yeah sorry lifes been so busy, I think I will be able to get all my turns done on the weekend.
trulpen (X) vs The Shrike (A+9) BM3 #1
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 cruiser moved from 62 Sea Zone to 57 Sea Zone 3 fighters moved from Java to India Place Units - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to 85 Sea Zone: 1 transport EDIT: Changing ownership of Brazil from Neutral_Allies to ANZAC EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry EDIT: Adding units owned by ANZAC to Brazil: 4 infantry EDIT: Turning off Edit Mode 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 cruiser moved from 62 Sea Zone to 57 Sea Zone 3 fighters moved from Java to India Place Units - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to 85 Sea Zone: 1 transport EDIT: Changing ownership of Brazil from Neutral_Allies to ANZAC EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry EDIT: Adding units owned by ANZAC to Brazil: 4 infantry EDIT: Turning off Edit Mode 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 70 Sea Zone to 83 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 3 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Romania to Bessarabia 4 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 fighter and 1 tactical_bomber moved from Finland to Baltic States 1 infantry moved from Eire to Scotland Germans take Scotland from British 2 infantry moved from Eastern Poland to Bessarabia 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Holland Belgium to 125 Sea Zone 1 fighter moved from Holland Belgium to 125 Sea Zone 1 tactical_bomber moved from Romania to Bessarabia 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Bessarabia Germans attack with 4 armour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 4 armour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 1/13 hits, 4,00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 4 armour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 4/13 hits, 4,00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 armour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland 1 fighter moved from Romania to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 armour moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Norway 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 7 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Bessarabia to Eastern Poland 2 artilleries moved from Eastern Poland to Bessarabia 5 infantry moved from Finland to Karelia Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Western Germany 2 armour and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 aaGuns EDIT: Adding units owned by Germans to Poland: 1 aaGun EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 2 artilleries EDIT: Removing units owned by Germans from Eastern Poland: 3 artilleries and 10 infantry EDIT: Adding units owned by Germans to Bessarabia: 5 artilleries and 10 infantry EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun EDIT: Turning off Edit Mode 1 transport placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 armour EDIT: Adding units owned by Germans to Northern Italy: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -3,17 Russians : -0,67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Archangel to Belarus 1 fighter moved from Russia to Belarus 1 fighter moved from Bryansk to Belarus 1 infantry moved from Archangel to Smolensk 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Novgorod to Belarus Combat - Russians Battle in Baltic States Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 9 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Dzavhan to Ulaanbaatar 1 infantry moved from Olgiy to Dzavhan 1 infantry moved from Olgiy to Tsagaan Olom 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 armour and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 armour moved from Sakha to Buryatia 1 infantry moved from Amur to Buryatia 2 infantry moved from Amur to Ulaanbaatar 2 infantry moved from Jehol to Buyant-Uhaa 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 1 infantry moved from Siam to Shan State 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Japan to Manchuria 1 fighter moved from Japan to Manchuria 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Ulaanbaatar 1 tactical_bomber moved from Jehol to Buryatia 1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 fighter moved from Jehol to Buyant-Uhaa 3 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 1 bomber moved from Jehol to Shensi 1 bomber moved from Jehol to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 submarine moved from 42 Sea Zone to 46 Sea Zone Combat - Japanese Battle in Borneo Battle in Celebes Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Manchuria Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 57 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 cruiser in 57 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 57 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Ulaanbaatar Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Ulaanbaatar, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Ulaanbaatar, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Ulaanbaatar, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Buryatia, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Buyant-Uhaa, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Buyant-Uhaa, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Buyant-Uhaa, round 4 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Buyant-Uhaa, round 5 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Buyant-Uhaa, round 6 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Buyant-Uhaa, round 7 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 2 fighters moved from Manchuria to 6 Sea Zone 1 aaGun and 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 bomber moved from Szechwan to Kwangsi 1 bomber moved from Shensi to Kwangsi 1 tactical_bomber moved from Shan State to Kwangsi 1 fighter moved from Shan State to Kwangsi 1 fighter moved from Ulaanbaatar to Amur 1 fighter moved from Buyant-Uhaa to Jehol 1 tactical_bomber moved from Kwangtung to Jehol 1 tactical_bomber moved from Buryatia to Amur 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 0,00 ANZAC : -0,50 Chinese : -2,00 UK_Pacific : -0,67 Russians : -2,33 Japanese : -2,00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 armour, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Non Combat Move - Americans 1 fighter moved from Wake Island to Queensland 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 7 bombers moved from Eastern United States to United Kingdom 1 infantry moved from Central United States to Eastern United States Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 3 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan 4 infantry moved from Sikang to Shensi 5 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.83 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 armour, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Non Combat Move - Americans 1 fighter moved from Wake Island to Queensland 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 7 bombers moved from Eastern United States to United Kingdom 1 infantry moved from Central United States to Eastern United States Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 3 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan 4 infantry moved from Sikang to Shensi 5 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in Scotland British attack with 2 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter moved from India to Iraq 1 bomber moved from Persia to Iraq 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Iraq to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Union of South Africa to Rhodesia 1 infantry moved from India to Burma 1 mech_infantry moved from Eastern Persia to Iraq 2 fighters moved from Scotland to United Kingdom Place Units - British 3 infantry placed in United Kingdom 3 mech_infantrys placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33 British : 0.33 Chinese : 1.83 Japanese : 0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Egypt Italians attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 4/14 hits, 4,83 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 6/12 hits, 4,50 expected hits 2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 3 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 5/8 hits, 3,33 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/7 hits, 2,83 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 4 : 1/7 hits, 3,00 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 0/2 hits, 1,17 expected hits 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 5 : 1/7 hits, 3,00 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 23 Casualties for Italians: 2 artilleries and 6 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Egypt to Greece 1 infantry moved from Romania to Eastern Poland 1 armour moved from Greece to Romania 1 armour moved from Yugoslavia to Eastern Poland 2 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to Alexandria Place Units - Italians 1 carrier placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -2,67 British : -1,17
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from India to Volgograd 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from Brazil to 85 Sea Zone 2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from India to Volgograd 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from Brazil to 85 Sea Zone 2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians Combat - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 units repaired. 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Norway to 114 Sea Zone 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 2 bombers moved from Eastern Poland to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 113 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Baltic States to Western Germany 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone 6 infantry moved from Karelia to Novgorod 1 armour moved from Northern Italy to Romania 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Russia to Eastern Poland 1 infantry moved from Bessarabia to Ukraine 4 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 2 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 tactical_bomber moved from Baltic States to Eastern Poland 1 fighter moved from Alexandria to Egypt 1 fighter moved from Alexandria to Southern Italy Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 armour EDIT: Adding units owned by Germans to Eastern Poland: 1 armour EDIT: Turning off Edit Mode 3 armour and 3 mech_infantrys placed in Germany 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,67 Germans : -0,33 Russians : 0,00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 35 PUs; Russians buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Rostov to Ukraine 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Bryansk 2 armour moved from Russia to Bryansk 1 infantry moved from Belarus to Baltic States 1 infantry moved from Smolensk to Archangel 2 aaGuns and 18 infantry moved from Yenisey to Timguska 4 infantry moved from Russia to Smolensk 4 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Smolensk Place Units - Russians 2 armour, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ulaanbaatar to Dzavhan 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Dzavhan 1 infantry moved from Suiyuyan to Kansu 6 artilleries and 5 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Burma 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 2 carriers moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 1 infantry moved from Buryatia to Yakut S.S.R. 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Jehol to Dzavhan 1 bomber moved from Kwangsi to Kansu 1 bomber moved from Kwangsi to Dzavhan Combat - Japanese Battle in Ceylon Battle in Kansu Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Ceylon from UK_Pacific, taking Kansu from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dzavhan Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Dzavhan, round 2 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Dzavhan Japanese win, taking Dzavhan from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Turning on Edit Mode EDIT: Changing ownership of Central Mongolia from Russians to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 infantry EDIT: Adding units owned by Japanese to Central Mongolia: 1 infantry EDIT: Turning off Edit Mode Battle in Burma Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 6 artilleries and 6 infantry Chinese defend with 3 infantry Japanese roll dice for 6 artilleries and 6 infantry in Shensi, round 2 : 4/12 hits, 4,00 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 2,50 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 bomber moved from Dzavhan to Ulaanbaatar 1 tactical_bomber moved from Dzavhan to Ulaanbaatar 1 aaGun moved from Kweichow to Shensi 1 aaGun moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Hunan to Kweichow 1 armour moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 57 Sea Zone to 74 Sea Zone 1 bomber moved from Kansu to Kweichow 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Philippines 1 fighter moved from Jehol to Philippines 1 fighter and 1 tactical_bomber moved from Amur to Japan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 submarine moved from 46 Sea Zone to 35 Sea Zone Place Units - Japanese 2 carriers and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 artillery and 3 infantry placed in Japan 2 infantry and 1 mech_infantry placed in Shantung 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese : -0,67 UK_Pacific : -0,33 Russians : 0,67 Japanese : -2,83
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Don’t think that guy in Tsagaan Olom is too happy atm… ;)
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 4 armour, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 45 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport EDIT: Changing ownership of Caroline Islands from Japanese to Americans EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery EDIT: Turning off Edit Mode 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar 7 bombers moved from United Kingdom to Syria 1 fighter moved from Queensland to New South Wales Place Units - Americans 2 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Eastern United States 2 armour, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 3 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang 3 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.83 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 4 armour, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 45 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport EDIT: Changing ownership of Caroline Islands from Japanese to Americans EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery EDIT: Turning off Edit Mode 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar 7 bombers moved from United Kingdom to Syria 1 fighter moved from Queensland to New South Wales Place Units - Americans 2 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Eastern United States 2 armour, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 3 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang 3 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Rhodesia to Kenya British take Kenya from Italians 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 1 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 tactical_bomber moved from India to Syria 1 bomber and 1 fighter moved from Iraq to Syria 1 infantry moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Syria 1 mech_infantry moved from Iraq to Syria 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 2 fighters placed in United Kingdom 2 armour and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,3 British collect 28 PUs (1 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,4,1,1,2,6,4,3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : -1.33 Chinese : 1.83 Japanese : -1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Greece to Western Ukraine 1 fighter moved from Alexandria to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Western Ukraine Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Western Ukraine retreated to Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Romania to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland Place Units - Italians 1 infantry placed in Southern Italy 1 airfield and 1 factory_minor placed in Egypt Turn Complete - Italians Italians collect 21 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -2,67 British : 0,33 Russians : 0,33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from French West Africa to French Central Africa 1 transport moved from 87 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from Queensland to New South Wales 3 fighters moved from Volgograd to Russia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :