@AndrewAAGamer turn those artillery into infantry and add one to London.
Wizmark (X) vs Sovietishcat (L)
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@Sovietishcat Italian go was absolutely atrocious :rage: :rage: :rage:
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TripleA Move Summary: ANZAC round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung
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TripleA Turn Summary: ANZAC round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 submarines moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from West India to Iraq 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from French Indo China to India 2 bombers moved from Queensland to India Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 submarines moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from West India to Iraq 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from French Indo China to India 2 bombers moved from Queensland to India Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry EDIT: Adding units owned by ANZAC to Syria: 2 infantry EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat Italian go was absolutely atrocious :rage: :rage: :rage:
That’s like almost impossible to have those kind of dice, especially with a first strike sub…
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TripleA Move Summary: Germans round 23
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 100 PUs; Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 12 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from British 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Volgograd to Rostov 10 armour and 3 mech_infantrys moved from Albania to Turkey 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 5 armour moved from Volgograd to Turkey 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 artillery, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to 95 Sea Zone 1 fighter moved from Southern France to 99 Sea Zone 3 bombers moved from Volgograd to 99 Sea Zone 2 bombers moved from Volgograd to Northwest Persia 1 mech_infantry moved from Caucasus to Turkmenistan 1 mech_infantry moved from Kazakhstan to Afghanistan 16 armour, 6 artilleries and 4 mech_infantrys moved from Caucasus to Turkey 2 bombers moved from Volgograd to Afghanistan 2 bombers moved from Volgograd to Turkmenistan 1 bomber moved from Volgograd to Persia 1 bomber moved from Volgograd to Turkey 1 fighter moved from Volgograd to Rostov 1 fighter moved from Volgograd to Northwest Persia 1 fighter moved from Southern France to Normandy Bordeaux
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 100 PUs; Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 12 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from British 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Volgograd to Rostov 10 armour and 3 mech_infantrys moved from Albania to Turkey 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 5 armour moved from Volgograd to Turkey 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 artillery, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to 95 Sea Zone 1 fighter moved from Southern France to 99 Sea Zone 3 bombers moved from Volgograd to 99 Sea Zone 2 bombers moved from Volgograd to Northwest Persia 1 mech_infantry moved from Caucasus to Turkmenistan 1 mech_infantry moved from Kazakhstan to Afghanistan 16 armour, 6 artilleries and 4 mech_infantrys moved from Caucasus to Turkey 2 bombers moved from Volgograd to Afghanistan 2 bombers moved from Volgograd to Turkmenistan 1 bomber moved from Volgograd to Persia 1 bomber moved from Volgograd to Turkey 1 fighter moved from Volgograd to Rostov 1 fighter moved from Volgograd to Northwest Persia 1 fighter moved from Southern France to Normandy Bordeaux Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Afghanistan Germans attack with 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Afghanistan, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 infantry in Afghanistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Afghanistan retreated to Afghanistan British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Turkey Germans attack with 31 armour, 6 artilleries, 1 bomber and 7 mech_infantrys Americans defend with 2 fighters; Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 31 armour, 6 artilleries, 1 bomber and 7 mech_infantrys in Turkey, round 2 : 22/45 hits, 20.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Turkey, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians, 2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Turkey Germans win, taking Turkey from Russians with 31 armour, 6 artilleries, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 2 fighters Casualties for Russians: 2 infantry Battle in Turkmenistan Germans attack with 2 bombers and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Turkmenistan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Northwest Persia Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.67 expected hits Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 99 Sea Zone Germans attack with 3 bombers and 1 fighter Americans defend with 1 cruiser and 2 transports Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Americans roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 2 transports owned by the Americans lost in 99 Sea Zone Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 26 Casualties for Americans: 1 cruiser and 2 transports Battle in Rostov Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from 95 Sea Zone to Southern France 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 3 infantry moved from Western Germany to France 2 mech_infantrys moved from Germany to France 1 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Russia to Novosibirsk 3 armour moved from Kazakhstan to Novosibirsk 6 armour moved from Kazakhstan to Novosibirsk 2 bombers moved from Turkmenistan to Volgograd 1 bomber moved from Persia to Volgograd 3 bombers moved from 99 Sea Zone to Volgograd 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Northwest Persia to Volgograd 2 fighters and 1 tactical_bomber moved from Rostov to Volgograd 1 mech_infantry moved from Bessarabia to Rostov 2 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Turkey to Volgograd 2 bombers moved from Northwest Persia to Volgograd 2 bombers moved from Afghanistan to Volgograd 1 aaGun moved from Caucasus to Turkey Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 8 infantry placed in Western Germany Germans undo move 1. 