I just posted this in the TripleA support thread, shouldn’t have done it here actually.
Maxi VS David
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 5 infantry and 1 mech_infantry moved from Syria to Iraq 1 fighter moved from Egypt to 81 Sea Zone 1 bomber and 2 fighters moved from Egypt to Iraq 1 bomber moved from Southern Italy to Iraq 1 armour and 2 infantry moved from Belarus to Bryansk 1 armour moved from Belarus to Bryansk 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bryansk Italians attack with 2 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Italians attack with 2 bombers, 2 fighters, 5 infantry and 1 mech_infantry British defend with 1 factory_minor; French defend with 1 infantry; ANZAC defend with 2 infantry; Russians defend with 1 fighter Italians roll dice for 2 bombers, 2 fighters, 5 infantry and 1 mech_infantry in Iraq, round 2 : 3/10 hits, 3,33 expected hits British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 3/4 hits, 1,67 expected hits 2 infantry owned by the ANZAC, 1 infantry owned by the French and 3 infantry owned by the Italians lost in Iraq Italians roll dice for 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Iraq, round 3 : 3/7 hits, 2,83 expected hits British roll dice for 1 fighter in Iraq, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Iraq Italians win, taking Iraq from British with 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 3 infantry Casualties for ANZAC: 2 infantry Casualties for French: 1 infantry Casualties for Russians: 1 fighter Non Combat Move - Italians 2 fighters moved from Iraq to Egypt 1 fighter moved from 81 Sea Zone to Egypt 2 bombers moved from Iraq to Egypt 3 transports moved from 99 Sea Zone to 97 Sea Zone 3 artilleries moved from Northern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 3 artilleries and 3 infantry moved from 99 Sea Zone to Syria 1 aaGun moved from Yugoslavia to Slovakia Hungary Place Units - Italians 2 artilleries placed in Southern Italy 2 infantry placed in Northern Italy 1 factory_minor placed in Egypt Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0,50 British : 0,67 Russians : 0,67
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Hah mellemøsten er da mit nu:kissing_heart: :kissing_heart: … eller måske mit:joy:
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery moved from Northern Territory to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 3 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 42 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sumatra ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 42 Sea Zone to 41 Sea Zone 3 submarines moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from Yunnan to India Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
ANZAC : -1,50 Japanese : 0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery moved from Northern Territory to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 3 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 42 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sumatra ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 42 Sea Zone to 41 Sea Zone 3 submarines moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from Yunnan to India Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Italian Somaliland to Trans-Jordan 3 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,50 Japanese : 0,33
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@Maxiheimer haha ja lad os nu se. Du får muligvis lidt ekstra IPC med Italien, men lad os nu se om det holder hele vejen ;)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Syria to Trans-Jordan 3 artilleries moved from Syria to Trans-Jordan 5 fighters moved from Syria to Trans-Jordan 4 tactical_bombers moved from Syria to Trans-Jordan 5 bombers moved from Bulgaria to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 7 infantry moved from Karelia to Novgorod 1 artillery and 1 infantry moved from Belarus to Archangel 1 armour and 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 1 armour and 1 mech_infantry moved from Belarus to Rostov 5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 9 armour, 2 artilleries, 15 infantry and 6 mech_infantrys moved from Belarus to Bryansk 1 armour moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Rostov 1 infantry moved from Egypt to Trans-Jordan Combat - Germans Battle in Novgorod Germans attack with 7 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 7 infantry in Novgorod, round 2 : 2/7 hits, 1,17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 3 artilleries, 5 bombers, 5 fighters, 5 infantry and 4 tactical_bombers British defend with 7 armour, 3 infantry and 1 mech_infantry; French defend with 1 fighter Germans roll dice for 3 artilleries, 5 bombers, 5 fighters, 5 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 14/22 hits, 10,83 expected hits British roll dice for 7 armour, 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 7/12 hits, 5,50 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 fighter owned by the French, 3 infantry owned by the British and 7 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery, 5 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Germans: 2 artilleries and 5 infantry Casualties for British: 7 armour, 3 infantry and 1 mech_infantry Casualties for French: 1 fighter Non Combat Move - Germans 5 fighters and 4 tactical_bombers moved from Trans-Jordan to Egypt 5 bombers moved from Trans-Jordan to Egypt 2 carriers, 1 cruiser and 3 transports moved from 99 Sea Zone to 95 Sea Zone 1 armour and 2 mech_infantrys moved from Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Bryansk 3 aaGuns moved from Belarus to Bryansk 1 infantry moved from Eastern Poland to Belarus 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Bessarabia to Rostov 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 1 bomber and 1 infantry placed in Western Germany Germans undo move 2. 