Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeMakalakalane vs Brent
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Sikang Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Shensi 1 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 103 Sea Zone to 104 Sea Zone 1 destroyer moved from 106 Sea Zone to 107 Sea Zone 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria Combat - Americans Battle in Algeria Americans attack with 1 armour and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Algeria Italians win with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour moved from New Brunswick Nova Scotia to Eastern United States 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Alaska to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States 3 infantry placed in Central United States 2 armour placed in Eastern United States 1 armour placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Sikang Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Shensi 1 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 bomber moved from Gibraltar to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 infantry moved from Quebec to Newfoundland Labrador 1 artillery moved from Quebec to New Brunswick Nova Scotia Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Italians : 1.00 Americans : -1.67
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Southern Italy to 95 Sea Zone 2 artilleries moved from Southern Italy to 95 Sea Zone 3 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 2 artilleries moved from 98 Sea Zone to Egypt 3 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Algeria to Morocco 1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone 3 fighters moved from Southern Italy to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 3 : 2/2 hits, 0.67 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Egypt Italians attack with 1 armour, 2 artilleries, 3 fighters and 3 infantry British defend with 1 factory_minor and 1 harbour; French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 fighters and 3 infantry in Egypt, round 2 : 3/9 hits, 3.50 expected hits British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the ANZAC, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Casualties for French: 1 infantry Non Combat Move - Italians 3 fighters moved from Egypt to Alexandria Place Units - Italians 2 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 0.00 French : 0.33
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 1 cruiser moved from 56 Sea Zone to 54 Sea Zone 1 fighter moved from South Australia to Queensland 1 fighter moved from South Australia to Queensland 1 armour moved from New South Wales to South Australia 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 aaGun moved from South Australia to New South Wales Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 1 cruiser moved from 56 Sea Zone to 54 Sea Zone 1 fighter moved from South Australia to Queensland 1 fighter moved from South Australia to Queensland 1 armour moved from New South Wales to South Australia 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 aaGun moved from South Australia to New South Wales Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 7 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from 93 Sea Zone to 104 Sea Zone 3 infantry moved from Poland to Baltic States 3 armour, 1 artillery, 15 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland 5 armour and 2 infantry moved from Romania to Eastern Poland 5 armour moved from Germany to Baltic States 3 infantry moved from Poland to Baltic States 5 armour and 4 infantry moved from Poland to Eastern Poland 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Novgorod Combat - Germans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in 104 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 5 armour and 6 infantry Russians defend with 2 infantry Germans roll dice for 5 armour and 6 infantry in Baltic States, round 2 : 1/11 hits, 3,50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 5 armour and 6 infantry in Baltic States, round 3 : 0/11 hits, 3,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 5 armour and 6 infantry in Baltic States, round 4 : 4/11 hits, 3,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 13 armour, 1 artillery, 21 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 1 artillery, 21 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 12/38 hits, 11,00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 13 armour, 1 artillery, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 aaGuns moved from Western Ukraine to Eastern Poland 1 bomber moved from Ukraine to Romania 1 bomber moved from Novgorod to Romania 1 transport moved from 126 Sea Zone to 112 Sea Zone 2 transports moved from 109 Sea Zone to 112 Sea Zone 2 artilleries moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 109 Sea Zone to 105 Sea Zone 2 artilleries moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to Western Germany 1 destroyer moved from 109 Sea Zone to 103 Sea Zone 2 transports moved from 123 Sea Zone to 111 Sea Zone Place Units - Germans 1 infantry placed in Normandy Bordeaux 3 infantry placed in United Kingdom 7 mech_infantrys placed in Germany 3 artilleries and 3 infantry placed in Western Germany 1 destroyer placed in 105 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -3,83 Americans : 0,67 AA fire in Ukraine : : -0,17 Russians : -1,67 AA fire in Novgorod : : -0,17
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 armour moved from Archangel to Smolensk 1 armour moved from Archangel to Smolensk 1 infantry moved from Northwest Persia to Iraq 1 artillery moved from Rostov to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Bryansk 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 1 aaGun moved from Archangel to Smolensk 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Kazakhstan to Caucasus Place Units - Russians 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 3 submarines and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour, 5 artilleries and 10 infantry moved from Burma to India 3 fighters moved from Malaya to India 2 tactical_bombers moved from Malaya to India 1 tactical_bomber moved from French Indo China to India 2 bombers moved from French Indo China to India 1 tactical_bomber moved from Malaya to 42 Sea Zone 3 infantry moved from French Indo China to Yunnan 2 armour moved from Shantung to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 3 fighters moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 3 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Chahar to Kweichow 1 fighter moved from Anhwe to Kweichow 1 armour and 1 infantry moved from Siberia to Soviet Far East 2 fighters moved from 4 Sea Zone to Soviet Far East Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 3 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 3 mech_infantrys in Kweichow, round 2 : 1/7 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Soviet Far East Japanese attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Soviet Far East, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 2 armour and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour and 3 mech_infantrys in Hunan, round 2 : 2/5 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers British defend with 3 aaGuns, 5 artilleries and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 4/8 hits, 1,33 expected hits 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 10 infantry and 1 tactical_bomber in India, round 2 : 3/20 hits, 7,17 expected hits UK_Pacific roll dice for 3 aaGuns, 5 artilleries and 7 infantry in India, round 2 : 3/12 hits, 4,00 expected hits 3 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in India, round 3 : 6/17 hits, 6,67 expected hits UK_Pacific roll dice for 5 artilleries and 7 infantry in India, round 3 : 4/12 hits, 4,00 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the British lost in India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 4 : 8/13 hits, 5,67 expected hits UK_Pacific roll dice for 5 artilleries and 1 infantry in India, round 4 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 5 artilleries owned by the British and 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13 Casualties for Japanese: 2 fighters, 9 infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 5 artilleries and 7 infantry Non Combat Move - Japanese 2 tactical_bombers moved from French Indo China to 6 Sea Zone 2 fighters moved from Soviet Far East to 6 Sea Zone 1 carrier moved from 4 Sea Zone to 6 Sea Zone 1 cruiser moved from 4 Sea Zone to 6 Sea Zone 2 battleships moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from Kweichow to Jehol 2 tactical_bombers moved from Yunnan to Jehol 3 fighters moved from Yunnan to Jehol 1 infantry moved from Chahar to Jehol 1 cruiser, 1 destroyer and 4 transports moved from 38 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 bombers moved from India to French Indo China 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma Place Units - Japanese 1 carrier, 3 submarines and 3 transports placed in 6 Sea Zone 3 artilleries placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese : 0,00 UK_Pacific : -1,00 Russians : -0,33 AA fire in India : : 2,67 Japanese : -3,50
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans Place Units - Americans 5 armour, 1 fighter and 4 infantry placed in Eastern United States 3 infantry placed in Western United States 3 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : -0.67
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -1.33
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans Place Units - Americans 5 armour, 1 fighter and 4 infantry placed in Eastern United States 3 infantry placed in Western United States 3 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Combat Move - British Non Combat Move - British 1 infantry moved from Eastern Persia to Persia 1 fighter moved from Iraq to Volgograd 1 tactical_bomber moved from Iraq to Volgograd 1 bomber moved from Iraq to Volgograd 1 cruiser moved from 81 Sea Zone to 72 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 battleship moved from 81 Sea Zone to 72 Sea Zone 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.33 Americans : -0.67 Chinese : -0.67 Japanese : -1.33
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 artillery moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 artillery moved from Egypt to 98 Sea Zone 2 cruisers moved from 98 Sea Zone to 92 Sea Zone 1 battleship moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 95 Sea Zone to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar British win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 transports moved from 98 Sea Zone to 95 Sea Zone 3 mech_infantrys moved from Northern Italy to Slovakia Hungary 2 armour moved from Northern Italy to Slovakia Hungary 3 fighters moved from Alexandria to Egypt Place Units - Italians 1 armour and 2 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Southern Italy 1 armour and 1 artillery placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Morocco: 1 mech_infantry EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -1,50 British : 1,00
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:32:38 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Politics - Germans
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Politics - Germans Purchase Units - Germans Germans buy 4 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 tactical_bombers moved from Western Germany to 93 Sea Zone 2 fighters moved from Western Germany to 93 Sea Zone 3 armour moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Greater Southern Germany to Yugoslavia 4 mech_infantrys moved from Western Germany to Yugoslavia 2 artilleries moved from Holland Belgium to France 4 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to France 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone
Combat Hit Differential Summary :
-
@BrentStoudtKY alright - would you like to Scramble near Scotland?
-
@Makalakalane
Sorry took so long.
No scramble.Brent
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Politics - Germans Purchase Units - Germans Germans buy 4 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 tactical_bombers moved from Western Germany to 93 Sea Zone 2 fighters moved from Western Germany to 93 Sea Zone 3 armour moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Greater Southern Germany to Yugoslavia 4 mech_infantrys moved from Western Germany to Yugoslavia 2 artilleries moved from Holland Belgium to France 4 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to France 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 5/6 hits, 3,67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 6 armour, 2 infantry and 4 mech_infantrys Neutral_Allies defend with 5 infantry Germans roll dice for 6 armour, 2 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 5/12 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 93 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers French defend with 1 cruiser and 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 tactical_bomber Casualties for French: 1 cruiser and 1 destroyer Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in France Germans attack with 3 armour, 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/3 hits, 0,50 expected hits Germans roll dice for 3 armour, 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers in France, round 2 : 5/16 hits, 6,00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 3 armour, 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in France, round 3 : 8/13 hits, 5,50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3,00 expected hits 3 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 17PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 3 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 bombers moved from 111 Sea Zone to Western Germany 2 fighters moved from 111 Sea Zone to Western Germany 2 fighters moved from 93 Sea Zone to Southern Italy 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 2 tactical_bombers moved from France to Western Germany 1 fighter moved from France to Western Germany 2 artilleries and 4 infantry moved from Greater Southern Germany to Slovakia Hungary 2 infantry moved from Slovakia Hungary to Poland 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 cruiser moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 4 armour placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 4,50 British : -1,17 French : -1,17 AA fire in France : : -0,50 Neutral_Allies : 0,33
-
@BrentStoudtKY no problem at all. G1 done.