Maxi VS Enigma Winner takes it all:)


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
    
        Combat - Americans
            Battle in Malta
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Malta from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 125 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 bomber in 125 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in 125 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 carriers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -0,67
    Germans regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 3 infantry and 3 mech_infantrys
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                2 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
    
        Combat - Americans
            Battle in Malta
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Malta from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 125 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 bomber in 125 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in 125 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 carriers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 3 infantry and 3 mech_infantrys
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                2 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Alexandria
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/6 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 3/4 hits, 1,33 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                2 fighters owned by the British retreated
                    British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Italians win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for British: 2 artilleries and 2 infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from Alexandria to Egypt
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 aaGuns moved from Szechwan to Shensi
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Persia
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,4,4,6,5,6,3,2,6,6,6
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,3,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,33
    Italians regular : 1,33
    Japanese regular : -0,67
    Germans regular : 0,67
    British regular : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
    
        Combat - Americans
            Battle in Malta
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Malta from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 125 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 bomber in 125 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in 125 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 carriers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 3 infantry and 3 mech_infantrys
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                2 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Alexandria
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/6 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 3/4 hits, 1,33 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                2 fighters owned by the British retreated
                    British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Italians win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for British: 2 artilleries and 2 infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from Alexandria to Egypt
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 aaGuns moved from Szechwan to Shensi
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Persia
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,4,4,6,5,6,3,2,6,6,6
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,3,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,33
    Italians regular : 1,33
    Japanese regular : -0,67
    Germans regular : 0,67
    British regular : -0,17
    

    Savegame


  • @Maxiheimer
    Så var det vist aksens tur til at have en fin forsvarsrunde… Puha, destroyeren i sc 125 :relieved:


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Ukraine
                  Italians take Ukraine from Russians
            1 mech_infantry moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 bomber moved from Tobruk to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 96 Sea Zone to Southern Italy
            2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
            1 armour moved from 99 Sea Zone to Syria
            1 artillery moved from 99 Sea Zone to Syria
            2 infantry moved from Romania to Bessarabia
            3 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 carrier moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from 98 Sea Zone to Syria
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            2 infantry placed in Normandy Bordeaux
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 mech_infantry
            EDIT: Adding units owned by Italians to Libya: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Persia to Trans-Jordan
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 7 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 13 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 14 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 15 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 16 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 17 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 18 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 19 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                1 submarine owned by the ANZAC Submerged
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 carrier and 2 transports
            Battle in Trans-Jordan
                ANZAC attack with 3 fighters and 1 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Celebes
    
        Non Combat Move - ANZAC
            3 fighters moved from Trans-Jordan to Egypt
            1 artillery and 1 fighter moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Japanese regular : -1,00
    ANZAC regular : -3,67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Persia to Trans-Jordan
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 7 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 13 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 14 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 15 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 16 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 17 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 18 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 19 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                1 submarine owned by the ANZAC Submerged
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 carrier and 2 transports
            Battle in Trans-Jordan
                ANZAC attack with 3 fighters and 1 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Celebes
    
        Non Combat Move - ANZAC
            3 fighters moved from Trans-Jordan to Egypt
            1 artillery and 1 fighter moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Japanese regular : -1,00
    ANZAC regular : -3,67
    

    Savegame


  • Puha, der skulle angstprovokerende mange terninger til før anzac fik din carrier


