Maxi VS Enigma Winner takes it all:)


  • @Enigma Hmmm, hvorfor er Mongoliet ikke blevet russisk??


  • Det er helt fint. SÅ længe der er styr på antal hits, kan jeg ikke se noget problem i at reigere.

    Hmm - ja det må da være en fejl. Rusland har da ikke angrbet nogle af de lande der bør gøre mongoliet neutrale.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 7 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Malta to Russia
            1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 1 destroyer, 2 fighters and 4 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 113 Sea Zone
                Americans attack with 1 fighter and 2 tactical_bombers
                Germans defend with 1 cruiser, 2 destroyers and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 cruiser and 2 destroyers in 113 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter and 2 tactical_bombers
                Casualties for Germans: 1 cruiser and 2 destroyers
    
        Non Combat Move - Americans
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 submarines and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            3 artilleries and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,00
    Americans : 0,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries moved from Kwangsi to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kiangsi
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 2 artilleries and 1 fighter
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Chinese roll dice for 2 artilleries and 1 fighter in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 artillery
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Yunnan
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 7 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Malta to Russia
            1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 1 destroyer, 2 fighters and 4 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 113 Sea Zone
                Americans attack with 1 fighter and 2 tactical_bombers
                Germans defend with 1 cruiser, 2 destroyers and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 cruiser and 2 destroyers in 113 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter and 2 tactical_bombers
                Casualties for Germans: 1 cruiser and 2 destroyers
    
        Non Combat Move - Americans
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 submarines and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            3 artilleries and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries moved from Kwangsi to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kiangsi
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 2 artilleries and 1 fighter
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Chinese roll dice for 2 artilleries and 1 fighter in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 artillery
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Yunnan
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Denmark
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
                  British take 125 Sea Zone from Germans
            1 bomber moved from Egypt to Russia
            3 fighters moved from Persia to Russia
    
        Combat - British
            Battle in Norway
            Battle in Denmark
    
        Non Combat Move - British
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Persia to Caucasus
            1 armour and 3 mech_infantrys moved from India to Eastern Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Tobruk to Egypt
            2 artilleries and 6 infantry moved from Hunan to Anhwe
            1 aaGun and 7 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Kwangsi to Hunan
            1 fighter moved from Hunan to Tsinghai
            1 tactical_bomber moved from Hunan to Tsinghai
            2 infantry moved from Yunnan to Hunan
            3 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 fighter and 2 mech_infantrys placed in Persia
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,1,2,5
            UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
            Some Units in India change ownership: 1 fighter and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 2,00
    Americans : 0,83
    Chinese : -0,33
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
            1 armour moved from Smolensk to Russia
            1 bomber moved from Eastern Poland to Russia
    
        Combat - Italians
            Battle in Russia
                Italians attack with 1 armour and 1 bomber
                British defend with 1 bomber and 9 fighters; ANZAC defend with 2 fighters; Americans defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 4 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Russia, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 2 aaGuns, 3 armour, 1 artillery, 2 bombers, 15 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 34/86 hits, 34,00 expected hits
                    1 bomber owned by the Italians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Russia
                Russians win with 1 aaGun, 3 armour, 1 artillery, 2 bombers, 15 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -13
                Casualties for Italians: 1 armour and 1 bomber
                Casualties for Russians: 1 aaGun
            Battle in Gibraltar
                Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                British defend with 1 harbour; Americans defend with 3 artilleries and 3 infantry
                    Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 4/6 hits, 2,33 expected hits
                    British roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 armour and 2 fighters in Gibraltar, round 3 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 armour and 2 fighters remaining. Battle score for attacker is 11
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Americans: 3 artilleries and 3 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Gibraltar to 92 Sea Zone
            2 fighters moved from Southern Italy to Western Germany
            1 artillery and 1 infantry moved from Northern Italy to Western Germany
            1 armour moved from Southern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            1 armour and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,17
    Italians : 2,50
    British : 0,67
    Russians : 0,00
    

    Savegame


  • @Enigma Jeg tænker hellere du vil tage en bomber ud end en AAA i Rusland (Italien ramte 1)? Så redigerer du bare i Anzacs tur.
    Nu bliver det snart neglebidende spændende - god kamp :+1:


  • Ja det vil jeg helt klart


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Java
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,4,3,3,4,6,1,6,4,3
            ANZAC collect 19 PUs (2 lost to blockades); end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Java
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,4,3,3,4,6,1,6,4,3
            ANZAC collect 19 PUs (2 lost to blockades); end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,33
    

    Savegame


  • SÅ går det løs:)


  • @Maxiheimer Så ikke, at du ikke havde redigeret i Rusland. Derfor spiller jeg Rusland om efter 3AAA - de øvrige slag redigerer jeg. Du har været ret heldig indtil nu.