1 bomber placed in Western Germany 1 infantry placed in Southern France Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 4,33 British : 1,50 Russians : 0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 armour and 12 mech_infantrys moved from Vologda to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 2 aaGuns, 1 artillery and 15 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 2 fighters moved from Yunnan to Kazakhstan 2 fighters moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 2 aaGuns and 14 infantry moved from Manchuria to Jehol 2 infantry moved from Amur to Korea Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 4x factory_major; Remaining resources: 41 PUs; 0 SuicideAttackTokens; Japanese buy 3 artilleries, 1 destroyer and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 12 infantry moved from Anhwe to Jehol 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol 2 bombers moved from French Indo China to Jehol 1 infantry moved from Kiangsi to Hunan 1 infantry moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Hunan 1 fighter moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Siam to Shan State 1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Kwangsi Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 12 infantry and 1 tactical_bomber Russians defend with 2 aaGuns and 14 infantry AA fire in Jehol : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 12 infantry and 1 tactical_bomber in Jehol, round 2 : 7/20 hits, 6,50 expected hits Chinese roll dice for 2 aaGuns and 14 infantry in Jehol, round 2 : 3/14 hits, 4,67 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Jehol Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 9 infantry and 1 tactical_bomber in Jehol, round 3 : 6/17 hits, 6,00 expected hits Chinese roll dice for 9 infantry in Jehol, round 3 : 2/9 hits, 3,00 expected hits 2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Jehol Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber in Jehol, round 4 : 5/15 hits, 5,67 expected hits Chinese roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Japanese: 6 infantry Casualties for Russians: 2 aaGuns and 14 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from 43 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu 1 tactical_bomber moved from Kwangsi to French Indo China 1 aaGun moved from Anhwe to Jehol 2 bombers moved from Jehol to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 3 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone Place Units - Japanese 1 destroyer and 3 transports placed in 6 Sea Zone 3 artilleries placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,1,4,6 Japanese collect 36 PUs (1 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -1,00 Chinese : -2,33 UK_Pacific : -0,33 Japanese : -2,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 cruisers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 bomber moved from Manchuria to Japan Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0,17 expected hits Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Japan causes 8 damage total. Battle in Gibraltar Non Combat Move - Americans 1 bomber moved from Japan to Soviet Far East 1 armour moved from Manchuria to Buryatia 3 fighters moved from Manchuria to Yunnan 2 infantry moved from Korea to Amur 2 artilleries moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 carriers, 2 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 cruisers and 2 submarines placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,3,1,6,2,6,1 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Japan : : -0,17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : 1,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 cruisers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 bomber moved from Manchuria to Japan Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0,17 expected hits Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Japan causes 8 damage total. Battle in Gibraltar Non Combat Move - Americans 1 bomber moved from Japan to Soviet Far East 1 armour moved from Manchuria to Buryatia 3 fighters moved from Manchuria to Yunnan 2 infantry moved from Korea to Amur 2 artilleries moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 carriers, 2 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 cruisers and 2 submarines placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,3,1,6,2,6,1 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from India to Shan State 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 1 tactical_bomber moved from India to Iraq 2 fighters moved from Persia to Iraq 1 tactical_bomber moved from Persia to Iraq 1 armour moved from Persia to Iraq 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Iraq British attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 factory_minor, 2 infantry and 1 mech_infantry British roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3,50 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Italians: 2 infantry and 1 mech_infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from India to West India 2 armour moved from India to West India 3 fighters moved from Persia to Tanganyika Territory 2 fighters moved from French West Africa to Tanganyika Territory 2 cruisers moved from 79 Sea Zone to 39 Sea Zone 1 carrier moved from 79 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Iraq to Persia 3 fighters moved from Iraq to Persia 1 fighter moved from Shan State to India 1 fighter moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 armour and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Adding units owned by British to French West Africa: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 32 PUs; end with 33 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
British : 0,33 Italians : 1,00 AA fire in Japan : : -0,17 Chinese : -0,50 Japanese : 0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians 1 infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Iraq Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Iraq, round 2 : 4/5 hits, 2,00 expected hits British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Iraq to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 artilleries moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Syria 1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 3 fighters moved from Egypt to Southern Italy 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 aaGun moved from Slovakia Hungary to Eastern Poland Place Units - Italians 1 fighter placed in 95 Sea Zone 1 armour and 2 mech_infantrys placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,67 British : 0,17