1 destroyer and 1 submarine placed in 113 Sea Zone 2 infantry placed in Western Germany 1 armour, 1 fighter and 1 infantry placed in Southern France 2 artilleries and 1 infantry placed in France 3 mech_infantrys placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Germans Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 1.33 AA fire in Persia : : -0.17 British : -0.83 Americans : -0.50 Russians : -0.33
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TripleA Move Summary: Russians round 23
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Combat Move - Russians 2 armour and 2 artilleries moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Northwest Persia
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Combat Move - Russians 2 armour and 2 artilleries moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Northwest Persia Combat - Russians Battle in Northwest Persia Russians attack with 2 armour, 2 artilleries and 1 fighter Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 2 armour, 2 artilleries and 1 fighter in Northwest Persia, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1,00 expected hits 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia Russians roll dice for 2 armour and 1 fighter in Northwest Persia, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour and 2 artilleries Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Northwest Persia to Iraq 1 fighter moved from Iraq to Trans-Jordan 20 artilleries moved from Iraq to Trans-Jordan Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1,67 Russians : -0,67
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TripleA Move Summary: Japanese round 23
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Americans 1 armour and 1 artillery moved from Manchuria to Amur 1 tactical_bomber moved from 6 Sea Zone to Amur 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol 2 mech_infantrys moved from Shantung to Jehol 1 artillery moved from Shantung to Jehol 1 artillery moved from Shantung to Anhwe 2 fighters and 2 tactical_bombers moved from Shantung to Anhwe 1 submarine moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Jehol
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Americans 1 armour and 1 artillery moved from Manchuria to Amur 1 tactical_bomber moved from 6 Sea Zone to Amur 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol 2 mech_infantrys moved from Shantung to Jehol 1 artillery moved from Shantung to Jehol 1 artillery moved from Shantung to Anhwe 2 fighters and 2 tactical_bombers moved from Shantung to Anhwe 1 submarine moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Jehol Combat - Japanese Battle in Jehol Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Jehol, round 2 : 6/8 hits, 3.67 expected hits Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Chinese: 1 artillery and 3 infantry Battle in Amur Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber Americans defend with 1 fighter Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 fighter in Amur, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Amur Japanese win, taking Amur from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery Casualties for Americans: 1 fighter Battle in Anhwe Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 1/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Anhwe to Shantung 2 tactical_bombers moved from Jehol to 6 Sea Zone 3 fighters moved from Jehol to 6 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2 Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -1.67 Japanese : 0.17
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TripleA Move Summary: Americans round 23
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 carriers moved from 92 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Spain to 110 Sea Zone 4 fighters moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Spain to 110 Sea Zone 1 fighter moved from Spain to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from Spain to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 3 fighters moved from Spain to 110 Sea Zone 3 fighters moved from Spain to Normandy Bordeaux 7 fighters moved from Spain to Normandy Bordeaux 1 carrier moved from 92 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux 4 armour and 4 infantry moved from Spain to 91 Sea Zone 4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 carriers moved from 92 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Spain to 110 Sea Zone 4 fighters moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Spain to 110 Sea Zone 1 fighter moved from Spain to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from Spain to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 3 fighters moved from Spain to 110 Sea Zone 3 fighters moved from Spain to Normandy Bordeaux 7 fighters moved from Spain to Normandy Bordeaux 1 carrier moved from 92 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux 4 armour and 4 infantry moved from Spain to 91 Sea Zone 4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 13 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 13 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/19 hits, 8,50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 13 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in 110 Sea Zone Americans attack with 4 armour, 4 carriers, 2 destroyers, 11 fighters, 4 infantry, 1 tactical_bomber and 4 transports Germans defend with 1 destroyer and 1 submarine Americans roll dice for 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters moved from 110 Sea Zone to Spain 13 fighters moved from Normandy Bordeaux to Spain 2 tactical_bombers moved from Normandy Bordeaux to Spain 4 armour and 6 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to Spain 1 fighter moved from Spain to 91 Sea Zone 1 fighter moved from Gibraltar to Syria 1 infantry moved from Gibraltar to Spain 1 fighter moved from Spain to Gibraltar Place Units - Americans 2 fighters placed in Spain 1 destroyer placed in 92 Sea Zone 8 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -1,50 Americans : -3,33
