@mikawagunichi scrambles?
Maxi VS Enigma Winner takes it all:)
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Haha ja - det kan der være noget om…
Rusland kommer til at ligge lige på vippen:face_with_rolling_eyes:
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@Maxiheimer Jep, det bliver i morgen. Den ligger umiddelbart til mig, men der er jo før sket vilde ting på tripleA. Selv om jeg skulle vinde Rusland kan spillet stadigvæk meget vel være tabt for aksen… :thinking_face:
Sov godt og lig nu ikke vågen over et spil tripleA laugh:laughing: -
@Enigma Og misser jeg Rusland, ja, så er det game over.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 5 artilleries and 12 infantry moved from Manchuria to Amur 1 fighter moved from Jehol to Amur 1 tactical_bomber moved from Jehol to Amur 1 infantry moved from Shantung to Anhwe 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 3 fighters moved from Kiangsu to Amur 3 tactical_bombers moved from Kiangsu to Amur 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter moved from 20 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Kwangtung 2 fighters moved from 6 Sea Zone to Kwangtung 1 bomber moved from Kiangsu to Amur 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 bomber moved from Kiangsu to Kiangsi 1 cruiser moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 infantry and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2,33 expected hits UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Philippines Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Americans: 1 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Battle in Kiangsi Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 5 artilleries, 1 bomber, 4 fighters, 12 infantry and 4 tactical_bombers Russians defend with 2 aaGuns and 17 infantry AA fire in Amur : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 4 tactical_bombers in Amur, round 2 : 10/25 hits, 9,17 expected hits Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 : 2/17 hits, 5,67 expected hits 2 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 10 infantry and 4 tactical_bombers in Amur, round 3 : 9/23 hits, 8,83 expected hits Russians roll dice for 9 infantry in Amur, round 3 : 3/9 hits, 3,00 expected hits 3 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 5 artilleries, 1 bomber, 3 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Japanese: 1 fighter and 5 infantry Casualties for Russians: 2 aaGuns and 17 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Kiangsi to Kiangsu 1 bomber moved from Kiangsi to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 tactical_bomber moved from Amur to Jehol 3 tactical_bombers moved from Amur to Manchuria 1 bomber moved from Amur to Jehol 1 armour moved from Shantung to Jehol 1 aaGun moved from Manchuria to Jehol 1 fighter moved from Amur to Jehol 2 fighters moved from Amur to Manchuria 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Anhwe to Kiangsu 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 factory_minor placed in Shantung 1 armour and 2 infantry placed in Kiangsu Japanese undo move 2. 1 armour and 2 infantry placed in Manchuria 3 infantry placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5 Japanese collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 artillery EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery and 1 transport EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to Philippines: 1 artillery EDIT: Changing ownership of 35 Sea Zone from Japanese to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 37 to 39 EDIT: Changing ownership of Philippines from Americans to Japanese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Amur : : 0,00 Americans : 0,67 ANZAC : -0,17 Chinese : -0,67 UK_Pacific : -0,67 Russians : -3,67 Japanese : 1,33
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@Enigma Jeg havde ikke fået de to infanteri sat i land i Phillippinerne og opdagede det først da terningerne rullede. Er det OK jeg lige redigerede? Jeg ville jo aldrig angribe med bare to fly… Et af mine fly ramte og det samme gjorde din mand, så udfaldet ville være uændret. Jeg har redigeret et fly tilbage og taget en japansk inf ud og reguleret Phillippinerne og IPC til Japan. Ellers må du sige til og vi ændrer det. Overblikket er ikke altid det bedste på en lille PC-skærm - det bokser jeg stadig med.
Og så kom der lidt held til Japan. Håber ikke russerne har gemt krudtet til det kommende store episke slag… :-( -
@Enigma Hmmm, hvorfor er Mongoliet ikke blevet russisk??
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Det er helt fint. SÅ længe der er styr på antal hits, kan jeg ikke se noget problem i at reigere.
Hmm - ja det må da være en fejl. Rusland har da ikke angrbet nogle af de lande der bør gøre mongoliet neutrale.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 artilleries, 7 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Malta to Russia 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 destroyer, 2 fighters and 4 transports Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in Holland Belgium Americans attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 113 Sea Zone Americans attack with 1 fighter and 2 tactical_bombers Germans defend with 1 cruiser, 2 destroyers and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 cruiser and 2 destroyers in 113 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits 2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 113 Sea Zone Americans roll dice for 1 tactical_bomber in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone Germans win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter and 2 tactical_bombers Casualties for Germans: 1 cruiser and 2 destroyers Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 3 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 2,00 Americans : 0,83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries moved from Kwangsi to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Hunan to Kiangsi 2 infantry moved from Chahar to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries and 1 fighter Japanese defend with 1 artillery, 1 harbour and 1 infantry Chinese roll dice for 2 artilleries and 1 fighter in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangtung Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 artillery and 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Yunnan Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 artilleries, 7 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Malta to Russia 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 destroyer, 2 fighters and 4 transports Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in Holland Belgium Americans attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 113 Sea Zone Americans attack with 1 fighter and 2 tactical_bombers Germans defend with 1 cruiser, 2 destroyers and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 cruiser and 2 destroyers in 113 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits 2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 113 Sea Zone Americans roll dice for 1 tactical_bomber in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone Germans win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter and 2 tactical_bombers Casualties for Germans: 1 cruiser and 2 destroyers Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 3 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries moved from Kwangsi to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Hunan to Kiangsi 2 infantry moved from Chahar to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries and 1 fighter Japanese defend with 1 artillery, 1 harbour and 1 infantry Chinese roll dice for 2 artilleries and 1 fighter in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangtung Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 artillery and 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Yunnan Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Denmark 1 submarine moved from 110 Sea Zone to 125 Sea Zone British take 125 Sea Zone from Germans 1 bomber moved from Egypt to Russia 3 fighters moved from Persia to Russia Combat - British Battle in Norway Battle in Denmark Non Combat Move - British 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Persia to Caucasus 1 armour and 3 mech_infantrys moved from India to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Tobruk to Egypt 2 artilleries and 6 infantry moved from Hunan to Anhwe 1 aaGun and 7 infantry moved from Kwangsi to Kiangsi 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Hunan to Tsinghai 1 tactical_bomber moved from Hunan to Tsinghai 2 infantry moved from Yunnan to Hunan 3 infantry moved from Malaya to Shan State Place Units - British 1 factory_minor placed in Iraq 1 fighter and 2 mech_infantrys placed in Persia 1 transport placed in 110 Sea Zone Turn Complete - British British collect 43 PUs; end with 43 PUs Place Units - UK_Pacific 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,1,2,5 UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 2,00 Americans : 0,83 Chinese : -0,33 Japanese : -0,67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Southern Italy to 95 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 armour moved from Smolensk to Russia 1 bomber moved from Eastern Poland to Russia Combat - Italians Battle in Russia Italians attack with 1 armour and 1 bomber British defend with 1 bomber and 9 fighters; ANZAC defend with 2 fighters; Americans defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 4 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber AA fire in Russia : 0/1 hits, 0,17 expected hits Italians roll dice for 1 armour and 1 bomber in Russia, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 2 aaGuns, 3 armour, 1 artillery, 2 bombers, 15 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 34/86 hits, 34,00 expected hits 1 bomber owned by the Italians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Russia Russians win with 1 aaGun, 3 armour, 1 artillery, 2 bombers, 15 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -13 Casualties for Italians: 1 armour and 1 bomber Casualties for Russians: 1 aaGun Battle in Gibraltar Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry British defend with 1 harbour; Americans defend with 3 artilleries and 3 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 4/6 hits, 2,33 expected hits British roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 armour and 2 fighters in Gibraltar, round 3 : 2/3 hits, 1,50 expected hits British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 armour and 2 fighters remaining. Battle score for attacker is 11 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 3 artilleries and 3 infantry Non Combat Move - Italians 2 fighters moved from Gibraltar to 92 Sea Zone 2 fighters moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk Place Units - Italians 3 infantry placed in Northern Italy 1 armour and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,17 Italians : 2,50 British : 0,67 Russians : 0,00
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@Enigma Jeg tænker hellere du vil tage en bomber ud end en AAA i Rusland (Italien ramte 1)? Så redigerer du bare i Anzacs tur.
Nu bliver det snart neglebidende spændende - god kamp :+1: -
Ja det vil jeg helt klart
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 44 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Non Combat Move - ANZAC 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,4,3,3,4,6,1,6,4,3 ANZAC collect 19 PUs (2 lost to blockades); end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 44 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Non Combat Move - ANZAC 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,4,3,3,4,6,1,6,4,3 ANZAC collect 19 PUs (2 lost to blockades); end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
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SÅ går det løs:)
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@Maxiheimer Så ikke, at du ikke havde redigeret i Rusland. Derfor spiller jeg Rusland om efter 3AAA - de øvrige slag redigerer jeg. Du har været ret heldig indtil nu.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry EDIT: Removing units owned by Americans from Holland Belgium: 2 artilleries EDIT: Changing ownership of Holland Belgium from Americans to Germans EDIT: Adding units owned by Germans to Holland Belgium: 1 armour and 1 mech_infantry EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry EDIT: Removing units owned by Germans from Southern France: 1 artillery EDIT: Removing units owned by Germans from Southern France: 2 infantry EDIT: Removing units owned by British from Denmark: 2 infantry EDIT: Changing ownership of Denmark from British to Germans EDIT: Adding units owned by Germans to Denmark: 1 armour, 1 infantry and 1 mech_infantry EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Removing units owned by Germans from Finland: 3 infantry EDIT: Removing units owned by Germans from Western Germany: 2 armour, 1 infantry and 6 mech_infantrys EDIT: Removing units owned by Americans from Russia: 1 bomber EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode Combat Move - Germans 19 armour, 11 artilleries, 17 infantry and 24 mech_infantrys moved from Bryansk to Russia 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Russia 1 tactical_bomber moved from Novgorod to Russia 4 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia 2 bombers moved from Western Germany to Russia 3 armour moved from Ukraine to Russia Combat - Germans Battle in Russia Germans attack with 22 armour, 11 artilleries, 6 bombers, 4 fighters, 17 infantry, 26 mech_infantrys and 5 tactical_bombers British defend with 1 bomber and 9 fighters; ANZAC defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 4 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber AA fire in Russia : 3/6 hits, 1,00 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia Germans roll dice for 22 armour, 11 artilleries, 6 bombers, 3 fighters, 17 infantry, 26 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 28/88 hits, 31,17 expected hits Russians roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 bomber, 15 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 31/85 hits, 33,83 expected hits 25 infantry owned by the Russians, 17 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 14 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 22 armour, 11 artilleries, 6 bombers, 3 fighters, 12 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 29/57 hits, 26,00 expected hits Russians roll dice for 3 armour, 1 artillery, 15 fighters, 30 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 26/59 hits, 25,33 expected hits 29 infantry owned by the Russians, 11 artilleries owned by the Germans, 3 armour owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 19 armour, 6 bombers, 3 fighters and 3 tactical_bombers in Russia, round 4 : 16/31 hits, 17,00 expected hits Russians roll dice for 3 armour, 1 artillery, 15 fighters, 1 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 16/30 hits, 15,67 expected hits 9 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 1 fighter owned by the ANZAC, 3 armour owned by the Russians, 1 artillery owned by the Russians and 16 armour owned by the Germans lost in Russia Germans roll dice for 3 armour, 6 bombers, 3 fighters and 3 tactical_bombers in Russia, round 5 : 7/15 hits, 9,00 expected hits Russians roll dice for 14 fighters in Russia, round 5 : 8/14 hits, 9,33 expected hits 1 fighter owned by the ANZAC, 2 bombers owned by the Germans, 3 fighters owned by the Germans, 3 tactical_bombers owned by the Germans and 6 fighters owned by the British lost in Russia Germans roll dice for 3 armour and 4 bombers in Russia, round 6 : 3/7 hits, 4,17 expected hits Russians roll dice for 7 fighters in Russia, round 6 : 4/7 hits, 4,67 expected hits 3 bombers owned by the Germans, 1 armour owned by the Germans and 3 fighters owned by the British lost in Russia Germans roll dice for 2 armour and 1 bomber in Russia, round 7 : 2/3 hits, 1,67 expected hits Russians roll dice for 4 fighters in Russia, round 7 : 4/4 hits, 2,67 expected hits 2 fighters owned by the Russians, 1 bomber owned by the Germans and 2 armour owned by the Germans lost in Russia Russians win with 2 fighters remaining. Battle score for attacker is -112 Casualties for Germans: 22 armour, 11 artilleries, 6 bombers, 4 fighters, 17 infantry, 26 mech_infantrys and 5 tactical_bombers Casualties for British: 1 bomber and 9 fighters Casualties for Russians: 2 aaGuns, 3 armour, 1 artillery, 2 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 2 fighters Non Combat Move - Germans Place Units - Germans 1 artillery, 7 infantry and 2 mech_infantrys placed in Germany 5 armour and 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 2,00 Germans : -4,00 Russians : -2,50
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@Enigma 65 - 35 i min favør og historien gentager sig selv :-(
Ret frustrerende at spille sig frem til et overtag og en komfortabel vinderchance og for anden gang se det hele gå op i røg. Ærgerligt, for det havde været interessant at se en videre udvikling i dette spil. jeg tror du havde haft en god vinderchance selvom Rusland var faldet.
Det var det - tak for spillet. Rusland er en forbandelse for mig.
Der er ikke mere at spille om. -
Tak for spillet - og godt spillet!
65-35 er heller ikke de bedste odds at gå ind i rusland med. Der skal ikke mange hits til eller fra for at ændre udfaldet.
Det kunne have været sjovt at se hvordan det var gået hvis du havde vundet. Jeg tror personligt at den svære situation japan er i ville have afgjort det. Begge england sider ville kunne have sendt enheder op gennem mellemøsten og tyskland ville under alle omstændigheder ikke have haft meget tilbage. Samtidig ville usa have kunnet bruge hele sin økonomi i europa.ærgerligt at vi ikke fik et af de lange “neglebidende” spil:)