L19 – Koala (Axis) vs. Trulpen (Allies+22) – Vanilla


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  • '19 '18 '17

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Shan State to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Shantung to Hunan
                  Japanese take Hunan from Chinese
            1 artillery moved from Kansu to Shensi
            1 bomber moved from French Indo China to Shensi
            1 bomber moved from French Indo China to Shensi
            1 armour moved from Shan State to India
            1 tactical_bomber moved from French Indo China to India
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 bomber moved from French Indo China to India
            1 fighter moved from French Indo China to India
            4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 3,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
                Japanese captures 3PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 2 bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 2 : 2/3 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5,50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from India to French Indo China
            2 bombers moved from Shensi to French Indo China
            1 infantry moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            3 artilleries moved from Shan State to French Indo China
            2 infantry moved from Shan State to French Indo China
            5 transports moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 cruiser moved from 37 Sea Zone to 39 Sea Zone
            2 battleships, 1 carrier, 2 destroyers and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 armour moved from Shantung to Kiangsi
            1 armour moved from Shantung to Chahar
            4 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from Manchuria to Japan
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 factory_minor placed in Malaya
            1 carrier placed in 6 Sea Zone
            2 mech_infantrys placed in Shantung
            3 infantry placed in French Indo China
            1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    UK_Pacific : 0,00
    Japanese : 1,83
    

    Dice Statistics:

    Total
            1 was rolled 93 times
            2 was rolled 102 times
            3 was rolled 122 times
            4 was rolled 82 times
            5 was rolled 98 times
            6 was rolled 95 times
        Average roll : 3,465
        Median : 3,000
        Variance : 1,488
        Standard Deviation : 1,220
        Total rolls : 592
    
    Null / Other
            3 was rolled 1 times
        Average roll : 3,000
        Median : 3,000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 27 times
            2 was rolled 28 times
            3 was rolled 28 times
            4 was rolled 25 times
            5 was rolled 29 times
            6 was rolled 22 times
        Average roll : 3,421
        Median : 3,000
        Variance : 0,212
        Standard Deviation : 0,460
        Total rolls : 159
    
    British Combat
            1 was rolled 7 times
            2 was rolled 13 times
            3 was rolled 16 times
            4 was rolled 7 times
            5 was rolled 5 times
            6 was rolled 12 times
        Average roll : 3,433
        Median : 3,000
        Variance : 1,559
        Standard Deviation : 1,249
        Total rolls : 60
    
    Italians Combat
            1 was rolled 5 times
            2 was rolled 8 times
            3 was rolled 13 times
            4 was rolled 2 times
            5 was rolled 9 times
            6 was rolled 11 times
        Average roll : 3,729
        Median : 3,000
        Variance : 1,702
        Standard Deviation : 1,305
        Total rolls : 48
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2,750
        Median : 2,000
        Variance : 0,756
        Standard Deviation : 0,869
        Total rolls : 16
    
    Neutral_Axis Combat
            1 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3,400
        Median : 4,000
        Variance : 0,708
        Standard Deviation : 0,842
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 18 times
            2 was rolled 22 times
            3 was rolled 29 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 14 times
        Average roll : 3,274
        Median : 3,000
        Variance : 1,561
        Standard Deviation : 1,249
        Total rolls : 113
    
    French Combat
            1 was rolled 6 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 2,960
        Median : 3,000
        Variance : 0,535
        Standard Deviation : 0,731
        Total rolls : 25
    
    ANZAC Combat
            2 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4,167
        Median : 4,000
        Variance : 0,800
        Standard Deviation : 0,894
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3,071
        Median : 3,000
        Variance : 0,410
        Standard Deviation : 0,641
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 8 times
            3 was rolled 9 times
            4 was rolled 13 times
            5 was rolled 14 times
            6 was rolled 18 times
        Average roll : 3,851
        Median : 4,000
        Variance : 0,895
        Standard Deviation : 0,946
        Total rolls : 74
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3,333
        Median : 3,000
        Variance : 0,188
        Standard Deviation : 0,433
        Total rolls : 9
    
    Russians Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 13 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 9 times
        Average roll : 3,726
        Median : 4,000
        Variance : 0,743
        Standard Deviation : 0,862
        Total rolls : 62
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Vologda to Yunnan
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 92 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Italians defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from Eastern United States to Gibraltar
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            2 carriers and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Americans : 0,50
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            1 artillery and 1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            2 infantry moved from Kweichow to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kweichow
    
        Place Units - Chinese
            4 infantry placed in Hunan
            Chinese undo move 1.
            4 infantry placed in Kweichow
            Chinese undo move 1.
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4
    
        Combat Move - British
            1 bomber moved from Egypt to Libya
            1 fighter moved from Alexandria to Libya
            1 fighter and 1 tactical_bomber moved from Persia to 39 Sea Zone
            1 fighter moved from West India to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 cruiser, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    British roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the Japanese, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 39 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 cruiser and 1 transport
            Battle in Kiangsi
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kiangsi
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Libya
                British attack with 1 bomber and 1 fighter
                Italians defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 fighter in Libya, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Libya
                British win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for British: 1 fighter
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Libya to Egypt
            1 armour moved from Persia to West India
            1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter moved from 39 Sea Zone to West India
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to Ceylon
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            2 infantry placed in Union of South Africa
            1 armour, 1 artillery and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 2,00
    Italians : 0,67
    Japanese : 0,00
    

    Savegame

  • '19 '18 '17

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4
    
        Combat Move - Italians
            1 artillery moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            1 mech_infantry moved from Belarus to Smolensk
            1 armour moved from Belarus to Smolensk
            1 bomber moved from Novgorod to Smolensk
            1 armour moved from Belarus to Smolensk
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk
                Italians win, taking Smolensk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Smolensk to Western Germany
            1 armour moved from Romania to Eastern Poland
            1 armour moved from Romania to Bessarabia
            1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Southern Italy
            1 armour moved from Bessarabia to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Russians : 0,67
    

    Dice Statistics:

    Total
            1 was rolled 103 times
            2 was rolled 108 times
            3 was rolled 127 times
            4 was rolled 88 times
            5 was rolled 98 times
            6 was rolled 98 times
        Average roll : 3,424
        Median : 3,000
        Variance : 1,406
        Standard Deviation : 1,186
        Total rolls : 622
    
    Null / Other
            3 was rolled 1 times
        Average roll : 3,000
        Median : 3,000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 27 times
            2 was rolled 28 times
            3 was rolled 28 times
            4 was rolled 25 times
            5 was rolled 29 times
            6 was rolled 22 times
        Average roll : 3,421
        Median : 3,000
        Variance : 0,212
        Standard Deviation : 0,460
        Total rolls : 159
    
    British Combat
            1 was rolled 10 times
            2 was rolled 15 times
            3 was rolled 17 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 12 times
        Average roll : 3,284
        Median : 3,000
        Variance : 1,497
        Standard Deviation : 1,224
        Total rolls : 67
    
    Italians Combat
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 15 times
            4 was rolled 3 times
            5 was rolled 9 times
            6 was rolled 11 times
        Average roll : 3,611
        Median : 3,000
        Variance : 1,811
        Standard Deviation : 1,346
        Total rolls : 54
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 2,800
        Median : 2,000
        Variance : 0,807
        Standard Deviation : 0,898
        Total rolls : 20
    
    Neutral_Axis Combat
            1 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3,400
        Median : 4,000
        Variance : 0,708
        Standard Deviation : 0,842
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 23 times
            3 was rolled 29 times
            4 was rolled 15 times
            5 was rolled 17 times
            6 was rolled 15 times
        Average roll : 3,261
        Median : 3,000
        Variance : 1,261
        Standard Deviation : 1,123
        Total rolls : 119
    
    French Combat
            1 was rolled 6 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 2,960
        Median : 3,000
        Variance : 0,535
        Standard Deviation : 0,731
        Total rolls : 25
    
    ANZAC Combat
            2 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4,167
        Median : 4,000
        Variance : 0,800
        Standard Deviation : 0,894
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3,071
        Median : 3,000
        Variance : 0,410
        Standard Deviation : 0,641
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 8 times
            3 was rolled 11 times
            4 was rolled 14 times
            5 was rolled 14 times
            6 was rolled 19 times
        Average roll : 3,788
        Median : 4,000
        Variance : 0,852
        Standard Deviation : 0,923
        Total rolls : 80
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3,333
        Median : 3,000
        Variance : 0,188
        Standard Deviation : 0,433
        Total rolls : 9
    
    Russians Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 13 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 9 times
        Average roll : 3,683
        Median : 4,000
        Variance : 0,637
        Standard Deviation : 0,798
        Total rolls : 63
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from United Kingdom to 106 Sea Zone
            3 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • The French fig landed on the US ac.

  • '19 '18 '17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Russia
            8 armour moved from Belarus to Russia
            1 mech_infantry moved from Bessarabia to Rostov
                  Germans take Rostov from Russians
            2 artilleries and 2 infantry moved from Novgorod to Archangel
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            1 bomber moved from Morocco to 96 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 bomber, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Russia
                Germans attack with 8 armour and 1 bomber
                Russians defend with 1 airfield, 1 factory_major, 8 infantry and 1 tactical_bomber
                    Germans roll dice for 8 armour and 1 bomber in Russia, round 2 : 6/9 hits, 4,67 expected hits
                    Russians roll dice for 8 infantry and 1 tactical_bomber in Russia, round 2 : 3/9 hits, 3,17 expected hits
                    6 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour and 1 bomber in Russia, round 3 : 4/6 hits, 3,17 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Russia, round 3 : 2/3 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
                Germans captures 34PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 5 armour
                Casualties for Russians: 8 infantry and 1 tactical_bomber
            Battle in Archangel
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 3 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 4 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 96 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                French defend with 1 destroyer
                    Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 96 Sea Zone
                Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 96 Sea Zone to Southern Italy
            4 fighters and 3 tactical_bombers moved from Morocco to Southern Italy
            1 bomber moved from Russia to Smolensk
            2 aaGuns, 8 artilleries and 21 infantry moved from Belarus to Smolensk
            3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            4 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Smolensk
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 mech_infantry moved from Poland to Novgorod
            1 infantry moved from Karelia to Finland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            4 armour and 3 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            1 submarine placed in 110 Sea Zone
            Germans undo move 4.
            1 submarine placed in 93 Sea Zone
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 90 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,83
    French : -0,33
    Russians : -1,00
    

    Dice Statistics:

    Total
            1 was rolled 110 times
            2 was rolled 116 times
            3 was rolled 135 times
            4 was rolled 96 times
            5 was rolled 105 times
            6 was rolled 106 times
        Average roll : 3,431
        Median : 3,000
        Variance : 1,330
        Standard Deviation : 1,153
        Total rolls : 668
    
    Null / Other
            3 was rolled 1 times
        Average roll : 3,000
        Median : 3,000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 31 times
            2 was rolled 35 times
            3 was rolled 33 times
            4 was rolled 28 times
            5 was rolled 34 times
            6 was rolled 26 times
        Average roll : 3,412
        Median : 3,000
        Variance : 0,338
        Standard Deviation : 0,581
        Total rolls : 187
    
    British Combat
            1 was rolled 10 times
            2 was rolled 15 times
            3 was rolled 17 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 12 times
        Average roll : 3,284
        Median : 3,000
        Variance : 1,497
        Standard Deviation : 1,224
        Total rolls : 67
    
    Italians Combat
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 15 times
            4 was rolled 3 times
            5 was rolled 9 times
            6 was rolled 11 times
        Average roll : 3,611
        Median : 3,000
        Variance : 1,811
        Standard Deviation : 1,346
        Total rolls : 54
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 2,800
        Median : 2,000
        Variance : 0,807
        Standard Deviation : 0,898
        Total rolls : 20
    
    Neutral_Axis Combat
            1 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3,400
        Median : 4,000
        Variance : 0,708
        Standard Deviation : 0,842
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 23 times
            3 was rolled 29 times
            4 was rolled 15 times
            5 was rolled 17 times
            6 was rolled 15 times
        Average roll : 3,261
        Median : 3,000
        Variance : 1,261
        Standard Deviation : 1,123
        Total rolls : 119
    
