It’s rare to see dice that bad, wow 🤯
Maxi VS David
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 cruiser moved from 103 Sea Zone to 91 Sea Zone Non Combat Move - French 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Belarus 2 bombers moved from Western Germany to Archangel 2 bombers moved from Western Germany to Belarus 1 bomber moved from Western Germany to Baltic States 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 1 bomber moved from Western Germany to Archangel 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine Combat - Germans Battle in 93 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport; Americans defend with 4 transports 1 transport owned by the British and 4 transports owned by the Americans lost in 93 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Americans: 4 transports Casualties for British: 1 transport Battle in Ukraine Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 3 bombers and 2 infantry Russians defend with 3 infantry Germans roll dice for 3 bombers and 2 infantry in Archangel, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for French: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 3 aaGuns, 10 armour, 5 artilleries, 27 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Baltic States to Western Germany 3 bombers moved from Archangel to Novgorod 2 bombers moved from Belarus to Novgorod 10 infantry moved from Poland to Eastern Poland 3 infantry moved from Romania to Bessarabia 1 infantry moved from Germany to Poland 8 infantry moved from Western Germany to France 2 mech_infantrys moved from Novgorod to Eastern Poland Place Units - Germans 3 armour placed in Novgorod 2 armour and 1 mech_infantry placed in Germany 7 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 3,17 French : 0,67 Russians : -0,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 15 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Kansu to Shensi 2 armour moved from Novosibirsk to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Shensi Russians attack with 2 armour and 2 infantry Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry Russians roll dice for 2 armour and 2 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians roll dice for 2 armour and 1 infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians roll dice for 2 armour in Shensi, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Shensi Russians roll dice for 1 armour in Shensi, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Shensi Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 2 armour and 2 infantry Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry Battle in Ukraine Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Ukraine to Russia 32 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk 4 aaGuns moved from Bryansk to Russia 5 armour moved from Bryansk to Russia 4 artilleries moved from Bryansk to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 infantry moved from Russia to Vologda 2 aaGuns moved from Amur to Manchuria 2 mech_infantrys moved from Yunnan to Kwangsi 2 armour moved from Yunnan to Kwangsi Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -2.17 Japanese : 0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 11 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Shan State to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 artillery and 10 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter moved from Shantung to Manchuria 2 bombers moved from Kiangsu to Manchuria 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Hunan to Kiangsi 3 infantry moved from Kiangsu to Kiangsi 1 armour moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Yunnan to French Indo China 2 fighters moved from Paulau Island to 42 Sea Zone 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 13 infantry and 1 tactical_bomber Russians defend with 2 aaGuns and 15 infantry AA fire in Manchuria : 1/5 hits, 0,83 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 13 infantry and 1 tactical_bomber in Manchuria, round 2 : 7/19 hits, 5,67 expected hits Chinese roll dice for 2 aaGuns and 15 infantry in Manchuria, round 2 : 5/15 hits, 5,00 expected hits 5 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 8 infantry and 1 tactical_bomber in Manchuria, round 3 : 2/14 hits, 4,83 expected hits Chinese roll dice for 10 infantry in Manchuria, round 3 : 5/10 hits, 3,33 expected hits 5 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 4 : 6/9 hits, 4,00 expected hits Chinese roll dice for 8 infantry in Manchuria, round 4 : 1/8 hits, 2,67 expected hits 1 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Manchuria Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 5 : 6/8 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter and 12 infantry Casualties for Russians: 2 aaGuns and 15 infantry Non Combat Move - Japanese 1 aaGun moved from Korea to Manchuria 2 bombers moved from Manchuria to Kiangsi 1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi 2 tactical_bombers moved from Paulau Island to Kiangsi 1 fighter and 1 tactical_bomber moved from Paulau Island to Kiangsi 2 submarines moved from 6 Sea Zone to 26 Sea Zone 4 destroyers moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in Kiangsu 2 infantry placed in Japan 1 carrier and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : 0,33 AA fire in Manchuria : : 0,17 Japanese : 2,67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Algeria to Southern Italy 1 mech_infantry moved from Southern France to Holland Belgium Americans take Holland Belgium from Germans 1 artillery, 5 infantry and 1 mech_infantry moved from Southern France to Northern Italy Combat - Americans Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern Italy causes 4 damage total. Battle in Northern Italy Americans attack with 1 artillery, 5 infantry and 1 mech_infantry Italians defend with 1 factory_major and 4 infantry Americans roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/7 hits, 1.50 expected hits Italians roll dice for 4 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Italians: 4 infantry Non Combat Move - Americans 1 bomber moved from Southern Italy to Algeria 3 artilleries moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Algeria 9 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Algeria to Libya Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 battleship, 1 cruiser and 3 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5 Americans collect 54 PUs (5 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : 1.33 AA fire in Southern Italy : : -0.17 Americans : 1.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kwangsi to Yunnan Chinese take Yunnan from Japanese 1 artillery and 10 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter moved from Sikang to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Algeria to Southern Italy 1 mech_infantry moved from Southern France to Holland Belgium Americans take Holland Belgium from Germans 1 artillery, 5 infantry and 1 mech_infantry moved from Southern France to Northern Italy Combat - Americans Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern Italy causes 4 damage total. Battle in Northern Italy Americans attack with 1 artillery, 5 infantry and 1 mech_infantry Italians defend with 1 factory_major and 4 infantry Americans roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/7 hits, 1.50 expected hits Italians roll dice for 4 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Italians: 4 infantry Non Combat Move - Americans 1 bomber moved from Southern Italy to Algeria 3 artilleries moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Algeria 9 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Algeria to Libya Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 battleship, 1 cruiser and 3 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5 Americans collect 54 PUs (5 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kwangsi to Yunnan Chinese take Yunnan from Japanese 1 artillery and 10 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter moved from Sikang to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Southern France to Greater Southern Germany British take Greater Southern Germany from Germans Combat - British Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Persia to Iraq 1 bomber moved from Persia to Iraq 1 infantry moved from Persia to Iraq 3 infantry moved from Persia to Eastern Persia 1 armour moved from Eastern Persia to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 2 fighters moved from Kwangsi to India Place Units - British 3 fighters placed in United Kingdom British undo move 1. 3 fighters placed in Iraq Turn Complete - British British collect 35 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 1.33 AA fire in Southern Italy : : -0.17 Americans : 1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 29 PUs; Italians buy 1 fighter and 5 infantry; Remaining resources: 4 PUs; Combat Move - Italians 2 infantry moved from France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from 97 Sea Zone to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Americans lost in Northern Italy Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 3 : 0/5 hits, 1,50 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 4 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Northern Italy retreated to Northern Italy Americans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Italians: 3 infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 carrier moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in France Turn Complete - Italians Italians collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -2,17 Americans : 0,33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Archangel 2 bombers moved from Novgorod to Archangel 3 infantry moved from Germany to Greater Southern Germany 1 mech_infantry moved from Germany to Northern Italy 2 infantry moved from France to Southern France 2 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Southern France 2 bombers moved from Novgorod to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Novgorod to Ukraine 6 infantry moved from Western Germany to Northern Italy 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Greater Southern Germany 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 4 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Northern Italy Germans attack with 2 bombers, 7 infantry and 1 mech_infantry Americans defend with 1 artillery, 1 factory_minor and 1 mech_infantry Germans roll dice for 2 bombers, 7 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/10 hits, 2,67 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 bombers, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Holland Belgium Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Greater Southern Germany Germans attack with 3 infantry and 1 tactical_bomber British defend with 1 armour Germans roll dice for 3 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/4 hits, 1,00 expected hits British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Ukraine Germans attack with 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/13 hits, 3,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 bomber and 2 infantry British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour Germans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 tactical_bomber moved from Greater Southern Germany to Western Germany 1 bomber moved from Southern France to Western Germany 2 bombers moved from Northern Italy to Western Germany 1 bomber moved from Ukraine to Germany 1 fighter and 1 tactical_bomber moved from Ukraine to Poland 10 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 10 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 2 bombers moved from Archangel to Western Germany 3 armour moved from Novgorod to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Belarus to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Belarus Place Units - Germans 3 armour placed in Novgorod 2 bombers, 4 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 1,17 British : 1,17 French : 0,67 Americans : 0,00 Russians : -1,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 submarine moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Vologda to Archangel 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Archangel 3 fighters moved from Russia to Belarus Combat - Russians Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone Russians attack with 1 submarine Italians defend with 1 carrier and 3 fighters Russians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 95 Sea Zone Italians win with 1 carrier and 3 fighters remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Belarus Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Russians 3 fighters moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Kwangsi to Burma Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.33 Italians : 0.67 Russians : 1.33
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@Maxiheimer fuck, det var sgu ærgerligt med den 50-50 kamp ved Italien (sub vs carrier). Jeg valgte at scramble med alle dine fly, men det ville jo ikke ha gjort en forskel… Underligt du får muligheden haha :) Men altså det havde været ret godt for USA, hvis russerne havde vundet det slag. Men syns ikke det ser helt umuligt ud - endnu!
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 13 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Szechwan to Yunnan 7 infantry moved from Kiangsi to Kwangtung 1 armour moved from French Indo China to Kwangtung Japanese take Kwangsi from Chinese 3 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan 3 infantry moved from Kiangsu to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 6 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Yunnan 2 bombers, 1 fighter and 3 tactical_bombers moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 infantry moved from Manchuria to Amur 4 infantry moved from Japan to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 10 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 fighters moved from 42 Sea Zone to Shan State 4 destroyers moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Hawaiian Islands Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 12 infantry and 4 tactical_bombers Chinese defend with 1 artillery and 10 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 12 infantry and 4 tactical_bombers in Kwangtung, round 2 : 9/22 hits, 7,83 expected hits UK_Pacific roll dice for 1 artillery and 10 infantry in Kwangtung, round 2 : 7/11 hits, 3,67 expected hits 7 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kwangtung Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry and 4 tactical_bombers in Kwangtung, round 3 : 10/15 hits, 6,67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung Japanese win, taking Hawaiian Islands from Americans, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 2 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 8 infantry Casualties for Chinese: 1 artillery and 10 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters and 9 infantry British defend with 1 mech_infantry Japanese roll dice for 2 fighters and 9 infantry in Shan State, round 2 : 5/11 hits, 2,50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters and 9 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 fighters moved from Shan State to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kiangsi 1 aaGun moved from Manchuria to Amur 2 bombers moved from Kwangtung to French Indo China 2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 4 infantry placed in Japan 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese : 0,67 UK_Pacific : 3,33 Japanese : 8,17
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Den russiske ubåd glemmer jeg altid. Jeg har spillet mange spil hvor min italienske blokker bliver ødelagt af ubåden og jeg så efterfølgende mister italien:) - Men glædeligt at den gik min vej:)
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 3 fighters and 1 tactical_bomber moved from Algeria to Southern Italy 3 artilleries moved from Morocco to 91 Sea Zone 9 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries moved from 95 Sea Zone to Southern Italy 9 infantry moved from 95 Sea Zone to Southern Italy 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Libya to Alexandria British take Alexandria from Italians Combat - Americans
Combat Hit Differential Summary :
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@Maxiheimer vil du scramble ved Italien?
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nej tak jeg bliver på land
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 3 fighters and 1 tactical_bomber moved from Algeria to Southern Italy 3 artilleries moved from Morocco to 91 Sea Zone 9 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries moved from 95 Sea Zone to Southern Italy 9 infantry moved from 95 Sea Zone to Southern Italy 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Libya to Alexandria British take Alexandria from Italians Combat - Americans Battle in 95 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports Italians defend with 1 carrier Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 carrier in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 carrier in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 carrier in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Italians lost in 95 Sea Zone Americans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 16 Casualties for Italians: 1 carrier Battle in Southern Italy Americans attack with 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry AA fire in Southern Italy : 1/5 hits, 0.83 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/16 hits, 5.33 expected hits Italians roll dice for 4 aaGuns, 3 fighters and 4 infantry in Southern Italy, round 2 : 3/7 hits, 3.33 expected hits 4 aaGuns owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Southern Italy, round 3 : 4/13 hits, 4.83 expected hits Italians roll dice for 3 fighters and 1 infantry in Southern Italy, round 3 : 1/4 hits, 2.33 expected hits 1 bomber owned by the Americans, 3 fighters owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 14PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Americans: 1 bomber, 1 fighter and 3 infantry Casualties for Italians: 4 aaGuns, 3 fighters and 4 infantry Non Combat Move - Americans 2 fighters moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2,6,2 Americans collect 47 PUs (7 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -3.00 Americans : -3.17 AA fire in Southern Italy : : 0.17