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TripleA Move Summary: Chinese round 23
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe
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TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Chahar 4 infantry placed in Kiangsu 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : 0,67
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TripleA Move Summary: British round 23
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Combat Move - British 1 armour moved from Iraq to Caucasus British take Caucasus from Germans 1 infantry moved from Afghanistan to Turkmenistan 1 infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to Kazakhstan British take Kazakhstan from Germans 1 fighter moved from Iraq to Turkmenistan
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TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 carriers moved from 92 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Spain to 110 Sea Zone 4 fighters moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Spain to 110 Sea Zone 1 fighter moved from Spain to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from Spain to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 3 fighters moved from Spain to 110 Sea Zone 3 fighters moved from Spain to Normandy Bordeaux 7 fighters moved from Spain to Normandy Bordeaux 1 carrier moved from 92 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux 4 armour and 4 infantry moved from Spain to 91 Sea Zone 4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 13 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 13 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/19 hits, 8,50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 13 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in 110 Sea Zone Americans attack with 4 armour, 4 carriers, 2 destroyers, 11 fighters, 4 infantry, 1 tactical_bomber and 4 transports Germans defend with 1 destroyer and 1 submarine Americans roll dice for 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters moved from 110 Sea Zone to Spain 13 fighters moved from Normandy Bordeaux to Spain 2 tactical_bombers moved from Normandy Bordeaux to Spain 4 armour and 6 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to Spain 1 fighter moved from Spain to 91 Sea Zone 1 fighter moved from Gibraltar to Syria 1 infantry moved from Gibraltar to Spain 1 fighter moved from Spain to Gibraltar Place Units - Americans 2 fighters placed in Spain 1 destroyer placed in 92 Sea Zone 8 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Chahar 4 infantry placed in Kiangsu 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 destroyer, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Caucasus British take Caucasus from Germans 1 infantry moved from Afghanistan to Turkmenistan 1 infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to Kazakhstan British take Kazakhstan from Germans 1 fighter moved from Iraq to Turkmenistan Combat - British Battle in Turkmenistan British attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Turkmenistan, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Turkmenistan, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan British win, taking Turkmenistan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Turkmenistan to Eastern Persia 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 armour moved from Iraq to Syria 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Syria 2 artilleries and 1 infantry moved from Saudi Arabia to Trans-Jordan 3 fighters moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 2 mech_infantrys moved from Eastern Persia to Iraq 14 infantry moved from India to West India 3 artilleries moved from India to West India Place Units - British 1 destroyer and 3 transports placed in 110 Sea Zone 2 infantry and 1 mech_infantry placed in Saudi Arabia 3 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 7 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 7 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1,17 British : -0,67 Americans : -3,33 Chinese : -0,17 Japanese : 0,67
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TripleA Move Summary: Italians round 23
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 4 armour and 1 mech_infantry moved from Greece to Caucasus
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 4 armour and 1 mech_infantry moved from Greece to Caucasus Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 4 infantry Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win with 3 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 artillery and 3 infantry Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 4 armour and 1 mech_infantry British defend with 1 armour Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 2 infantry moved from Greece to Turkey Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : -0.50 Americans : 1.33
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Iraq to Trans-Jordan 2 bombers moved from India to Trans-Jordan 2 fighters moved from India to Trans-Jordan 1 destroyer moved from 32 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone 1 fighter moved from Queensland to Philippines Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to Philippines Place Units - ANZAC 3 destroyers placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :