Maxi VS Enigma Winner takes it all:)


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to 19 Sea Zone
            5 infantry moved from Manchuria to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from Kwangtung to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
            2 fighters moved from 43 Sea Zone to Philippines
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to India
    
        Combat - Japanese
            Air Battle in India
    

    Combat Hit Differential Summary :

    Savegame


  • Vil du scramble?


  • @Maxiheimer Jatak :-)


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to 19 Sea Zone
            5 infantry moved from Manchuria to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from Kwangtung to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
            2 fighters moved from 43 Sea Zone to Philippines
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to India
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 1 units heading to India
                UK_Pacific launches 1 interceptors out of India
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in 35 Sea Zone
                Japanese attack with 1 cruiser and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in French Indo China
            Battle in Philippines
                Japanese attack with 3 fighters, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/8 hits, 2,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kiangsu to Manchuria
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Manchuria
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from India to Malaya
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            2 infantry and 1 mech_infantry placed in Kiangsu
            5 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    Americans : 0,33
    Chinese : -0,67
    Attackers Fire,  : : -0,17
    AA fire in India : : -0,17
    Japanese : -1,50
    

    Savegame


  • Jeg har lidt svært ved at finde ud af hvordan det går for japan - jeg har godt nok ikke øerne, men er ved at have nogenlunde styr på fastlandet…
    Ved til gengæld godt hvordan det går for tyskland…


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
            1 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from 93 Sea Zone to Southern France
            2 fighters moved from 91 Sea Zone to Southern France
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 4 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : -0,50
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Szechwan
            Chinese undo move 1.
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,83
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
            1 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from 93 Sea Zone to Southern France
            2 fighters moved from 91 Sea Zone to Southern France
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 4 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Szechwan
            Chinese undo move 1.
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Persia to Trans-Jordan
            2 fighters moved from Syria to Trans-Jordan
            3 mech_infantrys moved from Persia to Trans-Jordan
            2 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
    
        Combat - British
            British creates battle in territory 93 Sea Zone
            Battle in Egypt
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking 93 Sea Zone from Italians, taking Egypt from Italians, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys
                Italians defend with 2 artilleries and 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/10 hits, 3,17 expected hits
                    Italians roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 0/5 hits, 1,67 expected hits
                    3 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys in Trans-Jordan, round 3 : 2/10 hits, 3,17 expected hits
                    Italians roll dice for 2 artilleries in Trans-Jordan, round 3 : 2/2 hits, 0,67 expected hits
                    2 artilleries owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Italians: 2 artilleries and 3 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from Trans-Jordan to Persia
            1 mech_infantry moved from India to Burma
            2 infantry moved from India to Burma
            1 mech_infantry moved from Shan State to Burma
            2 fighters moved from Holland Belgium to United Kingdom
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 artillery placed in United Kingdom
            1 destroyer and 1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2
            British collect 31 PUs (3 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : -2,83
    Italians : -0,33
    Americans : -0,50
    Chinese : 0,83
    Japanese : 0,67
    

    Savegame


  • @Enigma Tjahhh, jeg ved af erfaring, at du spiller Japan ret godt og de lige pludselig kan blive store og vinde spillet i Pacific. Det vil jeg gerne prøve at undgå…


  • @Enigma Jeg vil godt have redigeret mit bombefly fra Persien til Irak, det gør jeg i Anzacs tur.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 fighters and 5 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters and 5 infantry in Southern France, round 2 : 1/7 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,5,6,1,4,1,5,1,3,5,3
            Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from Java to India
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 submarines placed in 54 Sea Zone
            ANZAC undo move 1.
            1 fighter placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from Java to India
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 submarines placed in 54 Sea Zone
            ANZAC undo move 1.
            1 fighter placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from Java to India
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 submarines placed in 54 Sea Zone
            ANZAC undo move 1.
            1 fighter placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 bomber
            EDIT: Adding units owned by British to Iraq: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Husk at spille det seneste map, hvor bomberen er redigeret til Irak.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Baltic States to Belarus
            3 bombers moved from Western Germany to Belarus
            1 fighter moved from Western Germany to Belarus
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            2 armour moved from Novgorod to Karelia
            2 armour moved from Novgorod to Vyborg
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 armour
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 armour in Karelia, round 2 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 3 bombers, 1 fighter and 3 infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 3 bombers, 1 fighter and 3 infantry in Belarus, round 2 : 4/7 hits, 3,00 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Vyborg
                Germans attack with 2 armour
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 armour in Vyborg, round 2 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 armour remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 bombers moved from Belarus to Germany
            1 fighter moved from Belarus to Novgorod
            1 armour moved from Novgorod to Eastern Poland
            5 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Bessarabia to Western Ukraine
            4 infantry moved from Poland to Eastern Poland
            3 armour moved from Germany to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Germany
            3 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 armour placed in Novgorod
            2 mech_infantrys placed in Germany
            1 bomber and 2 infantry placed in Western Germany
            1 armour placed in Germany
            1 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,33
    British : 0,33
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Russia to Vologda
            1 armour moved from Russia to Vologda
            1 tactical_bomber moved from Bryansk to Vologda
            1 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Belarus, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 3 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Bryansk
            4 artilleries and 4 infantry moved from Russia to Bryansk
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Smolensk to Bryansk
            1 tactical_bomber moved from Vologda to Bryansk
            1 mech_infantry moved from Norway to Finland
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
            1 armour placed in Volgograd
            1 bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Russians : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from French Indo China to 36 Sea Zone
            3 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Malaya to Sumatra
            4 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            5 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from Malaya to Siam
            1 fighter and 2 tactical_bombers moved from Malaya to Yunnan
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from 36 Sea Zone to Java
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            2 infantry moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 5 fighters, 5 infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun, 2 fighters and 3 infantry
                    AA fire in Java : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 5 fighters, 5 infantry and 1 tactical_bomber in Java, round 2 : 3/11 hits, 4,00 expected hits
                    ANZAC roll dice for 1 aaGun, 2 fighters and 3 infantry in Java, round 2 : 3/5 hits, 2,33 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                    Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Java, round 3 : 4/8 hits, 3,50 expected hits
                    ANZAC roll dice for 2 fighters in Java, round 3 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 fighter and 4 infantry
                Casualties for ANZAC: 1 aaGun, 2 fighters and 3 infantry
            Battle in Siam
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 bomber and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Yunnan to Malaya
            1 fighter and 1 tactical_bomber moved from Siam to Malaya
            2 mech_infantrys moved from Kwangtung to French Indo China
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            2 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            4 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 bomber moved from Sumatra to Malaya
            1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Kiangsu
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
            Japanese collect 53 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber
            EDIT: Changing ownership of Yunnan from Chinese to Japanese
            EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
            EDIT: Changing PUs for Japanese from 54 to 55
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Chinese : 0,67
    AA fire in Java : : -0,50
    UK_Pacific : 0,67
    Japanese : -1,17
    

    Savegame


  • ændrede lige mening ift. yunnan og tog et fly ud for så at få landet, i edit mode.

    Dine enheder rammer stadigvæk mine stakkels japanere mere end jeg mener de bør


  • @Maxiheimer Kigger på det nu. Ja, jeg sidder heller ikke med en følelse af at være specielt uheldig i dette spil…

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