Wizmark (X) vs Aldoraine (L) BM3 g1

  • '20 '19

    TripleA Move Summary: Italians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Southern Italy
            1 battleship, 2 carriers, 2 cruisers, 1 fighter and 5 transports moved from 99 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 artillery and 3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery, 2 infantry and 1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from South Australia to Queensland
            6 fighters moved from Western Australia to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Egypt to Caucasus
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            Battle in Queensland
                ANZAC attack with 7 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 marine
                    ANZAC roll dice for 7 fighters and 2 infantry in Queensland, round 2 : 5/9 hits, 3.83 expected hits
                    Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Queensland
                ANZAC win, taking 42 Sea Zone from Japanese, taking Queensland from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            7 fighters moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 aaGun moved from South Australia to New South Wales
            1 destroyer moved from 61 Sea Zone to 62 Sea Zone
            1 submarine moved from 42 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,3,5,5,5,1,1,4
            ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from South Australia to Queensland
            6 fighters moved from Western Australia to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Egypt to Caucasus
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            Battle in Queensland
                ANZAC attack with 7 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 marine
                    ANZAC roll dice for 7 fighters and 2 infantry in Queensland, round 2 : 5/9 hits, 3.83 expected hits
                    Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Queensland
                ANZAC win, taking 42 Sea Zone from Japanese, taking Queensland from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            7 fighters moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 aaGun moved from South Australia to New South Wales
            1 destroyer moved from 61 Sea Zone to 62 Sea Zone
            1 submarine moved from 42 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,3,5,5,5,1,1,4
            ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
    
        Combat Move - French
            1 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
            1 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 1 bomber, 11 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Southern France to Spain
            2 infantry moved from Southern France to Spain
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Norway
            1 bomber moved from Western Germany to Vyborg
            1 bomber moved from Western Germany to Spain
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber and 1 fighter moved from Western Germany to Holland Belgium
            2 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Volgograd to Samara
            1 infantry moved from Vologda to Samara
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            3 fighters moved from Bryansk to Caucasus
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
            1 mech_infantry moved from Southern France to Holland Belgium
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 1 bomber, 11 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Southern France to Spain
            2 infantry moved from Southern France to Spain
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Norway
            1 bomber moved from Western Germany to Vyborg
            1 bomber moved from Western Germany to Spain
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber and 1 fighter moved from Western Germany to Holland Belgium
            2 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Volgograd to Samara
            1 infantry moved from Vologda to Samara
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            3 fighters moved from Bryansk to Caucasus
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
            1 mech_infantry moved from Southern France to Holland Belgium
    
        Combat - Germans
            Strategic bombing raid in Norway
                    AA fire in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway causes 6 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys
                British defend with 2 infantry and 1 mech_infantry; Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 1/8 hits, 2.17 expected hits
                    Americans roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys in Holland Belgium, round 3 : 3/8 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry and 1 mech_infantry
            Battle in Karelia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Vyborg
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Spain
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Spain, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Caucasus
                Germans attack with 3 fighters and 2 mech_infantrys
                ANZAC defend with 1 fighter
                    Germans roll dice for 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Germans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 bomber moved from Spain to Western Germany
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 bomber and 1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Norway to Western Germany
            1 bomber moved from Vyborg to Novgorod
            1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
            1 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            3 fighters moved from Caucasus to Bryansk
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            8 armour moved from Volgograd to Rostov
            2 mech_infantrys moved from Southern France to Western Germany
            1 armour and 1 mech_infantry moved from Tsinghai to Kweichow
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 transport placed in 97 Sea Zone
            1 infantry placed in Yugoslavia
            3 infantry placed in France
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Volgograd
            2 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Southern France
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    AA fire in Norway : : -0.17
    Americans : -0.33
    Russians : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            2 fighters moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 4 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 6 infantry, 1 marine, 3 mech_infantrys, 2 submarines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangsi to Yunnan
            1 infantry and 2 mech_infantrys moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Yunnan
            2 submarines moved from 63 Sea Zone to 62 Sea Zone
            2 fighters and 2 tactical_bombers moved from 63 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
            3 artilleries and 3 infantry moved from New Zealand to 63 Sea Zone
            3 artilleries, 1 battleship, 2 carriers, 3 infantry and 3 transports moved from 63 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 6 infantry, 1 marine, 3 mech_infantrys, 2 submarines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangsi to Yunnan
            1 infantry and 2 mech_infantrys moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Yunnan
            2 submarines moved from 63 Sea Zone to 62 Sea Zone
            2 fighters and 2 tactical_bombers moved from 63 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
            3 artilleries and 3 infantry moved from New Zealand to 63 Sea Zone
            3 artilleries, 1 battleship, 2 carriers, 3 infantry and 3 transports moved from 63 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 62 Sea Zone
                Japanese attack with 3 fighters, 2 submarines and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 62 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Szechwan to Kweichow
            1 infantry moved from Kweichow to Szechwan
            2 infantry moved from Kazakhstan to Caucasus
            1 bomber moved from Dutch New Guinea to French Indo China
            1 bomber moved from Japan to French Indo China
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            3 fighters and 3 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 battleship and 1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 30 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shan State to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            2 tactical_bombers moved from Yunnan to Kweichow
            1 aaGun moved from Hunan to Kweichow
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Kiangsi to Anhwe
            1 armour moved from Ulaanbaatar to Chahar
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Shantung to Anhwe
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 transports placed in 36 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Kwangtung
            1 marine placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.67
    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : 1.67
    

