@Jonny5tyle download this game file, load it up, and then hit play by forum. put your email into one of the sides, set your bid and then I’ll do germany
Guam Solo & Son
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Haha! I guess allies stick together–thicker than even blood?
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 1 armour moved from Belarus to Eastern Poland 10 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 1 armour moved from Bryansk to Eastern Poland 1 mech_infantry moved from Bryansk to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 3 armour, 1 artillery and 4 infantry moved from Ukraine to Bessarabia 2 infantry moved from Rostov to Ukraine 9 infantry moved from Novgorod to Baltic States 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 6 infantry moved from Yakut S.S.R. to Yenisey 6 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Bessarabia Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 3 armour, 1 artillery and 4 infantry in Bessarabia, round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 destroyer Battle in Baltic States Russians attack with 9 infantry Germans defend with 1 infantry Russians roll dice for 9 infantry in Baltic States, round 2 : 2/9 hits, 1.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 8 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 armour, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 1 armour, 4 artilleries and 15 infantry AA fire in Eastern Poland : 0/3 hits, 0.50 expected hits Russians roll dice for 2 armour, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 5/18 hits, 5.17 expected hits Germans roll dice for 2 aaGuns, 1 armour, 4 artilleries and 15 infantry in Eastern Poland, round 2 : 6/20 hits, 6.83 expected hits 6 infantry owned by the Russians, 2 aaGuns owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 5/12 hits, 4.17 expected hits Germans roll dice for 1 armour, 4 artilleries and 12 infantry in Eastern Poland, round 3 : 2/17 hits, 5.83 expected hits 2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 3/10 hits, 3.83 expected hits Germans roll dice for 1 armour, 4 artilleries and 7 infantry in Eastern Poland, round 4 : 5/12 hits, 4.17 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland 2 armour owned by the Russians retreated to Belarus Germans win with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery, 10 infantry and 2 mech_infantrys Casualties for Germans: 2 aaGuns and 11 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod Place Units - Russians 3 infantry placed in Novgorod 2 infantry placed in Ukraine 3 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -4.50 AA fire in Eastern Poland : : -0.50 Russians : 2.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone 1 carrier moved from 31 Sea Zone to 26 Sea Zone 1 carrier moved from 31 Sea Zone to 26 Sea Zone 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Anhwe to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 3 artilleries and 2 infantry moved from Anhwe to Hunan 1 bomber moved from Kwangsi to India 1 bomber moved from Kwangsi to India 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Siam to French Indo China 1 fighter moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan Combat - Japanese Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Borneo Battle in Celebes Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 26 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone Japanese roll dice for 3 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 2/7 hits, 4.00 expected hits Americans roll dice for 1 battleship, 2 fighters and 1 transport in 26 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits 2 fighters owned by the Americans lost in 26 Sea Zone Japanese roll dice for 3 fighters and 4 tactical_bombers in 26 Sea Zone, round 4 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 2 carriers, 1 destroyer and 1 fighter Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 1 fighter and 2 tactical_bombers could not land in 26 Sea Zone and were removed 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island 2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 bomber moved from India to Kwangsi 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar Place Units - Japanese 1 factory_minor placed in Kwangtung 2 armour and 1 mech_infantry placed in Kiangsu 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 AA fire in India : : 0.67 Japanese : -2.00
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I can’t believe you hit another bomber on an SBR!! Que @crockett36 to poor salt in my wounds too!
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@Gojira671 That Hawaii battle was more costly than I wanted as I had to ditch 3 planes. I thought you would hit planes and chose to sacrifice the carriers and leave the planes in for another round but you missed. I probably could’ve saved a carrier and maybe one plane…oh well. It makes up for your French and Russian Titanic attacks. :relaxed:
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from United Kingdom to Morocco 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Eastern United States to Western United States Combat - Americans Non Combat Move - Americans 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 1 cruiser and 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to Szechwan 3 infantry moved from Suiyuyan to Kansu 4 infantry moved from Shensi to Tsinghai 1 fighter moved from Shensi to Sikang 1 fighter moved from Sikang to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan 1 artillery placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from United Kingdom to Morocco 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Eastern United States to Western United States Combat - Americans Non Combat Move - Americans 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 1 cruiser and 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to Szechwan 3 infantry moved from Suiyuyan to Kansu 4 infantry moved from Shensi to Tsinghai 1 fighter moved from Shensi to Sikang 1 fighter moved from Sikang to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan 1 artillery placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 32 PUs; British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 2 armour moved from Union of South Africa to Tanganyika Territory 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 mech_infantrys moved from India to Burma 1 armour moved from India to Burma 2 infantry moved from Shan State to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser and 1 transport Non Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 fighters moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Quebec 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -1.17 Italians : 0.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Southern France to Southern Italy 1 armour moved from Yugoslavia to Southern Italy 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Tunisia to Tobruk 1 artillery moved from Tunisia to Libya 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 artillery placed in Southern Italy 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 15 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 1 infantry moved from Shan State to Malaya 1 fighter moved from Shan State to Szechwan
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 15 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 1 infantry moved from Shan State to Malaya 1 fighter moved from Shan State to Szechwan Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 10 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Morocco to Algeria 1 fighter moved from Morocco to Algeria Combat - French Battle in Algeria French attack with 1 fighter and 2 infantry Italians defend with 1 infantry French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria French roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : 0.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 2 fighters moved from Western Germany to Bessarabia 1 fighter moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 bomber moved from Western Germany to Belarus 8 mech_infantrys moved from Germany to Baltic States 4 armour moved from Germany to Baltic States 1 bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Baltic States 1 artillery and 7 infantry moved from Finland to Karelia 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 tactical_bomber moved from Romania to Bessarabia 1 bomber moved from Western Germany to Baltic States Combat - Germans Battle in Bessarabia Germans attack with 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers Russians defend with 3 armour, 1 artillery and 4 infantry Germans roll dice for 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers in Bessarabia, round 2 : 9/14 hits, 6.67 expected hits Russians roll dice for 3 armour, 1 artillery and 4 infantry in Bessarabia, round 2 : 5/8 hits, 3.17 expected hits 4 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Russians: 3 armour, 1 artillery and 4 infantry Battle in Baltic States Germans attack with 4 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber Russians defend with 8 infantry Germans roll dice for 4 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 5/14 hits, 4.67 expected hits Russians roll dice for 8 infantry in Baltic States, round 2 : 4/8 hits, 2.67 expected hits 5 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Baltic States Germans roll dice for 4 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 5/10 hits, 4.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 8 infantry Battle in Belarus Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 2 armour Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Belarus, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Non Combat Move - Germans 1 tactical_bomber moved from Bessarabia to Germany 3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland 1 bomber moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 1 infantry moved from 113 Sea Zone to Western Germany 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 3 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Romania 1 armour moved from Greece to Romania Place Units - Germans 1 bomber placed in Western Germany 2 infantry placed in France 5 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 4.67 Russians : 3.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Yenisey to Timguska 6 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Novgorod to Archangel 2 fighters moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 artillery moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Russia to Smolensk 3 armour moved from Russia to Smolensk 3 infantry moved from Ukraine to Bryansk Non Combat Move - Russians Place Units - Russians 10 infantry placed in Russia 1 artillery and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 battleship moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to India 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 5 infantry moved from Chahar to Hopei 2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi 1 fighter moved from Wake Island to Japan 1 tactical_bomber moved from Wake Island to Japan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in Java Battle in Sumatra Non Combat Move - Japanese 1 bomber moved from India to Kwangsi 1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 1 aaGun EDIT: Adding units owned by Japanese to Hopei: 1 aaGun EDIT: Turning off Edit Mode 2 armour and 1 infantry placed in Kwangtung 1 bomber and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in India : : -0.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 4 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 4 infantry moved from Tsinghai to Shensi 1 artillery moved from Tsinghai to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 4 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 4 infantry moved from Tsinghai to Shensi 1 artillery moved from Tsinghai to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Tanganyika Territory to Ethiopia British take Kenya from Italians British take Ethiopia from Italians 2 infantry moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour, 8 infantry and 2 mech_infantrys moved from Burma to Shan State 3 infantry moved from Persia to Eastern Persia 3 infantry moved from Malaya to Shan State 1 fighter moved from Szechwan to India 1 tactical_bomber moved from Szechwan to India Combat - British Battle in Belgian Congo British attack with 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 armour, 11 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 11 infantry and 2 mech_infantrys in Shan State, round 2 : 3/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 1 transport placed in 106 Sea Zone 1 armour, 1 infantry and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 30 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.83 Italians : -0.33 Chinese : 0.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 artillery moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 mech_infantry moved from Tobruk to Tunisia Combat - Italians Battle in French Equatorial Africa Italians attack with 1 artillery French defend with 1 infantry Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in French Equatorial Africa French win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Battle in Tunisia Italians attack with 1 artillery, 1 bomber and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : 0.67 Americans : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Szechwan to India 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Szechwan to India 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria 1 fighter moved from Morocco to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :