@DoManMacgee when the German sub submerged to escape the USSR sub, the convoy went back to the UK. I have edited 5 IPC into the UK income.
Maxi VS Enigma Winner takes it all:)
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Java to India 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 submarines placed in 54 Sea Zone ANZAC undo move 1. 1 fighter placed in Queensland 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Java to India 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 submarines placed in 54 Sea Zone ANZAC undo move 1. 1 fighter placed in Queensland 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 bomber EDIT: Adding units owned by British to Iraq: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Enigma Husk at spille det seneste map, hvor bomberen er redigeret til Irak.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Baltic States to Belarus 3 bombers moved from Western Germany to Belarus 1 fighter moved from Western Germany to Belarus 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 2 armour moved from Novgorod to Karelia 2 armour moved from Novgorod to Vyborg 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium Combat - Germans Battle in Karelia Germans attack with 2 armour Russians defend with 1 mech_infantry Germans roll dice for 2 armour in Karelia, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 mech_infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Belarus Germans attack with 3 bombers, 1 fighter and 3 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 bombers, 1 fighter and 3 infantry in Belarus, round 2 : 4/7 hits, 3,00 expected hits Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Vyborg Germans attack with 2 armour Russians defend with 1 mech_infantry Germans roll dice for 2 armour in Vyborg, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Belarus to Germany 1 fighter moved from Belarus to Novgorod 1 armour moved from Novgorod to Eastern Poland 5 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Bessarabia to Western Ukraine 4 infantry moved from Poland to Eastern Poland 3 armour moved from Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Germany 3 infantry moved from Germany to Poland Place Units - Germans 3 armour placed in Novgorod 2 mech_infantrys placed in Germany 1 bomber and 2 infantry placed in Western Germany 1 armour placed in Germany 1 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 3,33 British : 0,33 Russians : 0,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Vologda 1 armour moved from Russia to Vologda 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Belarus, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 3 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 1 armour, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Bryansk 4 artilleries and 4 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Bryansk 1 fighter moved from Smolensk to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 1 mech_infantry moved from Norway to Finland 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 2 artilleries and 7 infantry placed in Russia 1 armour placed in Volgograd 1 bomber placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : -1,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from French Indo China to 36 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to Sumatra 4 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 5 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from Malaya to Siam 1 fighter and 2 tactical_bombers moved from Malaya to Yunnan 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 36 Sea Zone to Java 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Java Japanese attack with 5 fighters, 5 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun, 2 fighters and 3 infantry AA fire in Java : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 5 fighters, 5 infantry and 1 tactical_bomber in Java, round 2 : 3/11 hits, 4,00 expected hits ANZAC roll dice for 1 aaGun, 2 fighters and 3 infantry in Java, round 2 : 3/5 hits, 2,33 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Java, round 3 : 4/8 hits, 3,50 expected hits ANZAC roll dice for 2 fighters in Java, round 3 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 fighter and 4 infantry Casualties for ANZAC: 1 aaGun, 2 fighters and 3 infantry Battle in Siam Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 bomber and 2 infantry British defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Siam to Malaya 2 mech_infantrys moved from Kwangtung to French Indo China 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kiangsu to Hunan 2 infantry moved from Kiangsu to Anhwe 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 4 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 bomber moved from Sumatra to Malaya 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 infantry placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 Japanese collect 53 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber EDIT: Changing ownership of Yunnan from Chinese to Japanese EDIT: Adding units owned by Japanese to Yunnan: 1 infantry EDIT: Changing PUs for Japanese from 54 to 55 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,33 Chinese : 0,67 AA fire in Java : : -0,50 UK_Pacific : 0,67 Japanese : -1,17
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ændrede lige mening ift. yunnan og tog et fly ud for så at få landet, i edit mode.