    Savegame

  • '20 '19

    @AldoRaine Just can’t quite get the stranglehold I need on you! Very frustrating!!

  • '19

    ha yes it is a very interesting game at this point. I fear i am holding on by a thread but I at least have a tight grip. I wont be able to post until tomorrow though. Just wanted to give you a heads up.

  • '19

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs; 
            Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Norway to 112 Sea Zone
            2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Portugal to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Portugal to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            3 bombers moved from United Kingdom to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 bomber moved from Russia to Western Ukraine
            2 bombers moved from Russia to Caucasus
            3 mech_infantrys moved from Turkey to Caucasus
            2 fighters moved from Persia to Caucasus
            1 bomber moved from Saudi Arabia to Caucasus
            2 bombers moved from India to Szechwan
            1 bomber moved from India to Caucasus
            3 infantry moved from Portugal to Spain
            2 fighters moved from 91 Sea Zone to Spain
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
            4 submarines moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            3 fighters moved from 26 Sea Zone to Johnston Island
            1 armour, 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
    
        Combat - Americans
            Strategic bombing raid in Western Ukraine
                    AA fire in Western Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Western Ukraine causes 5 damage total. 
            Battle in 30 Sea Zone
                Americans attack with 4 submarines and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 3 submarines and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Johnston Island
                Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Johnston Island, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Johnston Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Johnston Island
                Americans win, taking Johnston Island from Japanese with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry and 3 mech_infantrys
                    Americans roll dice for 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 2.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry and 3 mech_infantrys
            Battle in Szechwan
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Caucasus
                Americans attack with 4 bombers, 2 fighters and 3 mech_infantrys
                Germans defend with 1 mech_infantry; Japanese defend with 2 infantry
                    Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/9 hits, 4.17 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Caucasus
                    Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 3 : 5/9 hits, 4.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 4 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Spain
                Americans attack with 2 fighters and 5 infantry
                Germans defend with 1 artillery and 2 infantry
                    Americans roll dice for 2 fighters and 5 infantry in Spain, round 2 : 0/7 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Spain
                    Americans roll dice for 2 fighters and 4 infantry in Spain, round 3 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Spain
                    Americans roll dice for 2 fighters and 4 infantry in Spain, round 4 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Spain, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Holland Belgium to Turkey
            4 bombers moved from Caucasus to Turkey
            1 fighter moved from Caucasus to Turkey
            1 bomber moved from Western Ukraine to Turkey
            2 bombers moved from Szechwan to Turkey
            2 mech_infantrys moved from Saudi Arabia to Turkey
            1 fighter moved from Caucasus to Turkey
            1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Spain to Morocco
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
            3 fighters moved from Johnston Island to 26 Sea Zone
            4 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 6 submarines moved from 26 Sea Zone to 63 Sea Zone
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Norway
            1 bomber and 2 mech_infantrys placed in Saudi Arabia
            1 airfield and 1 factory_minor placed in Turkey
            1 carrier placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    AA fire in Western Ukraine : : -0.17
    Americans : -3.17
    Japanese : -0.83
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
            9 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
            9 infantry moved from Kansu to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs; 
            Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Norway to 112 Sea Zone
            2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Portugal to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Portugal to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            3 bombers moved from United Kingdom to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 bomber moved from Russia to Western Ukraine
            2 bombers moved from Russia to Caucasus
            3 mech_infantrys moved from Turkey to Caucasus
            2 fighters moved from Persia to Caucasus
            1 bomber moved from Saudi Arabia to Caucasus
            2 bombers moved from India to Szechwan
            1 bomber moved from India to Caucasus
            3 infantry moved from Portugal to Spain
            2 fighters moved from 91 Sea Zone to Spain
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
            4 submarines moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            3 fighters moved from 26 Sea Zone to Johnston Island
            1 armour, 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
    
