bombers moved from Kiangsu to Kwangsi
    
        Place Units - Japanese
            1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 6,00
    ANZAC regular : -0,67
    UK_Pacific regular : 1,33
    Russians regular : -0,33
    

    Savegame


  • @Enigma Og glemte ogsĂĄ lige den japanske AAAn der skal til Manchuriet


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kwangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            3 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 armour moved from Amur to Sakha
            1 infantry moved from Amur to Sakha
            1 bomber moved from Kiangsu to Sakha
            1 artillery moved from Amur to 5 Sea Zone
            1 infantry moved from Amur to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Jehol
            1 infantry moved from 19 Sea Zone to Jehol
            11 infantry moved from Amur to Manchuria
            1 bomber moved from Kiangsu to Jehol
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 44 Sea Zone to Celebes
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 11 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 11 infantry in Manchuria, round 2 : 4/11 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sakha
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sakha, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 2 : 3/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kweichow to Kwangsi
            1 infantry moved from Suiyuyan to Hopei
            1 bomber moved from Jehol to French Indo China
            1 bomber moved from Sakha to Korea
            4 fighters and 3 tactical_bombers moved from Kiangsu to Kwangsi
    
        Place Units - Japanese
            1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Amur: 1 aaGun
            EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 6,00
    ANZAC regular : -0,67
    UK_Pacific regular : 1,33
    Russians regular : -0,33
    

    Savegame


  • @Enigma
    Jeg tillod mig lige at redigere AAA’en til Manchuriet… Husk at spille seneste gamesave


  • hehe 3 japan posts i træk… du har jo flere ture pĂĄ en runde end de allierede:)
    De har ramt godt i denne runde japanerne!!
    Havde troet du havde forsøgt dig med yunnan.


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Central United States to Western United States
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            1 infantry placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer
    Haha. Det andet gamesave forstår jeg ikke. Efter jeg havde postet og ville lukke ned spurgte tripleA om jeg var sikker på jeg ikke ville poste🤪, så jeg turde ikke andet end gøre det igen.
    Yunnan… Det ærgrer mig du havde held til at tage det tilbage med Kina. Jeg er ikke helt så opportunistisk - den slags plejer at gå galt for mig og jeg frygtede det var blevet for dyrt…


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Sikang to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 5,17 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 3 : 3/9 hits, 4,83 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                 retreated to Kwangsi
                Japanese win with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Japanese regular : -4,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Central United States to Western United States
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            1 infantry placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Sikang to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 5,17 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 3 : 3/9 hits, 4,83 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                 retreated to Kwangsi
                Japanese win with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
            1 transport moved from 44 Sea Zone to 46 Sea Zone
            2 infantry moved from Persia to Iraq
            2 fighters moved from Egypt to Iraq
            1 bomber moved from Anglo Egyptian Sudan to Iraq
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 2 submarines
                Italians defend with 1 destroyer
                    British roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 91 Sea Zone
                    British roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 91 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for British: 2 submarines
            Battle in Kwangsi
                British attack with 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry
                Japanese defend with 1 artillery, 4 fighters and 3 tactical_bombers
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Kwangsi, round 2 : 4/11 hits, 3,17 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters and 3 tactical_bombers in Kwangsi, round 2 : 4/8 hits, 4,50 expected hits
                    3 tactical_bombers owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Kwangsi
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Kwangsi, round 3 : 2/7 hits, 2,50 expected hits
                    Japanese roll dice for 4 fighters in Kwangsi, round 3 : 2/4 hits, 2,67 expected hits
                    2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Kwangsi, round 4 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 2 fighters in Kwangsi, round 4 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 51
                Casualties for British: 1 artillery, 6 infantry and 1 mech_infantry
                Casualties for Japanese: 1 artillery, 4 fighters and 3 tactical_bombers
            Battle in Iraq
                British attack with 1 bomber, 2 fighters and 2 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 3 : 0/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 4 : 0/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 5 : 2/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Iraq to Egypt
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters moved from Kwangsi to India
            3 aaGuns moved from Yunnan to Szechwan
            2 infantry moved from Brazil to 85 Sea Zone
            2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
    
        Place Units - British
            1 airfield placed in Egypt
            1 factory_minor placed in Persia
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            7 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 7 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Italians regular : 1,33
    Japanese regular : -4,50
    Neutral_Axis regular : -2,00
    British regular : -3,83
    

    Savegame


  • Har spillet en smule crazy, da jeg egentlig føler at de allierede er lidt pressede, men kunne bare ikke dy mig:) Om det var det værd eller ej har jeg svært ved at vurdere… Din italienske destroyer har vist sit værd og nappede begge mine engelske subs:fearful:


  • @Maxiheimer
    Ja du er meget opportunistisk og har haft temmelig meget held med det - har ikke lige tjekket hitrates på den sidste. Til gengæld må man sige, at aksen har haft pænt held med ubådskrigen :-). Er alliancen presset, det ved jeg nu ikke. Det ser altid sort ud de første 4-5 runder synes jeg.


  • Hit rates var ikke engang med mig, men den var heller ikke med dig:) Jeg havde oddsene pĂĄ den ifølge kalkulatoren, men ogsĂĄ kun lige…

Suggested Topics

  • 8
  • 5
  • 41
  • 34
  • 109
  • 27
  • 55
  • 51
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.4k

Users

39.9k

Topics

1.7m

Posts