    French Combat
            1 was rolled 6 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3,038
        Median : 3,000
        Variance : 0,373
        Standard Deviation : 0,611
        Total rolls : 26
    
    ANZAC Combat
            2 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4,167
        Median : 4,000
        Variance : 0,800
        Standard Deviation : 0,894
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3,071
        Median : 3,000
        Variance : 0,410
        Standard Deviation : 0,641
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 8 times
            3 was rolled 11 times
            4 was rolled 14 times
            5 was rolled 14 times
            6 was rolled 19 times
        Average roll : 3,788
        Median : 4,000
        Variance : 0,852
        Standard Deviation : 0,923
        Total rolls : 80
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3,333
        Median : 3,000
        Variance : 0,188
        Standard Deviation : 0,433
        Total rolls : 9
    
    Russians Combat
            1 was rolled 11 times
            2 was rolled 8 times
            3 was rolled 16 times
            4 was rolled 18 times
            5 was rolled 14 times
            6 was rolled 13 times
        Average roll : 3,688
        Median : 4,000
        Variance : 0,802
        Standard Deviation : 0,895
        Total rolls : 80
    

    Savegame

  • '19 '18 '17

    germany was quite lucky this turn


  • Oh, my…😆


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 armour moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            1 mech_infantry moved from Egypt to Ethiopia
            1 mech_infantry moved from Urals to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            7 armour and 1 mech_infantry moved from Bryansk to Russia
            5 artilleries moved from Bryansk to Russia
            15 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Russia
                Russians attack with 7 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 3 armour and 1 factory_minor
                    Russians roll dice for 7 armour, 5 artilleries, 16 infantry and 2 mech_infantrys in Russia, round 2 : 16/30 hits, 9,00 expected hits
                    Germans roll dice for 3 armour in Russia, round 2 : 2/3 hits, 1,50 expected hits
                    2 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 7 armour, 5 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            2 aaGuns, 2 artilleries and 9 infantry moved from Bryansk to Russia
            1 infantry moved from Urals to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Rostov to Novosibirsk
            1 fighter moved from Evenkiyskiy to Novosibirsk
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : 6,50
    

    Savegame

  • '19 '18 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Tsinghai to Shensi
            1 mech_infantry moved from Shantung to Anhwe
            2 bombers moved from French Indo China to Shensi
            1 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Shantung to Anhwe
            1 bomber moved from French Indo China to Shensi
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Ceylon
            1 tactical_bomber moved from French Indo China to Yunnan
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 fighter moved from Manchuria to Anhwe
            1 tactical_bomber moved from Japan to Anhwe
            5 fighters and 5 tactical_bombers moved from French Indo China to Kweichow
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Ceylon
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 tactical_bomber
                    Japanese roll dice for 1 battleship in Ceylon, round 2 : 1/1 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 tactical_bomber in Ceylon, round 2 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the British lost in Ceylon
                Japanese win, taking Ceylon from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 1 tactical_bomber
            Battle in Kweichow
                Japanese attack with 5 fighters and 5 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 5 fighters and 5 tactical_bombers in Kweichow, round 2 : 6/10 hits, 5,83 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
                Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Shensi
                Japanese attack with 3 bombers and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 bombers and 1 infantry in Shensi, round 2 : 2/4 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Ceylon to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from 39 Sea Zone to India
            1 mech_infantry moved from Shan State to India
            1 mech_infantry moved from Shantung to Chahar
            2 bombers moved from Shensi to French Indo China
            1 fighter moved from Anhwe to Manchuria
            1 tactical_bomber moved from Anhwe to Shantung
            1 bomber moved from Shensi to India
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kweichow to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 tactical_bomber moved from Kweichow to 36 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Burma to India
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Shantung
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            2 mech_infantrys placed in Malaya
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 infantry placed in India
            1 armour placed in India
            1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    UK_Pacific : -0,50
    Japanese : 0,17
    

    Dice Statistics:

    Total
            1 was rolled 122 times
            2 was rolled 137 times
            3 was rolled 142 times
            4 was rolled 106 times
            5 was rolled 114 times
            6 was rolled 118 times
        Average roll : 3,415
        Median : 3,000
        Variance : 1,291
        Standard Deviation : 1,136
        Total rolls : 739
    