        Combat - Americans
            Strategic bombing raid in Western Ukraine
                    AA fire in Western Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Western Ukraine causes 5 damage total. 
            Battle in 30 Sea Zone
                Americans attack with 4 submarines and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 3 submarines and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Johnston Island
                Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Johnston Island, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Johnston Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Johnston Island
                Americans win, taking Johnston Island from Japanese with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry and 3 mech_infantrys
                    Americans roll dice for 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 2.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry and 3 mech_infantrys
            Battle in Szechwan
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Caucasus
                Americans attack with 4 bombers, 2 fighters and 3 mech_infantrys
                Germans defend with 1 mech_infantry; Japanese defend with 2 infantry
                    Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/9 hits, 4.17 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Caucasus
                    Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 3 : 5/9 hits, 4.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 4 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Spain
                Americans attack with 2 fighters and 5 infantry
                Germans defend with 1 artillery and 2 infantry
                    Americans roll dice for 2 fighters and 5 infantry in Spain, round 2 : 0/7 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Spain
                    Americans roll dice for 2 fighters and 4 infantry in Spain, round 3 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Spain
                    Americans roll dice for 2 fighters and 4 infantry in Spain, round 4 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Spain, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Holland Belgium to Turkey
            4 bombers moved from Caucasus to Turkey
            1 fighter moved from Caucasus to Turkey
            1 bomber moved from Western Ukraine to Turkey
            2 bombers moved from Szechwan to Turkey
            2 mech_infantrys moved from Saudi Arabia to Turkey
            1 fighter moved from Caucasus to Turkey
            1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Spain to Morocco
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
            3 fighters moved from Johnston Island to 26 Sea Zone
            4 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 6 submarines moved from 26 Sea Zone to 63 Sea Zone
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Norway
            1 bomber and 2 mech_infantrys placed in Saudi Arabia
            1 airfield and 1 factory_minor placed in Turkey
            1 carrier placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
            9 infantry moved from Kansu to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 armour moved from West India to Afghanistan
                  British take Afghanistan from Japanese
            1 armour moved from Afghanistan to Eastern Persia
                  British take Eastern Persia from Japanese
            2 armour moved from Turkey to Volgograd
            1 bomber and 3 fighters moved from Turkey to Volgograd
            3 fighters moved from Turkey to Ukraine
            1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery moved from Turkey to 99 Sea Zone
            1 infantry moved from Syria to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
    
        Combat - British
            Battle in Volgograd
                British attack with 2 armour, 1 bomber and 3 fighters
                Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                    British roll dice for 2 armour, 1 bomber and 3 fighters in Volgograd, round 2 : 3/6 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in Ukraine
                British attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Ukraine, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Ukraine
                British win, taking Ukraine from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                 retreated to Shan State
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to India
            3 aaGuns, 1 armour, 1 artillery, 28 infantry and 3 mech_infantrys moved from Burma to India
            1 mech_infantry moved from West India to Persia
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            2 armour and 2 infantry moved from Iraq to Turkey
            1 armour moved from Iraq to Turkey
            1 fighter moved from Turkey to Morocco
            1 fighter moved from Turkey to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from Ukraine to Turkey
            1 bomber moved from Volgograd to Turkey
            3 fighters moved from Volgograd to Turkey
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            3 infantry placed in Iraq
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -4.00
    AA fire in Western Ukraine : : -0.17
    British : 0.17
    Americans : -3.17
    Japanese : 0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 bomber moved from Southern Italy to Spain
            5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 5 infantry, 1 marine and 5 transports moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Spain
            5 artilleries, 5 infantry and 1 marine moved from 93 Sea Zone to Spain
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 bomber moved from Southern Italy to Spain
            5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 5 infantry, 1 marine and 5 transports moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Spain
            5 artilleries, 5 infantry and 1 marine moved from 93 Sea Zone to Spain
    
        Combat - Italians
            Battle in Spain
                Italians attack with 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 marine
                Americans defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 marine in Spain, round 2 : 2/13 hits, 4.83 expected hits
                    Americans roll dice for 4 infantry in Spain, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans lost in Spain
                    Italians roll dice for 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 marine in Spain, round 3 : 4/13 hits, 4.83 expected hits
                    Americans roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
                Italians win, taking Spain from Americans with 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine remaining. Battle score for attacker is 9
                Casualties for Americans: 4 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Spain to 93 Sea Zone
            1 bomber moved from Spain to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            2 aaGuns moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Germany
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -5.33
    Americans : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 61 Sea Zone to 63 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to South Australia
            1 aaGun moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,6,3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,1,5
            ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 61 Sea Zone to 63 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to South Australia
            1 aaGun moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,6,3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,1,5
            ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 78 PUs; 
            Germans buy 1 bomber, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Southern France to Portugal
                  Germans take Portugal from Americans
            1 artillery moved from Southern France to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Norway
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Normandy Bordeaux
            5 infantry moved from Bryansk to Ukraine
            5 artilleries moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Smolensk
            2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
            2 infantry moved from Tambov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 armour moved from Rostov to Volgograd
            1 bomber moved from Novgorod to Volgograd
            7 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus
            19 armour and 10 mech_infantrys moved from Bryansk to Caucasus
            1 infantry moved from Karelia to Finland
                  Germans take Finland from Americans
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Karelia
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Kweichow to Burma
                  Germans take Burma from UK_Pacific
    

    Savegame

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