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
            EDIT: Removing units owned by Americans from Holland Belgium: 2 artilleries
            EDIT: Changing ownership of Holland Belgium from Americans to Germans
            EDIT: Adding units owned by Germans to Holland Belgium: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
            EDIT: Removing units owned by Germans from Southern France: 1 artillery
            EDIT: Removing units owned by Germans from Southern France: 2 infantry
            EDIT: Removing units owned by British from Denmark: 2 infantry
            EDIT: Changing ownership of Denmark from British to Germans
            EDIT: Adding units owned by Germans to Denmark: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Germans from Novgorod: 1 infantry
            EDIT: Removing units owned by Germans from Finland: 3 infantry
            EDIT: Removing units owned by Germans from Western Germany: 2 armour, 1 infantry and 6 mech_infantrys
            EDIT: Removing units owned by Americans from Russia: 1 bomber
            EDIT: Adding units owned by Russians to Russia: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            19 armour, 11 artilleries, 17 infantry and 24 mech_infantrys moved from Bryansk to Russia
            2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Russia
            1 tactical_bomber moved from Novgorod to Russia
            4 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
            2 bombers moved from Western Germany to Russia
            3 armour moved from Ukraine to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 22 armour, 11 artilleries, 6 bombers, 4 fighters, 17 infantry, 26 mech_infantrys and 5 tactical_bombers
                British defend with 1 bomber and 9 fighters; ANZAC defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 4 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 3/6 hits, 1,00 expected hits
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 11 artilleries, 6 bombers, 3 fighters, 17 infantry, 26 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 28/88 hits, 31,17 expected hits
                    Russians roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 bomber, 15 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 31/85 hits, 33,83 expected hits
                    25 infantry owned by the Russians, 17 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 14 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 11 artilleries, 6 bombers, 3 fighters, 12 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 29/57 hits, 26,00 expected hits
                    Russians roll dice for 3 armour, 1 artillery, 15 fighters, 30 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 26/59 hits, 25,33 expected hits
                    29 infantry owned by the Russians, 11 artilleries owned by the Germans, 3 armour owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 6 bombers, 3 fighters and 3 tactical_bombers in Russia, round 4 : 16/31 hits, 17,00 expected hits
                    Russians roll dice for 3 armour, 1 artillery, 15 fighters, 1 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 16/30 hits, 15,67 expected hits
                    9 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 1 fighter owned by the ANZAC, 3 armour owned by the Russians, 1 artillery owned by the Russians and 16 armour owned by the Germans lost in Russia
                    Germans roll dice for 3 armour, 6 bombers, 3 fighters and 3 tactical_bombers in Russia, round 5 : 7/15 hits, 9,00 expected hits
                    Russians roll dice for 14 fighters in Russia, round 5 : 8/14 hits, 9,33 expected hits
                    1 fighter owned by the ANZAC, 2 bombers owned by the Germans, 3 fighters owned by the Germans, 3 tactical_bombers owned by the Germans and 6 fighters owned by the British lost in Russia
                    Germans roll dice for 3 armour and 4 bombers in Russia, round 6 : 3/7 hits, 4,17 expected hits
                    Russians roll dice for 7 fighters in Russia, round 6 : 4/7 hits, 4,67 expected hits
                    3 bombers owned by the Germans, 1 armour owned by the Germans and 3 fighters owned by the British lost in Russia
                    Germans roll dice for 2 armour and 1 bomber in Russia, round 7 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 4 fighters in Russia, round 7 : 4/4 hits, 2,67 expected hits
                    2 fighters owned by the Russians, 1 bomber owned by the Germans and 2 armour owned by the Germans lost in Russia
                Russians win with 2 fighters remaining. Battle score for attacker is -112
                Casualties for Germans: 22 armour, 11 artilleries, 6 bombers, 4 fighters, 17 infantry, 26 mech_infantrys and 5 tactical_bombers
                Casualties for British: 1 bomber and 9 fighters
                Casualties for Russians: 2 aaGuns, 3 armour, 1 artillery, 2 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 artillery, 7 infantry and 2 mech_infantrys placed in Germany
            5 armour and 1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 2,00
    Germans : -4,00
    Russians : -2,50
    

    Savegame


  • @Enigma 65 - 35 i min favør og historien gentager sig selv :-(
    Ret frustrerende at spille sig frem til et overtag og en komfortabel vinderchance og for anden gang se det hele gå op i røg. Ærgerligt, for det havde været interessant at se en videre udvikling i dette spil. jeg tror du havde haft en god vinderchance selvom Rusland var faldet.
    Det var det - tak for spillet. Rusland er en forbandelse for mig.
    Der er ikke mere at spille om.


  • Tak for spillet - og godt spillet!

    65-35 er heller ikke de bedste odds at gå ind i rusland med. Der skal ikke mange hits til eller fra for at ændre udfaldet.
    Det kunne have været sjovt at se hvordan det var gået hvis du havde vundet. Jeg tror personligt at den svære situation japan er i ville have afgjort det. Begge england sider ville kunne have sendt enheder op gennem mellemøsten og tyskland ville under alle omstændigheder ikke have haft meget tilbage. Samtidig ville usa have kunnet bruge hele sin økonomi i europa.

