@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 8 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 29 Sea Zone
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@DannyDuck716 said in DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1:
@Sovietishcat Well, I have to say, this strategy didn’t work.
@DannyDuck716 I think I had an idea of what you wanted to do! It is not a bad idea to put pressure in the Middle East.
@Sovietishcat Yea but losing the German Navy really screwed things up. I think Germany is already screwed.
@DannyDuck716 Germany can be very strong still and you can easily win on the Japan side.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Novgorod to Vyborg
2 armour moved from Novgorod to Vyborg
2 armour and 1 mech_infantry moved from Novgorod to Karelia
5 artilleries moved from Poland to Eastern Poland
5 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
4 armour moved from Germany to Eastern Poland
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Yugoslavia to Romania
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Karelia
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 armour and 1 mech_infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 artillery in Belarus, round 3 : 2/2 hits, 0.83 expected hits
2 artilleries owned by the Germans lost in Belarus
Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 armour and 1 mech_infantry in Vyborg, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Vyborg
Germans roll dice for 2 armour in Vyborg, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 2 armour in Vyborg, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 4 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Vyborg
Germans roll dice for 1 armour in Vyborg, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Vyborg, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vyborg
Russians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in France
1 infantry placed in France
2 artilleries and 3 infantry placed in Western Germany
3 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,6,5
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -2.50
Russians : 2.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Yunnan to French Indo China
Russians take French Indo China from Japanese
1 tactical_bomber moved from Bryansk to Karelia
1 armour moved from Finland to Karelia
1 armour moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
2 fighters moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Iraq to Syria
Russians take Syria from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Yunnan to French Indo China
Russians take French Indo China from Japanese
1 tactical_bomber moved from Bryansk to Karelia
1 armour moved from Finland to Karelia
1 armour moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
2 fighters moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Iraq to Syria
Russians take Syria from Italians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 3 armour, 1 artillery and 2 fighters
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 3 armour, 1 artillery and 2 fighters in Novgorod, round 2 : 2/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 3 armour and 2 fighters in Novgorod, round 3 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery
Casualties for Germans: 1 artillery and 2 infantry
Battle in Karelia
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 tactical_bomber in Karelia, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 armour, 5 artilleries, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
2 fighters moved from Novgorod to Bryansk
1 tactical_bomber moved from Karelia to Finland
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Sikang to Kansu
1 mech_infantry moved from Bryansk to Baltic States
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Russians collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0,83
Italians : 0,67
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 7 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 destroyer and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 carriers moved from 45 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Anhwe to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Kweichow to French Indo China
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in French Indo China
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/9 hits, 4.50 expected hits
Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from Russians with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 armour moved from Shan State to French Indo China
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Malaya to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 artilleries and 3 infantry moved from Shan State to Malaya
2 bombers moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
3 fighters moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Kwangtung
2 armour placed in Kiangsu
1 submarine placed in 19 Sea Zone
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Russians : 0.67
Japanese : -2.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 119 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 119 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 119 Sea Zone
Americans roll dice for 1 destroyer in 119 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Alaska to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 destroyers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery, 1 fighter and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery, 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0,17
Americans : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 119 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 119 Sea Zone
Americans roll dice for 1 destroyer in 119 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Alaska to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 destroyers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery, 1 fighter and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery, 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
British creates battle in territory 98 Sea Zone
Non Combat Move - British
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 fighters and 2 tactical_bombers moved from Egypt to Eastern Persia
8 infantry moved from United Kingdom to 109 Sea Zone
8 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 fighter moved from 98 Sea Zone to Bryansk
1 fighter moved from Egypt to 98 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 submarines placed in 98 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,17
Americans : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Western Ukraine to Russia
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
Combat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Non Combat Move - Italians
1 bomber moved from Russia to Western Ukraine
Place Units - Italians
1 artillery placed in Northern Italy
1 artillery and 2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - French
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Combat - French
Battle in 125 Sea Zone
French attack with 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
French roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
French win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,17
French : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Western Ukraine
4 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from France to Western Germany
3 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Ukraine
Combat - Germans
Battle in Baltic States
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 artilleries and 5 infantry in Baltic States, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Germans
3 artilleries and 3 infantry placed in Germany
3 artilleries placed in Western Germany
3 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 35 PUs;
Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Finland to Belarus
2 fighters moved from Bryansk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 35 PUs;
Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Finland to Belarus
2 fighters moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 3,00 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - Russians
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 armour and 1 artillery moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Kansu to Yenisey
18 infantry moved from Samara to Novosibirsk
1 armour and 3 infantry moved from Kansu to Novosibirsk
2 aaGuns moved from Samara to Russia
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Northwest Persia to Caucasus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 2,00