  • @Maxiheimer
    Så godt kamprapporten- det må have været en neglebider… Men vel et helt fair udfald, så kan man lære at tænke sig om. Skulle bare have taget Celebes uden flystøtte.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 bombers moved from Western Germany to Archangel
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Syria to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 armour moved from Syria to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Syria
            2 bombers moved from Western Germany to Archangel
            1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Cyprus
            Battle in Archangel
                Germans attack with 4 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 bombers and 2 infantry in Archangel, round 2 : 3/6 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Cyprus from British, taking Archangel from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Archangel to Novgorod
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 artillery and 5 infantry moved from Finland to Norway
            2 armour moved from Western Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            2 aaGuns, 7 armour, 10 artilleries, 14 infantry and 15 mech_infantrys moved from Baltic States to Belarus
            6 armour, 3 artilleries and 7 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Germany to Poland
            1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Southern Italy to Norway
            1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 battleship moved from 99 Sea Zone to 97 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to Western Germany
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            3 fighters placed in Western Germany
            2 infantry placed in France
            Germans undo move 3.
            2 infantry placed in Germany
            1 artillery and 1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 bombers moved from Western Germany to Archangel
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Syria to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 armour moved from Syria to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Syria
            2 bombers moved from Western Germany to Archangel
            1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Cyprus
            Battle in Archangel
                Germans attack with 4 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 bombers and 2 infantry in Archangel, round 2 : 3/6 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Cyprus from British, taking Archangel from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Archangel to Novgorod
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 artillery and 5 infantry moved from Finland to Norway
            2 armour moved from Western Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            2 aaGuns, 7 armour, 10 artilleries, 14 infantry and 15 mech_infantrys moved from Baltic States to Belarus
            6 armour, 3 artilleries and 7 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Germany to Poland
            1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Southern Italy to Norway
            1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 battleship moved from 99 Sea Zone to 97 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to Western Germany
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            3 fighters placed in Western Germany
            2 infantry placed in France
            Germans undo move 3.
            2 infantry placed in Germany
            1 artillery and 1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 97 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 99 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 0,00
    

    Savegame


  • @Enigma
    Måtte lige redigere den tyske cruiser. Postede igen :-).


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            11 infantry moved from Chahar to Jehol
            1 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Jehol
                Russians attack with 11 infantry
                Japanese defend with 1 aaGun, 1 artillery and 5 infantry
                    Russians roll dice for 11 infantry in Jehol, round 2 : 3/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 5 infantry in Jehol, round 2 : 1/6 hits, 2,00 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Jehol
                    Russians roll dice for 10 infantry in Jehol, round 3 : 3/10 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                9 infantry owned by the Russians retreated to Chahar
                Japanese win with 1 artillery remaining. Battle score for attacker is 14
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 aaGun and 5 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer, 3 fighters and 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -12
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 submarine
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Russia
            2 mech_infantrys moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            4 aaGuns, 3 artilleries and 55 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Suiyuyan to Central Mongolia
            8 mech_infantrys moved from Russia to Volgograd
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Japanese regular : -1,33
    Germans regular : -1,50
    Russians regular : 4,17
    

    Savegame


  • Jeg tillod mig at tage mig den frihed at vælge for dig at du gerne ville scramble med dine tyske fighters:)


  • @Maxiheimer
    Du kender mig for godt, du gamle :-):sunglasses:


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            2 fighters moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Yunnan to Kweichow
            1 armour moved from Hunan to Kweichow
            1 fighter moved from French Indo China to Szechwan
            1 bomber moved from Kiangsi to Szechwan
            1 bomber moved from Philippines to Kweichow
            2 mech_infantrys moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Philippines to 55 Sea Zone
    
        Combat - Japanese
            Battle in Alaska
            Battle in Kweichow
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kweichow, round 2 : 3/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Alaska from Americans, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Szechwan, round 2 : 2/5 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser moved from 42 Sea Zone to 55 Sea Zone
            1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            2 carriers moved from 42 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 2 destroyers, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 2 battleships and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from Kweichow to French Indo China
            1 bomber moved from Szechwan to French Indo China
            1 artillery moved from Jehol to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Manchuria to Anhwe
            1 fighter moved from Szechwan to Anhwe
            1 tactical_bomber moved from Celebes to French Indo China
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Celebes: 1 fighter
            EDIT: Turning off Edit Mode
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            1 artillery and 2 mech_infantrys placed in Manchuria
            Japanese undo move 3.
            1 artillery and 2 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Kiangsu
            1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
            Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,50
    Japanese regular : 1,17
    

    Savegame


  • @Enigma
    Der var lige lidt editering for jeg havde ikke set at din ubåd ramte. Det korte af det lange, destroyeren ud og tilbage med fighteren - det skulle passe.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 15 Sea Zone to 6 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 110 Sea Zone
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 6 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 2 destroyers, 1 fighter and 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    3 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is -18
                Casualties for Americans: 3 submarines
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 110 Sea Zone
                Americans win with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Southern Italy
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 2 : 2/6 hits, 2,17 expected hits
                    2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 3 : 3/6 hits, 2,17 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy
                Italians win with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Italians: 2 aaGuns
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 fighter moved from 91 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
            1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from 55 Sea Zone to 41 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            4 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 48 PUs; end with 48 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 2 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1,67
    Italians regular : 0,33
    Japanese regular : 0,50
    Germans regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

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