    Null / Other
            3 was rolled 1 times
        Average roll : 3,000
        Median : 3,000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 31 times
            2 was rolled 37 times
            3 was rolled 33 times
            4 was rolled 29 times
            5 was rolled 34 times
            6 was rolled 27 times
        Average roll : 3,414
        Median : 3,000
        Variance : 0,341
        Standard Deviation : 0,584
        Total rolls : 191
    
    British Combat
            1 was rolled 10 times
            2 was rolled 15 times
            3 was rolled 17 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 12 times
        Average roll : 3,284
        Median : 3,000
        Variance : 1,497
        Standard Deviation : 1,224
        Total rolls : 67
    
    Italians Combat
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 15 times
            4 was rolled 3 times
            5 was rolled 9 times
            6 was rolled 11 times
        Average roll : 3,611
        Median : 3,000
        Variance : 1,811
        Standard Deviation : 1,346
        Total rolls : 54
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 2,800
        Median : 2,000
        Variance : 0,807
        Standard Deviation : 0,898
        Total rolls : 20
    
    Neutral_Axis Combat
            1 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3,400
        Median : 4,000
        Variance : 0,708
        Standard Deviation : 0,842
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 24 times
            2 was rolled 30 times
            3 was rolled 32 times
            4 was rolled 18 times
            5 was rolled 19 times
            6 was rolled 21 times
        Average roll : 3,285
        Median : 3,000
        Variance : 1,189
        Standard Deviation : 1,090
        Total rolls : 144
    
    French Combat
            1 was rolled 6 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3,038
        Median : 3,000
        Variance : 0,373
        Standard Deviation : 0,611
        Total rolls : 26
    
    ANZAC Combat
            2 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4,167
        Median : 4,000
        Variance : 0,800
        Standard Deviation : 0,894
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3,071
        Median : 3,000
        Variance : 0,410
        Standard Deviation : 0,641
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 10 times
            3 was rolled 12 times
            4 was rolled 15 times
            5 was rolled 15 times
            6 was rolled 21 times
        Average roll : 3,805
        Median : 4,000
        Variance : 0,808
        Standard Deviation : 0,899
        Total rolls : 87
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3,600
        Median : 3,500
        Variance : 0,148
        Standard Deviation : 0,385
        Total rolls : 10
    
    Russians Combat
            1 was rolled 19 times
            2 was rolled 18 times
            3 was rolled 19 times
            4 was rolled 23 times
            5 was rolled 20 times
            6 was rolled 15 times
        Average roll : 3,456
        Median : 4,000
        Variance : 0,301
        Standard Deviation : 0,549
        Total rolls : 114
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5
    
        Combat Move - Americans
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Gibraltar to Morocco
            1 tactical_bomber moved from Gibraltar to Morocco
    
        Purchase Units - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble sz6?

  • '19 '18 '17

    What are the american buys this turn?

  • '19 '18 '17

    nevermind. no scramble


  • @koala said in L19 – Koala (Axis) vs. Trulpen (Allies+22) – Vanilla:

    What are the american buys this turn?

    Americans buy 3 fighters, 1 infantry, 1 tactical bomber and 4 transports.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5
    
        Combat Move - Americans
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Gibraltar to Morocco
            1 tactical_bomber moved from Gibraltar to Morocco
    
        Purchase Units - Americans
            Americans buy 3 fighters, 1 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 bomber, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Morocco, round 2 : 1/8 hits, 2,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 bomber, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Morocco, round 3 : 4/8 hits, 2,17 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 bomber, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                Japanese defend with 1 carrier and 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 carrier and 1 destroyer
            Battle in Korea
    
        Non Combat Move - Americans
            1 destroyer moved from 34 Sea Zone to 20 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Morocco to 91 Sea Zone
            1 bomber moved from Morocco to Gibraltar
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by French from 106 Sea Zone: 1 fighter
            EDIT: Adding units owned by French to 91 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            3 transports placed in 101 Sea Zone
            1 infantry placed in Western United States
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    Americans : 0,67
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Hunan to Anhwe
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hopei to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 5 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 3/6 hits, 1,33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,67
    Japanese : -0,67
    

    Savegame

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