TripleA v2.6.1446 normal luck, no tech
Bid spending: 15 inf in Western USSR
Good luck and have fun, comrade Stalin!
4 out of 6 hits on US attack against Japanese ANZAC fleet so I’ll do max defense for you.
Bonkers is right! The defenders have won almost every major battle!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters moved from Johnston Island to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 53 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from New Hebrides to 53 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 53 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from British Guiana to 110 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
1 transport owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 77
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Queensland
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Queensland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Adding units owned by Americans to French Guiana: 1 infantry
EDIT: Removing units owned by Americans from Brazil: 1 infantry
EDIT: Turning off Edit Mode
1 fighter could not land in 54 Sea Zone and was removed
2 bombers moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -0.17
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Northwest Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Shan State to Malaya
1 fighter moved from Yunnan to Malaya
1 infantry moved from Alexandria to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Malta to Tobruk
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Tanganyika Territory to Kenya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters moved from Johnston Island to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 53 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from New Hebrides to 53 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 53 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from British Guiana to 110 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
1 transport owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 77
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Queensland
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Queensland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Adding units owned by Americans to French Guiana: 1 infantry
EDIT: Removing units owned by Americans from Brazil: 1 infantry
EDIT: Turning off Edit Mode
1 fighter could not land in 54 Sea Zone and was removed
2 bombers moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Northwest Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Shan State to Malaya
1 fighter moved from Yunnan to Malaya
1 infantry moved from Alexandria to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Malta to Tobruk
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Tanganyika Territory to Kenya
Combat - British
Battle in French Madagascar
Battle in Malaya
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking French Madagascar from Neutral_Axis, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 2 artilleries and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 0/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries and 2 infantry in Iraq, round 4 : 1/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries in Iraq, round 5 : 0/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Iraq
British roll dice for 1 artillery in Iraq, round 6 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 6 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -14
Casualties for British: 2 artilleries and 3 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Tobruk
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Tobruk
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to United Kingdom
1 fighter moved from Malaya to Yunnan
5 infantry moved from Burma to Yunnan
1 armour and 4 mech_infantrys moved from India to Yunnan
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Persia
1 carrier placed in 110 Sea Zone
British undo move 3.
1 carrier placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 mech_infantrys and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 2 mech_infantrys and 1 tactical_bomber
Combat Hit Differential Summary :
Germans : -1.00
British : -3.50
Italians : 1.00
Americans : -0.17
Neutral_Axis : 0.67
Japanese : -2.00
Iraq’s 3 inf just won an easy victory over 3 inf and 2 art. (sad trombone)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Gibraltar
Battle in Trans-Jordan
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Libya
1 infantry moved from Tunisia to Libya
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Greece to Yugoslavia
1 artillery moved from Romania to Yugoslavia
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 fighter moved from Yunnan to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from Burma to Yunnan
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 fighter moved from Yunnan to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from Burma to Yunnan
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Vyborg
5 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Vyborg
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 3 artilleries
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/7 hits, 2.00 expected hits
Russians roll dice for 3 artilleries in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Russians lost in Vyborg
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Vyborg, round 3 : 1/7 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 artilleries
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vyborg to Karelia
4 armour and 4 mech_infantrys moved from Baltic States to Bryansk
2 armour, 5 artilleries and 2 infantry moved from Belarus to Bryansk
4 armour, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
4 infantry moved from Bessarabia to Ukraine
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to France
1 infantry moved from Southern France to France
2 infantry moved from Western Germany to France
Place Units - Germans
1 destroyer placed in 110 Sea Zone
4 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Rostov
Italians win with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Yenisey to Timguska
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.50
Russians : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 marine moved from Borneo to 43 Sea Zone
2 fighters moved from French Indo China to Malaya
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Anhwe to Hunan
1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 marine
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the British lost in Sumatra
UK_Pacific win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 marine
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters and 1 infantry in Malaya, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Malaya, round 3 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Malaya to French Indo China
3 fighters moved from Japan to French Indo China
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Anhwe to Hopei
3 infantry moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Kiangsu
1 fighter placed in Japan
1 artillery and 1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese : -1.00
UK_Pacific : 0.00
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 units repaired.
1 bomber moved from United Kingdom to Algeria
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 110 Sea Zone
2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Gibraltar, round 3 : 2/3 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Morocco
1 bomber moved from Gibraltar to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
2 infantry moved from Brazil to Suriname
1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Samoa: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
Americans : -1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 units repaired.
1 bomber moved from United Kingdom to Algeria
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 110 Sea Zone
2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Gibraltar, round 3 : 2/3 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Morocco
1 bomber moved from Gibraltar to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
2 infantry moved from Brazil to Suriname
1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Samoa: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from French Madagascar to 72 Sea Zone
1 artillery and 2 infantry moved from Persia to Iraq
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Egypt to Iraq
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Syria to Iraq
1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
2 mech_infantrys moved from India to Burma
1 fighter moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
4 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Burma
4 mech_infantrys moved from Yunnan to Hopei
Combat - British
Battle in Hunan
British attack with 5 infantry
Japanese defend with 2 infantry
British roll dice for 5 infantry in Hunan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Hunan
British roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
British roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Hopei
British attack with 4 mech_infantrys
Japanese defend with 1 aaGun and 1 artillery
British roll dice for 4 mech_infantrys in Hopei, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Hopei
British roll dice for 4 mech_infantrys in Hopei, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Hopei
British roll dice for 3 mech_infantrys in Hopei, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Hopei
British roll dice for 2 mech_infantrys in Hopei, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Hopei
British roll dice for 1 mech_infantry in Hopei, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Hopei, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Hopei, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Hopei, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Hopei, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Hopei, round 9 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Hopei, round 9 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Hopei, round 10 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Hopei, round 10 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 aaGun and 1 artillery
Casualties for British: 3 mech_infantrys
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 1 bomber and 5 infantry
Neutral_Axis defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 5 infantry in Iraq, round 2 : 1/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 bomber and 5 infantry in Iraq, round 3 : 3/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 41 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Trans-Jordan
British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from Iraq to Egypt
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
3 transports placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.00
British : -1.33
Americans : -1.00
Chinese : 0.50
Neutral_Axis : 0.00
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Algeria
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
Combat - Italians
Battle in Algeria
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 armour moved from Yugoslavia to France
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 artillery and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 infantry moved from French Central Africa to French West Africa
ANZAC take French West Africa from Neutral_Axis
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters in 36 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.33