• TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            3 fighters moved from Russia to Belarus
    
        Combat - Russians
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 carrier and 3 fighters
                    Russians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 95 Sea Zone
                Italians win with 1 carrier and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Russians
            3 fighters moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Kwangsi to Burma
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 0.67
    Russians : 1.33
    

    Savegame


  • @Maxiheimer fuck, det var sgu ærgerligt med den 50-50 kamp ved Italien (sub vs carrier). Jeg valgte at scramble med alle dine fly, men det ville jo ikke ha gjort en forskel… Underligt du får muligheden haha :) Men altså det havde været ret godt for USA, hvis russerne havde vundet det slag. Men syns ikke det ser helt umuligt ud - endnu!


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 13 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Szechwan to Yunnan
            7 infantry moved from Kiangsi to Kwangtung
            1 armour moved from French Indo China to Kwangtung
                  Japanese take Kwangsi from Chinese
            3 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
            3 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
            6 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Yunnan
            2 bombers, 1 fighter and 3 tactical_bombers moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            1 infantry moved from Manchuria to Amur
            4 infantry moved from Japan to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 10 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from 42 Sea Zone to Shan State
            4 destroyers moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 12 infantry and 4 tactical_bombers
                Chinese defend with 1 artillery and 10 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 12 infantry and 4 tactical_bombers in Kwangtung, round 2 : 9/22 hits, 7,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 10 infantry in Kwangtung, round 2 : 7/11 hits, 3,67 expected hits
                    7 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kwangtung
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry and 4 tactical_bombers in Kwangtung, round 3 : 10/15 hits, 6,67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
                Japanese win, taking Hawaiian Islands from Americans, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 2 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 8 infantry
                Casualties for Chinese: 1 artillery and 10 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters and 9 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters and 9 infantry in Shan State, round 2 : 5/11 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters and 9 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Shan State to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kiangsi
            1 aaGun moved from Manchuria to Amur
            2 bombers moved from Kwangtung to French Indo China
            2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            4 infantry placed in Japan
            1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    UK_Pacific : 3,33
    Japanese : 8,17
    

    Savegame


  • Den russiske ubåd glemmer jeg altid. Jeg har spillet mange spil hvor min italienske blokker bliver ødelagt af ubåden og jeg så efterfølgende mister italien:) - Men glædeligt at den gik min vej:)


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber, 3 fighters and 1 tactical_bomber moved from Algeria to Southern Italy
            3 artilleries moved from Morocco to 91 Sea Zone
            9 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries moved from 95 Sea Zone to Southern Italy
            9 infantry moved from 95 Sea Zone to Southern Italy
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer vil du scramble ved Italien?


  • nej tak jeg bliver på land


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber, 3 fighters and 1 tactical_bomber moved from Algeria to Southern Italy
            3 artilleries moved from Morocco to 91 Sea Zone
            9 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries moved from 95 Sea Zone to Southern Italy
            9 infantry moved from 95 Sea Zone to Southern Italy
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
    
        Combat - Americans
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports
                Italians defend with 1 carrier
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Italians lost in 95 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 16
                Casualties for Italians: 1 carrier
            Battle in Southern Italy
                Americans attack with 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber
                Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
                    AA fire in Southern Italy : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/16 hits, 5.33 expected hits
                    Italians roll dice for 4 aaGuns, 3 fighters and 4 infantry in Southern Italy, round 2 : 3/7 hits, 3.33 expected hits
                    4 aaGuns owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Southern Italy, round 3 : 4/13 hits, 4.83 expected hits
                    Italians roll dice for 3 fighters and 1 infantry in Southern Italy, round 3 : 1/4 hits, 2.33 expected hits
                    1 bomber owned by the Americans, 3 fighters owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                Americans captures 14PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Americans: 1 bomber, 1 fighter and 3 infantry
                Casualties for Italians: 4 aaGuns, 3 fighters and 4 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern Italy to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2,6,2
            Americans collect 47 PUs (7 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.00
    Americans : -3.17
    AA fire in Southern Italy : : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber, 3 fighters and 1 tactical_bomber moved from Algeria to Southern Italy
            3 artilleries moved from Morocco to 91 Sea Zone
            9 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries moved from 95 Sea Zone to Southern Italy
            9 infantry moved from 95 Sea Zone to Southern Italy
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
    
        Combat - Americans
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports
                Italians defend with 1 carrier
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Italians lost in 95 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 16
                Casualties for Italians: 1 carrier
            Battle in Southern Italy
                Americans attack with 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber
                Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
                    AA fire in Southern Italy : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/16 hits, 5.33 expected hits
                    Italians roll dice for 4 aaGuns, 3 fighters and 4 infantry in Southern Italy, round 2 : 3/7 hits, 3.33 expected hits
                    4 aaGuns owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Southern Italy, round 3 : 4/13 hits, 4.83 expected hits
                    Italians roll dice for 3 fighters and 1 infantry in Southern Italy, round 3 : 1/4 hits, 2.33 expected hits
                    1 bomber owned by the Americans, 3 fighters owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                Americans captures 14PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Americans: 1 bomber, 1 fighter and 3 infantry
                Casualties for Italians: 4 aaGuns, 3 fighters and 4 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern Italy to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2,6,2
            Americans collect 47 PUs (7 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour and 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            4 fighters moved from Iraq to Southern Italy
            1 fighter moved from United Kingdom to Southern Italy
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
    
        Place Units - British
            1 armour placed in Iraq
            British undo move 1.
            1 armour placed in Persia
            3 fighters placed in Iraq
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : -3.00
    Americans : -3.17
    AA fire in Southern Italy : : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Italians
            3 artilleries and 6 infantry moved from Egypt to Alexandria
            1 artillery and 3 infantry moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Alexandria
                Italians attack with 3 artilleries and 6 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 3 artilleries and 6 infantry in Alexandria, round 2 : 1/9 hits, 2,50 expected hits
                    British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Alexandria
                Italians win, taking Alexandria from British with 3 artilleries and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            3 infantry moved from France to Northern Italy
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : -0,33
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 infantry moved from Tobruk to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 bombers moved from Western Germany to 91 Sea Zone
            1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            5 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Poland to Archangel
            2 infantry moved from Ukraine to Rostov
            1 bomber moved from Germany to Rostov
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 7 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser; Americans defend with 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports
                    Germans roll dice for 7 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 6/10 hits, 6,33 expected hits
                Units damaged: 1 battleship owned by the British
                    Americans roll dice for 2 battleships, 3 cruisers and 3 transports in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                    1 cruiser owned by the Americans, 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 7 bombers, 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 5/8 hits, 5,17 expected hits
                    Americans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    3 infantry owned by the Americans, 3 artilleries owned by the Americans, 3 transports owned by the Americans, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
                Germans win with 7 bombers and 1 transport remaining. Battle score for attacker is 69
                Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Gibraltar
            Battle in Rostov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Gibraltar from British, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Belarus, round 2 : 1/5 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour moved from Novgorod to Bryansk
            3 aaGuns, 5 artilleries and 30 infantry moved from Western Ukraine to Bryansk
            10 armour, 8 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            5 armour moved from Eastern Poland to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 bomber moved from Rostov to Ukraine
            7 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Southern France to Northern Italy
            3 infantry moved from France to Northern Italy
            2 infantry moved from Greater Southern Germany to Northern Italy
            3 aaGuns moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            2 mech_infantrys placed in Western Germany
            3 infantry placed in Southern France
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : 1,50
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            1 infantry moved from Volgograd to Rostov
            2 fighters moved from Russia to Tambov
            3 fighters moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Russia
            3 fighters moved from Rostov to Russia
            2 fighters moved from Tambov to Russia
            1 infantry moved from Russia to Samara
            1 infantry moved from Smolensk to Archangel
            2 armour and 2 mech_infantrys moved from Burma to India
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer, 13 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery moved from Kwangtung to Kwangsi
            4 infantry moved from Kwangtung to Kwangsi
            1 armour moved from Kwangtung to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 submarine moved from 10 Sea Zone to 11 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangsi
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Alaska
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/8 hits, 2,83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            2 fighters moved from 55 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 20 Sea Zone to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Amur to Sakha
            1 carrier and 3 transports moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 bomber and 4 infantry placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : -0,33
    Japanese : -2,17
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            3 artilleries moved from Southern Italy to 95 Sea Zone
            5 infantry moved from Southern Italy to 95 Sea Zone
            3 artilleries, 5 infantry and 5 transports moved from 95 Sea Zone to 99 Sea Zone
            5 infantry moved from 99 Sea Zone to Greece
            3 artilleries moved from 99 Sea Zone to Greece
            1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 carrier moved from 10 Sea Zone to 1 Sea Zone
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
            2 artilleries moved from 1 Sea Zone to Alaska
            2 infantry moved from 1 Sea Zone to Alaska
    
        Combat - Americans
            Battle in Greece
            Battle in Yugoslavia
            Battle in 91 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win, taking Greece from Germans, taking Yugoslavia from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 8 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 1 Sea Zone
                Americans attack with 1 carrier, 1 destroyer and 2 transports
                Japanese defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Alaska
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 2 artilleries and 1 infantry in Alaska, round 3 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to Western United States
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            4 destroyers and 2 transports placed in 10 Sea Zone
            1 armour, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            3 artilleries moved from Southern Italy to 95 Sea Zone
            5 infantry moved from Southern Italy to 95 Sea Zone
            3 artilleries, 5 infantry and 5 transports moved from 95 Sea Zone to 99 Sea Zone
            5 infantry moved from 99 Sea Zone to Greece
            3 artilleries moved from 99 Sea Zone to Greece
            1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 carrier moved from 10 Sea Zone to 1 Sea Zone
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
            2 artilleries moved from 1 Sea Zone to Alaska
            2 infantry moved from 1 Sea Zone to Alaska
    
        Combat - Americans
            Battle in Greece
            Battle in Yugoslavia
            Battle in 91 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win, taking Greece from Germans, taking Yugoslavia from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 8 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 1 Sea Zone
                Americans attack with 1 carrier, 1 destroyer and 2 transports
                Japanese defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Alaska
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 2 artilleries and 1 infantry in Alaska, round 3 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to Western United States
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            4 destroyers and 2 transports placed in 10 Sea Zone
            1 armour, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                Germans defend with 1 infantry; Italians defend with 1 harbour
                    British roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Trans-Jordan to Greece
            3 fighters moved from Iraq to Greece
            2 fighters moved from Southern Italy to 99 Sea Zone
            3 fighters moved from Southern Italy to Greece
            3 infantry moved from Eastern Persia to West India
            1 armour moved from Persia to West India
    
        Place Units - British
            3 fighters placed in Iraq
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Italians : -0.33
    Americans : 0.33
    Chinese : -0.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            3 infantry moved from Northern Italy to Southern Italy
                  Italians take Southern Italy from Americans
            1 artillery and 2 infantry moved from Bryansk to Rostov
            3 artilleries and 6 infantry moved from Alexandria to Tobruk
                  Italians take Tobruk from French
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Russians : 0,67
    

    Savegame

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