    ærgerligt at vi ikke fik et af de lange “neglebidende” spil:)


  • @Maxiheimer Man får sjældent meget bedre odds mod Rusland end 65 - 35. Jeg var jo nødt til at angribe nu. Man kunne jo også forestille sig at Tyskland havde haft heldet og stået med 3 tanks og flyene tilbage. Jeg mener spillet fremadrettet havde heddet 50/50 ved tysk sejr, for det var godt styr på vestmagterne og USA er en runde bagud. Japan er fattige men har stadig et kæmpe luftvåben, flåde og en styrke i Rusland…
    Man KUNNE jo prøve at spille Tysklands tur om… Så kunne vi se hvordan, hvordan spillet videre ville udvikle sig… Når vi nu begge finder det ærgerligt…😊


  • Når jeg kører beregningen på det siger den faktisk over 70% til tyskerne - så jeg tror bare jeg vælger at tage sejren:)


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 1 aaGun
            EDIT: Removing units owned by Americans from Russia: 1 bomber
            EDIT: Turning off Edit Mode
            1 infantry moved from Novgorod to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            3 infantry moved from Finland to Norway
            1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
            1 armour moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            2 mech_infantrys moved from Western Germany to Denmark
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 armour moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            19 armour, 11 artilleries, 17 infantry and 24 mech_infantrys moved from Bryansk to Russia
            2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Russia
            3 armour moved from Ukraine to Russia
            4 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
            1 tactical_bomber moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Norway
                Germans attack with 4 infantry
                British defend with 2 infantry
                    Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 0,67 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    Germans roll dice for 3 infantry in Norway, round 3 : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Norway, round 5 : 1/2 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour and 4 mech_infantrys
                Americans defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 armour and 4 mech_infantrys in Holland Belgium, round 2 : 2/5 hits, 1,17 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 armour and 3 mech_infantrys in Holland Belgium, round 3 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 artilleries and 1 infantry
            Battle in Denmark
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Denmark, round 2 : 1/4 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
                    Germans roll dice for 1 armour and 2 mech_infantrys in Denmark, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 22 armour, 11 artilleries, 6 bombers, 4 fighters, 17 infantry, 26 mech_infantrys and 5 tactical_bombers
                British defend with 1 bomber and 9 fighters; ANZAC defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 4 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 1/6 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 11 artilleries, 6 bombers, 4 fighters, 17 infantry, 26 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 33/90 hits, 32,33 expected hits
                    Russians roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 bomber, 15 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 42/85 hits, 33,83 expected hits
                    30 infantry owned by the Russians, 5 artilleries owned by the Germans, 17 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 20 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 6 artilleries, 6 bombers, 4 fighters, 6 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 27/48 hits, 23,67 expected hits
                    Russians roll dice for 3 armour, 1 artillery, 15 fighters, 25 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 25/54 hits, 23,67 expected hits
                    2 mech_infantrys owned by the Russians, 25 infantry owned by the Russians, 6 artilleries owned by the Germans, 13 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 6 bombers, 4 fighters and 4 tactical_bombers in Russia, round 4 : 14/23 hits, 13,17 expected hits
                    Russians roll dice for 3 armour, 1 artillery, 15 fighters, 7 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 19/27 hits, 14,67 expected hits
                    7 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the ANZAC, 3 armour owned by the Russians, 1 artillery owned by the Russians, 2 bombers owned by the Germans, 4 fighters owned by the Germans, 9 armour owned by the Germans and 4 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 4 bombers in Russia, round 5 : 4/4 hits, 2,67 expected hits
                    Russians roll dice for 13 fighters in Russia, round 5 : 7/13 hits, 8,67 expected hits
                    4 fighters owned by the Russians and 4 bombers owned by the Germans lost in Russia
                Russians win with 9 fighters remaining. Battle score for attacker is -182
                Casualties for Germans: 22 armour, 11 artilleries, 6 bombers, 4 fighters, 17 infantry, 26 mech_infantrys and 5 tactical_bombers
                Casualties for British: 1 bomber
                Casualties for Russians: 2 aaGuns, 3 armour, 1 artillery, 4 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Western Germany
            5 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 6,50
    AA fire in Russia : : 0,00
    British : 0,33
    Americans : 1,33
    Russians : 12,17
    

    Savegame


  • @Maxiheimer Nå, så først dit svar efter jeg kørte turen igen. Anden gang gik det endnu værre. Tre ud af tre nu - det er sgu’ da utroligt!!!
    OK, vi stopper her. Tænkte ellers du kunne få muligheden for at vinde samme spil to gange :-)
    Jeg kører den lige en sidste gang bare for sjov…


  • Haha morsomt - for jeg kørte den også, og der havde du alle fly og 7 kampvogne tilbage;)

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