TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 armour, 1 artillery and 2 marines
EDIT: Removing units owned by Japanese from Japan: 1 armour, 1 artillery and 2 marines
EDIT: Turning off Edit Mode
Americans buy 3 bombers, 1 destroyer and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 33 Sea Zone to 35 Sea Zone
8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
2 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 8 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 7 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Philippines
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Midway
Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Midway, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Midway, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Midway, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans lost in Midway
Americans roll dice for 1 mech_infantry in Midway, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Midway, round 7 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Midway, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Midway
Japanese win with no units remaining. Battle score for attacker is -15
Casualties for Americans: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 1/6 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 33 Sea Zone
7 fighters moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
3 bombers placed in Normandy Bordeaux
1 destroyer and 9 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 fighter moved from Iraq to Kazakhstan
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
2 fighters moved from Russia to Kazakhstan
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 3 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Kazakhstan to Eastern Persia
1 fighter moved from Kazakhstan to Tsinghai
2 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Northwest Persia to Caucasus
Place Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Iraq
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Americans to Central America: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
British : -0,33
Americans : -2,17
Chinese : -0,50
Japanese : 3,17
Savegame