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone 3 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 2 destroyers moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 37 Sea Zone to 43 Sea Zone 3 fighters moved from India to Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone 3 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 2 destroyers moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 37 Sea Zone to 43 Sea Zone 3 fighters moved from India to Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 3 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British Combat - Germans Battle in Cyprus Non Combat Move - Germans 4 armour and 3 mech_infantrys moved from Rostov to Caucasus 12 armour and 10 mech_infantrys moved from Bryansk to Caucasus 5 bombers moved from Egypt to Southern Italy 4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 3 aaGuns, 2 artilleries and 15 infantry moved from Bryansk to Rostov 1 infantry moved from Ukraine to Bryansk 5 armour moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from 98 Sea Zone to Syria 5 fighters and 4 tactical_bombers moved from Egypt to Syria 1 tactical_bomber moved from Bryansk to Syria 1 mech_infantry moved from Northern Italy to Western Germany 3 mech_infantrys moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Novgorod to Belarus 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 10 infantry placed in Western Germany 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kazakhstan to Volgograd 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Kazakhstan to Volgograd 4 fighters moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Kazakhstan to Volgograd 4 artilleries moved from Russia to Vologda 5 infantry moved from Russia to Vologda 1 armour moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 armour, 4 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 4 artilleries and 5 infantry in Vologda, round 2 : 4/10 hits, 3,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Tambov from Germans to Russians EDIT: Turning off Edit Mode 1 tactical_bomber moved from Volgograd to Persia 4 fighters moved from Volgograd to Persia 3 armour and 11 mech_infantrys moved from Kazakhstan to Eastern Persia 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Russia to Tambov Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,33 Russians : 0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 4x factory_major; Remaining resources: 32 PUs; 0 SuicideAttackTokens; Japanese buy 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 6 infantry moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from 6 Sea Zone to Soviet Far East 2 bombers moved from Kiangsu to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi Combat - Japanese Battle in Manchuria Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Americans defend with 2 artilleries and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/10 hits, 3,17 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 artilleries and 1 infantry Battle in Soviet Far East Japanese attack with 1 fighter Americans defend with 1 bomber Japanese roll dice for 1 fighter in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Soviet Far East Japanese win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1,83 expected hits Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 1 aaGun moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to Chahar 1 fighter moved from Soviet Far East to 6 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6,3,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1 Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Americans : 0,33 Chinese : -0,33 UK_Pacific : 1,00 Russians : -0,17 Japanese : -0,67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 4 mech_infantrys moved from Gibraltar to 91 Sea Zone 6 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Amur to Korea 1 armour moved from Buryatia to Korea Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Normandy Bordeaux Battle in Korea Americans attack with 1 armour and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Korea Americans win, taking 93 Sea Zone from Italians, taking Normandy Bordeaux from Germans, taking Korea from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 2 artilleries moved from Eastern United States to New Brunswick Nova Scotia 4 infantry moved from Eastern United States to Quebec 3 transports moved from 101 Sea Zone to 106 Sea Zone 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Western United States to 8 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 2 fighters placed in Western United States 1 cruiser placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,4,4,2 Americans collect 54 PUs (3 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1,17 Japanese : -0,33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 1 artillery and 5 infantry placed in Yunnan Chinese undo move 1. 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 4 mech_infantrys moved from Gibraltar to 91 Sea Zone 6 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Amur to Korea 1 armour moved from Buryatia to Korea Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Normandy Bordeaux Battle in Korea Americans attack with 1 armour and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Korea Americans win, taking 93 Sea Zone from Italians, taking Normandy Bordeaux from Germans, taking Korea from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 2 artilleries moved from Eastern United States to New Brunswick Nova Scotia 4 infantry moved from Eastern United States to Quebec 3 transports moved from 101 Sea Zone to 106 Sea Zone 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Western United States to 8 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 2 fighters placed in Western United States 1 cruiser placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,4,4,2 Americans collect 54 PUs (3 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 1 artillery and 5 infantry placed in Yunnan Chinese undo move 1. 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 2 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 21 PUs; UK_Pacific buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Malaya to Siam UK_Pacific take Siam from Japanese Combat - British Non Combat Move - British 1 armour moved from Malaya to Yunnan 1 infantry moved from Yunnan to Shan State 3 mech_infantrys moved from India to Yunnan 2 armour and 1 mech_infantry moved from West India to Persia 1 fighter moved from India to Persia 5 fighters moved from Tanganyika Territory to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from French West Africa to 110 Sea Zone 1 transport moved from 64 Sea Zone to 88 Sea Zone 1 armour moved from Brazil to Suriname 1 infantry moved from Brazil to Suriname 1 fighter moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 3 transports placed in 110 Sea Zone 1 armour and 2 infantry placed in Persia Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Units Change Ownership Some Units in India change ownership: 2 infantry and 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans : 1,17 Japanese : -0,33