Dine enheder rammer stadigvæk mine stakkels japanere mere end jeg mener de bør
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@Maxiheimer Kigger på det nu. Ja, jeg sidder heller ikke med en følelse af at være specielt uheldig i dette spil…
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 bomber, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 4 fighters moved from 93 Sea Zone to Southern France 2 fighters moved from 91 Sea Zone to Southern France 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Southern France Americans attack with 1 artillery, 6 fighters and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 5 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 6 fighters and 3 infantry in Southern France, round 2 : 4/10 hits, 4,00 expected hits Italians roll dice for 5 infantry in Southern France, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France Americans win, taking Philippines from Japanese, taking Southern France from Italians with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Italians: 5 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 91 Sea Zone 4 fighters moved from Southern France to 93 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States 1 bomber placed in Western United States 1 battleship and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Italians : 0,33 Americans : -0,17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 bomber, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 4 fighters moved from 93 Sea Zone to Southern France 2 fighters moved from 91 Sea Zone to Southern France 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Southern France Americans attack with 1 artillery, 6 fighters and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 5 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 6 fighters and 3 infantry in Southern France, round 2 : 4/10 hits, 4,00 expected hits Italians roll dice for 5 infantry in Southern France, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France Americans win, taking Philippines from Japanese, taking Southern France from Italians with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Italians: 5 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 91 Sea Zone 4 fighters moved from Southern France to 93 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States 1 bomber placed in Western United States 1 battleship and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Trans-Jordan to Alexandria British take Alexandria from Italians 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Iraq to 98 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 bomber moved from Gibraltar to Holland Belgium 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Holland Belgium British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in 98 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer Italians defend with 1 destroyer and 1 submarine British roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in Yunnan British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 infantry moved from Burma to Shan State 2 mech_infantrys moved from Burma to India 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 1 aaGun moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 3 mech_infantrys moved from Persia to West India 2 transports moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Iraq to India 1 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 1 bomber moved from 98 Sea Zone to Gibraltar Place Units - British 1 cruiser and 1 destroyer placed in 110 Sea Zone 1 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,17 British : -0,67 Americans : -0,17 Japanese : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 2 mech_infantrys moved from Southern Italy to Southern France 3 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 3 fighters, 1 infantry and 2 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry AA fire in Southern France : 1/3 hits, 0,50 expected hits 1 fighter owned by the Italians lost in Southern France Italians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Southern France, round 2 : 3/5 hits, 1,50 expected hits Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Southern France Italians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Southern France, round 3 : 0/5 hits, 1,50 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 fighters and 2 mech_infantrys in Southern France, round 4 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 2 aaGuns moved from Eastern Poland to Western Ukraine Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,5,2,6,1,2,1,5,4 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : 0,33 AA fire in Southern France : : 0,50
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 1 bomber moved from India to 41 Sea Zone Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in 41 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 41 Sea Zone to India 1 fighter moved from Queensland to Philippines Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 1 bomber moved from India to 41 Sea Zone Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in 41 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 41 Sea Zone to India 1 fighter moved from Queensland to Philippines Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Vyborg to Finland 1 armour moved from Karelia to Finland 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 3 bombers moved from Germany to Ukraine 1 tactical_bomber moved from Germany to Belarus 1 bomber moved from Western Germany to Belarus 1 fighter moved from Novgorod to Belarus 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Finland Germans attack with 3 armour Russians defend with 1 mech_infantry Germans roll dice for 3 armour in Finland, round 2 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 armour in Finland, round 3 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 armour in Finland, round 4 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Finland, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 mech_infantry Battle in Ukraine Germans attack with 3 bombers and 2 infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 3 bombers and 2 infantry in Ukraine, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Germany 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 3 bombers moved from Ukraine to Eastern Poland 4 armour moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 armour moved from Novgorod to Eastern Poland 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Poland to Eastern Poland 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 infantry moved from Germany to Poland Place Units - Germans 3 infantry placed in Novgorod Germans undo move 1. 3 infantry placed in Novgorod 4 infantry placed in Western Germany 1 fighter, 3 infantry and 3 mech_infantrys placed in Germany Germans undo move 3. 1 fighter placed in Western Germany 3 infantry and 3 mech_infantrys placed in Germany Germans undo move 3. 1 fighter placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -2,33 British : 0,67 Russians : 1,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Bryansk to Belarus 1 bomber moved from Russia to Finland 1 armour moved from Norway to Finland Combat - Russians Battle in Finland Russians attack with 1 armour and 1 bomber Germans defend with 2 armour Russians roll dice for 1 armour and 1 bomber in Finland, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 armour in Finland, round 2 : 1/2 hits, 1,00 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Finland Russians roll dice for 1 bomber in Finland, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Russians and 1 armour owned by the Germans lost in Finland Germans win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour and 1 bomber Casualties for Germans: 2 armour Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery moved from Smolensk to Russia 1 infantry moved from Russia to Smolensk 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 armour moved from Vologda to Volgograd 3 aaGuns, 6 artilleries and 26 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Russia 3 armour moved from Bryansk to Russia Place Units - Russians 1 fighter placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 1,17 Russians : 1,17
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I det mindste fik jeg da bomberen:) irriterende at du holder norge;(
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@Maxiheimer Ja, Norge/Finland har holdt røven oppe på Rusland. Men alligevel træls du fik bomberen - når nu endelig Rusland fik en… :-(
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@Enigma Mht. scrambling ved Filippinerne, så behøver du ikke spørge, hvis du ikke selv ville være i tvivl - dvs. stor flåde = ingen scrambling.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 4 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes 2 fighters moved from 42 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Siam to Shan State 2 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Malaya to 37 Sea Zone 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Sumatra Battle in Kweichow Japanese attack with 2 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Sumatra from UK_Pacific, taking Kweichow from Chinese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 battleships, 2 cruisers and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippines Japanese attack with 2 fighters, 2 infantry and 1 mech_infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Philippines, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for ANZAC: 1 fighter Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 0/5 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 2/5 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan retreated to Yunnan Chinese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Shan State Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from 37 Sea Zone to French Indo China 3 carriers moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 transports moved from 42 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 mech_infantry moved from French Indo China to Kwangsi 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0,83 Americans : -0,33 Chinese : 0,33 UK_Pacific : -0,33 Japanese : -1,50